/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | functionsgl_typedefs.h | 36 typedef unsigned int GLuint; typedef 55 GLuint id, 62 GLuint id, 67 typedef void(INTERNAL_GL_APIENTRY *GLDEBUGPROCAMD)(GLuint id, 117 typedef void(INTERNAL_GL_APIENTRY *PFNGLSTENCILFUNCPROC)(GLenum, GLint, GLuint); 118 typedef void(INTERNAL_GL_APIENTRY *PFNGLSTENCILMASKPROC)(GLuint); 144 typedef void(INTERNAL_GL_APIENTRY *PFNGLBINDTEXTUREPROC)(GLenum, GLuint); 165 typedef void(INTERNAL_GL_APIENTRY *PFNGLDELETETEXTURESPROC)(GLsizei, const GLuint *); 168 typedef void(INTERNAL_GL_APIENTRY *PFNGLGENTEXTURESPROC)(GLsizei, GLuint *); 169 typedef GLboolean(INTERNAL_GL_APIENTRY *PFNGLISTEXTUREPROC)(GLuint); [all …]
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D | null_functions.cpp | 15 void INTERNAL_GL_APIENTRY glActiveShaderProgramNULL(GLuint pipeline, GLuint program) {} in glActiveShaderProgramNULL() 19 void INTERNAL_GL_APIENTRY glAttachShaderNULL(GLuint program, GLuint shader) {} in glAttachShaderNULL() 21 void INTERNAL_GL_APIENTRY glBeginConditionalRenderNULL(GLuint id, GLenum mode) {} in glBeginConditionalRenderNULL() 23 void INTERNAL_GL_APIENTRY glBeginQueryNULL(GLenum target, GLuint id) {} in glBeginQueryNULL() 25 void INTERNAL_GL_APIENTRY glBeginQueryIndexedNULL(GLenum target, GLuint index, GLuint id) {} in glBeginQueryIndexedNULL() 29 void INTERNAL_GL_APIENTRY glBindAttribLocationNULL(GLuint program, GLuint index, const GLchar *name) in glBindAttribLocationNULL() 32 void INTERNAL_GL_APIENTRY glBindBufferNULL(GLenum target, GLuint buffer) {} in glBindBufferNULL() 34 void INTERNAL_GL_APIENTRY glBindBufferBaseNULL(GLenum target, GLuint index, GLuint buffer) {} in glBindBufferBaseNULL() 37 glBindBufferRangeNULL(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) in glBindBufferRangeNULL() 41 GLuint first, in glBindBuffersBaseNULL() [all …]
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D | null_functions.h | 18 void INTERNAL_GL_APIENTRY glActiveShaderProgramNULL(GLuint pipeline, GLuint program); 20 void INTERNAL_GL_APIENTRY glAttachShaderNULL(GLuint program, GLuint shader); 21 void INTERNAL_GL_APIENTRY glBeginConditionalRenderNULL(GLuint id, GLenum mode); 22 void INTERNAL_GL_APIENTRY glBeginQueryNULL(GLenum target, GLuint id); 23 void INTERNAL_GL_APIENTRY glBeginQueryIndexedNULL(GLenum target, GLuint index, GLuint id); 25 void INTERNAL_GL_APIENTRY glBindAttribLocationNULL(GLuint program, 26 GLuint index, 28 void INTERNAL_GL_APIENTRY glBindBufferNULL(GLenum target, GLuint buffer); 29 void INTERNAL_GL_APIENTRY glBindBufferBaseNULL(GLenum target, GLuint index, GLuint buffer); 31 glBindBufferRangeNULL(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); [all …]
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
D | es31cTextureStorageMultisampleFunctionalTests.hpp | 51 glw::GLuint dst_fbo_id; 52 glw::GLuint dst_to_color_id; 53 glw::GLuint dst_to_depth_stencil_id; 54 glw::GLuint src_fbo_id; 55 glw::GLuint src_to_color_id; 56 glw::GLuint src_to_depth_stencil_id; 73 glw::GLuint fbo_dst_id; 74 glw::GLuint fbo_src_id; 75 glw::GLuint fs_depth_preview_id; 76 glw::GLuint fs_id; [all …]
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/ |
D | esextcGeometryShaderAPI.hpp | 81 glw::GLuint m_fbo_id; 82 glw::GLuint m_fs_po_id; 83 glw::GLuint m_gs_po_id; 84 glw::GLuint m_pipeline_object_id; 85 glw::GLuint m_to_id; 86 glw::GLuint m_vao_id; 87 glw::GLuint m_vs_po_id; 124 glw::GLuint m_gs_id; 169 glw::GLuint m_po_id; 215 glw::GLuint m_fs_id; [all …]
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D | esextcGeometryShaderLimits.hpp | 62 glw::GLuint& out_n_captured_varyings) = 0; 65 glw::GLuint& out_n_fragment_shader_parts, 67 glw::GLuint& out_n_geometry_shader_parts, 69 glw::GLuint& out_n_vertex_shader_parts) = 0; 71 virtual void getTransformFeedbackBufferSize(glw::GLuint& out_buffer_size) = 0; 77 glw::GLuint m_fragment_shader_id; 78 glw::GLuint m_geometry_shader_id; 79 glw::GLuint m_program_object_id; 80 glw::GLuint m_vertex_shader_id; 83 glw::GLuint m_buffer_object_id; [all …]
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D | esextcGeometryShaderLinking.hpp | 105 glw::GLuint m_fs_id; 106 glw::GLuint m_gs_id; 107 glw::GLuint m_po_id; 181 glw::GLuint m_fs_id; 182 glw::GLuint m_gs_id; 183 glw::GLuint m_po_id; 184 glw::GLuint m_vs_id; 237 glw::GLuint getValidInputVariableArraySize(glw::GLenum gs_input_primitive_type) const; 243 glw::GLuint m_fs_id; 244 glw::GLuint m_gs_id; [all …]
