/third_party/unity/src/ |
D | unity.h | 269 … expected, actual, num_elements) UNITY_TEST_ASSERT_INT_ARRAY_WITHIN((delta)… argument 270 … expected, actual, num_elements) UNITY_TEST_ASSERT_INT8_ARRAY_WITHIN((delta)… argument 271 … expected, actual, num_elements) UNITY_TEST_ASSERT_INT16_ARRAY_WITHIN((delta)… argument 272 … expected, actual, num_elements) UNITY_TEST_ASSERT_INT32_ARRAY_WITHIN((delta)… argument 273 … expected, actual, num_elements) UNITY_TEST_ASSERT_INT64_ARRAY_WITHIN((delta)… argument 274 … expected, actual, num_elements) UNITY_TEST_ASSERT_UINT_ARRAY_WITHIN((delta)… argument 275 … expected, actual, num_elements) UNITY_TEST_ASSERT_UINT8_ARRAY_WITHIN((delta)… argument 276 … expected, actual, num_elements) UNITY_TEST_ASSERT_UINT16_ARRAY_WITHIN((delta)… argument 277 … expected, actual, num_elements) UNITY_TEST_ASSERT_UINT32_ARRAY_WITHIN((delta)… argument 278 … expected, actual, num_elements) UNITY_TEST_ASSERT_UINT64_ARRAY_WITHIN((delta)… argument [all …]
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D | unity_internals.h | 566 const UNITY_UINT32 num_elements, 591 const UNITY_UINT32 num_elements, 599 const UNITY_UINT32 num_elements, 614 const UNITY_UINT32 num_elements, 639 const UNITY_UINT32 num_elements, 659 const UNITY_UINT32 num_elements, 873 …num_elements, line, message) UnityAssertNumbersArrayWithin( (delta), (UNITY_INTER… argument 874 …num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT8 )(delta), (UNITY_INTERN… argument 875 …num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT16)(delta), (UNITY_INTERNA… argument 876 …num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT32)(delta), (UNITY_INTERNA… argument [all …]
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D | unity.c | 777 const UNITY_UINT32 num_elements, in UnityAssertEqualIntArray() argument 783 UNITY_UINT32 elements = num_elements; in UnityAssertEqualIntArray() 789 if (num_elements == 0) in UnityAssertEqualIntArray() 851 UnityPrintNumberUnsigned(num_elements - elements - 1); in UnityAssertEqualIntArray() 907 const UNITY_UINT32 num_elements, in UnityAssertEqualFloatArray() argument 912 UNITY_UINT32 elements = num_elements; in UnityAssertEqualFloatArray() 939 UnityPrintNumberUnsigned(num_elements - elements - 1); in UnityAssertEqualFloatArray() 1048 const UNITY_UINT32 num_elements, in UnityAssertEqualDoubleArray() argument 1053 UNITY_UINT32 elements = num_elements; in UnityAssertEqualDoubleArray() 1080 UnityPrintNumberUnsigned(num_elements - elements - 1); in UnityAssertEqualDoubleArray() [all …]
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/third_party/cJSON/tests/unity/src/ |
D | unity.h | 240 …(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT_ARRAY(… argument 241 …(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY(… argument 242 …(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY(… argument 243 …(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY(… argument 244 …(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(… argument 245 …(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY(… argument 246 …(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY(… argument 247 …(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY(… argument 248 …(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY(… argument 249 …(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(… argument [all …]
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D | unity_internals.h | 474 const UNITY_UINT32 num_elements, 499 const UNITY_UINT32 num_elements, 507 const UNITY_UINT32 num_elements, 532 const UNITY_UINT32 num_elements, 552 const UNITY_UINT32 num_elements, 734 … num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UN… argument 735 … num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNI… argument 736 …, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNI… argument 737 …, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNI… argument 738 … num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNI… argument [all …]
