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/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderBlitting.cpp109 unsigned char layer_source3[TEXTURE_WIDTH * TEXTURE_HEIGHT * TEXTURE_TEXEL_COMPONENTS]; in iterate() local
116 memset(layer_source3, 0, sizeof(layer_source3)); in iterate()
124 layer_source3[n * TEXTURE_TEXEL_COMPONENTS + 2] = 255; in iterate()
138 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_source3); in iterate()