/third_party/mesa3d/src/compiler/glsl/ |
D | gl_nir_link_atomics.c | 44 unsigned num_uniforms; member 56 if (buffer->num_uniforms >= buffer->uniform_buffer_size) { in add_atomic_counter() 68 buffer->uniforms + buffer->num_uniforms; in add_atomic_counter() 71 buffer->num_uniforms++; in add_atomic_counter() 225 ab->num_uniforms); in gl_nir_link_assign_atomic_counter_resources() 226 mab->NumUniforms = ab->num_uniforms; in gl_nir_link_assign_atomic_counter_resources() 229 for (unsigned j = 0; j < ab->num_uniforms; j++) { in gl_nir_link_assign_atomic_counter_resources() 326 qsort(abs[i].uniforms, abs[i].num_uniforms, in gl_nir_link_check_atomic_counter_resources() 330 for (unsigned j = 1; j < abs[i].num_uniforms; j++) { in gl_nir_link_check_atomic_counter_resources()
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/third_party/mesa3d/src/intel/compiler/ |
D | brw_kernel.c | 173 nir->num_uniforms += kernel_arg_start; in lower_kernel_intrinsics() 193 nir_intrinsic_set_range(load, nir->num_uniforms); in lower_kernel_intrinsics() 373 kernel->args_size = nir->num_uniforms; in brw_kernel_from_spirv() 386 assert(arg_desc.offset + arg_desc.size <= nir->num_uniforms); in brw_kernel_from_spirv() 445 kernel->prog_data.base.nr_params = DIV_ROUND_UP(nir->num_uniforms, 4); in brw_kernel_from_spirv()
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/third_party/mesa3d/src/compiler/nir/ |
D | nir_inline_uniforms.c | 338 nir_inline_uniforms(nir_shader *shader, unsigned num_uniforms, in nir_inline_uniforms() argument 342 if (!num_uniforms) in nir_inline_uniforms() 368 for (unsigned i = 0; i < num_uniforms; i++) { in nir_inline_uniforms() 388 for (unsigned i = 0; i < num_uniforms; i++) { in nir_inline_uniforms()
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D | nir_lower_uniforms_to_ubo.c | 147 if (shader->num_uniforms > 0) { in nir_lower_uniforms_to_ubo() 149 shader->num_uniforms, 16); in nir_lower_uniforms_to_ubo()
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D | nir_lower_atomics_to_ssbo.c | 52 b->shader->num_uniforms++; in deref_offset_var()
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/third_party/mesa3d/src/gallium/frontends/lavapipe/ |
D | lvp_inline_uniforms.c | 384 const unsigned num_uniforms = pipeline->inlines[shader->info.stage].count[ubo]; in lvp_inline_uniforms() local 389 for (unsigned i = 0; i < num_uniforms; i++) { in lvp_inline_uniforms() 409 for (unsigned i = 0; i < num_uniforms; i++) { in lvp_inline_uniforms()
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/third_party/mesa3d/src/gallium/drivers/zink/ |
D | zink_program.c | 71 const struct zink_shader_key *key, unsigned num_uniforms) in shader_key_matches() argument 74 …if (key_size_differs || zm->num_uniforms != num_uniforms || zm->has_nonseamless != !!key->base.non… in shader_key_matches() 79 (!num_uniforms || !memcmp(zm->key + zm->key_size + nonseamless_size, in shader_key_matches() 80 … key->base.inlined_uniform_values, zm->num_uniforms * sizeof(uint32_t))); in shader_key_matches() 87 unsigned key_size = zm->key_size + nonseamless_size + zm->num_uniforms * sizeof(uint32_t); in shader_module_hash() 144 zm->num_uniforms = inline_size; in get_shader_module_for_stage() 333 zm->num_uniforms = inline_size; in update_cs_shader_module() 346 if (zm->num_uniforms || nonseamless_size) in update_cs_shader_module()
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D | zink_program.h | 72 uint8_t num_uniforms; member
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/third_party/mesa3d/src/broadcom/compiler/ |
D | vir_to_qpu.c | 202 c->num_uniforms++; in v3d_generate_code_block() 397 assert(next_uniform == c->num_uniforms); in v3d_dump_qpu() 408 c->num_uniforms = 0; in v3d_vir_to_qpu()
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D | vir.c | 668 int count = c->num_uniforms; in v3d_set_prog_data_uniforms() 1675 c->num_uniforms, in v3d_shaderdb_dump() 1981 for (int i = 0; i < c->num_uniforms; i++) { in vir_get_uniform_index() 1988 uint32_t uniform = c->num_uniforms++; in vir_get_uniform_index() 2072 const int num_uniforms = c->num_uniforms; in vir_uniform() local 2078 const bool is_new_uniform = num_uniforms != c->num_uniforms; in vir_uniform()
