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/third_party/openGLES/extensions/NV/
DNV_shader_thread_group.txt61 warp, the number of warps running on a SM and the number of SMs on the
64 * New shader inputs to query the thread id, the warp id and the SM id.
87 Note that in this extension specification warp and thread group have the
88 same meaning. A warp is a group of threads that get executed in lockstep.
89 Each thread in a warp executes the same instruction of a program, but on
142 group(or warp). This variable is in the range 0 to gl_WarpSizeNV-1, where
143 gl_WarpSizeNV is the total number of thread in a warp.
162 The variable gl_WarpIDNV hold the warp id of the executing thread. This
164 the maximum number of warp executing on a SM.
192 The variable gl_WarpSizeNV is the total number of thread in a warp. The
[all …]
DNV_shader_thread_shuffle.txt419 SHFDOWN 50 X X - - - - F v v,vu,vu warp shuffle with added index
420 SHFIDX 50 X X - - - - F v v,vu,vu warp shuffle with absolute index
421 SHFUP 50 X X - - - - F v v,vu,vu warp shuffle with subtracted index
422 SHFXOR 50 X X - - - - F v v,vu,vu warp shuffle with XORed index
437 Section 2.X.8.Z, SHFDOWN: warp shuffle with added index
479 Section 2.X.8.Z, SHFIDX: warp shuffle with absolute index
523 Section 2.X.8.Z, SHFUP: warp shuffle with subtracted index
565 Section 2.X.8.Z, SHFXOR: warp shuffle with XORed index
DNV_texture_rectangle.txt458 is LINEAR. s, t, and r warp modes are all set to REPEAT, except
/third_party/skia/third_party/externals/opengl-registry/extensions/NV/
DNV_shader_thread_group.txt61 warp, the number of warps running on a SM and the number of SMs on the
64 * New shader inputs to query the thread id, the warp id and the SM id.
87 Note that in this extension specification warp and thread group have the
88 same meaning. A warp is a group of threads that get executed in lockstep.
89 Each thread in a warp executes the same instruction of a program, but on
142 group(or warp). This variable is in the range 0 to gl_WarpSizeNV-1, where
143 gl_WarpSizeNV is the total number of thread in a warp.
162 The variable gl_WarpIDNV hold the warp id of the executing thread. This
164 the maximum number of warp executing on a SM.
192 The variable gl_WarpSizeNV is the total number of thread in a warp. The
[all …]
DNV_shader_thread_shuffle.txt419 SHFDOWN 50 X X - - - - F v v,vu,vu warp shuffle with added index
420 SHFIDX 50 X X - - - - F v v,vu,vu warp shuffle with absolute index
421 SHFUP 50 X X - - - - F v v,vu,vu warp shuffle with subtracted index
422 SHFXOR 50 X X - - - - F v v,vu,vu warp shuffle with XORed index
437 Section 2.X.8.Z, SHFDOWN: warp shuffle with added index
479 Section 2.X.8.Z, SHFIDX: warp shuffle with absolute index
523 Section 2.X.8.Z, SHFUP: warp shuffle with subtracted index
565 Section 2.X.8.Z, SHFXOR: warp shuffle with XORed index
DNV_texture_rectangle.txt458 is LINEAR. s, t, and r warp modes are all set to REPEAT, except
/third_party/mesa3d/src/microsoft/ci/
Ddeqp-dozen.toml11 skips = ["./_install/warp-skips.txt"]
12 flakes = ["./_install/warp-flakes.txt"]
/third_party/vk-gl-cts/external/vulkan-docs/src/appendices/
DVK_NV_shader_sm_builtins.txt27 enable invocations to identify which SM and warp a shader invocation is
/third_party/skia/third_party/externals/imgui/examples/libs/usynergy/
DuSynergy.c241 uint16_t x = 0, y = 0, warp = 0; in sProcessMessage() local
247 sAddUInt16(context, warp); in sProcessMessage()
/third_party/ffmpeg/doc/
Doptimization.txt97 Used for chroma blocks in MPEG-4 gmc with 1 warp point
101 just 1 warp point).
102 Note: DivX5 gmc always uses just 1 warp point.
Dfilters.texi7917 Set edge mode, can be @var{smear}, default, or @var{warp}.
17094 Set edge mode, can be @var{smear}, default, or @var{warp}.
/third_party/ffmpeg/libavcodec/
Dflac_parser.c666 int warp = fpc->fifo_buf->wptr - fpc->fifo_buf->buffer < MAX_FRAME_HEADER_SIZE; in flac_parse() local
670 if (warp) { in flac_parse()
/third_party/openGLES/extensions/QCOM/
DQCOM_texture_foveated_subsampled_layout.txt57 and then sampled by the warp process. Sampling from a texture with a
/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/
DARB_texture_rectangle.txt632 LINEAR. s, t, and r warp modes are all set to REPEAT, except for
/third_party/openGLES/extensions/ARB/
DARB_texture_rectangle.txt642 LINEAR. s, t, and r warp modes are all set to REPEAT, except for
/third_party/skia/third_party/externals/freetype/docs/oldlogs/
DChangeLog.221265 if the warp hinter isn't active (it shouldn't, still experimental).
1406 Adding experimental implementation of `warp hinting' (new hinting
DChangeLog.210307 Remove experimental auto-hinting 'warp' mode.
321 * src/autofit/*: Remove any code related to warp mode.
/third_party/mesa3d/docs/gallium/
Dscreen.rst801 threads. Also known as wavefront size, warp size or SIMD width.
/third_party/skia/third_party/externals/brotli/tests/testdata/
Dasyoulik.txt1717 Though thou the waters warp,
2479 prove a shrunk panel and, like green timber, warp, warp.
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/IR/
DIntrinsicsNVVM.td1028 // Synchronize 'm', a multiple of warp size, (arg 2) threads in
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/NVPTX/
DNVPTXIntrinsics.td105 def INT_BAR_WARP_SYNC_I : NVPTXInst<(outs), (ins i32imm:$i), "bar.warp.sync \t$i;",
108 def INT_BAR_WARP_SYNC_R : NVPTXInst<(outs), (ins Int32Regs:$i), "bar.warp.sync \t$i;",
/third_party/vk-gl-cts/external/vulkan-docs/src/chapters/
Dinterfaces.txt4252 that variable contain the ID of the warp on a SM on which the current shader
/third_party/skia/third_party/externals/freetype/docs/
DCHANGES107 - The experimental 'warp' mode (AF_CONFIG_OPTION_USE_WARPER) for the
/third_party/icu/icu4j/main/shared/data/
DTransliterator_Han_Latin_Definition.txt7547 絍 < to\-lay\-the\-warp;
40969 絍 > to\-lay\-the\-warp;
41159 䌾 > to\-lay\-the\-warp;
41161 䋕 > to\-lay\-the\-warp;
/third_party/mesa3d/docs/relnotes/
D21.2.0.rst513 - pan/bi: Add "lanes per warp" accessor

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