/third_party/mesa3d/src/gallium/drivers/nouveau/nvc0/ |
D | nvc0_screen.c | 763 BEGIN_NVC0(push, SUBC_3D(NVC0_GRAPH_MACRO_ID), 2); in nvc0_graph_set_macro() 783 BEGIN_NVC0(push, SUBC_3D(NVC0_GRAPH_MACRO_ID), 2); in tu102_graph_set_macro() 796 BEGIN_NVC0(push, SUBC_3D(0x10cc), 1); in nvc0_magic_3d_init() 798 BEGIN_NVC0(push, SUBC_3D(0x10e0), 2); in nvc0_magic_3d_init() 801 BEGIN_NVC0(push, SUBC_3D(0x10ec), 2); in nvc0_magic_3d_init() 805 BEGIN_NVC0(push, SUBC_3D(0x074c), 1); in nvc0_magic_3d_init() 809 BEGIN_NVC0(push, SUBC_3D(0x16a8), 1); in nvc0_magic_3d_init() 811 BEGIN_NVC0(push, SUBC_3D(0x1794), 1); in nvc0_magic_3d_init() 815 BEGIN_NVC0(push, SUBC_3D(0x12ac), 1); in nvc0_magic_3d_init() 818 BEGIN_NVC0(push, SUBC_3D(0x0218), 1); in nvc0_magic_3d_init() [all …]
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D | nvc0_compute.c | 58 BEGIN_NVC0(push, SUBC_CP(NV01_SUBCHAN_OBJECT), 1); in nvc0_screen_compute_setup() 62 BEGIN_NVC0(push, NVC0_CP(MP_LIMIT), 1); in nvc0_screen_compute_setup() 64 BEGIN_NVC0(push, NVC0_CP(CALL_LIMIT_LOG), 1); in nvc0_screen_compute_setup() 67 BEGIN_NVC0(push, SUBC_CP(0x02a0), 1); in nvc0_screen_compute_setup() 71 BEGIN_NVC0(push, SUBC_CP(0x02c4), 1); in nvc0_screen_compute_setup() 76 BEGIN_NVC0(push, SUBC_CP(0x02c4), 1); in nvc0_screen_compute_setup() 80 BEGIN_NVC0(push, NVC0_CP(TEMP_ADDRESS_HIGH), 2); in nvc0_screen_compute_setup() 83 BEGIN_NVC0(push, NVC0_CP(TEMP_SIZE_HIGH), 2); in nvc0_screen_compute_setup() 86 BEGIN_NVC0(push, NVC0_CP(WARP_TEMP_ALLOC), 1); in nvc0_screen_compute_setup() 88 BEGIN_NVC0(push, NVC0_CP(LOCAL_BASE), 1); in nvc0_screen_compute_setup() [all …]
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D | nvc0_shader_state.c | 75 BEGIN_NVC0(push, NVC0_3D(SP_START_ID(stage)), 1); in nvc0_program_sp_start_id() 78 BEGIN_NVC0(push, SUBC_3D(GV100_3D_SP_ADDRESS_HIGH(stage)), 2); in nvc0_program_sp_start_id() 94 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(1)), 1); in nvc0_vertprog_validate() 97 BEGIN_NVC0(push, NVC0_3D(SP_GPR_ALLOC(1)), 1); in nvc0_vertprog_validate() 159 BEGIN_NVC0(push, NVC0_3D(SHADE_MODEL), 1); in nvc0_fragprog_validate() 182 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(5)), 1); in nvc0_fragprog_validate() 185 BEGIN_NVC0(push, NVC0_3D(SP_GPR_ALLOC(5)), 1); in nvc0_fragprog_validate() 188 BEGIN_NVC0(push, SUBC_3D(0x0360), 2); in nvc0_fragprog_validate() 191 BEGIN_NVC0(push, NVC0_3D(ZCULL_TEST_MASK), 1); in nvc0_fragprog_validate() 203 BEGIN_NVC0(push, NVC0_3D(TESS_MODE), 1); in nvc0_tctlprog_validate() [all …]
