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_ITM_deregisterTMCloneTable _ITM_registerTMCloneTable __cxa_finalize __deregister_frame_info __register_frame_info glActiveTexture gcoOS_GetDriverTLS __stack_chk_fail __stack_chk_guard glAttachShader glBindAttribLocation glBindBuffer glBindFramebuffer glBindRenderbuffer glBindTexture glBlendColor glBlendEquation glBlendEquationSeparate glBlendFunc glBlendFuncSeparate glBufferData glBufferSubData glCheckFramebufferStatus glClear glClearColor glClearDepthf glClearStencil glColorMask glCompileShader glCompressedTexImage2D glCompressedTexSubImage2D glCopyTexImage2D glCopyTexSubImage2D glCreateProgram glCreateShader glCullFace glDeleteBuffers glDeleteFramebuffers glDeleteProgram glDeleteRenderbuffers glDeleteShader glDeleteTextures glDepthFunc glDepthMask glDepthRangef glDetachShader glDisable glDisableVertexAttribArray glDrawArrays glDrawElements glEnable glEnableVertexAttribArray glFinish glFlush glFramebufferRenderbuffer glFramebufferTexture2D glFrontFace glGenBuffers glGenerateMipmap glGenFramebuffers glGenRenderbuffers glGenTextures glGetActiveAttrib glGetActiveUniform glGetAttachedShaders glGetAttribLocation glGetBooleanv glGetBufferParameteriv glGetError glGetFloatv glGetFramebufferAttachmentParameteriv glGetIntegerv glGetProgramiv glGetProgramInfoLog glGetRenderbufferParameteriv glGetShaderiv glGetShaderInfoLog glGetShaderPrecisionFormat glGetShaderSource glGetString glGetTexParameterfv glGetTexParameteriv glGetUniformfv glGetUniformiv glGetUniformLocation glGetVertexAttribfv glGetVertexAttribiv glGetVertexAttribPointerv glHint glIsBuffer glIsEnabled glIsFramebuffer glIsProgram glIsRenderbuffer glIsShader glIsTexture glLineWidth glLinkProgram glPixelStorei glPolygonOffset glReadPixels glReleaseShaderCompiler glRenderbufferStorage glSampleCoverage glScissor glShaderBinary glShaderSource glStencilFunc glStencilFuncSeparate glStencilMask glStencilMaskSeparate glStencilOp glStencilOpSeparate glTexImage2D glTexParameterf glTexParameterfv glTexParameteri glTexParameteriv glTexSubImage2D glUniform1f glUniform1fv glUniform1i glUniform1iv glUniform2f glUniform2fv glUniform2i glUniform2iv glUniform3f glUniform3fv glUniform3i glUniform3iv glUniform4f glUniform4fv glUniform4i glUniform4iv glUniformMatrix2fv glUniformMatrix3fv glUniformMatrix4fv glUseProgram glValidateProgram glVertexAttrib1f glVertexAttrib1fv glVertexAttrib2f glVertexAttrib2fv glVertexAttrib3f glVertexAttrib3fv glVertexAttrib4f glVertexAttrib4fv glVertexAttribPointer glViewport glReadBuffer glDrawRangeElements glTexImage3D glTexSubImage3D glCopyTexSubImage3D glCompressedTexImage3D glCompressedTexSubImage3D glGenQueries glDeleteQueries glIsQuery glBeginQuery glEndQuery glGetQueryiv glGetQueryObjectuiv glUnmapBuffer glGetBufferPointerv glDrawBuffers glDrawBuffersEXT glUniformMatrix2x3fv glUniformMatrix3x2fv glUniformMatrix2x4fv glUniformMatrix4x2fv glUniformMatrix3x4fv glUniformMatrix4x3fv glBlitFramebuffer glRenderbufferStorageMultisample glFramebufferTextureLayer glMapBufferRange glFlushMappedBufferRange glBindVertexArray glDeleteVertexArrays glGenVertexArrays glIsVertexArray glGetIntegeri_v glBeginTransformFeedback glEndTransformFeedback glBindBufferRange glBindBufferBase glTransformFeedbackVaryings glGetTransformFeedbackVarying glVertexAttribIPointer glGetVertexAttribIiv glGetVertexAttribIuiv glVertexAttribI4i glVertexAttribI4ui glVertexAttribI4iv glVertexAttribI4uiv glGetUniformuiv glGetFragDataLocation glUniform1ui glUniform2ui glUniform3ui glUniform4ui glUniform1uiv glUniform2uiv glUniform3uiv glUniform4uiv glClearBufferiv glClearBufferuiv glClearBufferfv glClearBufferfi glGetStringi glCopyBufferSubData glGetUniformIndices glGetActiveUniformsiv glGetUniformBlockIndex glGetActiveUniformBlockiv glGetActiveUniformBlockName glUniformBlockBinding glDrawArraysInstanced glDrawElementsInstanced glFenceSync glIsSync glDeleteSync glClientWaitSync glWaitSync glGetInteger64v glGetSynciv glGetInteger64i_v glGetBufferParameteri64v glGenSamplers glDeleteSamplers glIsSampler glBindSampler glSamplerParameteri glSamplerParameteriv glSamplerParameterf glSamplerParameterfv glGetSamplerParameteriv glGetSamplerParameterfv glVertexAttribDivisor glBindTransformFeedback glDeleteTransformFeedbacks glGenTransformFeedbacks glIsTransformFeedback glPauseTransformFeedback glResumeTransformFeedback glGetProgramBinary glProgramBinary glProgramParameteri glInvalidateFramebuffer glInvalidateSubFramebuffer glTexStorage2D glTexStorage3D glGetInternalformativ glDispatchCompute glDispatchComputeIndirect glDrawArraysIndirect glDrawElementsIndirect glFramebufferParameteri glGetFramebufferParameteriv glGetProgramInterfaceiv glGetProgramResourceIndex glGetProgramResourceName glGetProgramResourceiv glGetProgramResourceLocation glUseProgramStages glActiveShaderProgram glCreateShaderProgramv glBindProgramPipeline glDeleteProgramPipelines glGenProgramPipelines glIsProgramPipeline glGetProgramPipelineiv glProgramUniform1i glProgramUniform2i glProgramUniform3i glProgramUniform4i glProgramUniform1ui glProgramUniform2ui glProgramUniform3ui glProgramUniform4ui glProgramUniform1f glProgramUniform2f glProgramUniform3f glProgramUniform4f glProgramUniform1iv glProgramUniform2iv glProgramUniform3iv glProgramUniform4iv glProgramUniform1uiv glProgramUniform2uiv glProgramUniform3uiv glProgramUniform4uiv glProgramUniform1fv glProgramUniform2fv glProgramUniform3fv glProgramUniform4fv glProgramUniformMatrix2fv glProgramUniformMatrix3fv glProgramUniformMatrix4fv glProgramUniformMatrix2x3fv glProgramUniformMatrix3x2fv glProgramUniformMatrix2x4fv glProgramUniformMatrix4x2fv glProgramUniformMatrix3x4fv glProgramUniformMatrix4x3fv glValidateProgramPipeline glGetProgramPipelineInfoLog glBindImageTexture glGetBooleani_v glMemoryBarrier glMemoryBarrierByRegion glTexStorage2DMultisample glGetMultisamplefv glSampleMaski glGetTexLevelParameteriv glGetTexLevelParameterfv glBindVertexBuffer glVertexAttribFormat glVertexAttribIFormat glVertexAttribBinding glVertexBindingDivisor glTexStorage3DMultisample glBlendBarrier glDebugMessageControl glDebugMessageInsert glDebugMessageCallback glGetDebugMessageLog glGetPointerv glPushDebugGroup glPopDebugGroup glObjectLabel glGetObjectLabel glObjectPtrLabel glGetObjectPtrLabel glGetGraphicsResetStatus glReadnPixels glGetnUniformfv glGetnUniformiv glGetnUniformuiv glBlendEquationi glBlendEquationSeparatei glBlendFunci glBlendFuncSeparatei glColorMaski glEnablei glDisablei glIsEnabledi glTexParameterIiv glTexParameterIuiv glGetTexParameterIiv glGetTexParameterIuiv glSamplerParameterIiv glSamplerParameterIuiv glGetSamplerParameterIiv glGetSamplerParameterIuiv glTexBuffer glTexBufferRange glPatchParameteri glFramebufferTexture glMinSampleShading glCopyImageSubData glDrawElementsBaseVertex glDrawRangeElementsBaseVertex glDrawElementsInstancedBaseVertex glPrimitiveBoundingBox glEGLImageTargetTexture2DOES glEGLImageTargetRenderbufferStorageOES glMultiDrawArraysEXT glMultiDrawElementsEXT glMultiDrawElementsBaseVertexEXT glGetBufferPointervOES glMapBufferOES glUnmapBufferOES glDiscardFramebufferEXT glFramebufferTexture2DMultisampleEXT glRenderbufferStorageMultisampleEXT glTexDirectVIV glTexDirectInvalidateVIV glTexDirectVIVMap glTexDirectTiledMapVIV glGetProgramBinaryOES glProgramBinaryOES glBindVertexArrayOES glDeleteVertexArraysOES glGenVertexArraysOES glIsVertexArrayOES glMultiDrawArraysIndirectEXT glMultiDrawElementsIndirectEXT glBlendBarrierKHR glGetGraphicsResetStatusEXT glReadnPixelsEXT glGetnUniformfvEXT glGetnUniformivEXT glGetTexImage gcoOS_GetCurrentThreadID gcoOS_GetTime gcoOS_Print memset gcoOS_LoadLibrary gcoOS_StrCatSafe gcoOS_GetProcAddress gcoOS_FreeLibrary gcoOS_Allocate gcoOS_Free gcoOS_LockPLS gcoOS_UnLockPLS gcoHAL_IsFeatureAvailable gcoOS_GetEnv gcoOS_StrCmp gcoOS_SetDebugLevel gcoOS_SetDebugZone gcoOS_SetDriverTLS memcpy gcoHAL_GetPatchID memcmp GLESv2_DISPATCH_TABLE strcmp strlen gcoOS_PrintStrVSafe gcoHAL_QueryChipIdentityEx strncpy strcpy strcat cosf sqrtf gcoTEXTURE_GetClosestFormat gco3D_GetClosestRenderFormat gcoTEXTURE_GetClosestFormatEx gcoBUFOBJ_Construct gcoBUFOBJ_Destroy gcoTEXTURE_Destroy gcoBUFOBJ_Lock gcoBUFOBJ_CPUCacheOperation_Range gcoBUFOBJ_IsFenceEnabled gcoBUFOBJ_WaitFence gcoBUFOBJ_Unlock gcoBUFOBJ_SetCPUWrite gcoBUFOBJ_SetDirty gcoBUFOBJ_Dump gcoBUFOBJ_Upload gcoBUFOBJ_FastLock gcoSURF_QueryFlags gcoSURF_IsTileStatusEnabled gcoSURF_Clear gcoSURF_GetSize gcoSURF_SetFlags gcoMATH_FloatToFloat16 gco3D_UnSet3DEngine gco3D_Destroy gcoHAL_Destroy gcoOS_Destroy gcSHADER_FreeRecompilerLibrary gcSHADER_FreeBlendLibrary gcoHAL_SetTimeOut gcoHAL_QueryChipIdentity gco3D_QueryReset gco3D_UnsetTarget gco3D_UnsetDepth gcoOS_StrCopySafe gcoHAL_QueryStreamCaps gcoHAL_QueryTargetCaps gcoHAL_QueryTextureCaps gcoHAL_QueryTextureMaxAniso gcoINDEX_QueryCaps gcoHAL_QueryShaderCaps gcoOS_Construct gcoHAL_Construct gcoHAL_GetProductName gco3D_Construct gco3D_SetAPI gco3D_SetAntiAliasLine gco3D_SetLastPixelEnable gco3D_SetDepthOnly gco3D_SetEarlyDepth gco3D_SetFill gco3D_SetAlphaTest gco3D_SetShading gcoHAL_SetBltNP2Texture gcoHAL_GetOption gco3D_GetSampleCoords gco3D_Set3DEngine gcQueryShaderCompilerHwCfg gco3D_SetStencilFail gco3D_SetStencilDepthFail gco3D_SetStencilPass gco3D_SetStencilWriteMask gcoSURF_GetFormat gco3D_SetStencilMask gco3D_SetStencilCompare gco3D_SetStencilMaskBack gco3D_SetStencilWriteMaskBack gco3D_SetStencilReference gco3D_SetStencilMode gco3D_SetDepthMode gco3D_SetDepthRangeF gco3D_SetDepthCompare gco3D_EnableDepthWrite gco3D_SetDepthScaleBiasF gcoOS_GetCurrentProcessID gco3D_SetWClipEnable gco3D_SetWPlaneLimitF gcUNIFORM_GetModelViewProjMatrix gcSHADER_GetVertexInstIdInputIndex gcoVERTEXARRAY_StreamBind gco3D_DrawInstancedPrimitives gco3D_SetAALineWidth gcoVERTEXARRAY_IndexBind gco3D_Semaphore gco3D_DrawPrimitives gco3D_DrawIndexedPrimitives gcoBUFOBJ_GetFence gco3D_DrawIndirectPrimitives gco3D_MultiDrawIndirectPrimitives gco3D_DrawNullPrimitives gcoSURF_GetFence gco3D_SetPSOutputMapping