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Searched refs:codeAppend (Results 1 – 25 of 37) sorted by relevance

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/third_party/skia/src/gpu/ops/
DFillRRectOp.cpp597 v->codeAppend("float2 corner = corner_and_radius_outsets.xy;"); in onEmitCode()
598 v->codeAppend("float2 radius_outset = corner_and_radius_outsets.zw;"); in onEmitCode()
599 v->codeAppend("float2 aa_bloat_direction = aa_bloat_and_coverage.xy;"); in onEmitCode()
600 v->codeAppend("float is_linear_coverage = aa_bloat_and_coverage.w;"); in onEmitCode()
603 v->codeAppend("float2 pixellength = inversesqrt(" in onEmitCode()
605 v->codeAppend("float4 normalized_axis_dirs = skew * pixellength.xyxy;"); in onEmitCode()
606 v->codeAppend("float2 axiswidths = (abs(normalized_axis_dirs.xy) + " in onEmitCode()
608 v->codeAppend("float2 aa_bloatradius = axiswidths * pixellength * .5;"); in onEmitCode()
611 v->codeAppend("float4 radii_and_neighbors = radii_selector" in onEmitCode()
613 v->codeAppend("float2 radii = radii_and_neighbors.xy;"); in onEmitCode()
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DGrOvalOpFactory.cpp145 fragBuilder->codeAppend("float4 circleEdge;"); in onEmitCode()
148 fragBuilder->codeAppend("half3 clipPlane;"); in onEmitCode()
153 fragBuilder->codeAppend("half3 isectPlane;"); in onEmitCode()
159 fragBuilder->codeAppend("half3 unionPlane;"); in onEmitCode()
165 fragBuilder->codeAppend("float4 roundCapCenters;"); in onEmitCode()
190 fragBuilder->codeAppend("float d = length(circleEdge.xy);"); in onEmitCode()
191 fragBuilder->codeAppend("half distanceToOuterEdge = half(circleEdge.z * (1.0 - d));"); in onEmitCode()
192 fragBuilder->codeAppend("half edgeAlpha = saturate(distanceToOuterEdge);"); in onEmitCode()
194 fragBuilder->codeAppend( in onEmitCode()
196 fragBuilder->codeAppend("half innerAlpha = saturate(distanceToInnerEdge);"); in onEmitCode()
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DPathInnerTriangulateOp.cpp83 v->codeAppend(R"( in makeProgramImpl()
121 v->codeAppend(R"( in makeProgramImpl()
127 v->codeAppend(R"( in makeProgramImpl()
151 v->codeAppend(R"( in makeProgramImpl()
DQuadPerEdgeAA.cpp727 args.fFragBuilder->codeAppend("float2 texCoord;"); in makeProgramImpl()
743 args.fFragBuilder->codeAppend("float4 subset;"); in makeProgramImpl()
747 args.fFragBuilder->codeAppend( in makeProgramImpl()
759 args.fFragBuilder->codeAppend(");"); in makeProgramImpl()
789 args.fFragBuilder->codeAppend("float4 geoSubset;"); in makeProgramImpl()
794 args.fFragBuilder->codeAppend( in makeProgramImpl()
802 args.fFragBuilder->codeAppend( in makeProgramImpl()
DPathStencilCoverOp.cpp76 args.fVertBuilder->codeAppend(R"( in makeProgramImpl()
79 args.fVertBuilder->codeAppend(R"( in makeProgramImpl()
DLatticeOp.cpp71 args.fFragBuilder->codeAppend("float2 textureCoords;"); in makeProgramImpl()
75 args.fFragBuilder->codeAppend("float4 textureDomain;"); in makeProgramImpl()
91 args.fFragBuilder->codeAppend(";"); in makeProgramImpl()
/third_party/skia/src/gpu/effects/
DGrDistanceFieldGeoProc.cpp111 fragBuilder->codeAppend("half4 texColor;"); in onEmitCode()
115 fragBuilder->codeAppend("half distance = " in onEmitCode()
122 fragBuilder->codeAppend("half afwidth;"); in onEmitCode()
148 fragBuilder->codeAppend("afwidth = abs(" SK_DistanceFieldAAFactor "*st_grad_len);"); in onEmitCode()
153 fragBuilder->codeAppend("half2 dist_grad = half2(float2(dFdx(distance), " in onEmitCode()
157 fragBuilder->codeAppend("half dg_len2 = dot(dist_grad, dist_grad);"); in onEmitCode()