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D | nve4_compute.c | 90 BEGIN_NVC0(push, SUBC_CP(NV01_SUBCHAN_OBJECT), 1); in nve4_screen_compute_setup() 93 BEGIN_NVC0(push, NVE4_CP(TEMP_ADDRESS_HIGH), 2); in nve4_screen_compute_setup() 100 BEGIN_NVC0(push, NVE4_CP(MP_TEMP_SIZE_HIGH(0)), 3); in nve4_screen_compute_setup() 105 BEGIN_NVC0(push, NVE4_CP(MP_TEMP_SIZE_HIGH(1)), 3); in nve4_screen_compute_setup() 117 BEGIN_NVC0(push, NVE4_CP(LOCAL_BASE), 1); in nve4_screen_compute_setup() 119 BEGIN_NVC0(push, NVE4_CP(SHARED_BASE), 1); in nve4_screen_compute_setup() 122 BEGIN_NVC0(push, NVE4_CP(CODE_ADDRESS_HIGH), 2); in nve4_screen_compute_setup() 126 BEGIN_NVC0(push, SUBC_CP(0x2a0), 2); in nve4_screen_compute_setup() 129 BEGIN_NVC0(push, SUBC_CP(0x7b0), 2); in nve4_screen_compute_setup() 134 BEGIN_NVC0(push, SUBC_CP(0x0310), 1); in nve4_screen_compute_setup() [all …]
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D | nvc0_vbo.c | 186 BEGIN_NVC0(push, NVC0_3D(VTX_ATTR_DEFINE), 5); in nvc0_set_constant_vertex_attrib() 339 BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_DIVISOR(i)), 1); in nvc0_validate_vertex_buffers() 342 BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 1); in nvc0_validate_vertex_buffers() 353 BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 4); in nvc0_validate_vertex_buffers() 359 BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 3); in nvc0_validate_vertex_buffers() 366 BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_LIMIT_HIGH(i)), 2); in nvc0_validate_vertex_buffers() 368 BEGIN_NVC0(push, SUBC_3D(TU102_3D_VERTEX_ARRAY_LIMIT_HIGH(i)), 2); in nvc0_validate_vertex_buffers() 396 BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(b)), 1); in nvc0_validate_vertex_buffers_shared() 410 BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(b)), 3); in nvc0_validate_vertex_buffers_shared() 416 BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_LIMIT_HIGH(b)), 2); in nvc0_validate_vertex_buffers_shared() [all …]
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D | nvc0_transfer.c | 38 BEGIN_NVC0(push, NVC0_M2MF(TILING_MODE_IN), 5); in nvc0_m2mf_transfer_rect() 47 BEGIN_NVC0(push, NVC0_M2MF(PITCH_IN), 1); in nvc0_m2mf_transfer_rect() 54 BEGIN_NVC0(push, NVC0_M2MF(TILING_MODE_OUT), 5); in nvc0_m2mf_transfer_rect() 63 BEGIN_NVC0(push, NVC0_M2MF(PITCH_OUT), 1); in nvc0_m2mf_transfer_rect() 72 BEGIN_NVC0(push, NVC0_M2MF(OFFSET_IN_HIGH), 2); in nvc0_m2mf_transfer_rect() 76 BEGIN_NVC0(push, NVC0_M2MF(OFFSET_OUT_HIGH), 2); in nvc0_m2mf_transfer_rect() 81 BEGIN_NVC0(push, NVC0_M2MF(TILING_POSITION_IN_X), 2); in nvc0_m2mf_transfer_rect() 88 BEGIN_NVC0(push, NVC0_M2MF(TILING_POSITION_OUT_X), 2); in nvc0_m2mf_transfer_rect() 95 BEGIN_NVC0(push, NVC0_M2MF(LINE_LENGTH_IN), 2); in nvc0_m2mf_transfer_rect() 98 BEGIN_NVC0(push, NVC0_M2MF(EXEC), 1); in nvc0_m2mf_transfer_rect() [all …]