gco3D_SetTarget gco3D_SetRenderLayered gco3D_SetSamples gco3D_SetMinSampleShadingValue gco3D_SetDepth gco3D_SetColorOutCount gco3D_SetColorCacheMode gcQueryOutputConversionDirective gcoVERTEXARRAY_Construct gcoVERTEXARRAY_Destroy gcoBUFOBJ_AlignIndexBufferWhenNeeded gcoHAL_Commit gcoSURF_Flush gco3D_LoadProgram gcoSURF_Lock gcoSURF_GetAlignedSize gcoSURF_DisableTileStatus gcoSURF_GetTiling gcoBUFOBJ_CPUCacheOperation gcoSURF_GetInfo gcoBUFOBJ_IndexGetRange ceilf gcLinkProgramPipeline gcoHAL_SendFence gcoOS_AcquireMutex gcoHAL_ScheduleEvent gcoOS_ReleaseMutex gcTYPE_GetTypeInfo gco3D_DrawPattern gco3D_InvokeThreadWalker gcoSURF_GetSamples gcoSURF_Preserve gcoSURF_Destroy gcoSURF_Construct gcoSURF_SetSamples gcoSURF_ResolveRect gcoSURF_QueryHints gcoSURF_ReferenceSurface gcoSURF_MapUserSurface gcoSURF_IsRenderable gcoTEXTURE_RenderIntoMipMap2 gcoOS_MemCmp gcoSURF_GetFormatInfo gcoSURF_DrawBlitDepth gcoSURF_BlitCPU gcoSURF_DrawBlit gcsSURF_NODE_GetHardwareAddress gco3D_SetQuery gcsSURF_NODE_Construct gcoSURF_LockNode gcoOS_CreateSignal gcoHAL_Query3DCoreCount gcoHAL_QueryCluster gcoOS_WaitSignal gco3D_GetQuery gcoOS_DestroySignal gcoSURF_UnLockNode gcsSURF_NODE_Destroy gco3D_SetXfbCmd gco3D_FlushSHL1Cache gcoTEXTURE_GetMipMap gcoTEXTURE_Flush gcoTEXTURE_ConstructSized gcoSURF_QueryFormat gcoHAL_SetPatchID gcoHAL_SetGlobalPatchID gcSHADER_Construct gcSHADER_Destroy gcSHADER_GetCompilerVersion gcSHADER_SetCompilerVersion gcSHADER_AddAttribute gcSHADER_AddUniform gcSHADER_AddOpcode gcSHADER_AddSourceUniform gcSHADER_AddSourceAttribute gcSHADER_AddOutput gcSHADER_Pack gcoTEXTURE_GetMipMapFace gcSHADER_AddOpcodeConditional gcSHADER_AddSource gcSHADER_AddSourceConstant gcoSURF_Swap gcoOS_CopyTLS strchr strncat stpcpy sinf floorf gcSHADER_DoPatch gcfSTATISTICS_DisableDynamicEarlyZ logf gcoHAL_GetSpecialHintData gcoOS_Signal gcoOS_CloseThread gcoTEXTURE_ConstructEx gcoTEXTURE_AddMipMap gcoOS_GetTLS gcoOS_CreateThread gcoSURF_ResetSurWH gcoSURF_WrapSurface gcoSURF_CopyPixels gcoSURF_SetColorSpace gcoPROFILER_Destroy gcoPROFILER_Write gcoOS_GetMemoryUsage gcoOS_PrintStrSafe gcoPROFILER_Construct gcoPROFILER_Initialize gcoOS_StrToInt gcoPROFILER_Disable gcoPROFILER_EnableCounters gcoPROFILER_End gcoPROFILER_Flush gcoOS_StrNCmp gcSHADER_GetUniform gcSaveComputeProgram gcSaveGraphicsProgram gcSHADER_GetType gcSHADER_GetUniformBlock gcUNIFORM_GetName gcUNIFORM_GetTypeEx gcSHADER_ComputeUniformPhysicalAddress gcHINTS_GetSamplerBaseOffset gcUNIFORM_GetSampler gcOPT_GetUniformSrcLTC gcUNIFORM_BLOCK_GetName gcGetOptimizerOption gcSHADER_GetLtcCodeUniformIndex gcOPT_DoConstantFoldingLTC gcoSHADER_BindUniform gcoOS_StrDup gcOPT_SetFeature gcOPT_ResetFeature gcFreeProgramState gcoHAL_FrameInfoOps gcLoadComputeProgram gcSHADER_LoadHeader gcSHADER_Load gcLoadGraphicsProgram gcSHADER_GetUniformBlockUniformCount gcSHADER_GetUniformBlockUniform gcoBUFOBJ_GetSize gcIsSBUnsized gcGetSBUnsizedArrayLength gcoHAL_QueryUniformBase pow gcSetGLSLCompiler gcSHADER_Copy gcSHADER_DynamicPatch gcLinkProgram gcSHADER_GetUniformCount gcSHADER_GetUniformBlockCount gcSHADER_GetTCSPatchInputVertices gcSHADER_SetTransformFeedbackVarying gcSHADER_GetAttributeAndBuiltinInputCount gcSHADER_GetAttributeCount gcATTRIBUTE_IsEnabled gcSHADER_GetAttribute gcSHADER_IsHaltiCompiler gcATTRIBUTE_GetNameEx gcATTRIBUTE_GetType gcATTRIBUTE_GetLocation gcATTRIBUTE_GetPrecision gcATTRIBUTE_IsPerPatch gcATTRIBUTE_IsSample gcSHADER_IsES11Compiler gcSHADER_GetTransformFeedbackVaryingCount gcSHADER_GetTransformFeedbackVaryingStrideSeparate gcSHADER_GetTransformFeedbackVarying gcSHADER_GetOutputCount gcSHADER_GetStorageBlockCount gcSHADER_GetOutput gcOUTPUT_GetName gcOUTPUT_GetLocation gcOUTPUT_GetNameEx gcSHADER_GetTCSPatchOutputVertices gcSHADER_GetTESPrimitiveMode gcSHADER_GetTESOrdering gcSHADER_GetTESVertexSpacing gcSHADER_GetTESPointMode gcSHADER_GetGSLayout gcSHADER_GetStorageBlock gcSHADER_GetTransformFeedbackVaryingStride gcSHADER_GetStorageBlockVariableCount gcSHADER_GetStorageBlockVariable gcValidateProgramPipeline gcDestroyPatchDirective gcSHADER_CheckClipW gcSHADER_AlignId gcSHADER_SetAttrLocationByDriver gcIsSameInputDirectiveExist gcIsSameDepthComparisonDirectiveExist gcCreateOutputConversionDirective gcCreateRemoveAssignmentForAlphaChannel gcCreateNP2TextureDirective gcCreateDepthComparisonDirective gcCreateInputConversionDirective gcCreateSampleMaskDirective gcCreateTcsInputMismatch gcCreateYFlippedShaderDirective gcCreateAlphaBlendingDirective gcCreateFrontFacingDirective gcCreateColorKillDirective gcCreateAlphaBlendDirective gcCreateDepthBiasDirective gcCreateColorFactoringDirective truncf gcoBUFOBJ_IsDirty gcoTEXTURE_SetDescDirty gcoTEXTURE_BindTextureDesc vscQueryTexldUSupport gcoTEXTURE_BindTextureEx gcQueryFormatConvertionDirectiveSampler powf gcoTEXTURE_Upload gcoTEXTURE_LockMipMap gcoTEXTURE_InitParams gcoTEXTURE_Disable gcoTEXTURE_BindTextureTS gcoTEXTURE_FlushVS gco3D_SetPatchVertices gcSHADER_GetEarlyFragTest gco3D_SetAllEarlyDepthModes gco3D_SetSampleShading gco3D_EnableSampleMaskOut gco3D_SetRADepthWrite gco3D_SetShaderLayered gco3D_SetEarlyDepthFromAPP gco3D_SetXfbBuffer gco3D_SetXfbHeader gco3D_SetCulling gco3D_EnableBlendingIndexed gco3D_SetBlendModeIndexed gco3D_SetBlendFunctionIndexed gco3D_SetAlphaKill gco3D_SetColorWriteIndexed gco3D_SetViewport gco3D_SetScissors gcSHADER_GetSamplerCount gco3D_SetPointSizeEnable gco3D_SetPointSprite gco3D_SetPrimitiveIdEnable gco3D_SetRasterDiscard gco3D_EnableDither gco3D_PrimitiveRestart gco3D_SetBlendColorF gco3D_EnableSampleShading gco3D_EnableAlphaToCoverage gco3D_EnableSampleCoverage gco3D_SetSampleCoverageValue gco3D_EnableSampleMask gco3D_SetSampleMask gcoSURF_GetResolveAlignment gcoSURF_GetPackedFormat gcoSURF_Unlock gcoTEXTURE_UploadSub gcoTEXTURE_UploadCompressedSub gcoOS_CreateMutex gcoTEXTURE_GetMipMapSlice gcoTEXTURE_SetEndianHint gcoTEXTURE_SetDepthTextureFlag gcoTEXTURE_AddMipMapEx gcoTEXTURE_UploadCompressed gcoOS_DeleteMutex gcoSURF_Copy gcoHAL_SetHardwareType gcoTEXTURE_GenerateMipMap gcoSURF_Resample gcoHAL_QueryTiled gcoTEXTURE_AddMipMapFromClient gcoTEXTURE_UploadYUV gcoSURF_ComputeBlit gcoTEXTURE_Clear gcoTEXTURE_GetFormatInfo gcoSURF_SetResolvability gcoSURF_IsCompressed gcoOS_Open gcoOS_Write gcoOS_Close raise libGAL.so libVSC.so libc.so libGLESv2.so.2 
: = = = $ = 2 = = = = = = # = = & = = = = = OpenGL ES 1.1 (tid=%p, gc=%p): glActiveTexture 0x%04X (tid=%p, gc=%p): glAttachShader %u %u (tid=%p, gc=%p): glBindAttribLocation %u %u %s (tid=%p, gc=%p): glBindBuffer 0x%04X %u (tid=%p, gc=%p): glBindFramebuffer 0x%04X %u (tid=%p, gc=%p): glBindRenderbuffer 0x%04X %u (tid=%p, gc=%p): glBindTexture 0x%04X %u (tid=%p, gc=%p): glBlendColor %f %f %f %f (tid=%p, gc=%p): glBlendEquation 0x%04X (tid=%p, gc=%p): glBlendEquationSeparate 0x%04X 0x%04X (tid=%p, gc=%p): glBlendFunc 0x%04X 0x%04X (tid=%p, gc=%p): glBlendFuncSeparate 0x%04X 0x%04X 0x%04X 0x%04X (tid=%p, gc=%p): glBufferData 0x%04X %ld %p 0x%04X (tid=%p, gc=%p): glBufferSubData 0x%04X %ld %ld %p (tid=%p, gc=%p): glCheckFramebufferStatus 0x%04X glCheckFramebufferStatus => 0x%04X (tid=%p, gc=%p): glClear 0x%08X (tid=%p, gc=%p): glClearColor %f %f %f %f (tid=%p, gc=%p): glClearDepthf %f (tid=%p, gc=%p): glClearStencil %d (tid=%p, gc=%p): glColorMask %d %d %d %d (tid=%p, gc=%p): glCompileShader %u (tid=%p, gc=%p): glCompressedTexImage2D 0x%04X %d 0x%04X %d %d %d %d %p (tid=%p, gc=%p): glCompressedTexSubImage2D 0x%04X %d %d %d %d %d 0x%04X %d %p (tid=%p, gc=%p): glCopyTexImage2D 0x%04X %d 0x%04X %d %d %d %d %d (tid=%p, gc=%p): glCopyTexSubImage2D 0x%04X %d %d %d %d %d %d %d (tid=%p, gc=%p): glCreateProgram glCreateProgram => %d (tid=%p, gc=%p): glCreateShader 0x%04X glCreateShader => %d (tid=%p, gc=%p): glCullFace 0x%04X (tid=%p, gc=%p): glDeleteProgram %u (tid=%p, gc=%p): glDeleteShader %u (tid=%p, gc=%p): glDepthFunc 0x%04X (tid=%p, gc=%p): glDepthMask %d (tid=%p, gc=%p): glDepthRangef %f %f (tid=%p, gc=%p): glDetachShader %u %u (tid=%p, gc=%p): glDisable 0x%04X (tid=%p, gc=%p): glDisableVertexAttribArray %u (tid=%p, gc=%p): glDrawArrays 0x%04X %d %d (tid=%p, gc=%p): glDrawElements 0x%04X %d 0x%04X %p (tid=%p, gc=%p): glEnable 0x%04X (tid=%p, gc=%p): glEnableVertexAttribArray %u (tid=%p, gc=%p): glFinish (tid=%p, gc=%p): glFlush (tid=%p, gc=%p): glFramebufferRenderbuffer 0x%04X 0x%04X 0x%04X %u (tid=%p, gc=%p): glFramebufferTexture2D 0x%04X 0x%04X 0x%04X %u %d (tid=%p, gc=%p): glFrontFace 0x%04X (tid=%p, gc=%p): glGenerateMipmap 0x%04X (tid=%p, gc=%p): glGetActiveAttrib %u %u %d glGetActiveAttrib => %d %d 0x%04X %s (tid=%p, gc=%p): glGetActiveUniform %u %u %d glGetActiveUniform => %d %d 0x%04X %s (tid=%p, gc=%p): glGetAttachedShaders %u %d glGetAttachedShaders => %d %p (tid=%p, gc=%p): glGetAttribLocation %u %s glGetAttribLocation => %d (tid=%p, gc=%p): glGetBooleanv 0x%04X glGetBooleanv => %d (tid=%p, gc=%p): glGetBufferParameteriv 0x%04X 0x%04X glGetBufferParameteriv => %d (tid=%p, gc=%p): glGetError glGetError => 0x%04X (tid=%p, gc=%p): glGetFloatv 0x%04X glGetFloatv => %f (tid=%p, gc=%p): glGetFramebufferAttachmentParameteriv 0x%04X 0x%04X 0x%04X glGetFramebufferAttachmentParameteriv => %d (tid=%p, gc=%p): glGetIntegerv 0x%04X glGetIntegerv => %d (tid=%p, gc=%p): glGetProgramiv %u 0x%04X glGetProgramiv => %d (tid=%p, gc=%p): glGetProgramInfoLog %u %d glGetProgramInfoLog => %d %s (tid=%p, gc=%p): glGetRenderbufferParameteriv 0x%04X 0x%04X glGetRenderbufferParameteriv => %d (tid=%p, gc=%p): glGetShaderiv %u 0x%04X glGetShaderiv => %d (tid=%p, gc=%p): glGetShaderInfoLog %u %d glGetShaderInfoLog => %d %s (tid=%p, gc=%p): glGetShaderPrecisionFormat 0x%04X 0x%04X glGetShaderPrecisionFormat => %d %d (tid=%p, gc=%p): glGetShaderSource %u %d glGetShaderSource => %d #### %s #### (tid=%p, gc=%p): glGetString 0x%04X glGetString => %s (tid=%p, gc=%p): glGetTexParameterfv 0x%04X 0x%04X glGetTexParameterfv => %f (tid=%p, gc=%p): glGetTexParameteriv 0x%04X 0x%04X glGetTexParameteriv => %d (tid=%p, gc=%p): glGetUniformfv %u %d glGetUniformfv => %f (tid=%p, gc=%p): glGetUniformiv %u %d glGetUniformiv => %d (tid=%p, gc=%p): glGetUniformLocation %u %s glGetUniformLocation => %d (tid=%p, gc=%p): glGetVertexAttribfv %u 0x%04X glGetVertexAttribfv => %f (tid=%p, gc=%p): glGetVertexAttribiv %u 0x%04X glGetVertexAttribiv => %d (tid=%p, gc=%p): glGetVertexAttribPointerv %u 0x%04X glGetVertexAttribPointerv => %p (tid=%p, gc=%p): glHint 0x%04X 0x%04X (tid=%p, gc=%p): glIsBuffer %u glIsBuffer => %d (tid=%p, gc=%p): glIsEnabled 0x%04X glIsEnabled => %d (tid=%p, gc=%p): glIsFramebuffer %u glIsFramebuffer => %d (tid=%p, gc=%p): glIsProgram %u glIsProgram => %d (tid=%p, gc=%p): glIsRenderbuffer %u glIsRenderbuffer => %d (tid=%p, gc=%p): glIsShader %u glIsShader => %d (tid=%p, gc=%p): glIsTexture %u glIsTexture => %d (tid=%p, gc=%p): glLineWidth %f (tid=%p, gc=%p): glLinkProgram %u (tid=%p, gc=%p): glPixelStorei 0x%04X %d (tid=%p, gc=%p): glPolygonOffset %f %f (tid=%p, gc=%p): glReadPixels %d %d %d %d 0x%04X 0x%04X %p (tid=%p, gc=%p): glReleaseShaderCompiler (tid=%p, gc=%p): glRenderbufferStorage 0x%04X 0x%04X %d %d (tid=%p, gc=%p): glSampleCoverage %f %d (tid=%p, gc=%p): glScissor %d %d %d %d (tid=%p, gc=%p): glShaderBinary %d %p 0x%04X %p %d (tid=%p, gc=%p): glStencilFunc 0x%04X %d %u (tid=%p, gc=%p): glStencilFuncSeparate 0x%04X 0x%04X %d %u (tid=%p, gc=%p): glStencilMask %u (tid=%p, gc=%p): glStencilMaskSeparate 0x%04X %u (tid=%p, gc=%p): glStencilOp 0x%04X 0x%04X 0x%04X (tid=%p, gc=%p): glStencilOpSeparate 0x%04X 0x%04X 0x%04X 0x%04X (tid=%p, gc=%p): glTexImage2D 0x%04X %d 0x%04X %d %d %d 0x%04X 0x%04X %p (tid=%p, gc=%p): glTexParameterf 0x%04X 0x%04X %f (tid=%p, gc=%p): glTexParameterfv 0x%04X 0x%04X %f (tid=%p, gc=%p): glTexParameteri 0x%04X 0x%04X %d (tid=%p, gc=%p): glTexParameteriv 0x%04X 0x%04X %d (tid=%p, gc=%p): glTexSubImage2D 0x%04X %d %d %d %d %d 0x%04X 0x%04X %p (tid=%p, gc=%p): glUniform1f %d %f (tid=%p, gc=%p): glUniform1fv %d %d %p (tid=%p, gc=%p): glUniform1i %d %d (tid=%p, gc=%p): glUniform1iv %d %d %p (tid=%p, gc=%p): glUniform2f %d %f %f (tid=%p, gc=%p): glUniform2fv %d %d %p (tid=%p, gc=%p): glUniform2i %d %d %d (tid=%p, gc=%p): glUniform2iv %d %d %p (tid=%p, gc=%p): glUniform3f %d %f %f %f (tid=%p, gc=%p): glUniform3fv %d %d %p (tid=%p, gc=%p): glUniform3i %d %d %d %d (tid=%p, gc=%p): glUniform3iv %d %d %p (tid=%p, gc=%p): glUniform4f %d %f %f %f %f (tid=%p, gc=%p): glUniform4fv %d %d %p (tid=%p, gc=%p): glUniform4i %d %d %d %d %d (tid=%p, gc=%p): glUniform4iv %d %d %p (tid=%p, gc=%p): glUniformMatrix2fv %d %d %d %p (tid=%p, gc=%p): glUniformMatrix3fv %d %d %d %p (tid=%p, gc=%p): glUniformMatrix4fv %d %d %d %p (tid=%p, gc=%p): glUseProgram %u (tid=%p, gc=%p): glValidateProgram %u (tid=%p, gc=%p): glVertexAttrib1f %u %f (tid=%p, gc=%p): glVertexAttrib1fv %u %p (tid=%p, gc=%p): glVertexAttrib2f %u %f %f (tid=%p, gc=%p): glVertexAttrib2fv %u %p (tid=%p, gc=%p): glVertexAttrib3f %u %f %f %f (tid=%p, gc=%p): glVertexAttrib3fv %u %p (tid=%p, gc=%p): glVertexAttrib4f %u %f %f %f %f (tid=%p, gc=%p): glVertexAttrib4fv %u %p (tid=%p, gc=%p): glVertexAttribPointer %u %d 0x%04X %d %d %p (tid=%p, gc=%p): glViewport %d %d %d %d (tid=%p, gc=%p): glReadBuffer 0x%04X (tid=%p, gc=%p): glDrawRangeElements 0x%04X %u %u %d 0x%4X %p (tid=%p, gc=%p): glTexImage3D 0x%04X %d 0x%04X %d %d %d %d 0x%04X 0x%04X %p (tid=%p, gc=%p): glTexSubImage3D 0x%04X %d %d %d %d %d %d %d 0x%04X 0x%04X %p (tid=%p, gc=%p): glCopyTexSubImage3D 0x%04X %d %d %d %d %d %d %d %d (tid=%p, gc=%p): glCompressedTexImage3D 0x%04X %d 0x%04X %d %d %d %d %d %p (tid=%p, gc=%p): glCompressedTexSubImage3D 0x%04X %d %d %d %d %d %d %d 0x%04X %d %p (tid=%p, gc=%p): glIsQuery %u glIsQuery => %d (tid=%p, gc=%p): glBeginQuery 0x%04X %u (tid=%p, gc=%p): glEndQuery 0x%04X (tid=%p, gc=%p): glGetQueryiv 0x%04X 0x%04X glGetQueryiv => %d (tid=%p, gc=%p): glGetQueryObjectuiv %u 0x%04X glGetQueryObjectuiv => %d (tid=%p, gc=%p): glUnmapBuffer 0x%04X glUnmapBuffer => %d (tid=%p, gc=%p): glGetBufferPointerv 0x%04X 0x%04X glGetBufferPointerv => %p (tid=%p, gc=%p): glUniformMatrix2x3fv %d %d %d %p (tid=%p, gc=%p): glUniformMatrix3x2fv %d %d %d %p (tid=%p, gc=%p): glUniformMatrix2x4fv %d %d %d %p (tid=%p, gc=%p): glUniformMatrix4x2fv %d %d %d %p (tid=%p, gc=%p): glUniformMatrix3x4fv %d %d %d %p (tid=%p, gc=%p): glUniformMatrix4x3fv %d %d %d %p (tid=%p, gc=%p): glBlitFramebuffer %d %d %d %d %d %d %d %d 0x%08X 0x%04X (tid=%p, gc=%p): glRenderbufferStorageMultisample 0x%04X %d 0x%04X %d %d (tid=%p, gc=%p): glFramebufferTextureLayer 0x%04X 0x%04X %u %d %d (tid=%p, gc=%p): glMapBufferRange 0x%04X %ld %ld 0x%08X glMapBufferRange => %p (tid=%p, gc=%p): glFlushMappedBufferRange 0x%04X %ld %ld (tid=%p, gc=%p): glBindVertexArray %u (tid=%p, gc=%p): glIsVertexArray %u glIsVertexArray => %d (tid=%p, gc=%p): glGetIntegeri_v 0x%04X %u glGetIntegeri_v => %d (tid=%p, gc=%p): glBeginTransformFeedback 0x%04X (tid=%p, gc=%p): glEndTransformFeedback (tid=%p, gc=%p): glBindBufferRange 0x%04X %u %u %ld %ld (tid=%p, gc=%p): glBindBufferBase 0x%04X %u %u (tid=%p, gc=%p): glTransformFeedbackVaryings %u %d %p 0x%04X (tid=%p, gc=%p): glGetTransformFeedbackVarying %u %u %d glGetTransformFeedbackVarying => %d %d 0x%04X %s (tid=%p, gc=%p): glVertexAttribIPointer %u %d 0x%04X %d %p (tid=%p, gc=%p): glGetVertexAttribIiv %u 0x%04X glGetVertexAttribIiv => %d (tid=%p, gc=%p): glGetVertexAttribIuiv %u 0x%04X glGetVertexAttribIuiv => %d (tid=%p, gc=%p): glVertexAttribI4i %u %d %d %d %d (tid=%p, gc=%p): glVertexAttribI4ui %u %u %u %u %u (tid=%p, gc=%p): glVertexAttribI4iv %u %p (tid=%p, gc=%p): glVertexAttribI4uiv %u %p (tid=%p, gc=%p): glGetUniformuiv %u %d glGetUniformuiv => %d (tid=%p, gc=%p): glGetFragDataLocation %u %s glGetFragDataLocation => %d (tid=%p, gc=%p): glUniform1ui %d %u (tid=%p, gc=%p): glUniform2ui %d %u %u (tid=%p, gc=%p): glUniform3ui %d %u %u %u (tid=%p, gc=%p): glUniform4ui %d %u %u %u %u (tid=%p, gc=%p): glUniform1uiv %d %d %p (tid=%p, gc=%p): glUniform2uiv %d %d %p (tid=%p, gc=%p): glUniform3uiv %d %d %p (tid=%p, gc=%p): glUniform4uiv %d %d %p (tid=%p, gc=%p): glClearBufferiv 0x%04X %d %p (tid=%p, gc=%p): glClearBufferuiv 0x%04X %d %p (tid=%p, gc=%p): glClearBufferfv 0x%04X %d %p (tid=%p, gc=%p): glClearBufferfi 0x%04X %d %f %d (tid=%p, gc=%p): glGetStringi 0x%04X %u glGetStringi => %s (tid=%p, gc=%p): glCopyBufferSubData 0x%04X 0x%04X %ld %ld %ld (tid=%p, gc=%p): glGetUniformIndices %u %d %p glGetUniformIndices => { uniform[%u] %s , uniform[%u] %s } (tid=%p, gc=%p): glGetActiveUniformsiv %u %d %p 0x%04X %p glGetActiveUniformsiv => { uniform[%u] %d , uniform[%u] %d (tid=%p, gc=%p): glGetUniformBlockIndex %u %s glGetUniformBlockIndex => %d (tid=%p, gc=%p): glGetActiveUniformBlockiv %u %u 0x%04X glGetActiveUniformBlockiv => %d (tid=%p, gc=%p): glGetActiveUniformBlockName %u %u %d glGetActiveUniformBlockName => %d %s (tid=%p, gc=%p): glUniformBlockBinding %u %u %u (tid=%p, gc=%p): glDrawArraysInstanced 0x%04X %d %d %d (tid=%p, gc=%p): glDrawElementsInstanced 0x%04X %d 0x%04X %p %d (tid=%p, gc=%p): glFenceSync 0x%04X 0x%08X glFenceSync => %p (tid=%p, gc=%p): glIsSync %p glIsSync => %d (tid=%p, gc=%p): glDeleteSync %p (tid=%p, gc=%p): glClientWaitSync %p 0x%08X %llu glClientWaitSync => 0x%04X (tid=%p, gc=%p): glWaitSync %p 0x%08X %llu (tid=%p, gc=%p): glGetInteger64v 0x%04X glGetInteger64v => 0x%16llx (tid=%p, gc=%p): glGetSynciv %p 0x%04X %d glGetSynciv => %d %d (tid=%p, gc=%p): glGetInteger64i_v 0x%04X %u glGetInteger64i_v => 0x%16llx (tid=%p, gc=%p): glGetBufferParameteri64v 0x%04X 0x%04X glGetBufferParameteri64v => 0x%16llx (tid=%p, gc=%p): glIsSampler %u glIsSampler => %d (tid=%p, gc=%p): glBindSampler %u %u (tid=%p, gc=%p): glSamplerParameteri %u 0x%04X %d (tid=%p, gc=%p): glSamplerParameteriv %u 0x%04X %p (tid=%p, gc=%p): glSamplerParameterf %u 0x%04X %f (tid=%p, gc=%p): glSamplerParameterfv %u 0x%04X %p (tid=%p, gc=%p): glGetSamplerParameteriv %u 0x%04X %p glGetSamplerParameteriv => %d (tid=%p, gc=%p): glGetSamplerParameterfv %u 0x%04X glGetSamplerParameterfv => %f (tid=%p, gc=%p): glVertexAttribDivisor %u %u (tid=%p, gc=%p): glBindTransformFeedback 0x%04X %u (tid=%p, gc=%p): glIsTransformFeedback %u glIsTransformFeedback => %d (tid=%p, gc=%p): glPauseTransformFeedback (tid=%p, gc=%p): glResumeTransformFeedback (tid=%p, gc=%p): glGetProgramBinary %u %d glGetProgramBinary => %d 0x%04X %p (tid=%p, gc=%p): glProgramBinary %u 0x%04X %p %d (tid=%p, gc=%p): glProgramParameteri %u 0x%04X %d (tid=%p, gc=%p): glInvalidateFramebuffer 0x%04X %d %p (tid=%p, gc=%p): glInvalidateSubFramebuffer 0x%04X %d %p %d %d %d %d (tid=%p, gc=%p): glTexStorage2D 0x%04X %d 0x%04X %d %d (tid=%p, gc=%p): glTexStorage3D 0x%04X %d 0x%04X %d %d %d (tid=%p, gc=%p): glGetInternalformativ 0x%04X 0x%04X 0x%04X %d glGetInternalformativ => %d (tid=%p, gc=%p): glDispatchCompute %u %u %u (tid=%p, gc=%p): glDispatchComputeIndirect %ld (tid=%p, gc=%p): glDrawArraysIndirect 0x%04X %p (tid=%p, gc=%p): glDrawElementsIndirect 0x%04X 0x%04X %p (tid=%p, gc=%p): glFramebufferParameteri 0x%04X 0x%04X %d (tid=%p, gc=%p): glGetFramebufferParameteriv 0x%04X 0x%04X %p glGetFramebufferParameteriv => %d (tid=%p, gc=%p): glGetProgramInterfaceiv %u 0x%04X 0x%04X %p glGetProgramInterfaceiv => %d (tid=%p, gc=%p): glGetProgramResourceIndex %u 0x%04X %s glGetProgramResourceIndex => %d (tid=%p, gc=%p): glGetProgramResourceName %u 0x%04X %u %d glGetProgramResourceName => %d %s (tid=%p, gc=%p): glGetProgramResourceiv %u 0x%04X %u %d %p %d glGetProgramResourceiv => %d %d (tid=%p, gc=%p): glGetProgramResourceLocation %u 0x%04X %s glGetProgramResourceLocation => %d (tid=%p, gc=%p): glUseProgramStages %u 0x%08X %u (tid=%p, gc=%p): glActiveShaderProgram %u %u (tid=%p, gc=%p): glBindProgramPipeline %u (tid=%p, gc=%p): glIsProgramPipeline %u glIsProgramPipeline => %d (tid=%p, gc=%p): glGetProgramPipelineiv %u 0x%04X %p glGetProgramPipelineiv => %d (tid=%p, gc=%p): glProgramUniform1i %u %d %d (tid=%p, gc=%p): glProgramUniform2i %u %d %d %d (tid=%p, gc=%p): glProgramUniform3i %u %d %d %d %d (tid=%p, gc=%p): glProgramUniform4i %u %d %d %d %d %d (tid=%p, gc=%p): glProgramUniform1ui %u %d %u (tid=%p, gc=%p): glProgramUniform2ui %u %d %u %u (tid=%p, gc=%p): glProgramUniform3ui %u %d %u %u %u (tid=%p, gc=%p): glProgramUniform4ui %u %d %u %u %u %u (tid=%p, gc=%p): glProgramUniform1f %u %d %f (tid=%p, gc=%p): glProgramUniform2f %u %d %f %f (tid=%p, gc=%p): glProgramUniform3f %u %d %f %f %f (tid=%p, gc=%p): glProgramUniform4f %u %d %f %f %f %f (tid=%p, gc=%p): glProgramUniform1iv %u %d %d %p (tid=%p, gc=%p): glProgramUniform2iv %u %d %d %p (tid=%p, gc=%p): glProgramUniform3iv %u %d %d %p (tid=%p, gc=%p): glProgramUniform4iv %u %d %d %p (tid=%p, gc=%p): glProgramUniform1uiv %u %d %d %p (tid=%p, gc=%p): glProgramUniform2uiv %u %d %d %p (tid=%p, gc=%p): glProgramUniform3uiv %u %d %d %p (tid=%p, gc=%p): glProgramUniform4uiv %u %d %d %p (tid=%p, gc=%p): glProgramUniform1fv %u %d %d %p (tid=%p, gc=%p): glProgramUniform2fv %u %d %d %p (tid=%p, gc=%p): glProgramUniform3fv %u %d %d %p (tid=%p, gc=%p): glProgramUniform4fv %u %d %d %p (tid=%p, gc=%p): glProgramUniformMatrix2fv %u %d %d %d %p (tid=%p, gc=%p): glProgramUniformMatrix3fv %u %d %d %d %p (tid=%p, gc=%p): glProgramUniformMatrix4fv %u %d %d %d %p (tid=%p, gc=%p): glProgramUniformMatrix2x3fv %u %d %d %d %p (tid=%p, gc=%p): glProgramUniformMatrix3x2fv %u %d %d %d %p (tid=%p, gc=%p): glProgramUniformMatrix2x4fv %u %d %d %d %p (tid=%p, gc=%p): glProgramUniformMatrix4x2fv %u %d %d %d %p (tid=%p, gc=%p): glProgramUniformMatrix3x4fv %u %d %d %d %p (tid=%p, gc=%p): glProgramUniformMatrix4x3fv %u %d %d %d %p (tid=%p, gc=%p): glValidateProgramPipeline %u (tid=%p, gc=%p): glGetProgramPipelineInfoLog %u %d %p %p glGetProgramPipelineInfoLog => %s (tid=%p, gc=%p): glBindImageTexture %u %u %d %d %d 0x%04X 0x%04X (tid=%p, gc=%p): glGetBooleani_v 0x%04X %u %p glGetBooleani_v => %d (tid=%p, gc=%p): glMemoryBarrier 0x%08X (tid=%p, gc=%p): glMemoryBarrierByRegion 0x%08X (tid=%p, gc=%p): glTexStorage2DMultisample 0x%04X %d 0x%04X %d %d %d (tid=%p, gc=%p): glGetMultisamplefv 0x%04X %u %p glGetMultisamplefv => %f (tid=%p, gc=%p): glSampleMaski %u 0x%08X (tid=%p, gc=%p): glGetTexLevelParameteriv 0x%04X %d 0x%04X %p glGetTexLevelParameteriv => %d (tid=%p, gc=%p): glGetTexLevelParameterfv 0x%04X %d 0x%04X %p glGetTexLevelParameterfv => %f (tid=%p, gc=%p): glBindVertexBuffer %u %u %ld %d (tid=%p, gc=%p): glVertexAttribFormat %u %d 0x%04X %d %u (tid=%p, gc=%p): glVertexAttribIFormat %u %d 0x%04X %u (tid=%p, gc=%p): glVertexAttribBinding %u %u (tid=%p, gc=%p): glVertexBindingDivisor %u %u (tid=%p, gc=%p): glTexStorage3DMultisample 0x%04X %d 0x%04X %d %d %d %d (tid=%p, gc=%p): glBlendBarrier (tid=%p, gc=%p): glDebugMessageControl 0x%04X 0x%04X 0x%04X %d %p %d (tid=%p, gc=%p): glDebugMessageInsert 0x%04X 0x%04X %u 0x%04X %d %p (tid=%p, gc=%p): glDebugMessageCallback %p %p (tid=%p, gc=%p): glGetDebugMessageLog %u %d %p %p %p %p %p %p (tid=%p, gc=%p): glGetPointerv 0x%04X %p (tid=%p, gc=%p): glPushDebugGroup 0x%04X %u %d %p (tid=%p, gc=%p): glPopDebugGroup() (tid=%p, gc=%p): glObjectLabel 0x%04X %u %d %p (tid=%p, gc=%p): glGetObjectLabel 0x%04X %u %d %p %p (tid=%p, gc=%p): glObjectPtrLabel %p %d %p (tid=%p, gc=%p): glGetObjectPtrLabel %p %d %p %p (tid=%p, gc=%p): glGetGraphicsResetStatusEXT (tid=%p, gc=%p): glReadnPixels %d %d %d %d 0x%04X 0x%04X %d %p (tid=%p, gc=%p): glGetnUniformfv %u %d %d glGetnUniformfv => %f (tid=%p, gc=%p): glGetnUniformiv %u %d %d glGetnUniformiv => %d (tid=%p, gc=%p): glGetnUniformuiv %u %d %d glGetnUniformuiv => %d (tid=%p, gc=%p): glBlendEquationi %u 0x%04X (tid=%p, gc=%p): glBlendEquationSeparatei %u 0x%04X 0x%04X (tid=%p, gc=%p): glBlendFunci %u 0x%04X 0x%04X (tid=%p, gc=%p): glBlendFuncSeparatei %u 0x%04X 0x%04X 0x%04X 0x%04X (tid=%p, gc=%p): glColorMaski %u %d %d %d %d (tid=%p, gc=%p): glEnablei 0x%04X %u (tid=%p, gc=%p): glDisablei 0x%04X %u (tid=%p, gc=%p): glIsEnablediEXT 0x%04X %u glIsEnabledi => %d (tid=%p, gc=%p): glTexParameterIiv 0x%04X 0x%04X %d (tid=%p, gc=%p): glTexParameterIuiv 0x%04X 0x%04X %d (tid=%p, gc=%p): glGetTexParameterIiv 0x%04X 0x%04X %p glGetTexParameterIiv => %d (tid=%p, gc=%p): glGetTexParameterIuiv 0x%04X 0x%04X %p glGetTexParameterIuiv => %d (tid=%p, gc=%p): glSamplerParameterIiv %u 0x%04X %d (tid=%p, gc=%p): glSamplerParameterIuiv %u 0x%04X %d (tid=%p, gc=%p): glGetSamplerParameterIiv %u 0x%04X %p glGetSamplerParameterIiv => %d (tid=%p, gc=%p): glGetSamplerParameterIuiv %u 0x%04X %p glGetSamplerParameterIuiv => %d (tid=%p, gc=%p): glTexBuffer 0x%04X 0x%04X %u (tid=%p, gc=%p): glTexBufferRange 0x%04X 0x%04X %u %ld %ld (tid=%p, gc=%p): glPatchParameteri 0x%04X %d (tid=%p, gc=%p): glFramebufferTexture 0x%04X 0x%04X %u %d (tid=%p, gc=%p): glMinSampleShading %f (tid=%p, gc=%p): glCopyImageSubData %u 0x%04X %d %d %d %d %u 0x%04X %d %d %d %d %d %d %d (tid=%p, gc=%p): glDrawElementsBaseVertex 0x%04X %d 0x%04X %p %d (tid=%p, gc=%p): glDrawRangeElementsBaseVertex 0x%04X %u %u %d 0x%04X %p %d (tid=%p, gc=%p): glDrawElementsInstancedBaseVertex 0x%04X %d 0x%04X %p %d %d (tid=%p, gc=%p): glPrimitiveBoundingBox %f %f %f %f %f %f %f %f (tid=%p, gc=%p): glEGLImageTargetTexture2DOES 0x%04X %p (tid=%p, gc=%p): glEGLImageTargetRenderbufferStorageOES 0x%04X %p (tid=%p, gc=%p): glMultiDrawArraysEXT 0x%04X %p %p %d (tid=%p, gc=%p): glMultiDrawElementsEXT 0x%04X %p 0x%04X %p %d (tid=%p, gc=%p): glMultiDrawElementsBaseVertexEXT 0x%04X %p 0x%04X %p %d %p (tid=%p, gc=%p): glMapBufferOES 0x%04X 0x%04X glMapBufferOES => %p (tid=%p, gc=%p): glDiscardFramebufferEXT 0x%04X %d %p (tid=%p, gc=%p): glFramebufferTexture2DMultisampleEXT 0x%04X 0x%04X 0x%04X %u %d %d (tid=%p, gc=%p): glTexDirectVIV 0x%04X %d %d 0x%04X %p (tid=%p, gc=%p): glTexDirectInvalidateVIV 0x%04X (tid=%p, gc=%p): glTexDirectVIVMap 0x%04X %d %d 0x%04X %p %p (tid=%p, gc=%p): glTexDirectTiledMapVIV 0x%04X %d %d 0x%04X %p %p (tid=%p, gc=%p): glMultiDrawArraysIndirectEXT 0x%04X %p %d %d (tid=%p, gc=%p): glMultiDrawElementsIndirectEXT 0x%04X 0x%04X %p %d %d (tid=%p, gc=%p): glCreateShaderProgramv 0x%04X %d %p #### #### glCreateShaderProgramv => %d (tid=%p, gc=%p): glGenTextures %d glGenTextures => { , %d (tid=%p, gc=%p): glShaderSource %d %d %p %p (tid=%p, gc=%p): glDeleteProgramPipelines %d (tid=%p, gc=%p): glDeleteQueries %d (tid=%p, gc=%p): glDrawBuffers %d (tid=%p, gc=%p): glDeleteVertexArrays %d (tid=%p, gc=%p): glDeleteSamplers %d (tid=%p, gc=%p): glDeleteTransformFeedbacks %d (tid=%p, gc=%p): glDeleteBuffers %u (tid=%p, gc=%p): glDeleteFramebuffers %u (tid=%p, gc=%p): glDeleteRenderbuffers %u (tid=%p, gc=%p): glDeleteTextures %u (tid=%p, gc=%p): glGenTransformFeedbacks %d glGenTransformFeedbacks => (tid=%p, gc=%p): glGenQueries %d glGenQueries => (tid=%p, gc=%p): glGenProgramPipelines %d glGenProgramPipelines => (tid=%p, gc=%p): glGenVertexArrays %d glGenVertexArrays => (tid=%p, gc=%p): glGenSamplers %d glGenSamplers => (tid=%p, gc=%p): glGenBuffers %d glGenBuffers => (tid=%p, gc=%p): glGenFramebuffers %d glGenFramebuffers => (tid=%p, gc=%p): glGenRenderbuffers %d glGenRenderbuffers => libGLES_vTracer.so Failed to open libGLES_vTracer.so! TR_gl Failed to initialize __glesTracerDispatchTable: gl%s! ActiveTexture AttachShader BindAttribLocation BindBuffer BindFramebuffer BindRenderbuffer BindTexture BlendColor BlendEquation BlendEquationSeparate BlendFunc BlendFuncSeparate BufferData CheckFramebufferStatus Clear ClearColor ClearDepthf ClearStencil ColorMask CompileShader CompressedTexImage2D CompressedTexSubImage2D CopyTexImage2D CopyTexSubImage2D CreateProgram CreateShader CullFace DeleteBuffers DeleteFramebuffers DeleteProgram DeleteRenderbuffers DeleteShader DeleteTextures DepthFunc DepthMask DepthRangef DetachShader Disable DisableVertexAttribArray DrawArrays DrawElements Enable EnableVertexAttribArray Finish Flush FramebufferRenderbuffer FramebufferTexture2D FrontFace GenBuffers GenerateMipmap GenFramebuffers GenRenderbuffers GenTextures GetActiveAttrib GetActiveUniform GetAttachedShaders GetAttribLocation GetBooleanv GetBufferParameteriv GetError GetFloatv GetFramebufferAttachmentParameteriv GetIntegerv GetProgramiv GetProgramInfoLog GetRenderbufferParameteriv GetShaderiv GetShaderInfoLog GetShaderPrecisionFormat GetShaderSource GetString GetTexParameterfv GetTexParameteriv GetUniformfv GetUniformiv GetUniformLocation GetVertexAttribfv GetVertexAttribiv GetVertexAttribPointerv Hint IsBuffer IsEnabled IsFramebuffer IsProgram IsRenderbuffer IsShader IsTexture LineWidth LinkProgram PixelStorei PolygonOffset ReadPixels ReleaseShaderCompiler RenderbufferStorage SampleCoverage Scissor ShaderBinary ShaderSource StencilFunc StencilFuncSeparate StencilMask StencilMaskSeparate StencilOp StencilOpSeparate TexParameterf TexParameterfv TexParameteri TexParameteriv Uniform1f Uniform1fv Uniform1i Uniform1iv Uniform2f Uniform2fv Uniform2i Uniform2iv Uniform3f Uniform3fv Uniform3i Uniform3iv Uniform4f Uniform4fv Uniform4i Uniform4iv UniformMatrix2fv UniformMatrix3fv UniformMatrix4fv UseProgram ValidateProgram VertexAttrib1f VertexAttrib1fv VertexAttrib2f VertexAttrib2fv VertexAttrib3f VertexAttrib3fv VertexAttrib4f VertexAttrib4fv VertexAttribPointer Viewport ReadBuffer DrawRangeElements TexImage3D CopyTexSubImage3D CompressedTexImage3D CompressedTexSubImage3D GenQueries DeleteQueries IsQuery BeginQuery EndQuery GetQueryiv GetQueryObjectuiv UnmapBuffer GetBufferPointerv DrawBuffers UniformMatrix2x3fv UniformMatrix3x2fv UniformMatrix2x4fv UniformMatrix4x2fv UniformMatrix3x4fv UniformMatrix4x3fv BlitFramebuffer RenderbufferStorageMultisample FramebufferTextureLayer MapBufferRange FlushMappedBufferRange BindVertexArray DeleteVertexArrays GenVertexArrays IsVertexArray GetIntegeri_v BeginTransformFeedback EndTransformFeedback BindBufferRange BindBufferBase TransformFeedbackVaryings GetTransformFeedbackVarying VertexAttribIPointer GetVertexAttribIiv GetVertexAttribIuiv VertexAttribI4i VertexAttribI4ui VertexAttribI4iv VertexAttribI4uiv GetUniformuiv GetFragDataLocation Uniform1ui Uniform2ui Uniform3ui