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Searched refs:glfwGetWindowAttrib (Results 1 – 9 of 9) sorted by relevance

/third_party/glfw/tests/
Dglfwinfo.c638 client = glfwGetWindowAttrib(window, GLFW_CLIENT_API); in main()
639 major = glfwGetWindowAttrib(window, GLFW_CONTEXT_VERSION_MAJOR); in main()
640 minor = glfwGetWindowAttrib(window, GLFW_CONTEXT_VERSION_MINOR); in main()
641 revision = glfwGetWindowAttrib(window, GLFW_CONTEXT_REVISION); in main()
642 profile = glfwGetWindowAttrib(window, GLFW_OPENGL_PROFILE); in main()
675 if (glfwGetWindowAttrib(window, GLFW_OPENGL_FORWARD_COMPAT)) in main()
677 if (glfwGetWindowAttrib(window, GLFW_OPENGL_DEBUG_CONTEXT)) in main()
679 if (glfwGetWindowAttrib(window, GLFW_CONTEXT_ROBUSTNESS) == GLFW_LOSE_CONTEXT_ON_RESET) in main()
681 if (glfwGetWindowAttrib(window, GLFW_CONTEXT_NO_ERROR)) in main()
703 const int robustness = glfwGetWindowAttrib(window, GLFW_CONTEXT_ROBUSTNESS); in main()
Diconify.c274 glfwGetWindowAttrib(windows[i], GLFW_ICONIFIED) ? "iconified" : "restored", in main()
275 glfwGetWindowAttrib(windows[i], GLFW_FOCUSED) ? "focused" : "defocused"); in main()
/third_party/glfw/docs/
Dwindow.dox765 You can also get the current iconification state with @ref glfwGetWindowAttrib.
768 int iconified = glfwGetWindowAttrib(window, GLFW_ICONIFIED);
796 You can also get the current visibility state with @ref glfwGetWindowAttrib.
799 int visible = glfwGetWindowAttrib(window, GLFW_VISIBLE);
835 You can also get the current input focus state with @ref glfwGetWindowAttrib.
838 int focused = glfwGetWindowAttrib(window, GLFW_FOCUSED);
870 glfwGetWindowAttrib. Some reflect state that may change during the lifetime of
876 if (glfwGetWindowAttrib(window, GLFW_FOCUSED))
Dmoving.dox468 | `glfwGetWindowParam` | @ref glfwGetWindowAttrib | |
469 | `glfwGetGLVersion` | @ref glfwGetWindowAttrib | Use `GLFW_CONTEXT_VERSION_MAJOR`, `…
/third_party/skia/third_party/externals/imgui/examples/libs/glfw/include/GLFW/
Dglfw3.h2479 GLFWAPI int glfwGetWindowAttrib(GLFWwindow* window, int attrib);
/third_party/glfw/include/GLFW/
Dglfw3.h2497 GLFWAPI int glfwGetWindowAttrib(GLFWwindow* window, int attrib);
/third_party/skia/third_party/externals/imgui/backends/
Dimgui_impl_glfw.cpp353 const bool focused = glfwGetWindowAttrib(bd->Window, GLFW_FOCUSED) != 0; in ImGui_ImplGlfw_UpdateMousePosAndButtons()
/third_party/glfw/src/
Dwindow.c674 GLFWAPI int glfwGetWindowAttrib(GLFWwindow* handle, int attrib) in glfwGetWindowAttrib() function
/third_party/skia/third_party/externals/imgui/docs/
DTODO.txt390 …- backends: glfw: could go idle when minimized? if (glfwGetWindowAttrib(window, GLFW_ICONIFIED)) {…