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Searched refs:srv_desc (Results 1 – 8 of 8) sorted by relevance

/third_party/mesa3d/src/microsoft/vulkan/
Ddzn_image.c858 iview->srv_desc = (D3D12_SHADER_RESOURCE_VIEW_DESC) { in dzn_image_view_prepare_srv_desc()
887 iview->srv_desc.Shader4ComponentMapping = in dzn_image_view_prepare_srv_desc()
894 iview->srv_desc.ViewDimension = D3D12_SRV_DIMENSION_TEXTURE1DARRAY; in dzn_image_view_prepare_srv_desc()
895 iview->srv_desc.Texture1DArray.MostDetailedMip = iview->vk.base_mip_level; in dzn_image_view_prepare_srv_desc()
896 iview->srv_desc.Texture1DArray.MipLevels = iview->vk.level_count; in dzn_image_view_prepare_srv_desc()
897 iview->srv_desc.Texture1DArray.FirstArraySlice = iview->vk.base_array_layer; in dzn_image_view_prepare_srv_desc()
898 iview->srv_desc.Texture1DArray.ArraySize = iview->vk.layer_count; in dzn_image_view_prepare_srv_desc()
900 iview->srv_desc.ViewDimension = D3D12_SRV_DIMENSION_TEXTURE1D; in dzn_image_view_prepare_srv_desc()
901 iview->srv_desc.Texture1D.MostDetailedMip = iview->vk.base_mip_level; in dzn_image_view_prepare_srv_desc()
902 iview->srv_desc.Texture1D.MipLevels = iview->vk.level_count; in dzn_image_view_prepare_srv_desc()
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Ddzn_descriptor_set.c876 (iview->srv_desc.ViewDimension == D3D12_SRV_DIMENSION_TEXTURECUBEARRAY || in dzn_descriptor_heap_write_image_view_desc()
877 iview->srv_desc.ViewDimension == D3D12_SRV_DIMENSION_TEXTURECUBE)) { in dzn_descriptor_heap_write_image_view_desc()
878 D3D12_SHADER_RESOURCE_VIEW_DESC srv_desc = iview->srv_desc; in dzn_descriptor_heap_write_image_view_desc() local
879 srv_desc.ViewDimension = D3D12_SRV_DIMENSION_TEXTURE2DARRAY; in dzn_descriptor_heap_write_image_view_desc()
880 srv_desc.Texture2DArray.PlaneSlice = 0; in dzn_descriptor_heap_write_image_view_desc()
881 if (iview->srv_desc.ViewDimension == D3D12_SRV_DIMENSION_TEXTURECUBEARRAY) { in dzn_descriptor_heap_write_image_view_desc()
882 srv_desc.Texture2DArray.MostDetailedMip = in dzn_descriptor_heap_write_image_view_desc()
883 iview->srv_desc.TextureCubeArray.MostDetailedMip; in dzn_descriptor_heap_write_image_view_desc()
884 srv_desc.Texture2DArray.MipLevels = in dzn_descriptor_heap_write_image_view_desc()
885 iview->srv_desc.TextureCubeArray.MipLevels; in dzn_descriptor_heap_write_image_view_desc()
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Ddzn_private.h935 D3D12_SHADER_RESOURCE_VIEW_DESC srv_desc; member
984 D3D12_SHADER_RESOURCE_VIEW_DESC srv_desc; member
Ddzn_cmd_buffer.c3466 dst->srv_desc.Format); in dzn_cmd_buffer_resolve_rendering_attachment()
/third_party/cef/tests/cefclient/browser/
Dosr_d3d11_win.cc587 D3D11_SHADER_RESOURCE_VIEW_DESC srv_desc; in open_shared_texture() local
588 srv_desc.Format = td.Format; in open_shared_texture()
589 srv_desc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2D; in open_shared_texture()
590 srv_desc.Texture2D.MostDetailedMip = 0; in open_shared_texture()
591 srv_desc.Texture2D.MipLevels = 1; in open_shared_texture()
593 hr = device_->CreateShaderResourceView(tex, &srv_desc, &srv); in open_shared_texture()
632 D3D11_SHADER_RESOURCE_VIEW_DESC srv_desc; in create_texture() local
633 srv_desc.Format = td.Format; in create_texture()
634 srv_desc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2D; in create_texture()
635 srv_desc.Texture2D.MostDetailedMip = 0; in create_texture()
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/third_party/gstreamer/gstplugins_bad/tests/examples/d3d11/
Dd3d11device.cpp129 D3D11_SHADER_RESOURCE_VIEW_DESC srv_desc = { 0, }; in prepare_shared_texture() local
130 srv_desc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2D; in prepare_shared_texture()
131 srv_desc.Texture2D.MipLevels = 1; in prepare_shared_texture()
132 srv_desc.Format = format; in prepare_shared_texture()
134 hr = d3d11_device->CreateShaderResourceView (shared_texture.Get(), &srv_desc, in prepare_shared_texture()
/third_party/skia/third_party/externals/imgui/backends/
Dimgui_impl_dx10.cpp326 D3D10_SHADER_RESOURCE_VIEW_DESC srv_desc; in ImGui_ImplDX10_CreateFontsTexture() local
327 ZeroMemory(&srv_desc, sizeof(srv_desc)); in ImGui_ImplDX10_CreateFontsTexture()
328 srv_desc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; in ImGui_ImplDX10_CreateFontsTexture()
329 srv_desc.ViewDimension = D3D10_SRV_DIMENSION_TEXTURE2D; in ImGui_ImplDX10_CreateFontsTexture()
330 srv_desc.Texture2D.MipLevels = desc.MipLevels; in ImGui_ImplDX10_CreateFontsTexture()
331 srv_desc.Texture2D.MostDetailedMip = 0; in ImGui_ImplDX10_CreateFontsTexture()
332 bd->pd3dDevice->CreateShaderResourceView(pTexture, &srv_desc, &bd->pFontTextureView); in ImGui_ImplDX10_CreateFontsTexture()
/third_party/gstreamer/gstplugins_bad/sys/d3d11/
Dgstd3d11overlaycompositor.cpp117 D3D11_SHADER_RESOURCE_VIEW_DESC srv_desc; in gst_d3d11_composition_overlay_new() local
143 memset (&srv_desc, 0, sizeof (srv_desc)); in gst_d3d11_composition_overlay_new()
200 srv_desc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2D; in gst_d3d11_composition_overlay_new()
201 srv_desc.Texture2D.MipLevels = 1; in gst_d3d11_composition_overlay_new()
203 hr = device_handle->CreateShaderResourceView (texture.Get (), &srv_desc, in gst_d3d11_composition_overlay_new()