1 /* 2 * Copyright © 2018 Timothy Arceri 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 * SOFTWARE. 22 */ 23 24 #ifndef GL_NIR_H 25 #define GL_NIR_H 26 27 #ifdef __cplusplus 28 extern "C" { 29 #endif 30 31 #include <stdbool.h> 32 33 struct nir_shader; 34 struct gl_constants; 35 struct gl_linked_shader; 36 struct gl_shader_program; 37 38 bool gl_nir_lower_atomics(nir_shader *shader, 39 const struct gl_shader_program *shader_program, 40 bool use_binding_as_idx); 41 42 bool gl_nir_lower_images(nir_shader *shader, bool bindless_only); 43 bool gl_nir_lower_samplers(nir_shader *shader, 44 const struct gl_shader_program *shader_program); 45 bool gl_nir_lower_samplers_as_deref(nir_shader *shader, 46 const struct gl_shader_program *shader_program); 47 48 bool gl_nir_lower_buffers(nir_shader *shader, 49 const struct gl_shader_program *shader_program); 50 51 void gl_nir_lower_packed_varyings(const struct gl_constants *consts, 52 struct gl_shader_program *prog, 53 void *mem_ctx, unsigned locations_used, 54 const uint8_t *components, 55 nir_variable_mode mode, 56 unsigned gs_input_vertices, 57 struct gl_linked_shader *linked_shader, 58 bool disable_varying_packing, 59 bool disable_xfb_packing, bool xfb_enabled); 60 61 #ifdef __cplusplus 62 } 63 #endif 64 65 #endif /* GL_NIR_H */ 66