/third_party/mesa3d/src/compiler/nir/ |
D | nir_lower_task_shader.c | 56 b->cursor = nir_after_instr(instr); in lower_nv_task_output() 65 b->cursor = nir_after_instr(instr); in lower_nv_task_output() 256 b->cursor = nir_after_instr(&intrin->instr); in lower_task_launch_mesh_workgroups() 267 b->cursor = nir_after_instr(&intrin->instr); in lower_task_launch_mesh_workgroups() 276 b->cursor = nir_after_instr(&intrin->instr); in lower_task_launch_mesh_workgroups()
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D | nir_lower_tex.c | 405 b->cursor = nir_after_instr(&tex->instr); in lower_y_uv_external() 424 b->cursor = nir_after_instr(&tex->instr); in lower_y_u_v_external() 444 b->cursor = nir_after_instr(&tex->instr); in lower_yx_xuxv_external() 463 b->cursor = nir_after_instr(&tex->instr); in lower_xy_uxvx_external() 482 b->cursor = nir_after_instr(&tex->instr); in lower_ayuv_external() 500 b->cursor = nir_after_instr(&tex->instr); in lower_y41x_external() 518 b->cursor = nir_after_instr(&tex->instr); in lower_xyuv_external() 536 b->cursor = nir_after_instr(&tex->instr); in lower_yuv_external() 554 b->cursor = nir_after_instr(&tex->instr); in lower_yu_yv_external() 800 b->cursor = nir_after_instr(&tex->instr); in lower_tex_to_txd() [all …]
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D | nir_opt_phi_precision.c | 260 b->cursor = nir_after_instr(&phi->instr); in try_move_narrowing_dst() 392 b->cursor = nir_after_instr(instr); in try_move_widening_src() 422 b->cursor = nir_after_instr(&phi->instr); in try_move_widening_src()
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D | nir_lower_shader_calls.c | 371 nir_get_live_ssa_defs(nir_after_instr(instr), mem_ctx); in spill_ssa_defs_and_lower_shader_calls() 409 after.cursor = nir_after_instr(instr); in spill_ssa_defs_and_lower_shader_calls() 662 b.cursor = nir_after_instr(resume_instr); in duplicate_loop_bodies() 854 b->cursor = nir_after_instr(instr); in flatten_resume_if_ladder() 988 nir_cf_extract(&cf_list, nir_after_instr(resume_instr), in flatten_resume_if_ladder() 1123 nir_cf_extract(&cf_list, nir_after_instr(&resume->instr), in replace_resume_with_halt()
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D | nir_lower_wpos_center.c | 54 b->cursor = nir_after_instr(&intr->instr); in update_fragcoord()
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D | nir_lower_wpos_ytransform.c | 89 b->cursor = nir_after_instr(&intr->instr); in emit_wpos_adjustment() 283 b->cursor = nir_after_instr(&intr->instr); in lower_load_sample_pos()
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D | nir_lower_fragcolor.c | 66 b->cursor = nir_after_instr(&instr->instr); in lower_fragcolor_instr()
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D | nir_lower_point_size_mov.c | 79 b.cursor = nir_after_instr(instr); in lower_impl()
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D | nir_lower_pntc_ytransform.c | 67 b->cursor = nir_after_instr(&intr->instr); in lower_load_pointcoord()
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D | nir_lower_io_to_vector.c | 510 b.cursor = nir_after_instr(&intrin->instr); in nir_lower_io_to_vector_impl() 652 b.cursor = nir_after_instr(instr); in nir_vectorize_tess_levels_impl() 670 b.cursor = nir_after_instr(instr); in nir_vectorize_tess_levels_impl()
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D | nir_lower_vec3_to_vec4.c | 77 b.cursor = nir_after_instr(&intrin->instr); in lower_vec3_to_vec4_impl()
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D | nir_opt_move_discards_to_top.c | 220 cursor = nir_after_instr(instr); in opt_move_discards_to_top_impl()
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D | nir_lower_clip_disable.c | 80 b->cursor = nir_after_instr(&instr->instr); in lower_clip_plane_store()
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D | nir_lower_tex_shadow.c | 84 b->cursor = nir_after_instr(instr); in nir_lower_tex_shadow_impl()
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/third_party/mesa3d/src/microsoft/clc/ |
D | clc_nir.c | 38 b->cursor = nir_after_instr(&intr->instr); in lower_load_base_global_invocation_id() 56 b->cursor = nir_after_instr(&intr->instr); in lower_load_work_dim() 74 b->cursor = nir_after_instr(&intr->instr); in lower_load_num_workgroups() 92 b->cursor = nir_after_instr(&intr->instr); in lower_load_base_workgroup_id()
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/third_party/mesa3d/src/intel/compiler/ |
D | brw_nir_clamp_image_1d_2d_array_sizes.c | 96 b->cursor = nir_after_instr(instr); in brw_nir_clamp_image_1d_2d_array_sizes_instr() 127 b->cursor = nir_after_instr(instr); in brw_nir_clamp_image_1d_2d_array_sizes_instr()
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D | brw_nir_lower_scoped_barriers.c | 46 b->cursor = nir_after_instr(&intr->instr); in lower_instr()
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D | brw_nir_lower_shading_rate_output.c | 72 b->cursor = is_store ? nir_before_instr(instr) : nir_after_instr(instr); in lower_shading_rate_output_instr()
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D | brw_nir_attribute_workarounds.c | 49 b->cursor = nir_after_instr(instr); in apply_attr_wa_instr()
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D | brw_nir_lower_alpha_to_coverage.c | 162 nir_instr_insert(nir_after_instr(&color0_write->instr), in brw_nir_lower_alpha_to_coverage()
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/third_party/mesa3d/src/panfrost/util/ |
D | pan_lower_64bit_intrin.c | 58 b->cursor = nir_after_instr(instr); in nir_lower_64bit_intrin_instr()
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/third_party/mesa3d/src/imagination/rogue/nir/ |
D | rogue_nir_constreg.c | 57 b.cursor = nir_after_instr(&load_const->instr); in rogue_nir_constreg()
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/third_party/mesa3d/src/intel/vulkan/ |
D | anv_nir_add_base_work_group_id.c | 40 b->cursor = nir_after_instr(&load_id->instr); in anv_nir_add_base_work_group_id_instr()
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/third_party/mesa3d/src/panfrost/midgard/ |
D | nir_fuse_io_16.c | 93 b.cursor = nir_after_instr(instr); in nir_fuse_io_16()
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/third_party/mesa3d/src/microsoft/spirv_to_dxil/ |
D | dxil_spirv_nir.c | 118 builder->cursor = nir_after_instr(instr); in lower_shader_system_values() 206 builder->cursor = nir_after_instr(instr); in lower_load_push_constant() 462 b->cursor = nir_after_instr(instr); in kill_undefined_varyings()
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