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D | nvc0_state_validate.c | 32 BEGIN_NVC0(push, NVC0_3D(ZCULL_REGION), 1); 34 BEGIN_NVC0(push, NVC0_3D(ZCULL_ADDRESS_HIGH), 2); 38 BEGIN_NVC0(push, NVC0_3D(ZCULL_LIMIT_HIGH), 2); 41 BEGIN_NVC0(push, SUBC_3D(0x07e0), 2); 44 BEGIN_NVC0(push, SUBC_3D(0x15c8), 1); /* bits 0x3 */ 46 BEGIN_NVC0(push, NVC0_3D(ZCULL_WIDTH), 4); 51 BEGIN_NVC0(push, NVC0_3D(ZCULL_WINDOW_OFFSET_X), 2); 54 BEGIN_NVC0(push, NVC0_3D(ZCULL_INVALIDATE), 1); 62 BEGIN_NVC0(push, NVC0_3D(RT_ADDRESS_HIGH(i)), 9); in nvc0_fb_set_null_rt() 131 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3); in gm200_validate_sample_locations() [all …]
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D | nvc0_surface.c | 120 BEGIN_NVC0(push, SUBC_2D(mthd), 2); in nvc0_2d_texture_set() 123 BEGIN_NVC0(push, SUBC_2D(mthd + 0x14), 5); in nvc0_2d_texture_set() 130 BEGIN_NVC0(push, SUBC_2D(mthd), 5); in nvc0_2d_texture_set() 136 BEGIN_NVC0(push, SUBC_2D(mthd + 0x18), 4); in nvc0_2d_texture_set() 150 BEGIN_NVC0(push, SUBC_2D(NVC0_2D_CLIP_X), 4); in nvc0_2d_texture_set() 185 BEGIN_NVC0(push, NVC0_2D(BLIT_DST_X), 4); in nvc0_2d_texture_do_copy() 190 BEGIN_NVC0(push, NVC0_2D(BLIT_DU_DX_FRACT), 4); in nvc0_2d_texture_do_copy() 195 BEGIN_NVC0(push, NVC0_2D(BLIT_SRC_X_FRACT), 4); in nvc0_2d_texture_do_copy() 306 BEGIN_NVC0(push, NVC0_3D(CLEAR_COLOR(0)), 4); in nvc0_clear_render_target() 312 BEGIN_NVC0(push, NVC0_3D(SCREEN_SCISSOR_HORIZ), 2); in nvc0_clear_render_target() [all …]
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D | nvc0_video.c | 189 BEGIN_NVC0(push[0], SUBC_BSP(NV01_SUBCHAN_OBJECT), 1); in nvc0_create_decoder() 192 BEGIN_NVC0(push[1], SUBC_VP(NV01_SUBCHAN_OBJECT), 1); in nvc0_create_decoder() 195 BEGIN_NVC0(push[2], SUBC_PPP(NV01_SUBCHAN_OBJECT), 1); in nvc0_create_decoder() 276 BEGIN_NVC0(push[0], SUBC_BSP(0x200), 2); in nvc0_create_decoder() 280 BEGIN_NVC0(push[1], SUBC_VP(0x200), 2); in nvc0_create_decoder() 284 BEGIN_NVC0(push[2], SUBC_PPP(0x200), 2); in nvc0_create_decoder() 304 BEGIN_NVC0(push[0], SUBC_BSP(0x240), 3); in nvc0_create_decoder() 309 BEGIN_NVC0(push[0], SUBC_BSP(0x304), 1); in nvc0_create_decoder() 315 BEGIN_NVC0(push[1], SUBC_VP(0x240), 3); in nvc0_create_decoder() 320 BEGIN_NVC0(push[1], SUBC_VP(0x304), 1); in nvc0_create_decoder() [all …]
