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Searched refs:V3D_DEBUG_SHADERDB (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/broadcom/common/
Dv3d_debug.c57 { "shaderdb", V3D_DEBUG_SHADERDB,
Dv3d_debug.h44 #define V3D_DEBUG_SHADERDB (1 << 0) macro
/third_party/mesa3d/src/gallium/drivers/v3d/
Dv3d_context.c341 uint32_t saved_shaderdb_flag = V3D_DEBUG & V3D_DEBUG_SHADERDB; in v3d_context_create()
342 V3D_DEBUG &= ~V3D_DEBUG_SHADERDB; in v3d_context_create()
/third_party/mesa3d/src/broadcom/compiler/
Dvir.c1913 if (V3D_DEBUG & V3D_DEBUG_SHADERDB) in v3d_compile()
/third_party/mesa3d/src/broadcom/vulkan/
Dv3dv_pipeline.c459 if (unlikely(V3D_DEBUG & V3D_DEBUG_SHADERDB) && stage->module->nir == NULL) { in shader_module_compile_to_nir()