/third_party/skia/src/gpu/glsl/ |
D | GrGLSLVarying.cpp | 12 void GrGLSLVaryingHandler::addPassThroughAttribute(const GrShaderVar& vsVar, in addPassThroughAttribute() 22 static bool use_flat_interpolation(GrGLSLVaryingHandler::Interpolation interpolation, in use_flat_interpolation() 25 using Interpolation = GrGLSLVaryingHandler::Interpolation; in use_flat_interpolation() 39 void GrGLSLVaryingHandler::addVarying(const char* name, GrGLSLVarying* varying, in addVarying() 60 void GrGLSLVaryingHandler::emitAttributes(const GrGeometryProcessor& gp) { in emitAttributes() 69 void GrGLSLVaryingHandler::addAttribute(const GrShaderVar& var) { in addAttribute() 80 void GrGLSLVaryingHandler::setNoPerspective() { in setNoPerspective() 93 void GrGLSLVaryingHandler::finalize() { in finalize() 109 void GrGLSLVaryingHandler::appendDecls(const VarArray& vars, SkString* out) const { in appendDecls() 116 void GrGLSLVaryingHandler::getVertexDecls(SkString* inputDecls, SkString* outputDecls) const { in getVertexDecls() [all …]
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D | GrGLSLVarying.h | 83 friend class GrGLSLVaryingHandler; variable 88 class GrGLSLVaryingHandler { 90 explicit GrGLSLVaryingHandler(GrGLSLProgramBuilder* program) in GrGLSLVaryingHandler() function 99 virtual ~GrGLSLVaryingHandler() {} in ~GrGLSLVaryingHandler()
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D | GrGLSLProgramBuilder.h | 27 class GrGLSLVaryingHandler; variable 88 virtual GrGLSLVaryingHandler* varyingHandler() = 0;
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D | GrGLSLShaderBuilder.h | 287 friend class GrGLSLVaryingHandler; // to access noperspective interpolation feature. variable
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/third_party/skia/src/gpu/ |
D | GrSPIRVVaryingHandler.h | 17 class GrSPIRVVaryingHandler : public GrGLSLVaryingHandler { 21 typedef GrGLSLVaryingHandler::VarArray VarArray; 26 using INHERITED = GrGLSLVaryingHandler;
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D | GrGeometryProcessor.h | 24 class GrGLSLVaryingHandler; variable 294 GrGLSLVaryingHandler* varyingHandler, in EmitArgs() 312 GrGLSLVaryingHandler* fVaryingHandler; 462 GrGLSLVaryingHandler* varyingHandler,
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/third_party/skia/src/gpu/mtl/ |
D | GrMtlVaryingHandler.h | 13 class GrMtlVaryingHandler : public GrGLSLVaryingHandler { 17 typedef GrGLSLVaryingHandler::VarArray VarArray; 24 using INHERITED = GrGLSLVaryingHandler;
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D | GrMtlPipelineStateBuilder.h | 72 GrGLSLVaryingHandler* varyingHandler() override { return &fVaryingHandler; } in varyingHandler()
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/third_party/skia/src/gpu/vk/ |
D | GrVkVaryingHandler.h | 13 class GrVkVaryingHandler : public GrGLSLVaryingHandler { 17 typedef GrGLSLVaryingHandler::VarArray VarArray; 24 using INHERITED = GrGLSLVaryingHandler;
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D | GrVkPipelineStateBuilder.h | 77 GrGLSLVaryingHandler* varyingHandler() override { return &fVaryingHandler; } in varyingHandler()
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/third_party/skia/src/gpu/gl/ |
D | GrGLVaryingHandler.h | 15 class GrGLVaryingHandler : public GrGLSLVaryingHandler { 24 using INHERITED = GrGLSLVaryingHandler;
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/third_party/skia/src/gpu/tessellate/shaders/ |
D | GrPathTessellationShader_MiddleOut.cpp | 94 GrGLSLVaryingHandler* varyingHandler, in makeProgramImpl() 202 GrGLSLVaryingHandler::Interpolation::kCanBeFlat); in makeProgramImpl()
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D | GrPathTessellationShader_Hardware.cpp | 63 GrGLSLVaryingHandler*, in makeProgramImpl() argument 207 GrGLSLVaryingHandler*, in makeProgramImpl() argument
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D | GrPathTessellationShader.h | 155 GrGLSLVaryingHandler*,
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D | GrPathTessellationShader.cpp | 45 GrGLSLVaryingHandler*, in makeProgramImpl() argument
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/third_party/skia/src/gpu/d3d/ |
D | GrD3DPipelineStateBuilder.h | 63 GrGLSLVaryingHandler* varyingHandler() override { return &fVaryingHandler; } in varyingHandler()
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/third_party/skia/src/gpu/effects/ |
D | GrShadowGeoProc.cpp | 26 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; in onEmitCode()
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D | GrAtlasedShaderHelpers.h | 24 using Interpolation = GrGLSLVaryingHandler::Interpolation; in append_index_uv_varyings()
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D | GrBezierEffect.cpp | 54 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; in onEmitCode() 242 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; in onEmitCode()
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D | GrDistanceFieldGeoProc.cpp | 57 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; in onEmitCode() 345 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; in onEmitCode() 611 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; in onEmitCode()
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D | GrBitmapTextGeoProc.cpp | 49 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; in onEmitCode()
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/third_party/skia/src/gpu/dawn/ |
D | GrDawnProgramBuilder.h | 68 GrGLSLVaryingHandler* varyingHandler() override { return &fVaryingHandler; } in varyingHandler()
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/third_party/skia/src/gpu/gl/builders/ |
D | GrGLProgramBuilder.h | 87 GrGLSLVaryingHandler* varyingHandler() override { return &fVaryingHandler; } in varyingHandler()
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/third_party/skia/src/gpu/ops/ |
D | AtlasInstancedHelper.cpp | 68 GrGLSLVaryingHandler::Interpolation::kCanBeFlat); in injectShaderCode()
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D | GrOvalOpFactory.cpp | 139 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; in onEmitCode() 169 GrGLSLVaryingHandler::Interpolation::kCanBeFlat); in onEmitCode() 320 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; in onEmitCode() 334 GrGLSLVaryingHandler::Interpolation::kCanBeFlat); in onEmitCode() 337 GrGLSLVaryingHandler::Interpolation::kCanBeFlat); in onEmitCode() 340 GrGLSLVaryingHandler::Interpolation::kCanBeFlat); in onEmitCode() 406 GrGLSLVaryingHandler::Interpolation::kCanBeFlat); in onEmitCode() 580 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; in onEmitCode() 780 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; in onEmitCode()
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