Searched refs:MSM_SUBMIT_BO_READ (Results 1 – 6 of 6) sorted by relevance
89 #define MSM_SUBMIT_BO_READ 0x0001 macro91 #define MSM_SUBMIT_BO_FLAGS (MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE)
201 #define MSM_SUBMIT_BO_READ 0x0001 macro205 #define MSM_SUBMIT_BO_FLAGS (MSM_SUBMIT_BO_READ | \
104 #define MSM_SUBMIT_BO_READ 0x0001 macro107 #define MSM_SUBMIT_BO_FLAGS (MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE | MSM_SUBMIT_BO_DUMP)
328 if (!(submit->bos[idx].flags & MSM_SUBMIT_BO_READ)) in snapshot_buf()
322 if ((flags & MSM_SUBMIT_BO_READ) && !obj->base.import_attach) { in msm_gpu_crashstate_get_bo()791 else if (submit->bos[i].flags & MSM_SUBMIT_BO_READ) in msm_gpu_submit()
96 #define MANDATORY_FLAGS (MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE) in submit_lookup_objects()