Uniform4ui Uniform1uiv Uniform2uiv Uniform3uiv Uniform4uiv ClearBufferiv ClearBufferuiv ClearBufferfv ClearBufferfi GetStringi CopyBufferSubData GetUniformIndices GetActiveUniformsiv GetUniformBlockIndex GetActiveUniformBlockiv GetActiveUniformBlockName UniformBlockBinding DrawArraysInstanced DrawElementsInstanced FenceSync IsSync DeleteSync ClientWaitSync WaitSync GetInteger64v GetSynciv GetInteger64i_v GetBufferParameteri64v GenSamplers DeleteSamplers IsSampler BindSampler SamplerParameteri SamplerParameteriv SamplerParameterf SamplerParameterfv GetSamplerParameteriv GetSamplerParameterfv VertexAttribDivisor BindTransformFeedback DeleteTransformFeedbacks GenTransformFeedbacks IsTransformFeedback PauseTransformFeedback ResumeTransformFeedback GetProgramBinary ProgramBinary ProgramParameteri InvalidateFramebuffer InvalidateSubFramebuffer TexStorage2D TexStorage3D GetInternalformativ DispatchCompute DispatchComputeIndirect DrawArraysIndirect DrawElementsIndirect FramebufferParameteri GetFramebufferParameteriv GetProgramInterfaceiv GetProgramResourceIndex GetProgramResourceName GetProgramResourceiv GetProgramResourceLocation UseProgramStages ActiveShaderProgram CreateShaderProgramv BindProgramPipeline DeleteProgramPipelines GenProgramPipelines IsProgramPipeline GetProgramPipelineiv ProgramUniform1i ProgramUniform2i ProgramUniform3i ProgramUniform4i ProgramUniform1ui ProgramUniform2ui ProgramUniform3ui ProgramUniform4ui ProgramUniform1f ProgramUniform2f ProgramUniform3f ProgramUniform4f ProgramUniform1iv ProgramUniform2iv ProgramUniform3iv ProgramUniform4iv ProgramUniform1uiv ProgramUniform2uiv ProgramUniform3uiv ProgramUniform4uiv ProgramUniform1fv ProgramUniform2fv ProgramUniform3fv ProgramUniform4fv ProgramUniformMatrix2fv ProgramUniformMatrix3fv ProgramUniformMatrix4fv ProgramUniformMatrix2x3fv ProgramUniformMatrix3x2fv ProgramUniformMatrix2x4fv ProgramUniformMatrix4x2fv ProgramUniformMatrix3x4fv ProgramUniformMatrix4x3fv ValidateProgramPipeline GetProgramPipelineInfoLog BindImageTexture GetBooleani_v MemoryBarrier MemoryBarrierByRegion TexStorage2DMultisample GetMultisamplefv SampleMaski GetTexLevelParameteriv GetTexLevelParameterfv BindVertexBuffer VertexAttribFormat VertexAttribIFormat VertexAttribBinding VertexBindingDivisor TexStorage3DMultisample BlendBarrier DebugMessageControl DebugMessageInsert DebugMessageCallback GetDebugMessageLog GetPointerv PushDebugGroup PopDebugGroup ObjectLabel GetObjectLabel ObjectPtrLabel GetObjectPtrLabel GetGraphicsResetStatus ReadnPixels GetnUniformfv GetnUniformiv GetnUniformuiv BlendEquationi BlendEquationSeparatei BlendFunci BlendFuncSeparatei ColorMaski Enablei Disablei IsEnabledi TexParameterIiv TexParameterIuiv GetTexParameterIiv GetTexParameterIuiv SamplerParameterIiv SamplerParameterIuiv GetSamplerParameterIiv GetSamplerParameterIuiv TexBuffer TexBufferRange PatchParameteri FramebufferTexture MinSampleShading CopyImageSubData DrawElementsBaseVertex DrawRangeElementsBaseVertex DrawElementsInstancedBaseVertex PrimitiveBoundingBox EGLImageTargetTexture2DOES EGLImageTargetRenderbufferStorageOES MultiDrawArraysEXT MultiDrawElementsEXT MultiDrawElementsBaseVertexEXT GetBufferPointervOES MapBufferOES UnmapBufferOES DiscardFramebufferEXT RenderbufferStorageMultisampleEXT FramebufferTexture2DMultisampleEXT TexDirectVIV TexDirectInvalidateVIV TexDirectVIVMap TexDirectTiledMapVIV MultiDrawArraysIndirectEXT MultiDrawElementsIndirectEXT GetTexImage VIV_TRACE 3 4 5 ES: Unsupported trace mode VIV_PROFILE GL error 0x%x was generated $VERSION$6.4.3:398061:a80c529$ ES30: some draw get error and skipped during validation TexImage3DOES CopyTexSubImage3DOES CompressedTexImage3DOES CompressedTexSubImage3DOES GetProgramBinaryOES ProgramBinaryOES BindVertexArrayOES DeleteVertexArraysOES GenVertexArraysOES IsVertexArrayOES BlendEquationEXT CopyImageSubDataOES CopyImageSubDataEXT EnableiOES DisableiOES BlendEquationiOES BlendEquationSeparateiOES BlendFunciOES BlendFuncSeparateiOES ColorMaskiOES IsEnablediOES EnableiEXT DisableiEXT BlendEquationiEXT BlendEquationSeparateiEXT BlendFunciEXT BlendFuncSeparateiEXT ColorMaskiEXT IsEnablediEXT FramebufferTextureOES FramebufferTextureEXT PatchParameteriOES PatchParameteriEXT TexParameterIivOES TexParameterIuivOES GetTexParameterIivOES GetTexParameterIuivOES SamplerParameterIivOES SamplerParameterIuivOES GetSamplerParameterIivOES GetSamplerParameterIuivOES TexParameterIivEXT TexParameterIuivEXT GetTexParameterIivEXT GetTexParameterIuivEXT SamplerParameterIivEXT SamplerParameterIuivEXT GetSamplerParameterIivEXT GetSamplerParameterIuivEXT TexBufferOES TexBufferRangeOES TexBufferEXT TexBufferRangeEXT DrawElementsBaseVertexOES DrawRangeElementsBaseVertexOES DrawElementsInstancedBaseVertexOES MultiDrawElementsBaseVertexOES DrawElementsBaseVertexEXT DrawRangeElementsBaseVertexEXT DrawElementsInstancedBaseVertexEXT PrimitiveBoundingBoxOES PrimitiveBoundingBoxEXT MinSampleShadingOES TexStorage3DMultisampleOES DebugMessageControlKHR DebugMessageInsertKHR DebugMessageCallbackKHR GetDebugMessageLogKHR GetPointervKHR PushDebugGroupKHR PopDebugGroupKHR ObjectLabelKHR GetObjectLabelKHR ObjectPtrLabelKHR GetObjectPtrLabelKHR GetGraphicsResetStatusKHR ReadnPixelsKHR GetnUniformfvKHR GetnUniformivKHR GetnUniformuivKHR DrawBuffersEXT GL_OES_vertex_type_10_10_10_2 GL_OES_vertex_half_float GL_OES_element_index_uint GL_OES_mapbuffer GL_OES_texture_3D GL_OES_vertex_array_object GL_OES_compressed_ETC1_RGB8_texture GL_OES_compressed_paletted_texture GL_OES_texture_npot GL_OES_read_format GL_OES_rgb8_rgba8 GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_OES_depth24 GL_OES_depth32 GL_OES_packed_depth_stencil GL_OES_stencil1 GL_OES_stencil4 GL_OES_fbo_render_mipmap GL_OES_get_program_binary GL_OES_fragment_precision_high GL_OES_standard_derivatives GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_image_external_essl3 GL_OES_EGL_sync GL_OES_texture_stencil8 GL_OES_shader_image_atomic GL_OES_sample_variables GL_OES_sample_shading GL_OES_texture_storage_multisample_2d_array GL_OES_shader_multisample_interpolation GL_OES_texture_compression_astc GL_OES_required_internalformat GL_OES_surfaceless_context GL_OES_copy_image GL_OES_draw_buffers_indexed GL_OES_geometry_shader GL_OES_geometry_point_size GL_OES_gpu_shader5 GL_OES_shader_io_blocks GL_OES_texture_border_clamp GL_OES_texture_buffer GL_OES_tessellation_shader GL_OES_tessellation_point_size GL_OES_texture_cube_map_array GL_OES_draw_elements_base_vertex GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_float GL_OES_primitive_bounding_box GL_KHR_texture_compression_astc_hdr GL_KHR_texture_compression_astc_ldr GL_KHR_blend_equation_advanced GL_KHR_debug GL_KHR_robustness GL_KHR_robust_buffer_access_behavior GL_EXT_texture_type_2_10_10_10_REV GL_EXT_texture_filter_anisotropic GL_EXT_texture_compression_dxt1 GL_EXT_texture_format_BGRA8888 GL_EXT_texture_compression_s3tc GL_EXT_read_format_bgra GL_EXT_multi_draw_arrays GL_EXT_frag_depth GL_EXT_discard_framebuffer GL_EXT_blend_minmax GL_EXT_multisampled_render_to_texture GL_EXT_color_buffer_half_float GL_EXT_color_buffer_float GL_EXT_robustness GL_EXT_texture_sRGB_decode GL_EXT_draw_buffers_indexed GL_EXT_texture_border_clamp GL_EXT_texture_buffer GL_EXT_tessellation_shader GL_EXT_tessellation_point_size GL_EXT_geometry_shader GL_EXT_geometry_point_size GL_EXT_copy_image GL_EXT_texture_cube_map_array GL_EXT_gpu_shader5 GL_EXT_shader_io_blocks GL_EXT_shader_implicit_conversions GL_EXT_multi_draw_indirect GL_EXT_draw_elements_base_vertex GL_EXT_texture_rg GL_EXT_primitive_bounding_box GL_EXT_shader_framebuffer_fetch GL_EXT_protected_textures GL_EXT_sRGB GL_ANDROID_extension_pack_es31a GL_EXT_draw_buffers GL_EXT_unpack_subimage GL_VIV_direct_texture glGetObjectLabelKHR generated INVALID_ENUM error because identifier is: 0x%04x Other shaderType exist with compute shader one attached shader in program is bad no shader is attached in program either vs or ps or cs in program is missed or bad too many varyings for xfb GL_INTERLEAVED_ATTRIBS buffermode too many varyings for xfb GL_SEPARATE_ATTRIBS buffermode repeated varying of xfb warning: APP should not use compressed format 0x%0x under ES2.0! 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L@ @ A oA A 2B B B UC C D xD D 9E E E \F F G }G G >H H H _I I J J J @K K L aL L M M M @N N N _O O P }P P <Q Q Q ZR R S wS S 5T T T RU U V nV V +W W W FX X Y aY Y Z {Z Z 7[ [ [ Q\ \ ] j] ] %^ ^ ^ =_ _ _ U` ` a la a &b b b <c c c Rd d e ge e f |f f 4g g g Hh h h [i i j mj j $k k k 6l l l Gm m m Wn n o go o p vp p +q q q 9r r r Gs s s Tt t u `u u v lv v w ww w (x x x 2y y y <z z z D{ { { L| | | T} } ~ Z~ ~  `  f j n q t u ! v ! w ! v u s p m i d ^ W P H ? 5 + } q e W I : + { j X F 2 l W A * w _ E + x \ @ # n P 1 { [ 9 a = a ; ] 5 | S ( o D ] / u F Z ( m : ~ J W ! c + n 4 v ; | @ C D D A < { 6 t . k # a T E 4 p " ] G 0 j P 5 m O / f D z U - c 9 n A v F z H { G y B t 9 k . ^ O ~ < k % S 9 f H t & R } + V , V ' Q z G o 7 _ # J p / U z 4 Y ~ 3 V z * M o < ]  $ D e $ C c 9 W u & C _ | $ @ [ w 1 K e  / H ` x 5 L c z ) > T i } 2 E X k ~ ! 3 D U f v $ 3 B Q _ m | % 1 = I U ` k v # , 4 ; C K R Y ` g n u { ^ _ ! ! \ [ [ ] Y Y @ A B C D E F G H I J K L M N O P Q R S T U V W X Y Z [ unsupproted decompress format 0x%0x * < P ! j / I !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~ ) @ ! & V r f ] !"##$%%&'())*+,--./01233456789:;<=>?