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D | unity.c | 603 const UNITY_UINT32 num_elements, in UnityAssertEqualIntArray() argument 609 UNITY_UINT32 elements = num_elements; in UnityAssertEqualIntArray() 614 if (num_elements == 0) in UnityAssertEqualIntArray() 661 UnityPrintNumberUnsigned(num_elements - elements - 1); in UnityAssertEqualIntArray() 714 const UNITY_UINT32 num_elements, in UnityAssertEqualFloatArray() argument 719 UNITY_UINT32 elements = num_elements; in UnityAssertEqualFloatArray() 740 UnityPrintNumberUnsigned(num_elements - elements - 1); in UnityAssertEqualFloatArray() 844 const UNITY_UINT32 num_elements, in UnityAssertEqualDoubleArray() argument 849 UNITY_UINT32 elements = num_elements; in UnityAssertEqualDoubleArray() 870 UnityPrintNumberUnsigned(num_elements - elements - 1); in UnityAssertEqualDoubleArray() [all …]
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/third_party/mesa3d/src/util/ |
D | u_idalloc.c | 42 if (new_num_elements > buf->num_elements) { in util_idalloc_resize() 44 memset(&buf->data[buf->num_elements], 0, in util_idalloc_resize() 45 (new_num_elements - buf->num_elements) * sizeof(*buf->data)); in util_idalloc_resize() 46 buf->num_elements = new_num_elements; in util_idalloc_resize() 68 unsigned num_elements = buf->num_elements; in util_idalloc_alloc() local 70 for (unsigned i = buf->lowest_free_idx; i < num_elements; i++) { in util_idalloc_alloc() 81 util_idalloc_resize(buf, MAX2(num_elements, 1) * 2); in util_idalloc_alloc() 83 buf->lowest_free_idx = num_elements; in util_idalloc_alloc() 84 buf->data[num_elements] |= 1; in util_idalloc_alloc() 85 return num_elements * 32; in util_idalloc_alloc() [all …]
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D | u_idalloc.h | 48 unsigned num_elements; /* number of allocated elements of "data" */ member 73 return id / 32 < buf->num_elements && in util_idalloc_exists() 78 for (uint32_t i = 0, mask = (buf)->num_elements ? (buf)->data[0] : 0, id, \ 79 count = (buf)->num_elements; \
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D | slab.c | 112 parent->num_elements = num_items; in slab_create_parent() 150 p_atomic_set(&page->u.num_remaining, pool->parent->num_elements); in slab_destroy_child() 152 for (unsigned i = 0; i < pool->parent->num_elements; ++i) { in slab_destroy_child() 180 pool->parent->num_elements * pool->parent->element_size); in slab_add_new_page() 185 for (unsigned i = 0; i < pool->parent->num_elements; ++i) { in slab_add_new_page()
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/third_party/mesa3d/src/gallium/frontends/va/ |
D | buffer.c | 40 unsigned int size, unsigned int num_elements, void *data, in vlVaCreateBuffer() argument 55 buf->num_elements = num_elements; in vlVaCreateBuffer() 56 buf->data = MALLOC(size * num_elements); in vlVaCreateBuffer() 64 memcpy(buf->data, data, size * num_elements); in vlVaCreateBuffer() 76 unsigned int num_elements) in vlVaBufferSetNumElements() argument 94 buf->data = REALLOC(buf->data, buf->size * buf->num_elements, in vlVaBufferSetNumElements() 95 buf->size * num_elements); in vlVaBufferSetNumElements() 96 buf->num_elements = num_elements; in vlVaBufferSetNumElements() 246 unsigned int *size, unsigned int *num_elements) in vlVaBufferInfo() argument 263 *num_elements = buf->num_elements; in vlVaBufferInfo() [all …]
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D | picture_mpeg12.c | 47 assert(buf->size >= sizeof(VAPictureParameterBufferMPEG2) && buf->num_elements == 1); in vlVaHandlePictureParameterBufferMPEG12() 85 assert(buf->size >= sizeof(VAIQMatrixBufferMPEG2) && buf->num_elements == 1); in vlVaHandleIQMatrixBufferMPEG12() 111 context->desc.mpeg12.num_slices += buf->num_elements; in vlVaHandleSliceParameterBufferMPEG12()
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D | picture_vc1.c | 34 assert(buf->size >= sizeof(VAPictureParameterBufferVC1) && buf->num_elements == 1); in vlVaHandlePictureParameterBufferVC1() 72 assert(buf->size >= sizeof(VASliceParameterBufferVC1) && buf->num_elements == 1); in vlVaHandleSliceParameterBufferVC1() 73 context->desc.vc1.slice_count += buf->num_elements; in vlVaHandleSliceParameterBufferVC1()
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/third_party/skia/third_party/externals/tint/src/sem/ |
D | constant.cc | 28 const Type* ElemType(const Type* ty, size_t num_elements) { in ElemType() argument 31 if (num_elements != 1) { in ElemType() 34 << ty->type_name() << "' num_elements: " << num_elements; in ElemType() 39 if (num_elements != vec->Width()) { in ElemType() 42 << ty->type_name() << "' num_elements: " << num_elements; in ElemType()
