Searched refs:UniformBufferSize (Results 1 – 6 of 6) sorted by relevance
299 if (prog->data->UniformBlocks[i].UniformBufferSize > in link_util_check_uniform_resources()303 prog->data->UniformBlocks[i].UniformBufferSize, in link_util_check_uniform_resources()309 if (prog->data->ShaderStorageBlocks[i].UniformBufferSize > in link_util_check_uniform_resources()313 prog->data->ShaderStorageBlocks[i].UniformBufferSize, in link_util_check_uniform_resources()
516 block->UniformBufferSize = glsl_get_explicit_size(type, false); in fill_block()537 block->UniformBufferSize = glsl_align(block->UniformBufferSize, 16); in fill_block()
294 blocks[i].UniformBufferSize = 0; in process_block_array_leaf()301 blocks[i].UniformBufferSize = parcel->buffer_size; in process_block_array_leaf()
111 blob_write_uint32(metadata, b->UniformBufferSize); in write_buffer_block()168 b->UniformBufferSize = blob_read_uint32(metadata); in read_buffer_block()
867 GLuint UniformBufferSize; member
1297 *val = RESOURCE_UBO(res)->UniformBufferSize; in get_buffer_property()1339 *val = RESOURCE_UBO(res)->UniformBufferSize; in get_buffer_property()