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1 /*
2  * Copyright © 2018 Timothy Arceri
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21  * SOFTWARE.
22  */
23 
24 #ifndef GL_NIR_H
25 #define GL_NIR_H
26 
27 #ifdef __cplusplus
28 extern "C" {
29 #endif
30 
31 #include <stdbool.h>
32 
33 struct nir_shader;
34 struct gl_constants;
35 struct gl_linked_shader;
36 struct gl_shader_program;
37 
38 bool gl_nir_lower_atomics(nir_shader *shader,
39                           const struct gl_shader_program *shader_program,
40                           bool use_binding_as_idx);
41 
42 bool gl_nir_lower_images(nir_shader *shader, bool bindless_only);
43 bool gl_nir_lower_samplers(nir_shader *shader,
44                            const struct gl_shader_program *shader_program);
45 bool gl_nir_lower_samplers_as_deref(nir_shader *shader,
46                                     const struct gl_shader_program *shader_program);
47 
48 bool gl_nir_lower_buffers(nir_shader *shader,
49                           const struct gl_shader_program *shader_program);
50 
51 void gl_nir_lower_packed_varyings(const struct gl_constants *consts,
52                                   struct gl_shader_program *prog,
53                                   void *mem_ctx, unsigned locations_used,
54                                   const uint8_t *components,
55                                   nir_variable_mode mode,
56                                   unsigned gs_input_vertices,
57                                   struct gl_linked_shader *linked_shader,
58                                   bool disable_varying_packing,
59                                   bool disable_xfb_packing, bool xfb_enabled);
60 
61 #ifdef __cplusplus
62 }
63 #endif
64 
65 #endif /* GL_NIR_H */
66