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/third_party/unity/docs/ |
D | UnityAssertionsReference.md | 429 `expected` and `actual` parameters are both arrays. `num_elements` specifies the 441 ##### `TEST_ASSERT_EQUAL_INT_ARRAY (expected, actual, num_elements)` 443 ##### `TEST_ASSERT_EQUAL_INT8_ARRAY (expected, actual, num_elements)` 445 ##### `TEST_ASSERT_EQUAL_INT16_ARRAY (expected, actual, num_elements)` 447 ##### `TEST_ASSERT_EQUAL_INT32_ARRAY (expected, actual, num_elements)` 449 ##### `TEST_ASSERT_EQUAL_INT64_ARRAY (expected, actual, num_elements)` 451 ##### `TEST_ASSERT_EQUAL_UINT_ARRAY (expected, actual, num_elements)` 453 ##### `TEST_ASSERT_EQUAL_UINT8_ARRAY (expected, actual, num_elements)` 455 ##### `TEST_ASSERT_EQUAL_UINT16_ARRAY (expected, actual, num_elements)` 457 ##### `TEST_ASSERT_EQUAL_UINT32_ARRAY (expected, actual, num_elements)` [all …]
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/third_party/mesa3d/src/gallium/auxiliary/util/ |
D | u_vertex_state_cache.c | 69 unsigned num_elements, in util_vertex_state_cache_get() argument 82 key.input.num_elements = num_elements; in util_vertex_state_cache_get() 83 for (unsigned i = 0; i < num_elements; i++) in util_vertex_state_cache_get() 103 state = cache->create(screen, buffer, elements, num_elements, indexbuf, in util_vertex_state_cache_get()
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/third_party/cJSON/tests/unity/docs/ |
D | UnityAssertionsReference.md | 410 `expected` and `actual` parameters are both arrays. `num_elements` specifies the 422 ##### `TEST_ASSERT_EQUAL_INT_ARRAY (expected, actual, num_elements)` 424 ##### `TEST_ASSERT_EQUAL_INT8_ARRAY (expected, actual, num_elements)` 426 ##### `TEST_ASSERT_EQUAL_INT16_ARRAY (expected, actual, num_elements)` 428 ##### `TEST_ASSERT_EQUAL_INT32_ARRAY (expected, actual, num_elements)` 430 ##### `TEST_ASSERT_EQUAL_INT64_ARRAY (expected, actual, num_elements)` 432 ##### `TEST_ASSERT_EQUAL_UINT_ARRAY (expected, actual, num_elements)` 434 ##### `TEST_ASSERT_EQUAL_UINT8_ARRAY (expected, actual, num_elements)` 436 ##### `TEST_ASSERT_EQUAL_UINT16_ARRAY (expected, actual, num_elements)` 438 ##### `TEST_ASSERT_EQUAL_UINT32_ARRAY (expected, actual, num_elements)` [all …]
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/third_party/mesa3d/src/gallium/drivers/freedreno/a6xx/ |
D | fd6_context.c | 73 fd6_vertex_state_create(struct pipe_context *pctx, unsigned num_elements, in fd6_vertex_state_create() argument 79 memcpy(state->base.pipe, elements, sizeof(*elements) * num_elements); in fd6_vertex_state_create() 80 state->base.num_elements = num_elements; in fd6_vertex_state_create() 82 fd_ringbuffer_new_object(ctx->pipe, 4 * (num_elements * 2 + 1)); in fd6_vertex_state_create() 85 OUT_PKT4(ring, REG_A6XX_VFD_DECODE(0), 2 * num_elements); in fd6_vertex_state_create() 86 for (int32_t i = 0; i < num_elements; i++) { in fd6_vertex_state_create()
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/third_party/mesa3d/src/gallium/drivers/svga/ |
D | svga_state_vs.c | 212 unsigned num_elements; in compile_passthrough_vs() local 232 num_elements = 1; in compile_passthrough_vs() 247 dst[num_elements] = ureg_DECL_output(ureg, in compile_passthrough_vs() 250 src[num_elements] = ureg_DECL_vs_input(ureg, num_elements); in compile_passthrough_vs() 251 num_elements++; in compile_passthrough_vs() 258 for (i = 0; i < num_elements; i++) { in compile_passthrough_vs()
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/third_party/mesa3d/src/gallium/drivers/zink/ |
D | zink_state.c | 41 unsigned num_elements, in zink_create_vertex_elements_state() argument 60 for (i = 0; i < num_elements; ++i) { in zink_create_vertex_elements_state() 125 assert(num_decomposed + num_elements <= PIPE_MAX_ATTRIBS); in zink_create_vertex_elements_state() 138 …memcpy(&ves->hw_state.dynattribs[num_elements], &ves->hw_state.dynattribs[i], sizeof(VkVertexInput… in zink_create_vertex_elements_state() 139 ves->hw_state.dynattribs[num_elements].location = num_elements; in zink_create_vertex_elements_state() 140 ves->hw_state.dynattribs[num_elements].offset += j * size; in zink_create_vertex_elements_state() 142 …memcpy(&ves->hw_state.attribs[num_elements], &ves->hw_state.attribs[i], sizeof(VkVertexInputAttrib… in zink_create_vertex_elements_state() 143 ves->hw_state.attribs[num_elements].location = num_elements; in zink_create_vertex_elements_state() 144 ves->hw_state.attribs[num_elements].offset += j * size; in zink_create_vertex_elements_state() 146 num_elements++; in zink_create_vertex_elements_state() [all …]
