Searched refs:stencil_att (Results 1 – 11 of 11) sorted by relevance
1596 gfx->stencil_att = (struct anv_attachment) { }; in anv_cmd_buffer_init_attachments()1612 gfx->stencil_att = (struct anv_attachment) { }; in anv_cmd_buffer_reset_rendering()1728 gfx->stencil_att.vk_format = in genX()6309 } else if (gfx->stencil_att.iview != NULL) { in cmd_buffer_emit_depth_stencil()6310 isl_view = gfx->stencil_att.iview->planes[0].isl; in cmd_buffer_emit_depth_stencil()6363 if (gfx->stencil_att.iview != NULL) { in cmd_buffer_emit_depth_stencil()6364 const struct anv_image_view *iview = gfx->stencil_att.iview; in cmd_buffer_emit_depth_stencil()6890 gfx->stencil_att.vk_format = s_iview->vk.format; in genX()6891 gfx->stencil_att.iview = s_iview; in genX()6892 gfx->stencil_att.layout = stencil_layout; in genX()[all …]
432 if (cmd_buffer->state.gfx.stencil_att.vk_format != VK_FORMAT_UNDEFINED) in genX()498 if (cmd_buffer->state.gfx.stencil_att.vk_format != VK_FORMAT_UNDEFINED) in genX()
151 if (cmd_buffer->state.gfx.stencil_att.vk_format != VK_FORMAT_UNDEFINED) in genX()
1256 const struct anv_attachment *s_att = &gfx->stencil_att; in clear_depth_stencil_attachment()
2658 struct anv_attachment stencil_att; member
171 struct lvp_render_attachment stencil_att; member1581 if (state->stencil_att.load_op == VK_ATTACHMENT_LOAD_OP_CLEAR) in render_needs_clear()1660 if (state->stencil_att.load_op == VK_ATTACHMENT_LOAD_OP_CLEAR) { in render_clear()1662 sclear_val = state->stencil_att.clear_value.depthStencil.stencil; in render_clear()1726 if (state->stencil_att.load_op == VK_ATTACHMENT_LOAD_OP_CLEAR) { in render_clear_fast()1728 sclear_val = state->stencil_att.clear_value.depthStencil.stencil; in render_clear_fast()1760 …tencil_resolve_mode = multi ? state->forced_stencil_resolve_mode : state->stencil_att.resolve_mode; in resolve_ds()1771 state->stencil_att.resolve_imgv == NULL || in resolve_ds()1772 state->depth_att.resolve_imgv == state->stencil_att.resolve_imgv || in resolve_ds()1777 state->stencil_att.resolve_imgv; in resolve_ds()[all …]
2092 VkRenderingAttachmentInfo color_att = {0}, depth_att = {0}, stencil_att = {0}; in radv_clear_image_layer() local2110 stencil_att.sType = VK_STRUCTURE_TYPE_RENDERING_ATTACHMENT_INFO; in radv_clear_image_layer()2111 stencil_att.imageView = radv_image_view_to_handle(&iview); in radv_clear_image_layer()2112 stencil_att.imageLayout = image_layout; in radv_clear_image_layer()2113 stencil_att.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD; in radv_clear_image_layer()2114 stencil_att.storeOp = VK_ATTACHMENT_STORE_OP_STORE; in radv_clear_image_layer()2134 rendering_info.pStencilAttachment = &stencil_att; in radv_clear_image_layer()
434 const VkRenderingAttachmentInfo stencil_att = { in radv_process_depth_image_layer() local450 .pStencilAttachment = &stencil_att, in radv_process_depth_image_layer()
416 VkRenderingAttachmentInfo stencil_att; in meta_emit_blit() local421 stencil_att = (VkRenderingAttachmentInfo) { in meta_emit_blit()428 rendering_info.pStencilAttachment = &stencil_att; in meta_emit_blit()
5351 GLenum depth_att, stencil_att; in discard_framebuffer() local5355 stencil_att = GL_STENCIL_ATTACHMENT; in discard_framebuffer()5358 stencil_att = GL_STENCIL; in discard_framebuffer()5374 attachments[i] == stencil_att) && in discard_framebuffer()5378 stencil_att : depth_att); in discard_framebuffer()
1525 const VkRenderingAttachmentInfo stencil_att = { in load_attachment() local1546 render.pStencilAttachment = &stencil_att; in load_attachment()