Home
last modified time | relevance | path

Searched refs:to_draw (Results 1 – 3 of 3) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderBlitting.hpp48 …setUpFramebuffersForRendering(glw::GLuint fbo_draw_id, glw::GLuint fbo_read_id, glw::GLint to_draw,
107 …setUpFramebuffersForRendering(glw::GLuint fbo_draw_id, glw::GLuint fbo_read_id, glw::GLint to_draw,
140 …setUpFramebuffersForRendering(glw::GLuint fbo_draw_id, glw::GLuint fbo_read_id, glw::GLint to_draw,
170 …setUpFramebuffersForRendering(glw::GLuint fbo_draw_id, glw::GLuint fbo_read_id, glw::GLint to_draw,
DesextcGeometryShaderBlitting.cpp280 glw::GLint to_draw, glw::GLint to_read) in setUpFramebuffersForRendering() argument
290 gl.framebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, to_draw, 0, 0); in setUpFramebuffersForRendering()
314 glw::GLint to_draw, glw::GLint to_read) in setUpFramebuffersForRendering() argument
324 gl.framebufferTexture(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, to_draw, 0 /* level */); in setUpFramebuffersForRendering()
347 glw::GLuint fbo_read_id, glw::GLint to_draw, in setUpFramebuffersForRendering() argument
358 gl.framebufferTexture(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, to_draw, 0 /* level */); in setUpFramebuffersForRendering()
/third_party/gstreamer/gstplugins_bad/ext/opencv/
Dgstsegmentation.cpp707 std::vector < std::vector < Point > >to_draw; in find_connected_components() local
726 to_draw.push_back (c_new); in find_connected_components()
731 if (to_draw.size () > 0) { in find_connected_components()
732 drawContours (mask, to_draw, -1, CVX_WHITE, FILLED); in find_connected_components()