/third_party/mesa3d/src/compiler/glsl/ |
D | builtin_functions.cpp | 1690 _read_invocation_intrinsic(glsl_type::uvec4_type), in create_intrinsics() 1707 _read_first_invocation_intrinsic(glsl_type::uvec4_type), in create_intrinsics() 1825 _##NAME(v130_or_gpu_shader4, glsl_type::uvec4_type), \ in create_builtins() 1849 _##NAME(glsl_type::uvec4_type), \ in create_builtins() 1864 _##NAME(v130_or_gpu_shader4, glsl_type::uvec4_type), \ in create_builtins() 1906 _##NAME(v130_or_gpu_shader4, glsl_type::uvec4_type, glsl_type::uint_type), \ in create_builtins() 1910 _##NAME(v130_or_gpu_shader4, glsl_type::uvec4_type, glsl_type::uvec4_type), \ in create_builtins() 2048 _mix_sel(shader_integer_mix, glsl_type::uvec4_type, glsl_type::bvec4_type), in create_builtins() 2119 _uintBitsToFloat(glsl_type::uvec4_type), in create_builtins() 2399 … _texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler1D_type, glsl_type::float_type), in create_builtins() [all …]
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D | lower_packing_builtins.cpp | 239 assert(uvec4_rval->type == glsl_type::uvec4_type); in pack_uvec4_to_uint() 241 ir_variable *u = factory.make_temp(glsl_type::uvec4_type, in pack_uvec4_to_uint() 347 ir_variable *u4 = factory.make_temp(glsl_type::uvec4_type, in unpack_uint_to_uvec4()
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D | builtin_int64.h | 5 new(mem_ctx) ir_function_signature(glsl_type::uvec4_type, avail); in udivmod64() 202 ir_variable *const r0034 = body.make_temp(glsl_type::uvec4_type, "vec_ctor"); in udivmod64() 874 ir_variable *const r00BF = body.make_temp(glsl_type::uvec4_type, "vec_ctor"); in umod64() 1104 ir_variable *const r00F4 = body.make_temp(glsl_type::uvec4_type, "vec_ctor"); in imod64()
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D | builtin_types.cpp | 332 add_type(symbols, glsl_type::uvec4_type); in _mesa_glsl_initialize_types()
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D | glsl_lexer.ll | 424 uvec4 TYPE_WITH_ALT(130, 300, 130, 300, yyextra->EXT_gpu_shader4_enable, glsl_type::uvec4_type);
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/third_party/mesa3d/src/intel/compiler/ |
D | gfx6_gs_visitor.cpp | 102 this->destination_indices = src_reg(this, glsl_type::uvec4_type); in emit_prolog() 106 this->svbi = src_reg(this, glsl_type::uvec4_type); in emit_prolog() 108 this->max_svbi = src_reg(this, glsl_type::uvec4_type); in emit_prolog() 163 dst_reg tmp = dst_reg(src_reg(this, glsl_type::uvec4_type)); in gs_emit_vertex() 356 src_reg sol_temp(this, glsl_type::uvec4_type); in emit_thread_end() 565 src_reg sol_temp(this, glsl_type::uvec4_type); in xfb_write() 605 src_reg sol_temp(this, glsl_type::uvec4_type); in xfb_program()
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D | brw_vec4_tcs.cpp | 116 dst_reg header = dst_reg(this, glsl_type::uvec4_type); in emit_thread_end() 138 dst_reg header(this, glsl_type::uvec4_type); in emit_thread_end() 163 dst_reg header = dst_reg(this, glsl_type::uvec4_type); in emit_input_urb_read() 196 dst_reg header = dst_reg(this, glsl_type::uvec4_type); in emit_output_urb_read() 223 src_reg message(this, glsl_type::uvec4_type, 2); in emit_urb_write() 308 dst_reg header = dst_reg(this, glsl_type::uvec4_type); in nir_emit_intrinsic()
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D | brw_vec4_tes.cpp | 86 input_read_header = src_reg(this, glsl_type::uvec4_type); in emit_prolog() 160 src_reg clamped_indirect_offset = src_reg(this, glsl_type::uvec4_type); in nir_emit_intrinsic() 170 header = src_reg(this, glsl_type::uvec4_type); in nir_emit_intrinsic()
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D | brw_vec4_visitor.cpp | 478 dst_reg shift(this, glsl_type::uvec4_type); in emit_unpack_unorm_4x8() 481 dst_reg shifted(this, glsl_type::uvec4_type); in emit_unpack_unorm_4x8() 500 dst_reg shift(this, glsl_type::uvec4_type); in emit_unpack_snorm_4x8() 503 dst_reg shifted(this, glsl_type::uvec4_type); in emit_unpack_snorm_4x8() 532 dst_reg u(this, glsl_type::uvec4_type); in emit_pack_unorm_4x8() 837 dst_reg header1 = dst_reg(this, glsl_type::uvec4_type); in emit_psiz_and_flags() 1344 src_reg temp = src_reg(this, glsl_type::uvec4_type); in resolve_ud_negate()
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D | brw_vec4_nir.cpp | 407 glsl_type::uvec4_type); in nir_emit_intrinsic() 1399 src_reg tmp16 = src_reg(this, glsl_type::uvec4_type); in nir_emit_alu() 1614 dst_reg tmp = dst_reg(this, glsl_type::uvec4_type); in nir_emit_alu() 1629 dst_reg tmp2 = dst_reg(this, glsl_type::uvec4_type); in nir_emit_alu() 1803 dst_reg tmp = dst_reg(this, glsl_type::uvec4_type); in nir_emit_alu() 2296 dst_reg(this, glsl_type::uvec4_type)); in emit_mcs_fetch()
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D | brw_fs_visitor.cpp | 42 const fs_reg dest = vgrf(glsl_type::uvec4_type); in emit_mcs_fetch()
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D | brw_vec4.cpp | 1661 dst_reg dst = dst_reg(this, glsl_type::uvec4_type); in get_timestamp()
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/third_party/mesa3d/src/amd/vulkan/ |
D | radv_rt_common.c | 79 const struct glsl_type *uvec4_type = glsl_vector_type(GLSL_TYPE_UINT, 4); in intersect_ray_amd_software_box() local 90 nir_variable_create(b->shader, nir_var_shader_temp, uvec4_type, "child_indices"); in intersect_ray_amd_software_box()
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/third_party/mesa3d/src/intel/blorp/ |
D | blorp_clear.c | 241 const struct glsl_type *uvec4_type = glsl_vector_type(GLSL_TYPE_UINT, 4); in blorp_params_get_layer_offset_vs() local 245 uvec4_type, "header"); in blorp_params_get_layer_offset_vs() 272 uvec4_type, "input"); in blorp_params_get_layer_offset_vs() 276 uvec4_type, "output"); in blorp_params_get_layer_offset_vs()
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/third_party/mesa3d/src/compiler/ |
D | nir_types.cpp | 526 return glsl_type::uvec4_type; in glsl_uvec4_type()
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