158 fragBuilder->codeAppend("if (dg_len2 < 0.0001) {"); in onEmitCode()
159 fragBuilder->codeAppend("dist_grad = half2(0.7071, 0.7071);"); in onEmitCode()
160 fragBuilder->codeAppend("} else {"); in onEmitCode()
161 fragBuilder->codeAppend("dist_grad = dist_grad*half(inversesqrt(dg_len2));"); in onEmitCode()
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DGrShadowGeoProc.cpp31 fragBuilder->codeAppend("half3 shadowParams;"); in onEmitCode()
43 fragBuilder->codeAppend("half d = length(shadowParams.xy);"); in onEmitCode()
44 fragBuilder->codeAppend("float2 uv = float2(shadowParams.z * (1.0 - d), 0.5);"); in onEmitCode()
45 fragBuilder->codeAppend("half factor = "); in onEmitCode()
47 fragBuilder->codeAppend(".a;"); in onEmitCode()
DGrBicubicEffect.cpp45 fragBuilder->codeAppend("half2 f = half2(fract(coord));"); in emitCode()
46 fragBuilder->codeAppend("coord += 0.5 - f;"); in emitCode()
51 fragBuilder->codeAppend("half4 rowColors[4];"); in emitCode()
65 fragBuilder->codeAppend( in emitCode()
70 fragBuilder->codeAppend("half f = half(fract(coord));"); in emitCode()
71 fragBuilder->codeAppend("coord += 0.5 - f;"); in emitCode()
72 fragBuilder->codeAppend("half f2 = f * f;"); in emitCode()
74 fragBuilder->codeAppend("half4 c[4];"); in emitCode()
85 fragBuilder->codeAppend( in emitCode()
92 fragBuilder->codeAppend("bicubicColor = saturate(bicubicColor);"); in emitCode()
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DGrTextureEffect.cpp460 fb->codeAppend("{"); in emitCode()
466 fb->codeAppend("float m = mod(d, w2);"); in emitCode()
467 fb->codeAppend("float o = mix(m, w2 - m, step(w, m));"); in emitCode()
474 fb->codeAppend("float hw = w/2;"); in emitCode()
475 fb->codeAppend("float n = mod(d - hw, w2);"); in emitCode()
478 fb->codeAppend("}"); in emitCode()
481 fb->codeAppend("{"); in emitCode()
489 fb->codeAppend("}"); in emitCode()
519 fb->codeAppend("float2 extraRepeatCoord;"); in emitCode()
522 fb->codeAppend("half repeatCoordWeightX;"); in emitCode()
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DGrRRectEffect.cpp200 fragBuilder->codeAppend("float2 dxy = max(max(dxy0, dxy1), 0.0);"); in emitCode()
248 fragBuilder->codeAppend("float2 dxy = max(float2(dxy0.x, max(dxy0.y, dy1)), 0.0);"); in emitCode()
257 fragBuilder->codeAppend("float2 dxy = max(float2(max(dxy0.x, dx1), dxy0.y), 0.0);"); in emitCode()
266 fragBuilder->codeAppend("float2 dxy = max(float2(dxy1.x, max(dy0, dxy1.y)), 0.0);"); in emitCode()
275 fragBuilder->codeAppend("float2 dxy = max(float2(max(dx0, dxy1.x), dxy1.y), 0.0);"); in emitCode()
284 fragBuilder->codeAppend("alpha = 1.0 - alpha;"); in emitCode()
552 fragBuilder->codeAppend("float2 dxy = max(max(dxy0, dxy1), 0.0);"); in emitCode()
571 fragBuilder->codeAppend("float2 dxy = max(max(dxy0, dxy1), 0.0);"); in emitCode()
584 fragBuilder->codeAppend("half implicit = half(dot(Z, dxy) - 1.0);"); in emitCode()
586 fragBuilder->codeAppend("half grad_dot = half(4.0 * dot(Z, Z));"); in emitCode()
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DGrMatrixConvolutionEffect.cpp173 fragBuilder->codeAppend("half k;"); in emitKernelBlock()
174 fragBuilder->codeAppend("half2 sourceOffset;"); in emitKernelBlock()
191 fragBuilder->codeAppend("c = unpremul(c);"); in emitKernelBlock()
192 fragBuilder->codeAppend("c.rgb = saturate(c.rgb);"); in emitKernelBlock()
194 fragBuilder->codeAppend("sum += c * k;"); in emitKernelBlock()
224 fragBuilder->codeAppend("half4 sum = half4(0);"); in emitCode()
DGrAtlasedShaderHelpers.h112 args.fFragBuilder->codeAppend("; } else "); in append_multitexture_lookup()