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | Context_gl_3_autogen.h | 14 void beginConditionalRender(GLuint id, GLenum mode); \ 19 void vertexAttribI1i(GLuint index, GLint x); \ 20 void vertexAttribI1iv(GLuint index, const GLint *v); \ 21 void vertexAttribI1ui(GLuint index, GLuint x); \ 22 void vertexAttribI1uiv(GLuint index, const GLuint *v); \ 23 void vertexAttribI2i(GLuint index, GLint x, GLint y); \ 24 void vertexAttribI2iv(GLuint index, const GLint *v); \ 25 void vertexAttribI2ui(GLuint index, GLuint x, GLuint y); \ 26 void vertexAttribI2uiv(GLuint index, const GLuint *v); \ 27 void vertexAttribI3i(GLuint index, GLint x, GLint y, GLint z); \ [all …]
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/third_party/skia/third_party/externals/angle2/src/libGL/ |
D | entry_points_gl_3_autogen.h | 20 ANGLE_EXPORT void GL_APIENTRY GL_BeginConditionalRender(GLuint id, GLenum mode); 22 ANGLE_EXPORT void GL_APIENTRY GL_BindBufferBase(GLenum target, GLuint index, GLuint buffer); 24 GL_BindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); 25 ANGLE_EXPORT void GL_APIENTRY GL_BindFragDataLocation(GLuint program, 26 GLuint color, 28 ANGLE_EXPORT void GL_APIENTRY GL_BindFramebuffer(GLenum target, GLuint framebuffer); 29 ANGLE_EXPORT void GL_APIENTRY GL_BindRenderbuffer(GLenum target, GLuint renderbuffer); 30 ANGLE_EXPORT void GL_APIENTRY GL_BindVertexArray(GLuint array); 53 const GLuint *value); 55 GL_ColorMaski(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); [all …]
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D | entry_points_gl_4_autogen.h | 20 ANGLE_EXPORT void GL_APIENTRY GL_BeginQueryIndexed(GLenum target, GLuint index, GLuint id); 21 ANGLE_EXPORT void GL_APIENTRY GL_BindTransformFeedback(GLenum target, GLuint id); 22 ANGLE_EXPORT void GL_APIENTRY GL_BlendEquationSeparatei(GLuint buf, 25 ANGLE_EXPORT void GL_APIENTRY GL_BlendEquationi(GLuint buf, GLenum mode); 27 GL_BlendFuncSeparatei(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 28 ANGLE_EXPORT void GL_APIENTRY GL_BlendFunci(GLuint buf, GLenum src, GLenum dst); 29 ANGLE_EXPORT void GL_APIENTRY GL_DeleteTransformFeedbacks(GLsizei n, const GLuint *ids); 34 ANGLE_EXPORT void GL_APIENTRY GL_DrawTransformFeedback(GLenum mode, GLuint id); 35 ANGLE_EXPORT void GL_APIENTRY GL_DrawTransformFeedbackStream(GLenum mode, GLuint id, GLuint stream); 36 ANGLE_EXPORT void GL_APIENTRY GL_EndQueryIndexed(GLenum target, GLuint index); [all …]
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl4cCopyImageTests.hpp | 108 glw::GLuint m_width; 109 glw::GLuint m_height; 110 glw::GLuint m_level; 119 glw::GLuint m_dst_x; 120 glw::GLuint m_dst_y; 122 glw::GLuint m_src_x; 123 glw::GLuint m_src_y; 124 glw::GLuint m_width; 125 glw::GLuint m_height; 129 …void calculateDimmensions(glw::GLenum target, glw::GLuint level, glw::GLuint width, glw::GLuint he… [all …]
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D | gl3cTransformFeedbackTests.hpp | 92 glw::GLuint m_buffer_0; 93 glw::GLuint m_buffer_1; 95 glw::GLuint m_vertex_array_object; 97 glw::GLuint m_transform_feedback_object_0; 98 glw::GLuint m_transform_feedback_object_1; 100 glw::GLuint m_query_object; 102 glw::GLuint m_program_id_with_input_output; 103 glw::GLuint m_program_id_with_output; 104 glw::GLuint m_program_id_without_output; 105 glw::GLuint m_program_id_with_geometry_shader; [all …]
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D | gl4cShaderAtomicCounterOpsTests.hpp | 44 glw::GLuint m_inputValue; 45 glw::GLuint m_paramValue; 46 glw::GLuint m_compareValue; 50 virtual glw::GLuint iterate(glw::GLuint input, glw::GLuint param, glw::GLuint compare) const = 0; 53 AtomicOperation(std::string function, glw::GLuint inputValue, glw::GLuint paramValue, in AtomicOperation() 54 glw::GLuint compareValue = 0, bool testReturnValue = false) in AtomicOperation() 67 glw::GLuint getResult(unsigned int iterations) const in getResult() 69 glw::GLuint result = m_inputValue; in getResult() 81 inline glw::GLuint getInputValue() const in getInputValue() 85 inline glw::GLuint getParamValue() const in getParamValue() [all …]
