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Searched refs:shader_access (Results 1 – 24 of 24) sorted by relevance

/third_party/vk-gl-cts/android/cts/master/vk-master-2019-03-01/
Dbinding-model.txt1 dEQP-VK.binding_model.shader_access.primary_cmd_buf.sampler_mutable.no_access.single_descriptor.1d
2 dEQP-VK.binding_model.shader_access.primary_cmd_buf.sampler_mutable.no_access.single_descriptor.1d_…
3 dEQP-VK.binding_model.shader_access.primary_cmd_buf.sampler_mutable.no_access.single_descriptor.1d_…
4 dEQP-VK.binding_model.shader_access.primary_cmd_buf.sampler_mutable.no_access.single_descriptor.1d_…
5 dEQP-VK.binding_model.shader_access.primary_cmd_buf.sampler_mutable.no_access.single_descriptor.1d_…
6 dEQP-VK.binding_model.shader_access.primary_cmd_buf.sampler_mutable.no_access.single_descriptor.1d_…
7 dEQP-VK.binding_model.shader_access.primary_cmd_buf.sampler_mutable.no_access.single_descriptor.2d
8 dEQP-VK.binding_model.shader_access.primary_cmd_buf.sampler_mutable.no_access.single_descriptor.2d_…
9 dEQP-VK.binding_model.shader_access.primary_cmd_buf.sampler_mutable.no_access.single_descriptor.2d_…
10 dEQP-VK.binding_model.shader_access.primary_cmd_buf.sampler_mutable.no_access.single_descriptor.2d_…
[all …]
/third_party/mesa3d/src/mesa/state_tracker/
Dst_atom_image.c52 struct pipe_image_view *img, unsigned shader_access) in st_convert_image() argument
72 switch (shader_access) { in st_convert_image()
74 img->shader_access = 0; in st_convert_image()
77 img->shader_access = PIPE_IMAGE_ACCESS_READ; in st_convert_image()
80 img->shader_access = PIPE_IMAGE_ACCESS_WRITE; in st_convert_image()
83 img->shader_access = PIPE_IMAGE_ACCESS_READ_WRITE; in st_convert_image()
144 unsigned shader_access) in st_convert_image_from_unit() argument
153 st_convert_image(st, u, img, shader_access); in st_convert_image_from_unit()
Dst_texture.h228 struct pipe_image_view *img, unsigned shader_access);
234 unsigned shader_access);
Dst_cb_readpixels.c210 image.shader_access = PIPE_IMAGE_ACCESS_WRITE; in try_pbo_readpixels()
Dst_cb_texture.c1818 image.shader_access = PIPE_IMAGE_ACCESS_WRITE; in try_pbo_download()
/third_party/mesa3d/src/gallium/frontends/omx/
Dvid_enc_common.c453 image[0].shader_access = image[0].access = PIPE_IMAGE_ACCESS_READ; in enc_LoadImage_common()
457 image[1].shader_access = image[1].access = PIPE_IMAGE_ACCESS_WRITE; in enc_LoadImage_common()
461 image[2].shader_access = image[1].access = PIPE_IMAGE_ACCESS_WRITE; in enc_LoadImage_common()
/third_party/mesa3d/src/gallium/auxiliary/util/
Du_inlines.h758 dst->shader_access = src->shader_access; in util_copy_image_view()
764 dst->shader_access = 0; in util_copy_image_view()
Du_compute.c116 image.shader_access = image.access = PIPE_IMAGE_ACCESS_WRITE; in util_compute_blit()
Du_tests.c842 image.shader_access = image.access = PIPE_IMAGE_ACCESS_READ_WRITE; in test_compute_clear_image()
/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_compute_blit.c724 image[0].shader_access = image[0].access = PIPE_IMAGE_ACCESS_READ | src_access; in si_compute_copy_image()
730 image[1].shader_access = image[1].access = PIPE_IMAGE_ACCESS_WRITE | dst_access; in si_compute_copy_image()
900 image.shader_access = image.access = PIPE_IMAGE_ACCESS_READ; in si_compute_expand_fmask()
986 image.shader_access = image.access = PIPE_IMAGE_ACCESS_WRITE; in si_compute_clear_render_target()
/third_party/mesa3d/src/gallium/drivers/panfrost/
Dpan_helpers.c246 if (image->shader_access & PIPE_IMAGE_ACCESS_WRITE) { in panfrost_track_image_access()
Dpan_cmdstream.c1888 !(image->shader_access & PIPE_IMAGE_ACCESS_READ_WRITE)) { in emit_image_bufs()
/third_party/mesa3d/src/gallium/include/pipe/
Dp_state.h519 uint16_t shader_access; /**< PIPE_IMAGE_ACCESS_x */ member
/third_party/mesa3d/src/gallium/drivers/svga/
Dsvga_state_uav.c72 (img1->shader_access != img2->shader_access)) in image_view_desc_identical()
/third_party/mesa3d/src/gallium/frontends/clover/core/
Dresource.cpp122 view.shader_access = PIPE_IMAGE_ACCESS_WRITE; in create_image_view()
/third_party/mesa3d/docs/relnotes/
D19.1.2.rst119 - gallium: Make util_copy_image_view handle shader_access
D12.0.0.rst234 [vulkan] deqp-vk.binding_model.shader_access regression
D19.1.0.rst2502 - st/mesa: Set pipe_image_view::shader_access in PBO readpixels.
/third_party/mesa3d/src/gallium/auxiliary/vl/
Dvl_compositor_cs.c597 image.shader_access = image.access = PIPE_IMAGE_ACCESS_READ_WRITE; in cs_launch()
/third_party/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_setup.c1382 … setup->images[i].current.shader_access & PIPE_IMAGE_ACCESS_WRITE)) { in try_update_scene_state()
/third_party/mesa3d/src/gallium/frontends/lavapipe/
Dlvp_execute.c983 state->iv[pstage][i].shader_access = 0; in handle_pipeline_access()
987 state->iv[pstage][idx].shader_access |= PIPE_IMAGE_ACCESS_READ; in handle_pipeline_access()
991 state->iv[pstage][idx].shader_access |= PIPE_IMAGE_ACCESS_WRITE; in handle_pipeline_access()
/third_party/mesa3d/src/gallium/drivers/iris/
Diris_resource.c325 if (img->shader_access & PIPE_IMAGE_ACCESS_READ) { in iris_image_view_get_format()
Diris_state.c5061 bool write = iv->base.shader_access & PIPE_IMAGE_ACCESS_WRITE; in use_image()
/third_party/mesa3d/src/gallium/drivers/crocus/
Dcrocus_state.c3085 if (img->shader_access & PIPE_IMAGE_ACCESS_READ) { in crocus_set_shader_images()
5242 bool write = iv->base.shader_access & PIPE_IMAGE_ACCESS_WRITE; in emit_image_view()