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Searched refs:nir_shader_add_variable (Results 1 – 22 of 22) sorted by relevance

/third_party/mesa3d/src/compiler/nir/
Dnir_inline_functions.c71 nir_shader_add_variable(b->shader, nvar); in nir_inline_function_impl()
Dnir_lower_io_to_scalar.c347 nir_shader_add_variable(b->shader, chan_var); in lower_load_to_scalar_early()
401 nir_shader_add_variable(b->shader, chan_var); in lower_store_output_to_scalar_early()
Dnir_lower_io_to_vector.c277 nir_shader_add_variable(shader, var); in create_new_io_vars()
306 nir_shader_add_variable(shader, var); in create_new_io_vars()
Dnir_lower_const_arrays_to_uniforms.c208 nir_shader_add_variable(shader, uni); in lower_const_array_to_uniform()
Dnir_lower_io_arrays_to_elements.c162 nir_shader_add_variable(b->shader, element); in lower_array()
Dnir_lower_clip.c69 nir_shader_add_variable(shader, var); in create_clipdist_var()
Dnir.c268 nir_shader_add_variable(nir_shader *shader, nir_variable *var) in nir_shader_add_variable() function
320 nir_shader_add_variable(shader, var); in nir_variable_create()
Dnir_linking_helpers.c1187 nir_shader_add_variable(consumer, new_var); in get_uniform_var_in_consumer()
Dnir.h3778 void nir_shader_add_variable(nir_shader *shader, nir_variable *var);
/third_party/mesa3d/src/compiler/glsl/
Dgl_nir_lower_xfb_varying.c175 nir_shader_add_variable(shader, new_variable); in gl_nir_lower_xfb_varying()
Dgl_nir_opt_dead_builtin_varyings.c253 nir_shader_add_variable(shader, var); in create_new_var()
Dgl_nir_lower_packed_varyings.c302 nir_shader_add_variable(state->shader, packed_var); in create_or_update_packed_varying()
Dglsl_to_nir.cpp718 nir_shader_add_variable(shader, var); in visit()
/third_party/mesa3d/src/microsoft/compiler/
Ddxil_nir.c1224 nir_shader_add_variable(params->shader, new_var); in dxil_nir_split_clip_cull_distance_instr()
1517 nir_shader_add_variable(b->shader, bare_sampler); in redirect_sampler_derefs()
1545 nir_shader_add_variable(b->shader, new_var); in redirect_sampler_derefs()
1601 nir_shader_add_variable(b->shader, bare_sampler); in redirect_texture_derefs()
1626 nir_shader_add_variable(b->shader, new_var); in redirect_texture_derefs()
Dnir_to_dxil.c5719 nir_shader_add_variable(ctx->shader, ctx->system_value[sv_slot]); in append_input_or_sysvalue()
/third_party/mesa3d/src/gallium/drivers/r600/sfn/
Dsfn_nir_vectorize_vs_inputs.c360 nir_shader_add_variable(shader, var); in r600_create_new_io_var()
Dsfn_nir_lower_fs_out_to_vector.cpp219 nir_shader_add_variable(shader, var); in create_new_io_var()
Dsfn_nir_lower_64bit.cpp525 nir_shader_add_variable(b->shader, var1); in get_var_pair()
526 nir_shader_add_variable(b->shader, var2); in get_var_pair()
/third_party/mesa3d/src/gallium/drivers/zink/
Dzink_compiler.c139 nir_shader_add_variable(b->shader, var2); in lower_64bit_vertex_attribs_instr()
647 nir_shader_add_variable(b->shader, fbfetch); in lower_fbfetch_instr()
1033 nir_shader_add_variable(nir, split[i+1]); in decompose_attribs()
1191 nir_shader_add_variable(shader, var); in get_bo_var()
1866 nir_shader_add_variable(nir, members[i]); in split_blocks()
2622 nir_shader_add_variable(nir, bindless->bindless[binding]); in handle_bindless_var()
/third_party/mesa3d/src/compiler/spirv/
Dvtn_variables.c2191 nir_shader_add_variable(b->shader, var->var); in vtn_create_variable()
Dspirv_to_nir.c6427 nir_shader_add_variable(b->nb.shader, in_var); in vtn_emit_kernel_entry_point_wrapper()
/third_party/mesa3d/src/gallium/auxiliary/nir/
Dtgsi_to_nir.c467 nir_shader_add_variable(b->shader, var); in ttn_emit_declaration()