/third_party/skia/third_party/externals/dawn/src/dawn_native/ |
D | CommandEncoder.cpp | 254 const RenderPassDepthStencilAttachment* depthStencilAttachment, in ValidateRenderPassDepthStencilAttachment() argument 258 DAWN_ASSERT(depthStencilAttachment != nullptr); in ValidateRenderPassDepthStencilAttachment() 260 TextureViewBase* attachment = depthStencilAttachment->view; in ValidateRenderPassDepthStencilAttachment() 279 DAWN_TRY(ValidateLoadOp(depthStencilAttachment->depthLoadOp)); in ValidateRenderPassDepthStencilAttachment() 280 DAWN_TRY(ValidateLoadOp(depthStencilAttachment->stencilLoadOp)); in ValidateRenderPassDepthStencilAttachment() 281 DAWN_TRY(ValidateStoreOp(depthStencilAttachment->depthStoreOp)); in ValidateRenderPassDepthStencilAttachment() 282 DAWN_TRY(ValidateStoreOp(depthStencilAttachment->stencilStoreOp)); in ValidateRenderPassDepthStencilAttachment() 286 depthStencilAttachment->depthReadOnly != in ValidateRenderPassDepthStencilAttachment() 287 depthStencilAttachment->stencilReadOnly, in ValidateRenderPassDepthStencilAttachment() 290 depthStencilAttachment->depthReadOnly, depthStencilAttachment->stencilReadOnly); in ValidateRenderPassDepthStencilAttachment() [all …]
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D | AttachmentState.cpp | 66 if (descriptor->depthStencilAttachment != nullptr) { in AttachmentStateBlueprint() 67 TextureViewBase* attachment = descriptor->depthStencilAttachment->view; in AttachmentStateBlueprint()
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D | Commands.h | 102 RenderPassDepthStencilAttachmentInfo depthStencilAttachment; member
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D | CommandBuffer.cpp | 145 auto& attachmentInfo = renderPass->depthStencilAttachment; in LazyClearRenderPassAttachments()
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/third_party/skia/src/gpu/dawn/ |
D | GrDawnOpsRenderPass.cpp | 75 wgpu::RenderPassDepthStencilAttachment depthStencilAttachment; in beginRenderPass() local 76 depthStencilAttachment.view = stencilAttachment->view(); in beginRenderPass() 77 depthStencilAttachment.depthLoadOp = stencilOp; in beginRenderPass() 78 depthStencilAttachment.stencilLoadOp = stencilOp; in beginRenderPass() 79 depthStencilAttachment.clearDepth = 1.0f; in beginRenderPass() 80 depthStencilAttachment.clearStencil = 0; in beginRenderPass() 81 depthStencilAttachment.depthStoreOp = wgpu::StoreOp::Store; in beginRenderPass() 82 depthStencilAttachment.stencilStoreOp = wgpu::StoreOp::Store; in beginRenderPass() 83 renderPassDescriptor.depthStencilAttachment = &depthStencilAttachment; in beginRenderPass() 85 renderPassDescriptor.depthStencilAttachment = nullptr; in beginRenderPass()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | ClearMultiviewGL.cpp | 133 const gl::FramebufferAttachment *depthStencilAttachment = state.getDepthStencilAttachment(); in attachTextures() local 136 if (depthStencilAttachment != nullptr) in attachTextures() 138 const auto &imageIndex = depthStencilAttachment->getTextureImageIndex(); in attachTextures() 141 const TextureGL *textureGL = GetImplAs<TextureGL>(depthStencilAttachment->getTexture()); in attachTextures() 183 const gl::FramebufferAttachment *depthStencilAttachment = state.getDepthStencilAttachment(); in detachTextures() local 186 if (depthStencilAttachment != nullptr) in detachTextures()
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/third_party/skia/third_party/externals/dawn/src/utils/ |
D | WGPUHelpers.cpp | 114 depthStencilAttachment = &cDepthStencilAttachmentInfo; in ComboRenderPassDescriptor() 116 depthStencilAttachment = nullptr; in ComboRenderPassDescriptor() 132 if (otherRenderPass.depthStencilAttachment != nullptr) { in operator =() 134 depthStencilAttachment = &cDepthStencilAttachmentInfo; in operator =() 136 depthStencilAttachment = nullptr; in operator =()
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/third_party/skia/third_party/externals/swiftshader/src/Vulkan/ |
D | VkFramebuffer.cpp | 225 uint32_t depthStencilAttachment = subpass.pDepthStencilAttachment->attachment; in resolve() local 226 if(depthStencilAttachment != VK_ATTACHMENT_UNUSED) in resolve() 228 ImageView *imageView = attachments[depthStencilAttachment]; in resolve()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | Clear11.cpp | 402 const auto *depthStencilAttachment = fboData.getDepthOrStencilAttachment(); in clearFramebuffer() local 403 if (depthStencilAttachment != nullptr) in clearFramebuffer() 405 framebufferSize = depthStencilAttachment->getSize(); in clearFramebuffer() 570 ASSERT(depthStencilAttachment != nullptr); in clearFramebuffer() 571 ANGLE_TRY(depthStencilAttachment->getRenderTarget( in clearFramebuffer() 572 context, depthStencilAttachment->getRenderToTextureSamples(), in clearFramebuffer()
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/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/ |
