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Searched refs:interfaceQualifierNames (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/src/gpu/glsl/
DGrGLSLShaderBuilder.cpp303 static const char* interfaceQualifierNames[] = { in compileAndAppendLayoutQualifiers() local
317 this->layoutQualifiers().appendf(") %s;\n", interfaceQualifierNames[interface]); in compileAndAppendLayoutQualifiers()
322 static_assert(SK_ARRAY_COUNT(interfaceQualifierNames) == kLastInterfaceQualifier + 1); in compileAndAppendLayoutQualifiers()