Home
last modified time | relevance | path

Searched refs:appendDecls (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/src/gpu/glsl/
DGrGLSLVarying.cpp109 void GrGLSLVaryingHandler::appendDecls(const VarArray& vars, SkString* out) const { in appendDecls() function in GrGLSLVaryingHandler
117 this->appendDecls(fVertexInputs, inputDecls); in getVertexDecls()
118 this->appendDecls(fVertexOutputs, outputDecls); in getVertexDecls()
125 this->appendDecls(fFragInputs, inputDecls); in getFragDecls()
126 this->appendDecls(fFragOutputs, outputDecls); in getFragDecls()
DGrGLSLShaderBuilder.cpp289 void GrGLSLShaderBuilder::appendDecls(const VarArray& vars, SkString* out) const { in appendDecls() function in GrGLSLShaderBuilder
330 this->appendDecls(fInputs, &this->inputs()); in finalize()
331 this->appendDecls(fOutputs, &this->outputs()); in finalize()
DGrGLSLVarying.h171 void appendDecls(const VarArray& vars, SkString* out) const;
DGrGLSLShaderBuilder.h183 void appendDecls(const VarArray& vars, SkString* out) const;