D | vkCmdUtil.cpp | 272 VkRenderingAttachmentInfoKHR depthStencilAttachment in beginRendering() local 296 &depthStencilAttachment, // const VkRenderingAttachmentInfoKHR* pDepthAttachment; in beginRendering() 297 …useStencilAttachment ? &depthStencilAttachment : DE_NULL, // const VkRenderingAttachmentInfoKHR* p… in beginRendering()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/ |
D | RenderPassCache.cpp | 144 VkAttachmentReference* depthStencilAttachment = nullptr; in CreateRenderPassForQuery() local 148 depthStencilAttachment = &depthStencilAttachmentRef; in CreateRenderPassForQuery() 211 subpassDesc.pDepthStencilAttachment = depthStencilAttachment; in CreateRenderPassForQuery()
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D | CommandBufferVk.cpp | 218 const auto& attachmentInfo = renderPass->depthStencilAttachment; in RecordBeginRenderPass() 282 auto& attachmentInfo = renderPass->depthStencilAttachment; in RecordBeginRenderPass()
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/third_party/skia/third_party/externals/dawn/src/dawn_node/binding/ |
D | GPUCommandEncoder.cpp | 42 !conv(desc.depthStencilAttachment, descriptor.depthStencilAttachment) || in beginRenderPass()
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/third_party/skia/third_party/externals/dawn/examples/ |
D | CHelloTriangle.cpp | 120 renderpassInfo.depthStencilAttachment = nullptr; in frame()
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/third_party/skia/third_party/externals/imgui/examples/example_emscripten_wgpu/ |
D | main.cpp | 213 render_pass_desc.depthStencilAttachment = NULL; in main_loop()
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/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/ |
D | ValidationTest.cpp | 248 depthStencilAttachment = nullptr; in DummyRenderPass()
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D | RenderPassDescriptorValidationTests.cpp | 119 renderPass.depthStencilAttachment = nullptr; in TEST_F() 128 renderPass.depthStencilAttachment = nullptr; in TEST_F()
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/third_party/vk-gl-cts/external/vulkan-docs/src/proposals/ |
D | VK_KHR_dynamic_rendering.asciidoc | 383 VkRenderingAttachmentInfoKHR depthStencilAttachment = { 401 .pDepthAttachment = &depthStencilAttachment, 402 .pStencilAttachment = &depthStencilAttachment };
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/ |
D | vktRenderPassTestsUtil.cpp | 406 AttachmentReference depthStencilAttachment, in Subpass() argument 415 ,m_depthStencilAttachment (depthStencilAttachment) in Subpass()
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D | vktRenderPassTestsUtil.hpp | 298 AttachmentReference depthStencilAttachment,
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D | vktRenderPassTests.cpp | 560 AttachmentReference depthStencilAttachment, in Subpass() argument 568 , m_depthStencilAttachment (depthStencilAttachment) in Subpass() 898 const AttachmentReference& depthStencilAttachment = subpass.getDepthStencilAttachment(); in logRenderPassInfo() local 900 …log << TestLog::Message << "Attachment: " << depthStencilAttachment.getAttachment() << TestLog::En… in logRenderPassInfo() 901 …log << TestLog::Message << "Layout: " << depthStencilAttachment.getImageLayout() << TestLog::EndMe… in logRenderPassInfo() 5765 Maybe<deUint32> depthStencilAttachment (useDepthStencilAttachment in addAttachmentAllocationTests() local 5776 if (depthStencilAttachment) in addAttachmentAllocationTests() 5777 definedAttachments.insert(*depthStencilAttachment); in addAttachmentAllocationTests() 5891 if (depthStencilAttachment) in addAttachmentAllocationTests() 5893 if (lastUseOfAttachment[*depthStencilAttachment]) in addAttachmentAllocationTests() [all …]
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fFboInvalidateTests.cpp | 1523 static const deUint32 depthStencilAttachment[] = { GL_DEPTH_STENCIL_ATTACHMENT }; in init() local 1533 …ncil").c_str(), "", boundT, invalidateT, &depthStencilAttachment[0], DE_LENGTH_OF_ARRAY(depthStenc… in init()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/ |
D | vktDrawCreateInfoUtil.cpp | 460 vk::VkAttachmentReference depthStencilAttachment, in SubpassDescription() argument 472 m_depthStencilAttachment = depthStencilAttachment; in SubpassDescription()
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D | vktDrawCreateInfoUtil.hpp | 165 vk::VkAttachmentReference depthStencilAttachment,
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/memory/ |
D | vktMemoryDeviceMemoryReportTests.cpp | 1411 Dependency<ImageView> depthStencilAttachment; member 1425 …, depthStencilAttachment (env, ImageView::Parameters(Image::Parameters(0u, VK_IMAGE_TYPE_2D, VK_FO… in Resources() 1444 *res.depthStencilAttachment.object, in create()
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