116 args.fFragBuilder->codeAppend("; }"); in append_multitexture_lookup()
DGrModulateAtlasCoverageEffect.cpp43 f->codeAppend("half coverage = 0;"); in onMakeProgramImpl()
/third_party/skia/src/gpu/tessellate/shaders/
DGrStrokeTessellationShader_InstancedImpl.cpp67 args.fVertBuilder->codeAppend(R"( in onEmitCode()
98 args.fVertBuilder->codeAppend(R"( in onEmitCode()
110 args.fVertBuilder->codeAppend(R"( in onEmitCode()
118 args.fVertBuilder->codeAppend(R"( in onEmitCode()
144 args.fVertBuilder->codeAppend(R"( in onEmitCode()
153 args.fVertBuilder->codeAppend(R"( in onEmitCode()
166 args.fVertBuilder->codeAppend(R"( in onEmitCode()
175 args.fVertBuilder->codeAppend(R"( in onEmitCode()
188 args.fVertBuilder->codeAppend(R"( in onEmitCode()
DGrStrokeTessellationShader_HardwareImpl.cpp105 v->codeAppend(R"( in onEmitCode()
113 v->codeAppend(R"( in onEmitCode()
122 v->codeAppend(R"( in onEmitCode()
298 v->codeAppend(R"( in onEmitCode()
302 v->codeAppend(R"( in onEmitCode()
DGrPathTessellationShader_MiddleOut.cpp127 v->codeAppend(R"( in makeProgramImpl()
132 v->codeAppend(R"( in makeProgramImpl()
138 v->codeAppend(R"( in makeProgramImpl()
DGrPathTessellationShader_Hardware.cpp66 v->codeAppend(R"( in makeProgramImpl()
210 v->codeAppend(R"( in makeProgramImpl()
/third_party/skia/src/gpu/glsl/
DGrGLSLShaderBuilder.h115 void codeAppend(const char* str) { this->code().append(str); } in codeAppend() function
117 void codeAppend(const char* str, size_t length) { this->code().append(str, length); } in codeAppend() function
119 void codeAppend(std::unique_ptr<SkSL::Statement> stmt);
171 fBuilder->codeAppend("{"); in ShaderBlock()
175 fBuilder->codeAppend("}"); in ~ShaderBlock()
DGrGLSLProgramBuilder.cpp315 fFS.codeAppend("// Read color from copy of the destination\n"); in emitAndInstallDstTexture()
319 fFS.codeAppend("_dstTexCoord.y = 1.0 - _dstTexCoord.y;\n"); in emitAndInstallDstTexture()
326 fFS.codeAppend(";\n"); in emitAndInstallDstTexture()
337 fFS.codeAppend("// Read color from input attachment\n"); in emitAndInstallDstTexture()
343 fFS.codeAppend(";\n"); in emitAndInstallDstTexture()
369 fFS.codeAppend(openBrace.c_str()); in emitAndInstallXferProc()
390 fFS.codeAppend("}"); in emitAndInstallXferProc()
DGrGLSLShaderBuilder.cpp92 void GrGLSLShaderBuilder::codeAppend(std::unique_ptr<SkSL::Statement> stmt) { in codeAppend() function in GrGLSLShaderBuilder
95 this->codeAppend(stmt->description().c_str()); in codeAppend()
137 this->codeAppend("("); in appendTextureLookupAndBlend()
154 this->codeAppend(load.c_str()); in appendInputLoad()
277 this->codeAppend(xform.c_str()); in appendColorGamutXform()
DGrGLSLVertexGeoBuilder.cpp38 this->codeAppend("sk_PointSize = 1.0;"); in onFinalize()
/third_party/skia/src/shaders/
DSkPerlinNoiseShader.cpp831 fragBuilder->codeAppend("abs("); in emitCode()
857 fragBuilder->codeAppend(")"); // end of "abs(" in emitCode()
859 fragBuilder->codeAppend(" * ratio;"); in emitCode()
861 fragBuilder->codeAppend(R"(noiseVec *= half2(2.0); in emitCode()
865 fragBuilder->codeAppend("stitchData *= half2(2.0);"); in emitCode()
867 fragBuilder->codeAppend("}"); // end of the for loop on octaves in emitCode()
/third_party/skia/src/gpu/
DGrGeometryProcessor.cpp282 vb->codeAppend("{\n"); in emitTransformCode()
302 vb->codeAppend(";\n"); in emitTransformCode()
303 vb->codeAppend("}\n"); in emitTransformCode()
/third_party/skia/src/sksl/dsl/
DDSLStatement.cpp66 ThreadContext::CurrentEmitArgs()->fFragBuilder->codeAppend(this->release()); in ~DSLStatement()

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