Searched refs:layer_source3 (Results 1 – 1 of 1) sorted by relevance
109 unsigned char layer_source3[TEXTURE_WIDTH * TEXTURE_HEIGHT * TEXTURE_TEXEL_COMPONENTS]; in iterate() local116 memset(layer_source3, 0, sizeof(layer_source3)); in iterate()124 layer_source3[n * TEXTURE_TEXEL_COMPONENTS + 2] = 255; in iterate()138 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_source3); in iterate()