/third_party/vk-gl-cts/scripts/android/ |
D | build_apk.py | 277 def getOutputs (self): member in BuildStep 303 outputs = resolvePaths(config, self.getOutputs()) 455 def getOutputs (self): member in GenResourcesSrc 498 def getOutputs (self): member in BuildJavaSource 548 def getOutputs (self): member in BuildDex 570 def getOutputs (self): member in CreateKeystore 607 def getOutputs (self): member in BuildBaseAPK 667 self.srcPath = BuildBaseAPK(self.package).getOutputs()[0] 676 def getOutputs (self): member in AddJavaToAPK 681 dstPath = resolvePath(config, self.getOutputs()[0]) [all …]
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/third_party/vk-gl-cts/framework/referencerenderer/ |
D | rrRenderer.cpp | 513 …(program.geometryShader) ? (program.geometryShader->getOutputs()) : (program.vertexShader->getOutp… in flatshadeVertices() 538 …(program.geometryShader) ? (program.geometryShader->getOutputs()) : (program.vertexShader->getOutp… in clipPrimitives() 725 …(program.geometryShader) ? (program.geometryShader->getOutputs()) : (program.vertexShader->getOutp… in clipPrimitives() 1041 const size_t numOutputs = program.fragmentShader->getOutputs().size(); in writeFragmentPackets() 1126 …entDepthBuffer, triangle.v2->primitiveID, (int)program.fragmentShader->getOutputs().size(), numSam… in rasterizePrimitive() 1183 …ragmentDepthBuffer, line.v1->primitiveID, (int)program.fragmentShader->getOutputs().size(), numSam… in rasterizePrimitive() 1249 …agmentDepthBuffer, point.v0->primitiveID, (int)program.fragmentShader->getOutputs().size(), numSam… in rasterizePrimitive() 1297 const int numFragmentOutputs = (int)program.fragmentShader->getOutputs().size(); in rasterize() 1416 VertexPacketAllocator vpalloc(program.geometryShader->getOutputs().size()); in drawWithGeometryShader() 1526 if (command.program.vertexShader->getOutputs() != command.program.geometryShader->getInputs()) in isValidCommand() [all …]
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D | rrShaders.hpp | 107 const std::vector<VertexOutputInfo>& getOutputs (void) const { return m_outputs; } in getOutputs() function in rr::VertexShader 128 const std::vector<FragmentOutputInfo>& getOutputs (void) const { return m_outputs; } in getOutputs() function in rr::FragmentShader 184 const std::vector<GeometryOutputInfo>& getOutputs (void) const { return m_outputs; } in getOutputs() function in rr::GeometryShader
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/third_party/vk-gl-cts/framework/randomshaders/ |
D | rsgShader.hpp | 115 void getOutputs (std::vector<const Variable*>& outputs) const;
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D | rsgShader.cpp | 81 void Shader::getOutputs (vector<const Variable*>& outputs) const in getOutputs() function in rsg::Shader
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D | rsgProgramExecutor.cpp | 226 vertexShader.getOutputs(outputs); in execute() 290 fragmentShader.getOutputs(outputs); in execute()
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/third_party/vk-gl-cts/modules/glshared/ |
D | glsRandomShaderProgram.cpp | 106 shader.getOutputs(outputs); in findShaderOutputByName() 120 shader.getOutputs(outputs); in findShaderOutputByLocation()
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/third_party/typescript/src/compiler/ |
D | emitter.ts | 149 return { addOutput, getOutputs }; 155 function getOutputs(): readonly string[] { 230 const { addOutput, getOutputs } = createAddOutput(); constant 241 return getOutputs(); 247 const { addOutput, getOutputs } = createAddOutput(); constant 254 return getOutputs();
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/third_party/typescript/lib/ |
D | typingsInstaller.js | 114867 return { addOutput: addOutput, getOutputs: getOutputs }; 114873 function getOutputs() { function 114936 var _a = createAddOutput(), addOutput = _a.addOutput, getOutputs = _a.getOutputs; 114948 return getOutputs(); 114954 var _a = createAddOutput(), addOutput = _a.addOutput, getOutputs = _a.getOutputs; 114961 return getOutputs();
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D | tsc.js | 94779 return { addOutput: addOutput, getOutputs: getOutputs }; 94785 function getOutputs() { function 94840 var _a = createAddOutput(), addOutput = _a.addOutput, getOutputs = _a.getOutputs; 94852 return getOutputs(); 94858 var _a = createAddOutput(), addOutput = _a.addOutput, getOutputs = _a.getOutputs; 94865 return getOutputs();
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