@ABCDEFGHIJLMNOPQRTUVWXZ[\]_`acdeghiklmoprstvwyz|} * < P!j/ OpenGL ES GLSL ES 1.0.0 OpenGL ES GLSL ES 3.00 Vivante Corporation OpenGL ES 3.2 V OpenGL ES GLSL ES 3.20 OpenGL ES 2.0 V OpenGL ES 3.1 V OpenGL ES GLSL ES 3.10 OpenGL ES 3.0 V 6.4.3.p4.398061 ? ? ? in_position mvp varTexcoordColor uniSampler2DColor #Color out_texcoord0 texture_unit2 replace google photo shader successfuly ! texTransf orgpath [bbox] NOT support previous vbo used as ibo now. bufInfo=%p [bbox] NOT support previous ibo used as vbo now. bufInfo=%p gcChipPatch3031, 3.0 Beta 3, shader replacement gcChipPatch3032, 3.0 Beta 3, shader replacement gcChipPatch3033, No description, fragment shader replacement gcChipPatch3034, No description, fragment shader replacement gcChipPatch3036, No description, fragment shader replacement gcChipPatch3037, No description, fragment shader replacement gcChipPatch3038, No description, fragment shader replacement gcChipPatch3039, No description, fragment shader replacement gcChipPatch303A, No description, fragment shader replacement gcChipPatch3041, No description, fragment shader replacement gcChipPatch3042, No description, fragment shader replacement gcChipPatch3043, Manhattan skip D16 texture, fragment shader replacement gcChipPatch3132, 3.1, shader replacement gcChipPatch3133, 3.1, shader replacement gcChipPatch3136, 3.1, shader replacement gcChipPatch3137, 3.1, shader replacement gcChipPatch3138, 3.1, shader replacement gcChipPatch313A, 3.1, shader replacement gcChipPatch1, Miranda, hardware patch gcChipPatch119, Siegecraft Lite, hardware patch gcChipPatch2, Water shader of Navigation, hardware patch gcChipPatch3, Horizontal blur filter, hardware patch gcChipPatch4, Torch shader, hardware patch gcChipPatch6For215, GLBenchmark 2.1.5 fill rate, shader replacement and hardware patch gcChipPatch5, GLBenchmark 2.5, hardware patch gcChipPatch6, GLBenchmark 2.5 fill rate, shader replacement and hardware patch gcChipPatch5, GLBenchmark 2.7 RC 1/2, hardware patch gcChipPatch7, Youilabs road shaders, shader replacement and hardware patch gcChipPatch_DisableDual16, Youilabs flow noise shaders, shader replacement and hardware patch gcChipPatch8, Hoverjet Fragment terrain_baked_shadows2.frag, fragment shader replacement gcChipPatch9, Taiji Fragment brdf_normalmapped.frag, fragment shader replacement gcChipPatch9, Compat latest version of Taiji Fragment brdf_normalmapped.frag, fragment shader replacement gcChipPatch10, Taiji Fragment brdf.frag, fragment shader replacement gcChipPatch101, Taiji Fragment brdf normal mapped shadowed.frag, fragment shader replacement gcChipPatch101, compat latest version, Detect Taiji Fragment brdf normal mapped shadowed.frag, fragment shader replacement gcChipPatch11, Antutu 3.x 3D case2 Fragment, hardware patch gcChipPatch115, GLB25_release Fragment 0, hardware patch gcChipPatch118, Dynamic cloud shader on Nenamark2.4, hardware patch gcChipPatch120, Detect nenamarkv2.4 Fragment 0, fragment shader replacement gcChipPatch2714, No description, hardware patch gcChipPatch2715, No description, hardware patch gcChipPatch16, No description, hardware patch gcChipPatch17, No description, hardware patch gcChipPatch2711, GLB2.7, fragment shader replacement gcChipPatch2710, GLB2.7.5, fragment shader replacement gcChipPatch2710, GLB2.7.0, fragment shader replacement gcChipPatch19, No description, fragment shader replacement gcChipPatch2701b, No description, fragment shader replacement gcChipPatch20, No description, shader replacement gcChipPatch2701a, glb2.7.x, fragment shader replacement gcChipPatch2702, GLB2.7.5, fragment shader replacement gcChipPatch2702, GLB2.7.0, fragment shader replacement gcChipPatch2720, No description, fragment shader replacement gcChipPatch2722, No description, shader replacement gcChipPatch2723, No description, fragment shader replacement gcChipPatch22, No description, fragment shader replacement gcChipPatch23, No description, fragment shader replacement gcChipPatch2152, glb2.1, fragment shader replacement gcChipPatch2153, glb2.1, fragment shader replacement and hardware patch gcChipPatch2154, glb2.1, fragment shader replacement and hardware patch gcChipPatch2155, glb2.1, fragment shader replacement gcChipPatch2156, glb2.1, fragment shader replacement gcChipPatch300, Driver Overhead case of GFXBench 3.0, hardware patch GC_CHIP_PATCH_GFXBENCH31, highp, fragment shader patch GC_CHIP_PATCH_GFXBENCH50_GL4, This gl4 is a subcase for GLXBENCH5.0, fragment shader patch gcChipPatchGTF_IntVarying, No description, shader replacement gcChipPatchGTF_DiscardDraw, No description, hardware patch gcChipPatchA8_Replace, No description, vertex shader replacement gcChipPatchCKZombies2_Replace, No description, vertex shader patch gcChipPatchAndroidCTSTextureView_Replace, AndroidCTSTextureView, fragment shader replacement gcChipPatchA8_Remove, No description, vertex shader patch gcChipPatch2v2, No description, vertex shader patch gcChipPatch2v2_Precision, No description, fragment shader patch gcChipPatch_PSC, No description, hardware patch gcChipPatch_VSFloatTexGTF, VSFloatTexGTF, hardware patch gcChipPatch_VSIntTexGTF, VSIntTexGTF, hardware patch gcChipPatch_VSUIntTexGTF, VSUIntTexGTF, hardware patch gcChipPatch_UserCubeLod, UserCubeLod, fragment shader replacement. gcChipPatch_UserCubeLodBias, UserCubeLod, fragment shader replacement. gcChipPatch_MaxUBOSize, MaxUBOSize, fragment shader replacement. gcChipPatch_CocShader, CocShader, fragment shader replacement #ifdef GL_ESprecision mediump float;#endifvarying vec2 v_texCoord;uniform sampler2D s_texture;uniform vec4 constColor;void main (void){vec4 c00 = texture2D(s_texture, v_texCoord + vec2( -2.0 / 2048.0, -2.0 / 1024.0));vec4 c01 = texture2D(s_texture, v_texCoord + vec2( -2.0 / 2048.0, 0.0 / 1024.0));vec4 c02 = texture2D(s_texture, v_texCoord + vec2( -2.0 / 2048.0, +2.0 / 1024.0));vec4 c10 = texture2D(s_texture, v_texCoord + vec2( 0.0 / 2048.0, -2.0 / 1024.0));vec4 c11 = texture2D(s_texture, v_texCoord + vec2( 0.0 / 2048.0, 0.0 / 1024.0));vec4 c12 = texture2D(s_texture, v_texCoord + vec2( 0.0 / 2048.0, +2.0 / 1024.0));vec4 c20 = texture2D(s_texture, v_texCoord + vec2( 2.0 / 2048.0, -2.0 / 1024.0));vec4 c21 = texture2D(s_texture, v_texCoord + vec2( 2.0 / 2048.0, 0.0 / 1024.0));vec4 c22 = texture2D(s_texture, v_texCoord + vec2( 2.0 / 2048.0, +2.0 / 1024.0));gl_FragColor = (-0.1*c00-0.2*c01-0.1*c02-0.2*c10+1.28*c11-0.2*c12-0.1*c20-0.2*c21-0.1*c22);gl_FragColor = vec4(1,1,1,3.0*gl_FragColor.r)*constColor;} GC_CHIP_PATCH_CTS_DOT, CTS_DOT, fragment shader replacement #version 300 es precision mediump float; flat in mediump vec4 in0; flat in mediump vec4 in1; layout(location=0) out highp uint o_out0; void main (void) { mediump float out0; out0 = dot(in0, in1); o_out0 = floatBitsToUint(out0); } GC_CHIP_PATCH_TREX, PATCH_TREX, vs shader replacement. GC_CHIP_PATCH_MANHATTAN, MANHATTAN, fragment shader replacement. GC_CHIP_PATCH_BATCHCOUNT, BATCHCOUNT, fragment shader replacement. GC_CHIP_PATCH_NETFLIX_1, NETFLIX_1, fragment shader replacement. uniform mat4 u_projectionMatrix;uniform mat4 u_mvMatrix;uniform vec4 u_ts;attribute vec4 a_position;attribute vec2 a_texCoord;varying vec2 v_texCoord;void main(){ gl_Position = ( u_projectionMatrix * u_mvMatrix ) * a_position; v_texCoord.x = ( a_texCoord.x * u_ts.z ) + u_ts.x; v_texCoord.y = ( a_texCoord.y * u_ts.w ) + u_ts.y;} #ifdef GL_ESprecision highp float;#endifvarying vec2 v_texCoord;uniform float u_opacity;uniform sampler2D s_texture;void main(){ gl_FragColor = texture2D( s_texture, v_texCoord ) * u_opacity;} skip dual16 for es20 conformance atan2 case, because the test case has to be highp skip dual16 for es20 conformance atan2 ref case, because the test case has to be highp gcChipPatchDEQP_MsaaOQ, No description, hardware patch gcChipPatchDEQP_AlphaBlend, No description gcChipPatchDEQP_HelperInvocationDFDX, No description gcChipPatchDEQP_HelperInvocationDFDY, No description gcChipPatchDEQP_HelperInvocationFWIDTH, No description Car Chase, No description gcChipPatchDEQP_CompileTime, No description gcChipPatchDEQP_CompileTime3, No description gcChipPatchDEQP_CompileTime4, No description gcChipPatchDEQP_CompileTimeS7, No description GC_CHIP_PATCH_GFX4_FILL2, No description GC_CHIP_PATCH_HUMANCAR0, wlimit patch GC_CHIP_PATCH_HUMANCAR1, wlimit patch GC_CHIP_PATCH_DEQP_WIDELINE_ES2, DEQP WIDE_LINE, vertex shader detect. GC_CHIP_PATCH_DEQP_WIDELINE_ES3, DEQP WIDE_LINE, vertex shader detect. GC_CHIP_PATCH_GLU3, GLU3, fragment shader replacement. GC_CHIP_PATCH_GLU4, GLU4, fragment shader replacement. GC_CHIP_PATCH_MRVELBM20, MRVELBM20, vertex shader detect. gcChipPatchDEQP_MultiSampleInterpolation_1, interpolate_at_centroid, fragment shader replacement gcChipPatchDEQP_MultiSampleInterpolation_2, interpolate_at_centroid, fragment shader replacement dEQP-GLES3.functional.shaders.metamorphic.synthetic, disable loop unrolling. gcChipPatchDEQP_WideLerpFix, wide lerp fix, fragment shader replacement gcChipPatchDEQP_depthComponentFix, internalFormat depthComponent16/24/32 fix, fragment shader replacement 8mm board does not support R8 format as RT 8mm compiler can't support shader insturctions more than 256 Chip don't support full conversion 8mm support shader instruction maximum is 256, this shader need cut instruction 8mm support shader instruction maximum is 256, the shader need cut instruction GC_CHIP_PATCH_ANTUTU_V8_REFINERY_CS56, replace depth32f sampler2D to depth24 usampler2D GC_CHIP_PATCH_ANTUTU_V8_REFINERY_CS58, replace depth32f sampler2D to depth24 usampler2D GC_CHIP_PATCH_ANTUTU_V8_REFINERY_CS64, replace depth32f sampler2D to depth24 usampler2D GC_CHIP_PATCH_ANTUTU_V8_REFINERY_CS74, replace depth32f sampler2D to depth24 usampler2D GC_CHIP_PATCH_ANTUTU_V8_REFINERY_CS78, force cubemap array to const color GC_CHIP_PATCH_ANTUTU_V8_REFINERY_CS80, replace depth32f sampler2D to depth24 usampler2D GC_CHIP_PATCH_ANTUTU_V8_REFINERY_CS132, replace depth32f sampler2D to depth24 usampler2D GC_CHIP_PATCH_ANTUTU_V8_REFINERY_CS134, replace depth32f sampler2D to depth24 usampler2D GC_CHIP_PATCH_ANTUTU_V8_REFINERY_CS140, replace depth32f sampler2D to depth24 usampler2D GC_CHIP_PATCH_ANTUTU_V8_REFINERY_CS146, replace depth32f sampler2D to depth24 usampler2D GC_CHIP_PATCH_ANTUTU_V8_REFINERY_CS148, replace depth32f sampler2D to depth24 usampler2D GC_CHIP_PATCH_GFX5_MANHATTAN, add normalize for reflect revision="%d.%d" revision="%d.%d.