Searched refs:active_states (Results 1 – 7 of 7) sorted by relevance
534 stateblock *active_states, *new_states, *temp_states; in internal_dfa_match() local572 active_states = (stateblock *)(workspace + 2); in internal_dfa_match()573 next_new_state = new_states = active_states + wscount; in internal_dfa_match()665 memcpy(new_states, active_states, (size_t)new_count * sizeof(stateblock)); in internal_dfa_match()706 temp_states = active_states; in internal_dfa_match()707 active_states = new_states; in internal_dfa_match()717 next_active_state = active_states + active_count; in internal_dfa_match()746 stateblock *current_state = active_states + i; in internal_dfa_match()780 if (active_states[j].offset == state_offset && in internal_dfa_match()781 active_states[j].count == current_state->count) in internal_dfa_match()[all …]
207 st->dirty |= ctx->NewDriverState & st->active_states & ST_ALL_STATES_MASK; in st_validate_state()
242 uint64_t active_states; member
194 st->active_states = st_get_active_states(ctx); in st_invalidate_state()198 st->dirty |= st->active_states & in st_invalidate_state()
100 if ((st->dirty | ctx->NewDriverState) & st->active_states & state_mask || in prepare_draw()
620 if ((st->dirty | ctx->NewDriverState) & st->active_states & in st_Bitmap()
298 if ((st->dirty | ctx->NewDriverState) & st->active_states & in prepare_compute()