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Searched refs:use_binding_as_idx (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/compiler/glsl/
Dgl_nir_lower_atomics.c44 nir_shader *shader, bool use_binding_as_idx) in lower_deref_instr() argument
109 const unsigned idx = use_binding_as_idx ? var->data.binding : in lower_deref_instr()
145 bool use_binding_as_idx) in gl_nir_lower_atomics() argument
166 use_binding_as_idx); in gl_nir_lower_atomics()
Dgl_nir.h40 bool use_binding_as_idx);