Searched refs:V3D_DEBUG_NO_MERGE_JOBS (Results 1 – 3 of 3) sorted by relevance
99 { "no_merge_jobs", V3D_DEBUG_NO_MERGE_JOBS,
68 #define V3D_DEBUG_NO_MERGE_JOBS (1 << 24) macro
861 device->options.merge_jobs = !(V3D_DEBUG & V3D_DEBUG_NO_MERGE_JOBS); in physical_device_init()