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Searched refs:V3D_DEBUG_NO_MERGE_JOBS (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/broadcom/common/
Dv3d_debug.c99 { "no_merge_jobs", V3D_DEBUG_NO_MERGE_JOBS,
Dv3d_debug.h68 #define V3D_DEBUG_NO_MERGE_JOBS (1 << 24) macro
/third_party/mesa3d/src/broadcom/vulkan/
Dv3dv_device.c861 device->options.merge_jobs = !(V3D_DEBUG & V3D_DEBUG_NO_MERGE_JOBS); in physical_device_init()