Home
last modified time | relevance | path

Searched refs:uvec4_type (Results 1 – 15 of 15) sorted by relevance

/third_party/mesa3d/src/compiler/glsl/
Dbuiltin_functions.cpp1690 _read_invocation_intrinsic(glsl_type::uvec4_type), in create_intrinsics()
1707 _read_first_invocation_intrinsic(glsl_type::uvec4_type), in create_intrinsics()
1825 _##NAME(v130_or_gpu_shader4, glsl_type::uvec4_type), \ in create_builtins()
1849 _##NAME(glsl_type::uvec4_type), \ in create_builtins()
1864 _##NAME(v130_or_gpu_shader4, glsl_type::uvec4_type), \ in create_builtins()
1906 _##NAME(v130_or_gpu_shader4, glsl_type::uvec4_type, glsl_type::uint_type), \ in create_builtins()
1910 _##NAME(v130_or_gpu_shader4, glsl_type::uvec4_type, glsl_type::uvec4_type), \ in create_builtins()
2048 _mix_sel(shader_integer_mix, glsl_type::uvec4_type, glsl_type::bvec4_type), in create_builtins()
2119 _uintBitsToFloat(glsl_type::uvec4_type), in create_builtins()
2399 … _texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler1D_type, glsl_type::float_type), in create_builtins()
[all …]
Dlower_packing_builtins.cpp239 assert(uvec4_rval->type == glsl_type::uvec4_type); in pack_uvec4_to_uint()
241 ir_variable *u = factory.make_temp(glsl_type::uvec4_type, in pack_uvec4_to_uint()
347 ir_variable *u4 = factory.make_temp(glsl_type::uvec4_type, in unpack_uint_to_uvec4()
Dbuiltin_int64.h5 new(mem_ctx) ir_function_signature(glsl_type::uvec4_type, avail); in udivmod64()
202 ir_variable *const r0034 = body.make_temp(glsl_type::uvec4_type, "vec_ctor"); in udivmod64()
874 ir_variable *const r00BF = body.make_temp(glsl_type::uvec4_type, "vec_ctor"); in umod64()
1104 ir_variable *const r00F4 = body.make_temp(glsl_type::uvec4_type, "vec_ctor"); in imod64()
Dbuiltin_types.cpp332 add_type(symbols, glsl_type::uvec4_type); in _mesa_glsl_initialize_types()
Dglsl_lexer.ll424 uvec4 TYPE_WITH_ALT(130, 300, 130, 300, yyextra->EXT_gpu_shader4_enable, glsl_type::uvec4_type);
/third_party/mesa3d/src/intel/compiler/
Dgfx6_gs_visitor.cpp102 this->destination_indices = src_reg(this, glsl_type::uvec4_type); in emit_prolog()
106 this->svbi = src_reg(this, glsl_type::uvec4_type); in emit_prolog()
108 this->max_svbi = src_reg(this, glsl_type::uvec4_type); in emit_prolog()
163 dst_reg tmp = dst_reg(src_reg(this, glsl_type::uvec4_type)); in gs_emit_vertex()
356 src_reg sol_temp(this, glsl_type::uvec4_type); in emit_thread_end()
565 src_reg sol_temp(this, glsl_type::uvec4_type); in xfb_write()
605 src_reg sol_temp(this, glsl_type::uvec4_type); in xfb_program()
Dbrw_vec4_tcs.cpp116 dst_reg header = dst_reg(this, glsl_type::uvec4_type); in emit_thread_end()
138 dst_reg header(this, glsl_type::uvec4_type); in emit_thread_end()
163 dst_reg header = dst_reg(this, glsl_type::uvec4_type); in emit_input_urb_read()
196 dst_reg header = dst_reg(this, glsl_type::uvec4_type); in emit_output_urb_read()
223 src_reg message(this, glsl_type::uvec4_type, 2); in emit_urb_write()
308 dst_reg header = dst_reg(this, glsl_type::uvec4_type); in nir_emit_intrinsic()
Dbrw_vec4_tes.cpp86 input_read_header = src_reg(this, glsl_type::uvec4_type); in emit_prolog()
160 src_reg clamped_indirect_offset = src_reg(this, glsl_type::uvec4_type); in nir_emit_intrinsic()
170 header = src_reg(this, glsl_type::uvec4_type); in nir_emit_intrinsic()
Dbrw_vec4_visitor.cpp478 dst_reg shift(this, glsl_type::uvec4_type); in emit_unpack_unorm_4x8()
481 dst_reg shifted(this, glsl_type::uvec4_type); in emit_unpack_unorm_4x8()
500 dst_reg shift(this, glsl_type::uvec4_type); in emit_unpack_snorm_4x8()
503 dst_reg shifted(this, glsl_type::uvec4_type); in emit_unpack_snorm_4x8()
532 dst_reg u(this, glsl_type::uvec4_type); in emit_pack_unorm_4x8()
837 dst_reg header1 = dst_reg(this, glsl_type::uvec4_type); in emit_psiz_and_flags()
1344 src_reg temp = src_reg(this, glsl_type::uvec4_type); in resolve_ud_negate()
Dbrw_vec4_nir.cpp407 glsl_type::uvec4_type); in nir_emit_intrinsic()
1399 src_reg tmp16 = src_reg(this, glsl_type::uvec4_type); in nir_emit_alu()
1614 dst_reg tmp = dst_reg(this, glsl_type::uvec4_type); in nir_emit_alu()
1629 dst_reg tmp2 = dst_reg(this, glsl_type::uvec4_type); in nir_emit_alu()
1803 dst_reg tmp = dst_reg(this, glsl_type::uvec4_type); in nir_emit_alu()
2296 dst_reg(this, glsl_type::uvec4_type)); in emit_mcs_fetch()
Dbrw_fs_visitor.cpp42 const fs_reg dest = vgrf(glsl_type::uvec4_type); in emit_mcs_fetch()
Dbrw_vec4.cpp1661 dst_reg dst = dst_reg(this, glsl_type::uvec4_type); in get_timestamp()
/third_party/mesa3d/src/amd/vulkan/
Dradv_rt_common.c79 const struct glsl_type *uvec4_type = glsl_vector_type(GLSL_TYPE_UINT, 4); in intersect_ray_amd_software_box() local
90 nir_variable_create(b->shader, nir_var_shader_temp, uvec4_type, "child_indices"); in intersect_ray_amd_software_box()
/third_party/mesa3d/src/intel/blorp/
Dblorp_clear.c241 const struct glsl_type *uvec4_type = glsl_vector_type(GLSL_TYPE_UINT, 4); in blorp_params_get_layer_offset_vs() local
245 uvec4_type, "header"); in blorp_params_get_layer_offset_vs()
272 uvec4_type, "input"); in blorp_params_get_layer_offset_vs()
276 uvec4_type, "output"); in blorp_params_get_layer_offset_vs()
/third_party/mesa3d/src/compiler/
Dnir_types.cpp526 return glsl_type::uvec4_type; in glsl_uvec4_type()