Searched refs:blits (Results 1 – 25 of 100) sorted by relevance
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/third_party/mesa3d/src/freedreno/decode/scripts/ |
D | tex3d-layout.lua | 86 local blits = {} 93 blits[nblits] = blit 108 local blit = blits[n]
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D | parse-submits.lua | 55 local blits = 0 72 blits = 0 99 if draws == 0 and blits == 0 then 289 blits = blits + 1
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D | texturator-to-unit-test-5xx.lua | 130 local blits = {} 137 blits[nblits] = blit
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D | texturator-to-unit-test.lua | 123 local blits = {} 130 blits[nblits] = blit
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/third_party/mesa3d/src/microsoft/vulkan/ |
D | dzn_meta.c | 434 struct dzn_meta_blits *meta = &device->blits; in dzn_meta_blits_get_vs() 474 struct dzn_meta_blits *meta = &device->blits; in dzn_meta_blits_get_fs() 701 mtx_lock(&device->blits.contexts_lock); in dzn_meta_blits_get_context() 704 _mesa_hash_table_u64_search(device->blits.contexts, key->u64); in dzn_meta_blits_get_context() 709 _mesa_hash_table_u64_insert(device->blits.contexts, key->u64, out); in dzn_meta_blits_get_context() 712 mtx_unlock(&device->blits.contexts_lock); in dzn_meta_blits_get_context() 720 struct dzn_meta_blits *meta = &device->blits; in dzn_meta_blits_finish() 745 struct dzn_meta_blits *meta = &device->blits; in dzn_meta_blits_init()
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/third_party/mesa3d/src/intel/blorp/ |
D | TODO | 6 - Splitting larger-than-max blits (Jordan)
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/third_party/skia/third_party/externals/opengl-registry/extensions/MESA/ |
D | MESA_tile_raster_order.txt | 38 scene, so that overlapping blits can be implemented. This can be used for 51 functionality to provide defined results for 1:1 overlapping blits,
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/third_party/mesa3d/docs/relnotes/ |
D | 11.0.6.rst | 113 - radeon: fix bgrx8/xrgb8 blits 114 - r200: fix bgrx8/xrgb8 blits
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D | 10.6.6.rst | 101 - nv50: fix 2d engine blits for 64- and 128-bit formats 113 - i965: Momentarily pretend to support ARB_texture_stencil8 for blits.
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D | 20.2.2.rst | 79 - anv: fix source/destination layers for 3D blits 80 - blorp: allow blits with floating point source layers
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D | 10.6.7.rst | 48 blits."
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D | 10.5.5.rst | 66 - i965: Disallow linear blits that are not cacheline aligned.
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D | 17.2.8.rst | 57 - radv: Fix multi-layer blits.
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D | 10.4.5.rst | 56 - nvc0: bail out of 2d blits with non-A8_UNORM alpha formats
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D | 10.6.5.rst | 68 - nv50,nvc0: take level into account when doing eng2d multi-layer blits
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D | 10.6.8.rst | 86 - i965: Momentarily pretend to support ARB_texture_stencil8 for blits.
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D | 10.4.7.rst | 83 - r300g: fix sRGB->sRGB blits
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D | 18.1.1.rst | 93 - intel/blorp: Support blits and clears on surfaces with offsets
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D | 10.0.1.rst | 114 - i965/gen6: Fix multisample resolve blits for luminance/intensity 32F
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/third_party/openGLES/extensions/MESA/ |
D | MESA_tile_raster_order.txt | 38 scene, so that overlapping blits can be implemented. This can be used for 51 functionality to provide defined results for 1:1 overlapping blits,
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/third_party/openGLES/extensions/NV/ |
D | NV_framebuffer_blit.txt | 61 added to facilitate these blits and perform some data conversion 534 - allow depth/stencil blits to be stretched using nearest filtering 540 - allow relocating MSAA resolve blits 541 - allow MSAA buffers as destination of blits 542 - allow overlapping blits with undefined results 547 - should we allow VCAA resolve blits? 554 - some surface blits would make it necessary to rotate the 556 buffer at all, restricting the VCAA functionality to resolve blits only?
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/third_party/skia/third_party/externals/opengl-registry/extensions/NV/ |
D | NV_framebuffer_blit.txt | 61 added to facilitate these blits and perform some data conversion 534 - allow depth/stencil blits to be stretched using nearest filtering 540 - allow relocating MSAA resolve blits 541 - allow MSAA buffers as destination of blits 542 - allow overlapping blits with undefined results 547 - should we allow VCAA resolve blits? 554 - some surface blits would make it necessary to rotate the 556 buffer at all, restricting the VCAA functionality to resolve blits only?
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/third_party/vk-gl-cts/external/vulkan-docs/src/appendices/ |
D | VK_EXT_conditional_rendering.txt | 36 *RESOLVED*: Conditional rendering should not affect copies and blits.
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/third_party/vk-gl-cts/doc/testspecs/GLES2/ |
D | functional.scissors.txt | 31 + Framebuffer blits (GLES 3)
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/third_party/skia/third_party/externals/angle2/extensions/ |
D | EGL_ANGLE_d3d_texture_client_buffer.txt | 95 surface including blits, clears and draws. 235 for draws, clears, and blits. This is needed to apply the update offset
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