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Searched refs:getOutputs (Results 1 – 10 of 10) sorted by relevance

/third_party/vk-gl-cts/scripts/android/
Dbuild_apk.py277 def getOutputs (self): member in BuildStep
303 outputs = resolvePaths(config, self.getOutputs())
455 def getOutputs (self): member in GenResourcesSrc
498 def getOutputs (self): member in BuildJavaSource
548 def getOutputs (self): member in BuildDex
570 def getOutputs (self): member in CreateKeystore
607 def getOutputs (self): member in BuildBaseAPK
667 self.srcPath = BuildBaseAPK(self.package).getOutputs()[0]
676 def getOutputs (self): member in AddJavaToAPK
681 dstPath = resolvePath(config, self.getOutputs()[0])
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/third_party/vk-gl-cts/framework/referencerenderer/
DrrRenderer.cpp513 …(program.geometryShader) ? (program.geometryShader->getOutputs()) : (program.vertexShader->getOutp… in flatshadeVertices()
538 …(program.geometryShader) ? (program.geometryShader->getOutputs()) : (program.vertexShader->getOutp… in clipPrimitives()
725 …(program.geometryShader) ? (program.geometryShader->getOutputs()) : (program.vertexShader->getOutp… in clipPrimitives()
1041 const size_t numOutputs = program.fragmentShader->getOutputs().size(); in writeFragmentPackets()
1126 …entDepthBuffer, triangle.v2->primitiveID, (int)program.fragmentShader->getOutputs().size(), numSam… in rasterizePrimitive()
1183 …ragmentDepthBuffer, line.v1->primitiveID, (int)program.fragmentShader->getOutputs().size(), numSam… in rasterizePrimitive()
1249 …agmentDepthBuffer, point.v0->primitiveID, (int)program.fragmentShader->getOutputs().size(), numSam… in rasterizePrimitive()
1297 const int numFragmentOutputs = (int)program.fragmentShader->getOutputs().size(); in rasterize()
1416 VertexPacketAllocator vpalloc(program.geometryShader->getOutputs().size()); in drawWithGeometryShader()
1526 if (command.program.vertexShader->getOutputs() != command.program.geometryShader->getInputs()) in isValidCommand()
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DrrShaders.hpp107 const std::vector<VertexOutputInfo>& getOutputs (void) const { return m_outputs; } in getOutputs() function in rr::VertexShader
128 const std::vector<FragmentOutputInfo>& getOutputs (void) const { return m_outputs; } in getOutputs() function in rr::FragmentShader
184 const std::vector<GeometryOutputInfo>& getOutputs (void) const { return m_outputs; } in getOutputs() function in rr::GeometryShader
/third_party/vk-gl-cts/framework/randomshaders/
DrsgShader.hpp115 void getOutputs (std::vector<const Variable*>& outputs) const;
DrsgShader.cpp81 void Shader::getOutputs (vector<const Variable*>& outputs) const in getOutputs() function in rsg::Shader
DrsgProgramExecutor.cpp226 vertexShader.getOutputs(outputs); in execute()
290 fragmentShader.getOutputs(outputs); in execute()
/third_party/vk-gl-cts/modules/glshared/
DglsRandomShaderProgram.cpp106 shader.getOutputs(outputs); in findShaderOutputByName()
120 shader.getOutputs(outputs); in findShaderOutputByLocation()
/third_party/typescript/src/compiler/
Demitter.ts149 return { addOutput, getOutputs };
155 function getOutputs(): readonly string[] {
230 const { addOutput, getOutputs } = createAddOutput(); constant
241 return getOutputs();
247 const { addOutput, getOutputs } = createAddOutput(); constant
254 return getOutputs();
/third_party/typescript/lib/
DtypingsInstaller.js114867 return { addOutput: addOutput, getOutputs: getOutputs };
114873 function getOutputs() { function
114936 var _a = createAddOutput(), addOutput = _a.addOutput, getOutputs = _a.getOutputs;
114948 return getOutputs();
114954 var _a = createAddOutput(), addOutput = _a.addOutput, getOutputs = _a.getOutputs;
114961 return getOutputs();
Dtsc.js94779 return { addOutput: addOutput, getOutputs: getOutputs };
94785 function getOutputs() { function
94840 var _a = createAddOutput(), addOutput = _a.addOutput, getOutputs = _a.getOutputs;
94852 return getOutputs();
94858 var _a = createAddOutput(), addOutput = _a.addOutput, getOutputs = _a.getOutputs;
94865 return getOutputs();