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Searched refs:V3D_DEBUG_NO_LOOP_UNROLL (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/broadcom/common/
Dv3d_debug.c91 { "noloopunroll", V3D_DEBUG_NO_LOOP_UNROLL,
Dv3d_debug.h64 #define V3D_DEBUG_NO_LOOP_UNROLL (1 << 20) macro
/third_party/mesa3d/src/broadcom/compiler/
Dvir.c580 c->disable_loop_unrolling = V3D_DEBUG & V3D_DEBUG_NO_LOOP_UNROLL in vir_compile_init()
/third_party/mesa3d/docs/relnotes/
D21.3.0.rst2311 - broadcom/compiler: add V3D_DEBUG_NO_LOOP_UNROLL debug option