%d_rc%d" 1.3 OpenGL ES 3.0 %d x %d VP_FRAME_NUM VP_FRAME_START VP_FRAME_END VP_USE_GLFINISH VP_PERDRAW_MODE uniform %s %s [%zu] = %6.4f; { }; { { %10.6f 0x%x , }, } , ; #DepthRange.near [%d] #ConstantUBO #DefaultUBO No source attached. [0] libGLSLC gcCompileShader gcInitializeCompiler gcInitializeCompilerCaps gcFinalizeCompiler gl_ LinkShaders: Too many attributes Binding for %s overflows Binding for %s occupied Binding for %s occupied. gl_NumWorkGroups VS active uniform blocks exceeded max supported PS active uniform blocks exceeded max supported CS active uniform blocks exceeded max supported TCS active uniform blocks exceeded max supported TES active uniform blocks exceeded max supported GS active uniform blocks exceeded max supported Combined active uniform blocks exceeded max supported LinkShaders: explicit uniform %s (size=%zu) location %d exceeds max allowed %d LinkShaders: explicit uniform %s[%d] location %d was already occupied by uniform %s #sh_extraReg VS active shader storage blocks exceeded max supported PS active shader storage blocks exceeded max supported CS active shader storage blocks exceeded max supported TCS active shader storage blocks exceeded max supported TES active shader storage blocks exceeded max supported GS active shader storage blocks exceeded max supported Combined active shader storage blocks exceeded max supported #sh_sharedVar PS didn't report same variable offset as VS did PS didn't report same variable parameters as VS did bones bone_orientations particle_data bDiscard time slope drawCount u_isUserLod u_userLod u_bias a_position a_texCoord u_pointXY u_bXMajor u_bCheckHelper u_rtWH u_halfLineWidth index No room for attribute %d (x%zu). LinkShaders: cannot find continuous locations for uniform %s LinkShaders: Too many attributes. LinkShaders: Too many uniforms. LinkShaders: Too many varyings. LinkShaders: Undeclared varying. LinkShaders: Input&Output mismatch. LinkShaders: Missing main function. LinkShaders: Uniform mismatch between Vertex and Fragment. LinkShaders: Too many shaders within one program. LinkShaders: Shader version mismatch between Vertex and Fragment. LinkShaders: Too many instructions. LinkShaders: SSBO mismatch between Vertex and Fragment. LinkShaders: Too many outputs. LinkShaders: Too many inputs. LinkShaders: Can't support CL. LinkShaders: Location aliased. gl_DepthRange.near #DepthRange.far gl_DepthRange.far #DepthRange.diff gl_DepthRange.diff #sh_rtHeight #num_groups #sh_startVertex #sh_totalVtxCountPerInstance #sh_multiLayerTex #sh_blend_sampler #sh_blend_enable_mode #sh_imageExtraLayer #sh_rtWidth #sampleMaskValue #sampleCoverageValue_Invert #NumSamples #TcsPatchVerticesIn #TesPatchVerticesIn #sh_alphaBlendEquation #sh_alphaBlendFunction #sh_rt_WidthHeight #sh_blendConstColor #sh_alphablend_sampler #sh_yInvert #sh_DepthBias #sh_rtImage z | { . 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GCC: (Buildroot 2022.02.1-17-g91dc2ea) 10.3.0
__GLsharedObjectMachineRec enum_glMultiDrawArraysIndirectEXT enum_glUnmapBufferOES __GLtexUnit2SamplerRec gcvSURF_ASTC10x10 __GLmipMapLevelRec readPixels gcvSURF_R5G6B5 gcvSURF_A32B32G32R32F_2_G32R32F enum_glValidateProgram unsigned char __GLpolygonState enum_glBindBufferRange __GL_FMT_RGB10_A2 canonicalFormat bindTexImage enum_glTexSubImage2D enum_glMapBufferOES gcvSURF_PROTECTED_CONTENT enables requestedWidth integer boundBufObj gcvSURF_Q8W8V8U8 __GL_FMT_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR enum_glGetnUniformfv currQuery compiledStatus zoffset gcvSURF_A12 invalidDrawCommit __glGetGLcontext gcvSURF_A16 boundIdxName gcvSURF_B5G5R5A1 __GLcomputeMachineRec gcvSURF_X32B32G32R32F_4_A8R8G8B8 TSDirty enum_glTexSubImage3D gcv2D_TSC_DEC_TPC_TILED_COMPRESSED gcvSURF_X32R32UI syncImage sampleMask gcvSURF_R32UI gcvSURF_A32B32G32R32 baseFormat __GLprogramInfoRec enum_glBlendFuncSeparatei decimage dstX0 hardwareAddressesBottom __GLshaderObjectRec physicalBottom enum_glGetVertexAttribiv __GLrasterState enum_glBindProgramPipeline srcDepth gcvSURF_RENDER_TARGET_TS_DIRTY gcvSURF_B8G8R8UI gcvPOOL_UNIFIED gcvSURF_0_DEGREE enum_glUniform1f enum_glUniform1i objectInfo __GL_FMT_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR __GLfenceObject scissorHeight __GLdbgMsgCtrlRec swizzleDirty khronos_intptr_t gcvSURF_A32 redBits dfactorAlpha closestTXFormat readBuffer srcName gcvSURF_BITMAP gcvSURF_B2G3R3UI uintptr_t enum_glUniform2f enum_glUniform2i dsFormatInfo __GL_FMT_COMPRESSED_RGBA_ASTC_5x4_KHR gcvSURF_A4L12 __GL_FMT_RGBA32F __GL_FMT_RGBA32I enum_glGetnUniformiv __GLclientPixelStateRec __GL_API_VERSION_INVALID sliceSize pointSizeMax shaderPrecision enum_glUniformMatrix2x3fv __GLhintState __GL_FMT_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR maxAtomicCounterBufferBindings gcvSURF_COLOR_SPACE_NONLINEAR gcvSUPERTILED_128B gcvSURF_RENDER_TARGET_NO_COMPRESSION __GLframebufObjMachineRec gcvSURF_L12 objectType mipMaxLevel gcvSURF_ASTC8x5 enum_glUniform3f gcvSURF_ASTC8x8 enum_glUniform3i maxGsTextureImageUnits lineWidthGranularity rangeLow texDirectInvalidateVIV enum_glGetIntegeri_v gcvSURF_X16B16G16R16I_1_G32R32F gcvSURF_B8G8R8UI_1_A8R8G8B8 gcvOBJ_VARIABLE immediateInvalid enum_glProgramBinary texUnitAttrState defaultSamples _gceFORMAT_CLASS gcv2D_TSC_TPC_COMPRESSED_V10 gcv2D_TSC_TPC_COMPRESSED_V11 enum_glIsVertexArray gcvSURF_NO_HZ __GL_FMT_PALETTE4_RGB8_OES gcvSURF_R8G8B8_1_A8R8G8B8 gcvORIENTATION_BOTTOM_TOP defaultLayers renderFormat uniformCount gcvSURF_B10G11R11F maxCombinedFragUniformComponents enum_glUniform4f enum_glGetProgramResourceIndex enum_glUniform4i __GLSLmodeRec gcvSURF_R3G3B2 patterns enum_glVertexAttrib3fv getTexImage __GL_FMT_XRGB4 alphaSize mapLength __GL_FMT_RGB16F minSampleShadingValue enum_glGetString gcvTEXTURE_SWIZZLE_INVALID __GLformatInfo __GL_FMT_LA32F enum_glVertexAttribI4uiv gcvSURF_L32 __GLformatInfoRec gcvOBJ_FUNCTION gcvSURF_NV12 gcvSURF_NV16 gcvSURF_V16U16_1_A8R8G8B8 multidrawIndirect gcvSURF_A32B32G32R32I_4_A8R8G8B8 gcvOBJ_MMU __GLclientAttribute _gceSURF_COLOR_TYPE gcvOBJ_COMMANDBUFFER gcvSURF_G32R32F gcvSURF_A8B8G8R8I __GL_FMT_Z32F __GL_FMT_RGBA8UI currentProgram gcvCACHE_NONE changeReadBuffers tessVertexOrder _gcePOOL _gcsSURF_NODE dispatchCompute __GLdepthStateRec gcvSURF_NV21 gcvSURF_A16R16 __GLenableStateRec gcvSURF_X32B32G32R32UI_2_G32R32UI gcvSURF_X8L8V8U8_1_A8R8G8B8 enum_glGetActiveUniformsiv gcvSURF_A8B8G8R8UI enum_glFramebufferTexture2DMultisampleEXT maxBVNameLen enum_glTexDirectInvalidateVIV invert __GL_FMT_RG16F __GL_FMT_RG16I gcvSURF_X1B5G5R5 __GLimageStateRec _gcoSURF __GLdebugMachine __GL_FMT_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR maxClipPlanes gcvSURF_X8G8R8UI gcvSURF_L16 minLod __GLsyncObjectRec gcvSURF_B10G11R11F_1_A8R8G8B8 dstRGB reference __GL_FMT_RG32UI gcvSURF_X8R8 config maxGsOutTotalVectors gcvSURF_FLAG_CONTENT_PRESERVED enum_glUniformMatrix4x2fv __GLvertexArrayObject __GL_FMT_LA8 copyTexImage2D __GLtexVector4Rec enum_glDeleteSync gcvSURF_A16B16G16R16I_2_A8R8G8B8 gcv2D_TSC_2D_COMPRESSED __GLColorBufferEnableState dither3D enum_glDeleteFramebuffers enum_glStencilOp enum_glBlendFuncSeparate blueMask primitiveCount warning maxXfbBuffers gcvSURF_ASTC12x12_SRGB imageList enum_glBindTexture colorMask __GLcoord boundRenderbufObj gcvSURF_VERTEX gcvSURF_W11V11U10 __GL_FMT_COMPRESSED_RGBA_ASTC_8x6_KHR __GL_FMT_Z24S8 isSeparable _gceHARDWARE_TYPE getUniformData enum_glFramebufferRenderbuffer KHR_IMAGE_VIV_DEC interalFormat __GL_FMT_COMPRESSED_RGBA_ASTC_10x5_KHR maxVertUniformBlocks attributeBinding maxTextureUnits gcvHARDWARE_2D shadowSurface enum_glIsProgramPipeline gcvSURF_A32L32F frameCount usr_stride gcvSURF_A8_SBGR8 globalDirtyState multisample numActiveUB yoffset gcvSURF_RENDER_TARGET_LINEAR enum_glVertexAttribDivisor gcvSURF_R5G5B5X1 gcvSURF_A2B10G10R10UI gcvSURF_NV61 __GL_FMT_R11_EAC gcvPOOL_INTERNAL_SRAM paused pointSizeMin __GLmipMapLevel __GLbufferObjectMachine rtHandles __GL_FMT_COMPRESSED_RGBA_ASTC_6x5_KHR borderColorUsed texSubImage2D __GLprimBoundStateRec blitFramebufferBegin _gcuSURF_NODE_LIST __GLlineStateRec deviceConfigChanged getUniformSize __GLprogramPipelineObjectRec enum_glUniform4ui maxGsUniformVectors gcvSURF_S8D32F_1_G32R32F fenceCtx enum_glDrawElementsIndirect enum_glGetVertexAttribPointerv __GLhitStateRec _gcsSAMPLES fTex enum_glUniform4fv gcvSURF_MASK hAlignment enum_glPixelStorei shBuf enum_glClearBufferfv doubleBufferMode rgba writeFenceID getDC gcvSURF_ASTC6x6_SRGB gcvSURF_X4B4G4R4 eglImage requestLayer rootWidth gcvTILED_4X8 enum_glProgramUniformMatrix3x2fv __GL_FMT_RGB32F gcvSURF_A32B32G32R32UI_2_G32R32F maxTesImageUniform unsizedTexture enum_glDrawArrays __GL_FMT_COMPRESSED_RGBA_ASTC_4x4_KHR gcvFORMAT_CLASS_COMPRESSED _khrEGL_IMAGE_TEXTURE __GLcontextModes maxSamplesInteger maxCombinedAtomicCounters gcvSURF_A16R16G16B16 gcvSURF_R32F_1_A8R8G8B8 apiDispatchTable enum_glBindRenderbuffer deleteStatus num_groups_y contextFlags num_groups_z patchVertices hzTileStatusFiller __GL_FMT_RGB10_A2UI first maxTcsOutVectors texConflict maxCombinedVertUniformComponents defaultSamplesUsed maxTextureCoords __GL_FMT_RGBA32UI instanceCount instancecount __GL_FMT_RGB9_E5 uOdd gcvSURF_X8B8G8R8I __GL_FMT_RG32F __GL_FMT_RG32I __GL_FMT_COMPRESSED_RGBA_ASTC_10x6_KHR copyTexValidateState separable invalidateFramebuffer magFilter gcvSURF_A12R12G12B12 framebufferRenderbuffer boundPPO gcvSURF_G8 gcvINVALIDTILED gcvOBJ_DEVICE enum_glCreateShaderProgramv enum_glClearBufferiv __GL_FMT_PALETTE4_RGB5_A1_OES tessGenMode sampleShading maxBuildInVertAttributes gcvSURF_B5G6R5 gcv2D_TSC_ENABLE glReadnPixelsEXT srcX0 srcX1 gcvOBJ_COMMAND gcvSURF_FLAG_MULTI_NODE offset_y enum_glBlendFunc siting __GL_FMT_RGB8UI __GLdepthState gcvSURF_X32B32G32R32F_1_A8R8G8B8 blockWidth glIsVertexArrayOES msgs formatName enum_glVertexAttrib1fv pfGetAddr gcvSURF_G32R32UI setValue srcY1 linearTableSize depthHandle greenSize __GL_FMT_ABGR4 enum_glDrawBuffers getColorbufferPBuffer gcvSURF_G32R32F_1_A8R8G8B8 numActiveUniform tessSpacing defaultVAO gcv2D_TSC_V4_COMPRESSED __GL_FMT_PALETTE4_R5_G6_B5_OES _gceSURF_COLOR_SPACE _gcsSYNC_CONTEXT alignedW boundBufName gcvSURF_TILE_STATUS_DIRTY __stack_chk_fail nativeBuffer compiledLog enum_glGetBufferPointervOES