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/third_party/mesa3d/src/compiler/nir/ |
D | nir_lower_const_arrays_to_uniforms.c | 68 if (idx >= ret->num_elements) in set_const_initialiser() 103 ret->num_elements = glsl_get_matrix_columns(type); in rebuild_const_array_initialiser() 104 ret->elements = ralloc_array(mem_ctx, nir_constant *, ret->num_elements); in rebuild_const_array_initialiser() 106 for (unsigned i = 0; i < ret->num_elements; i++) { in rebuild_const_array_initialiser() 114 ret->num_elements = glsl_get_length(type); in rebuild_const_array_initialiser() 115 ret->elements = ralloc_array(mem_ctx, nir_constant *, ret->num_elements); in rebuild_const_array_initialiser() 117 for (unsigned i = 0; i < ret->num_elements; i++) { in rebuild_const_array_initialiser()
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D | nir_lower_io_arrays_to_elements.c | 66 unsigned num_elements = glsl_type_is_array((*p)->type) ? in get_io_offset() local 69 num_elements *= glsl_type_is_matrix(glsl_without_array((*p)->type)) ? in get_io_offset() 72 *element_index += num_elements * index; in get_io_offset() 97 unsigned num_elements = glsl_type_is_array(type) ? in get_array_elements() local 100 num_elements *= glsl_type_is_matrix(glsl_without_array(type)) ? in get_array_elements() 103 elements = (nir_variable **) calloc(num_elements, sizeof(nir_variable *)); in get_array_elements()
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/third_party/mesa3d/src/intel/isl/ |
D | isl_surface_state.c | 817 uint32_t num_elements = buffer_size / info->stride_B; in isl_genX() local 819 assert(num_elements > 0); in isl_genX() 821 assert(num_elements <= dev->max_buffer_size); in isl_genX() 828 assert(num_elements <= (1ull << 27)); in isl_genX() 866 s.Height = ((num_elements - 1) >> 7) & 0x3fff; in isl_genX() 867 s.Width = (num_elements - 1) & 0x7f; in isl_genX() 868 s.Depth = ((num_elements - 1) >> 21) & 0x3ff; in isl_genX() 870 s.Height = ((num_elements - 1) >> 7) & 0x1fff; in isl_genX() 871 s.Width = (num_elements - 1) & 0x7f; in isl_genX() 872 s.Depth = ((num_elements - 1) >> 20) & 0x7f; in isl_genX() [all …]
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/third_party/mesa3d/src/gallium/drivers/nouveau/nv30/ |
D | nv30_vbo.c | 136 for (i = 0; i < nv30->vertex->num_elements; i++) { in nv30_update_user_vbufs() 208 redefine = MAX2(vertex->num_elements, nv30->state.num_vtxelts); 214 for (i = 0; i < vertex->num_elements; i++) { 228 for (i = 0; i < vertex->num_elements; i++) { 253 nv30->state.num_vtxelts = vertex->num_elements; 257 nv30_vertex_state_create(struct pipe_context *pipe, unsigned num_elements, argument 264 so = MALLOC(sizeof(*so) + sizeof(*so->element) * num_elements); 267 memcpy(so->pipe, elements, sizeof(*elements) * num_elements); 268 so->num_elements = num_elements; 274 for (i = 0; i < num_elements; i++) {
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/third_party/mesa3d/src/gallium/drivers/nouveau/nvc0/ |
D | nvc0_vbo.c | 51 unsigned num_elements, in nvc0_vertex_state_create() argument 60 num_elements * sizeof(struct nvc0_vertex_element)); in nvc0_vertex_state_create() 63 so->num_elements = num_elements; in nvc0_vertex_state_create() 77 for (i = 0; i < num_elements; ++i) { in nvc0_vertex_state_create() 151 for (i = 0; i < num_elements; ++i) { in nvc0_vertex_state_create() 237 PUSH_SPACE(push, nvc0->vertex->num_elements * 8); in nvc0_update_user_vbufs() 238 for (i = 0; i < nvc0->vertex->num_elements; ++i) { in nvc0_update_user_vbufs() 322 PUSH_SPACE(push, vertex->num_elements * 8); in nvc0_validate_vertex_buffers() 323 for (i = 0; i < vertex->num_elements; ++i) { in nvc0_validate_vertex_buffers() 388 PUSH_SPACE(push, nvc0->num_vtxbufs * 8 + nvc0->vertex->num_elements); in nvc0_validate_vertex_buffers_shared() [all …]
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/third_party/selinux/libsepol/cil/src/ |
D | cil_mem.c | 52 void *cil_calloc(size_t num_elements, size_t element_size) in cil_calloc() argument 54 void *mem = calloc(num_elements, element_size); in cil_calloc()
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