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D | nvc0_vbo_translate.c | 229 BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_START_HIGH(0)), 2); in nvc0_push_setup_vertex_array() 234 BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_LIMIT_HIGH(0)), 2); in nvc0_push_setup_vertex_array() 236 BEGIN_NVC0(push, SUBC_3D(TU102_3D_VERTEX_ARRAY_LIMIT_HIGH(0)), 2); in nvc0_push_setup_vertex_array() 274 BEGIN_NVC0(push, NVC0_3D(VERTEX_BUFFER_FIRST), 2); in disp_vertices_i08() 282 BEGIN_NVC0(push, NVC0_3D(VB_ELEMENT_U32), 1); in disp_vertices_i08() 294 BEGIN_NVC0(push, NVC0_3D(VB_ELEMENT_U32), 1); in disp_vertices_i08() 331 BEGIN_NVC0(push, NVC0_3D(VERTEX_BUFFER_FIRST), 2); in disp_vertices_i16() 339 BEGIN_NVC0(push, NVC0_3D(VB_ELEMENT_U32), 1); in disp_vertices_i16() 351 BEGIN_NVC0(push, NVC0_3D(VB_ELEMENT_U32), 1); in disp_vertices_i16() 388 BEGIN_NVC0(push, NVC0_3D(VERTEX_BUFFER_FIRST), 2); in disp_vertices_i32() [all …]
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D | nvc0_video_vp.c | 130 BEGIN_NVC0(push, SUBC_VP(0x700), 7); in nvc0_decoder_vp() 142 BEGIN_NVC0(push, SUBC_VP(0x71c), 2); in nvc0_decoder_vp() 147 BEGIN_NVC0(push, SUBC_VP(0x724), 5); in nvc0_decoder_vp() 157 BEGIN_NVC0(push, SUBC_VP(0x400), dec->base.max_references - 2); in nvc0_decoder_vp() 165 BEGIN_NVC0(push, SUBC_VP(0x438), 1); in nvc0_decoder_vp() 172 BEGIN_NVC0(push, SUBC_VP(0x240), 3); in nvc0_decoder_vp() 177 BEGIN_NVC0(push, SUBC_VP(0x300), 1); in nvc0_decoder_vp() 193 BEGIN_NVC0(push, SUBC_VP(0x300), 1); in nvc0_decoder_vp()
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D | nvc0_video_ppp.c | 53 BEGIN_NVC0(push, SUBC_PPP(0x700), 10); in nvc0_decoder_setup_ppp() 84 BEGIN_NVC0(push, SUBC_PPP(0x400), 1); in nvc0_decoder_vc1_ppp() 110 BEGIN_NVC0(push, SUBC_PPP(0x734), 2); in nvc0_decoder_ppp() 115 BEGIN_NVC0(push, SUBC_PPP(0x240), 3); in nvc0_decoder_ppp() 120 BEGIN_NVC0(push, SUBC_PPP(0x300), 1); in nvc0_decoder_ppp() 134 BEGIN_NVC0(push, SUBC_PPP(0x300), 1); in nvc0_decoder_ppp()
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D | nvc0_video_bsp.c | 176 BEGIN_NVC0(push, SUBC_BSP(0x700), 5); in nvc0_decoder_bsp_end() 189 BEGIN_NVC0(push, SUBC_BSP(0x400), 6); in nvc0_decoder_bsp_end() 198 BEGIN_NVC0(push, SUBC_BSP(0x400), 8); in nvc0_decoder_bsp_end() 211 BEGIN_NVC0(push, SUBC_BSP(0x240), 3); in nvc0_decoder_bsp_end() 216 BEGIN_NVC0(push, SUBC_BSP(0x300), 1); in nvc0_decoder_bsp_end() 234 BEGIN_NVC0(push, SUBC_BSP(0x300), 1); in nvc0_decoder_bsp_end()