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/third_party/mesa3d/src/intel/vulkan/ |
D | anv_nir_compute_push_layout.c | 127 nir->num_uniforms = ALIGN(push_end - push_start, align); in anv_nir_compute_push_layout() 128 prog_data->nr_params = nir->num_uniforms / 4; in anv_nir_compute_push_layout()
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/third_party/mesa3d/src/gallium/drivers/vc4/ |
D | vc4_reorder_uniforms.c | 89 c->num_uniforms = next_uniform; in qir_reorder_uniforms()
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D | vc4_qpu_schedule.c | 1082 c->num_uniforms); in qpu_schedule_instructions() 1083 c->uniform_data = ralloc_array(c, uint32_t, c->num_uniforms); in qpu_schedule_instructions() 1084 c->uniform_array_size = c->num_uniforms; in qpu_schedule_instructions() 1124 assert(next_uniform == c->num_uniforms); in qpu_schedule_instructions()
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D | vc4_qir.c | 769 for (int i = 0; i < c->num_uniforms; i++) { in qir_uniform() 776 uint32_t uniform = c->num_uniforms++; in qir_uniform()
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/third_party/mesa3d/src/gallium/drivers/freedreno/a2xx/ |
D | fd2_program.c | 111 so->first_immediate = so->nir->num_uniforms; in fd2_fp_state_create() 149 so->first_immediate = so->nir->num_uniforms; in fd2_vp_state_create()
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/third_party/mesa3d/src/freedreno/decode/ |
D | pgmdump.c | 51 uint32_t num_uniforms; member 399 for (i = 0; i < state->hdr->num_uniforms; i++) { in dump_short_summary() 712 printf("\tuniforms: %d\n", state->hdr->num_uniforms); in dump_program() 747 for (i = 0; (i < state->hdr->num_uniforms) && (state->sz > 0); i++) { in dump_program()
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/third_party/mesa3d/src/mesa/state_tracker/ |
D | st_nir_builtins.c | 149 b.shader->num_uniforms = 1; in st_nir_make_clearcolor_shader()
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/third_party/mesa3d/src/intel/blorp/ |
D | blorp.c | 320 nir->num_uniforms = offsetof(struct brw_blorp_wm_inputs, subgroup_id); in blorp_compile_cs() 321 unsigned nr_params = nir->num_uniforms / 4; in blorp_compile_cs()
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/third_party/mesa3d/src/gallium/drivers/lima/standalone/ |
D | lima_compiler_cmdline.c | 167 &nir->num_uniforms, in load_glsl()
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/third_party/mesa3d/src/asahi/compiler/ |
D | cmdline.c | 128 nir_assign_var_locations(nir[i], nir_var_uniform, &nir[i]->num_uniforms, in compile_shader()
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/third_party/mesa3d/src/gallium/drivers/crocus/ |
D | crocus_disk_cache.c | 207 if (num_cbufs || ish->nir->num_uniforms) in crocus_disk_cache_retrieve()
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/third_party/mesa3d/src/gallium/drivers/vc4/kernel/ |
D | vc4_validate_shaders.c | 286 uint32_t num_uniforms = validated_shader->uniforms_size / 4; in require_uniform_address_uniform() local 296 validated_shader->uniform_addr_offsets[o] = num_uniforms; in require_uniform_address_uniform()
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/third_party/mesa3d/src/gallium/drivers/lima/ir/gp/ |
D | nir.c | 455 comp->constant_base = nir->num_uniforms; in gpir_compile_nir() 456 prog->state.uniform_size = nir->num_uniforms * 16; in gpir_compile_nir()
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/third_party/mesa3d/src/gallium/drivers/iris/ |
D | iris_disk_cache.c | 233 if (num_cbufs || ish->nir->num_uniforms) in iris_disk_cache_retrieve()
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/third_party/mesa3d/src/panfrost/bifrost/ |
D | cmdline.c | 170 nir_assign_var_locations(nir[i], nir_var_uniform, &nir[i]->num_uniforms, in compile_shader()
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