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D | gl4cSparseBufferTests.hpp | 46 static glw::GLuint createComputeProgram(const glw::Functions& gl, const char** cs_body_parts, 49 …static glw::GLuint createProgram(const glw::Functions& gl, const char** fs_body_parts, unsigned in… 110 …glw::GLuint m_helper_bo_id; /* never allocated actual storage; bound to GL_ELEMENT_ARRAY_BUFFE… 111 glw::GLuint m_immutable_bo_id; /* bound to GL_COPY_READ_BUFFER */ 114 glw::GLuint m_sparse_bo_id; /* bound to GL_ARRAY_BUFFER */ 142 virtual bool execute(glw::GLuint sparse_bo_storage_flags) = 0; 145 virtual bool initTestCaseIteration(glw::GLuint sparse_bo) = 0; 185 bool execute(glw::GLuint sparse_bo_storage_flags); 187 bool initTestCaseIteration(glw::GLuint sparse_bo); 200 glw::GLuint m_helper_bo; [all …]
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D | gl4cShaderSubroutineTests.hpp | 51 void bindRange(glw::GLenum target, glw::GLuint index, glw::GLintptr offset, glw::GLsizeiptr size); 57 glw::GLuint m_id; 68 …void attachTexture(glw::GLenum attachment, glw::GLuint texture_id, glw::GLuint width, glw::GLuint … 76 glw::GLuint m_id; 93 … const glw::GLchar* const* varying_names, glw::GLuint n_varying_names, bool is_separable = false); 95 void compile(glw::GLuint shader_id, const glw::GLchar* shader_code) const; 103 …glw::GLuint getSubroutineIndex(const glw::GLchar* subroutine_name, glw::GLenum shader_stage) const; 114 glw::GLuint m_compute_shader_id; 115 glw::GLuint m_fragment_shader_id; 116 glw::GLuint m_geometry_shader_id; [all …]
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/third_party/mesa3d/src/mesa/main/ |
D | consts_exts.h | 300 GLuint Count; 351 GLuint MaxIfDepth; /**< Maximum nested IF blocks */ 390 GLuint MaxInstructions; 391 GLuint MaxAluInstructions; 392 GLuint MaxTexInstructions; 393 GLuint MaxTexIndirections; 394 GLuint MaxAttribs; 395 GLuint MaxTemps; 396 GLuint MaxAddressRegs; 397 GLuint MaxAddressOffset; /**< [-MaxAddressOffset, MaxAddressOffset-1] */ [all …]
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/third_party/skia/third_party/externals/angle2/src/libGLESv2/ |
D | entry_points_gles_3_1_autogen.h | 19 ANGLE_EXPORT void GL_APIENTRY GL_ActiveShaderProgram(GLuint pipeline, GLuint program); 20 ANGLE_EXPORT void GL_APIENTRY GL_BindImageTexture(GLuint unit, 21 GLuint texture, 27 ANGLE_EXPORT void GL_APIENTRY GL_BindProgramPipeline(GLuint pipeline); 28 ANGLE_EXPORT void GL_APIENTRY GL_BindVertexBuffer(GLuint bindingindex, 29 GLuint buffer, 32 ANGLE_EXPORT GLuint GL_APIENTRY GL_CreateShaderProgramv(GLenum type, 35 ANGLE_EXPORT void GL_APIENTRY GL_DeleteProgramPipelines(GLsizei n, const GLuint *pipelines); 36 ANGLE_EXPORT void GL_APIENTRY GL_DispatchCompute(GLuint num_groups_x, 37 GLuint num_groups_y, [all …]
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArraySubImage3D.hpp | 86 …void init(const glw::GLuint xoffset, const glw::GLuint yoffset, const glw::GLuint zoffset, const g… in init() 87 const glw::GLuint height, const glw::GLuint depth) in init() 97 glw::GLuint m_xoffset; 98 glw::GLuint m_yoffset; 99 glw::GLuint m_zoffset; 100 glw::GLuint m_width; 101 glw::GLuint m_height; 102 glw::GLuint m_depth; 120 static const glw::GLuint m_n_components; 121 static const glw::GLuint m_n_dimensions; [all …]
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D | esextcTextureCubeMapArrayImageTextureSize.hpp | 89 static const glw::GLuint m_n_dimensions; 90 static const glw::GLuint m_n_resolutions; 95 …void createCubeMapArrayTexture(glw::GLuint& texId, glw::GLuint width, glw::GLuint height, glw::GLu… 103 …virtual void configureTextures(glw::GLuint width, glw::GLuint height, glw::GLuint depth, STORAGE_T… 106 virtual glw::GLboolean checkResults(glw::GLuint width, glw::GLuint height, glw::GLuint depth, 111 glw::GLuint m_po_id; 112 glw::GLuint m_to_std_id; 113 glw::GLuint m_to_shw_id; 114 glw::GLuint m_vao_id; 117 static const glw::GLuint m_n_layers_per_cube; [all …]
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/third_party/openGLES/api/GL/ |
D | glcorearb.h | 69 typedef unsigned int GLuint; typedef 263 typedef void (APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask); 272 typedef void (APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask); 312 GLAPI void APIENTRY glStencilMask (GLuint mask); 321 GLAPI void APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); 390 typedef void (APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); 391 typedef void (APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures); 392 typedef void (APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures); 393 typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture); 405 GLAPI void APIENTRY glBindTexture (GLenum target, GLuint texture); [all …]