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D | nvc0_query_hw_sm.c | 2337 BEGIN_NVC0(push, SUBC_SW(0x06ac), 1); in nve4_hw_sm_begin_query() 2353 BEGIN_NVC0(push, SUBC_SW(0x0600), 1); in nve4_hw_sm_begin_query() 2369 BEGIN_NVC0(push, NVE4_CP(MP_PM_A_SIGSEL(c & 3)), 1); in nve4_hw_sm_begin_query() 2371 BEGIN_NVC0(push, NVE4_CP(MP_PM_B_SIGSEL(c & 3)), 1); in nve4_hw_sm_begin_query() 2373 BEGIN_NVC0(push, NVE4_CP(MP_PM_SRCSEL(c)), 1); in nve4_hw_sm_begin_query() 2375 BEGIN_NVC0(push, NVE4_CP(MP_PM_FUNC(c)), 1); in nve4_hw_sm_begin_query() 2377 BEGIN_NVC0(push, NVE4_CP(MP_PM_SET(c)), 1); in nve4_hw_sm_begin_query() 2388 BEGIN_NVC0(push, SUBC_CP(0x33e0), 1); in nve4_hw_sm_begin_query() 2429 BEGIN_NVC0(push, SUBC_SW(0x0600), 1); in nvc0_hw_sm_begin_query() 2452 BEGIN_NVC0(push, NVC0_CP(MP_PM_SIGSEL(c)), 1); in nvc0_hw_sm_begin_query() [all …]
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D | nvc0_tex.c | 510 BEGIN_NVC0(push, NVC0_CP(TEX_CACHE_CTL), 1); in nvc0_validate_tic() 512 BEGIN_NVC0(push, NVC0_3D(TEX_CACHE_CTL), 1); in nvc0_validate_tic() 575 BEGIN_NVC0(push, NVC0_3D(TEX_CACHE_CTL), 1); in nve4_validate_tic() 611 BEGIN_NVC0(nvc0->base.pushbuf, NVC0_3D(TIC_FLUSH), 1); in nvc0_validate_textures() 733 BEGIN_NVC0(nvc0->base.pushbuf, NVC0_3D(TSC_FLUSH), 1); in nvc0_validate_samplers() 750 BEGIN_NVC0(push, NVC0_3D(TSC_FLUSH), 1); in nvc0_upload_tsc0() 772 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3); in nve4_set_tex_handles() 780 BEGIN_NVC0(push, NVC0_3D(CB_POS), 2); in nve4_set_tex_handles() 1143 BEGIN_NVC0(push, NVC0_CP(IMAGE(i)), 6); in nvc0_validate_suf() 1145 BEGIN_NVC0(push, NVC0_3D(IMAGE(i)), 6); in nvc0_validate_suf() [all …]
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D | nvc0_query.c | 157 BEGIN_NVC0(push, NVC0_3D(COND_ADDRESS_HIGH), 3); in nvc0_render_condition() 161 BEGIN_NVC0(push, NVC0_2D(COND_ADDRESS_HIGH), 2); in nvc0_render_condition() 165 BEGIN_NVC0(push, NVC0_CP(COND_ADDRESS_HIGH), 3); in nvc0_render_condition()
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D | nvc0_query_hw.c | 78 BEGIN_NVC0(push, NVC0_3D(QUERY_ADDRESS_HIGH), 4); in nvc0_hw_query_get() 176 BEGIN_NVC0(push, NVC0_3D(COUNTER_RESET), 1); in nvc0_hw_begin_query() 650 BEGIN_NVC0(push, SUBC_3D(NV84_SUBCHAN_SEMAPHORE_ADDRESS_HIGH), 4); in nvc0_hw_query_fifo_wait()
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D | nvc0_winsys.h | 113 BEGIN_NVC0(struct nouveau_pushbuf *push, int subc, int mthd, unsigned size) in BEGIN_NVC0() function
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D | nvc0_program.c | 939 BEGIN_NVC0(nvc0->base.pushbuf, NVC0_CP(FLUSH), 1); in nvc0_program_upload() 954 BEGIN_NVC0(nvc0->base.pushbuf, NVC0_3D(MEM_BARRIER), 1); in nvc0_program_upload()
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