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Searched refs:MAX_INLINABLE_UNIFORMS (Results 1 – 11 of 11) sorted by relevance

/third_party/mesa3d/src/compiler/
Dshader_info.h38 #define MAX_INLINABLE_UNIFORMS 4 macro
245 uint16_t inlinable_uniform_dw_offsets[MAX_INLINABLE_UNIFORMS];
/third_party/mesa3d/src/gallium/drivers/zink/
Dzink_shader_keys.h73 uint32_t inlined_uniform_values[MAX_INLINABLE_UNIFORMS];
/third_party/mesa3d/src/mesa/state_tracker/
Dst_atom_constbuf.c156 uint32_t values[MAX_INLINABLE_UNIFORMS]; in st_upload_constants()
191 uint32_t values[MAX_INLINABLE_UNIFORMS]; in st_upload_constants()
/third_party/mesa3d/src/compiler/nir/
Dnir_inline_uniforms.c119 if (*num_offsets == MAX_INLINABLE_UNIFORMS) in src_only_uses_uniforms()
319 uint32_t uni_offsets[MAX_INLINABLE_UNIFORMS]; in nir_find_inlinable_uniforms()
/third_party/mesa3d/src/gallium/frontends/lavapipe/
Dlvp_inline_uniforms.c99 if (num_offsets && num_offsets[ubo] == MAX_INLINABLE_UNIFORMS) in src_only_uses_uniforms()
104 uni_offsets[ubo * MAX_INLINABLE_UNIFORMS + num_offsets[ubo]++] = offset; in src_only_uses_uniforms()
Dlvp_private.h441 uint32_t uniform_offsets[PIPE_MAX_CONSTANT_BUFFERS][MAX_INLINABLE_UNIFORMS];
Dlvp_execute.c269 uint32_t inline_uniforms[MAX_INLINABLE_UNIFORMS]; in update_inline_shader_state()
/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_shader.h724 uint32_t inlined_uniform_values[MAX_INLINABLE_UNIFORMS];
759 uint32_t inlined_uniform_values[MAX_INLINABLE_UNIFORMS];
Dsi_state_shaders.cpp2706 MAX_INLINABLE_UNIFORMS * 4) != 0) { in si_shader_select_with_key()
2711 memset(local_key.opt.inlined_uniform_values, 0, MAX_INLINABLE_UNIFORMS * 4); in si_shader_select_with_key()
Dsi_descriptors.c1293 memset(inlined_values, 0, MAX_INLINABLE_UNIFORMS * 4); in si_invalidate_inlinable_uniforms()
/third_party/mesa3d/src/gallium/auxiliary/util/
Du_threaded_context.c1274 uint32_t values[MAX_INLINABLE_UNIFORMS];