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Searched refs:onFinalize (Results 1 – 15 of 15) sorted by relevance

/third_party/skia/src/gpu/gl/
DGrGLVaryingHandler.h20 void onFinalize() override {} in onFinalize() function
/third_party/skia/src/gpu/
DGrSPIRVVaryingHandler.h24 void onFinalize() override;
DGrSPIRVVaryingHandler.cpp98 void GrSPIRVVaryingHandler::onFinalize() { in onFinalize() function in GrSPIRVVaryingHandler
/third_party/skia/src/gpu/mtl/
DGrMtlVaryingHandler.h20 void onFinalize() override;
DGrMtlVaryingHandler.mm40 void GrMtlVaryingHandler::onFinalize() { function
/third_party/skia/src/gpu/vk/
DGrVkVaryingHandler.h20 void onFinalize() override;
DGrVkVaryingHandler.cpp95 void GrVkVaryingHandler::onFinalize() { in onFinalize() function in GrVkVaryingHandler
/third_party/skia/src/gpu/glsl/
DGrGLSLVertexGeoBuilder.cpp34 void GrGLSLVertexBuilder::onFinalize() { in onFinalize() function in GrGLSLVertexBuilder
DGrGLSLVertexGeoBuilder.h51 void onFinalize() override;
DGrGLSLFragmentShaderBuilder.h121 void onFinalize() override;
DGrGLSLFragmentShaderBuilder.cpp100 void GrGLSLFragmentShaderBuilder::onFinalize() { in onFinalize() function in GrGLSLFragmentShaderBuilder
DGrGLSLVarying.h168 virtual void onFinalize() = 0;
DGrGLSLVarying.cpp106 this->onFinalize(); in finalize()
DGrGLSLShaderBuilder.h247 virtual void onFinalize() = 0;
DGrGLSLShaderBuilder.cpp332 this->onFinalize(); in finalize()