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/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
D | trace_fixture.h | 55 using LocationsMap = std::unordered_map<GLuint, std::unordered_map<GLint, GLint>>; 58 using BlockIndexesMap = std::unordered_map<GLuint, std::unordered_map<GLuint, GLuint>>; 60 extern GLuint gCurrentProgram; 61 void UpdateUniformLocation(GLuint program, const char *name, GLint location); 62 void UpdateUniformLocation(GLuint program, const char *name, GLint location, GLint count); 63 void UpdateUniformLocation2(GLuint program, const char *name, GLint location, GLint count); 64 void DeleteUniformLocations(GLuint program); 65 void DeleteUniformLocations2(GLuint program); 66 void UpdateUniformBlockIndex(GLuint program, const char *name, GLuint index); 67 void UpdateCurrentProgram(GLuint program); [all …]
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/third_party/mesa3d/include/GL/ |
D | glcorearb.h | 88 typedef unsigned int GLuint; typedef 282 typedef void (APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask); 291 typedef void (APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask); 331 GLAPI void APIENTRY glStencilMask (GLuint mask); 340 GLAPI void APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); 409 typedef void (APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); 410 typedef void (APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures); 411 typedef void (APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures); 412 typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture); 424 GLAPI void APIENTRY glBindTexture (GLenum target, GLuint texture); [all …]
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/third_party/skia/third_party/externals/opengl-registry/api/GL/ |
D | glcorearb.h | 87 typedef unsigned int GLuint; typedef 281 typedef void (APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask); 290 typedef void (APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask); 330 GLAPI void APIENTRY glStencilMask (GLuint mask); 339 GLAPI void APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); 408 typedef void (APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); 409 typedef void (APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures); 410 typedef void (APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures); 411 typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture); 423 GLAPI void APIENTRY glBindTexture (GLenum target, GLuint texture); [all …]
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/third_party/skia/third_party/externals/swiftshader/include/GL/ |
D | glcorearb.h | 87 typedef unsigned int GLuint; typedef 281 typedef void (APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask); 290 typedef void (APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask); 330 GLAPI void APIENTRY glStencilMask (GLuint mask); 339 GLAPI void APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); 408 typedef void (APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); 409 typedef void (APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures); 410 typedef void (APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures); 411 typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture); 423 GLAPI void APIENTRY glBindTexture (GLenum target, GLuint texture); [all …]
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/third_party/mesa3d/include/GLES2/ |
D | gl2ext.h | 89 typedef void (GL_APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLs… 131 …PROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean en… 132 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, … 134 typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufSize, GLenum… 135 typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, c… 137 typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length… 138 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei buf… 143 …olKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean en… 144 GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum … 146 GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufSize, GLenum *sourc… [all …]
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