enum_glUniform3uiv gcvTILED gcvSURF_ASTC8x6 __GLframebufferObject __GL_FMT_RGBA16UI enum_glIsFramebuffer destructor __GL_FMT_RG8UI sampleInfo layers __GLpatternState GLeglImageOES __GLcurrentState __GLvector4Union texUnitBoundList maxGsAtomicCounters gcvSURF_TEXTURE_3D enum_glActiveShaderProgram gcsDRIVER_TLS_PTR gcvSURF_V8U8_1_A4R4G4B4 unit texUnitAttrDirtyMask gcvTILED_16X4 maxTcsOutPatchVectors gcvSURF_B8G8R8_SNORM numSamplers enum_glObjectLabel fsDerivative gcvPROVOKING_VERTEX_UNDEFINE pixmap resetNotification drawBufferCount detachTexture imageSize minFragmentInterpolationOffset precisiontype gcvSURF_I16 activeProgObjs gcvPOOL_LOCAL_INTERNAL getActiveUniformBlockiv swizzle enum_glReadPixels bindingPoints depthSize currentTexture numActiveXFB coverage beginQuery gcvSURF_L8_RAW isFramebufferComplete enum_glShaderSource enum_glBindTransformFeedback glDrawBuffersEXT __GLdevicePipelineRec changeDrawBuffers enum_glCompressedTexSubImage2D gcvSURF_DEPTH_TS_DIRTY maxStackDepth compressedTexImage3D gcvSURF_B16G16R16UI frameEndTimeusec _khrEGL_IMAGE_VGIMAGE gcvSURF_G8R8I imageUnitDirtyMask __GL_FMT_PALETTE8_RGBA4_OES enum_glProgramUniform1fv __GL_FMT_COMPRESSED_RGBA_S3TC_DXT5_EXT gcv2D_TSC_DISABLE drawableDirtyMask gcvSURF_D24S8 gcvSURF_X16R16 enum_glDisablei copyTexEnd __GL_FMT_R16F twoSidedColorEnabled __GL_FMT_R16I gcvSURF_G8R8UI __GL_FMT_COMPRESSED_RGBA_ASTC_5x5_KHR gcvSURF_A32B32G32R32I_1_A8R8G8B8 matchPattern __GLtextureMachineRec gcvSURF_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 renderer maxElementIndex shared alphaToCoverage enum_glBufferSubData bitsPerPixel _gcsFORMAT_CLASs_TYPE_INTENSITY device numAttachments rgbFloatMode sampleBuffers __GL_FMT_Z16 gcvSURF_X16B16G16R16 stages gcvFORMAT_DATATYPE_SIGNED_INTEGER gcvSURF_X16B16G16R16UI defaultDrawFBO matchCount testFunc enum_glGetProgramResourceiv shaderCaps enum_glUniformMatrix2fv getXfbVarying __GLattributeRec hzTileStatusFirstLock GLDEBUGPROCKHR usage gcvMULTI_SUPERTILED gcvSURF_B5G5R5X1 __GLclearColorUnion gcvSURF_DEPTH __GL_PROGRAM_OBJECT_TYPE gcvHARDWARE_3D2D __GL_FMT_Z24 maxLevelUsed __GLdrawablePrivate spaces enum_glClear mappingInfo deleteObject gcvFORMAT_DATATYPE_SIGNED_NORMALIZED maxCombinedShaderOutputResource imageHeight gcvSURF_ICACHE __GL_FMT_MAX gcvSURF_A2L6 enum_glProgramUniform1iv __GL_SHADER_OBJECT_TYPE enum_glReadBuffer _glsPROFILER gcvSURF_B32G32R32I maxTesUniformBlocks majorVersion gcvSURF_A8B8G8R8 imageUnit maxTcsShaderStorageBlocks gcvSURF_A16R16F binaryFormat fcValue maxTextureSize __GL_FMT_PALETTE4_RGBA4_OES enum_glProgramUniformMatrix3x4fv enum_glClearColor hashBuckets gcvSURF_A32B32G32R32F_4_A8R8G8B8 texUnits maxTcsOutTotalVectors glBlendBarrierKHR bufferData superTiled __VEGLLock __GLobjItem gcvSURF_ASTC5x4_SRGB gcvSURF_L16_1_A4R4G4B4 hzNode gcvSURF_TXDESC gcvSURF_TILED gcvSURF_FLIP_X enum_glBlendFunci gcvSURF_FLIP_Y __GLcontextModesRec __GLfboAttachPoint gcvHARDWARE_3D enum_glGetError gcvOBJ_HAL __GL_FMT_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 enum_glCullFace maxFragShaderStorageBlocks __GLframebufferObjectRec enum_glGetProgramPipelineInfoLog __GLvertexArrayState gcvSURF_A16B16G16R16_1_A8R8G8B8 enum_glDeleteProgramPipelines realEnableDim gcvSURF_X16B16G16R16F_2_A8R8G8B8 drvFormat enum_glGetVertexAttribIuiv gcvSURF_D24X8 maxCullDistances gcvSURF_A16B16G16R16 gcvSURF_L32F_1_R32F enum_glGetAttachedShaders attachPoint indices polygonOffsetFill gcvSURF_R5G6B5UI _gceFORMAT_DATATYPE enum_glTransformFeedbackVaryings __GLviewportRec frameEndNumber maxTessGenLevel enum_glProgramUniform2uiv maxUniformLocations gcvSURF_TFBHEADER layerCount gcvSURF_B8G8R8 __GLclientAttributeRec access renderbuffertarget enum_glDrawArraysInstanced msgLogTail gcvSURF_NV12_10BIT gcvSURF_COLOR_ALPHA_PRE renderbufferStorage khronos_ssize_t attribEnabled __GL_FMT_RG11_EAC garbagePadded maxBufBindings sfactorAlpha gcvSURF_POST_FLIP_X gcvSURF_POST_FLIP_Y __GL_FMT_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR srcDECTPC10BitNV12 gcvSURF_COLOR_LINEAR __GL_FMT_RGB565 colorType buildTexEnableDim dstName pipeline __GLcontext srcWidth enableOutputCounters maxTesTextureImageUnits pixelSwizzle gcvPOOL_DEFAULT gcvSURF_X16R16I glProgramBinaryOES linkedStatus maxVertStreams __GL_FMT_R32F __GL_FMT_R32I detachRenderbuffer loggedMsgs long double maxFragTextureImageUnits __GL_FMT_R16UI interleaved gcvSURF_DXT1 gcvSURF_DXT2 gcvSURF_DXT3 gcvSURF_DXT4 gcvSURF_DXT5 gcvSURF_ITU_REC2020 maxTcsUniformVectors gcv2D_TSC_DEC_TPC_TILED maxGsShaderStorageBlocks enum_glUniform4uiv _khrEGL_IMAGE_DECIMAGE actualLayer defaultWidth normalized __GLobjItemRec enum_glGetActiveUniformBlockiv enum_glUniform3ui __GL_FMT_COMPRESSED_RGBA_ASTC_6x6_KHR gctBOOL update bindingDirties readFenceID GLES_FENCE_OBJ_TYPE_SURFACE enum_glDrawElements __GL_FMT_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR __GL_FMT_RG8I gcvSURF_G16R16_1_A8R8G8B8 maxTesUniformVectors numberofQueryCounterBits numOfElts gcvSURF_B32F enum_glDeleteTransformFeedbacks enum_glBindAttribLocation /opt/samba/nxf39444/test/gpu-viv6/driver/driver/khronos/libGLESv3 hashSize gcvSURF_TEXTURE_NO_VIDMEM gcvSURF_X24S8 minProgramTexelOffset pointSizeEnabled enum_glRenderbufferStorageMultisample uniformIndices __GL_FMT_COMPRESSED_RGBA_ASTC_12x10_KHR gcvFORMAT_CLASS_INDEX setCurContext status gcvSURF_FENCE enum_glAttachShader __GLdbgMsgLogRec gcvOBJ_SHADER maxFragImageUniform enum_glProgramUniformMatrix4x2fv gcvENDIAN_NO_SWAP blendColor sfactorRGB sliceIndex _gceSURF_YUV_COLOR_SPACE __GL_FMT_PALETTE4_RGBA8_OES vertexArray __GLBufBindPoint relativeoffset enum_glGetFloatv enum_glDrawRangeElements enum_glIsEnabledi srcAlpha enum_glGetActiveUniform __GL_FMT_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR __GLvertexArrayMachine nameArray enum_glIsRenderbuffer gcvSURF_R16I __GLshaderProgramMachineRec enum_glProgramUniform3fv enum_glActiveTexture validateProgram _PFNcalcPixelAddr gcvSURF_INDEX1 gcvSURF_INDEX4 gcvFORMAT_DATATYPE_FLOAT_E5B9G9R9 enum_glVertexAttribPointer gcvSURF_INDEX8 _gce2D_TILE_STATUS_CONFIG maxCmptUniformBlocks renderbuffer __GL_FMT_SRGB8 subpixelBits relativeOffset binaryformat readTarget endQuery gcvSURF_G32R32I_2_A8R8G8B8 mapBufferRange gcvSURF_SUPER_TILED borderExtraSize gcvSURF_ASTC8x8_SRGB front GLubyte gcvSURF_A32R32F gcvLINEAR __GLmultisampleEnableStateRec enum_glGetPointerv gcvHARDWARE_NUM_TYPES stereoMode gcvOBJ_VIDMEM_BLOCK __GLsamplerParamStateRec enum_glBlendEquationi gcvSURF_CMA_LIMIT filter gcvSURF_NUM_TYPES prevRtHandles __GLtextureParamState retrievable enum_glDrawElementsBaseVertex gcvSURF_YUV_CHROMA_SITING_0 tileStatusFirstLock gcvSURF_R4G4B4A4 maxTcsInVectors __GLapiPatternMatchine _gceFENCE_STATUS gcvSURF_R3G3B2UI gcvSURF_X16B16G16R16I_2_A8R8G8B8 maxGsInvocationCount enum_glUniformMatrix4fv gcvSURF_YVYU attachments lastCodeSeqs writeMask enum_glClearStencil __GLcolorIuiRec enum_glGetShaderSource enum_glScissor minProgramTexGatherOffset GLintptr num_groups_x deviceIndex checkCode drawPattern alphaMask stencilTest queryFormatInfo maxcount gcvSURF_R5G5B5A1UI boundVAO enum_glProgramUniform1f enum_glProgramUniform1i gcvSURF_A4L4 enum_glEGLImageTargetRenderbufferStorageOES enum_glProgramUniform3iv enum_glProgramUniform1ui gcvSURF_ASTC8x5_SRGB haveDepthBuffer memoryBarrier enum_glVertexAttrib1f gcvTILED_8X8_XMAJOR __GLqueryMachineRec enum_glDepthRangef enum_glIsEnabled gcvSURF_X16R16UI_1_A4R4G4B4 query enum_glWaitSync gcvTILED_8X4 __GLapiInfo gcvTILED_8X8 KHR_IMAGE_LINUX_DMA_BUF depthFail maxVaryingComponents gcvSURF_COLOR_SPACE_UNKNOWN enum_glUniform2ui maxVertexImageUniform gcvSURF_X16R16I_1_A4R4G4B4 dirtyState enum_glProgramUniform2f readablePrivate fbUnormMask maxTextureLodBias seqNumber vaoList compareFunc gctSHBUF __GLvertexArrayStateRec enum_glGetFragDataLocation maxVertexOutputComponents gcvSURF_HIERARCHICAL_DEPTH srcSurface gcvOBJ_PAINT gcvSURF_E5B9G9R9 gcvSURF_X32R32F gcvSURF_X32R32I enum_glProgramUniform3i gcvSURF_X8B8G8R8 enum_glGetInternalformativ gcvSURF_R3G3B2_1_A8R8G8B8 gcvPROVOKING_VERTEX_LAST waitCount indirectOffset enum_glBindSampler blendEquationAlpha __GL_SHADER_PROGRAM_TYPE_LAST enum_glVertexAttrib3f maxTesAtomicCounters malloc _gcsFORMAT_CLASS_TYPE_INDEX __GLcolorRec activeShaderID blueSize gcvSURF_RGB8_ETC2 gcvSURF_B16G16R16UI_2_A8R8G8B8 enum_glProgramUniform4f alpha __GLdeviceConstantsRec getCurContext logical enum_glFramebufferTexture2D texImage2D gcvOBJ_ATTRIBUTE bufs gcvSURF_A2B10G10R10_1_A8R8G8B8 enum_glFenceSync gcvSURF_R16 enum_glVertexAttrib4f gcvSURF_X16G16R16 enum_glBlitFramebuffer maxVertTextureImageUnits next renderable defaultReadFBO __GLdbgSpaceCtrlRec lineWidthMax enum_glPolygonOffset createSync enum_glTexParameterIuiv precision gcvSURF_D32 gcvSURF_FLAG_CONTENT_YINVERTED requestedFormat texImage3D maxDepths gcvSURF_B10G10R10A2 category invalidateDrawable gcoOS_GetDriverTLS beginXFB khronos_float_t gcvOBJ_SURF gcvHARDWARE_VG enum_glGetQueryObjectuiv __GL_FMT_RGB8_SNORM __GLbufferObjectMachineRec numExtensions __GLshPrgObjInfo maxDrawBuffers enum_glGetActiveUniformBlockName __GLdebugMachineRec enum_glUniform1fv unmapBuffer magic linkProgram pProgramBinaryFormats enum_glGetBooleani_v __GLtextureStateRec gcvSURF_B8G8R8I enum_glUniformMatrix4x3fv gcvSURF_R32 fbUIntMask txIntFilter maxCmptUniformVectors gcvSURF_A32B32G32R32I _khrIMAGE_TYPE fast enum_glGetShaderiv gcvSURF_A32B32G32R32F_1_A8R8G8B8 enum_glProgramParameteri writeTarget _gcsOBJECT fixedSampleLocations glFormat enum_glBeginQuery vOffset skipLines enum_glDrawElementsInstancedBaseVertex readOffset gcvSURF_X12R12G12B12 gcvENDIAN_SWAP_WORD gcvSURF_B8G8R8X8 realloc enum_glCopyTexImage2D enum_glGetUniformLocation enum_glColorMask samplerTexelFetchDirty enum_glSampleCoverage userParam gcvSURF_X16B16G16R16UI_2_A8R8G8B8 gcvSURF_X32R32UI_1_A8R8G8B8 maxCombinedTesUniformComponents samplers shaderBinary gcvSURF_A16B16G16R16F_1_A8R8G8B8 maxCombinedTextureImageUnits enum_glUniform2uiv __GLsamplerObjectRec enum_glStencilMaskSeparate __GLformat _gceORIENTATION __GLdevicePipeline timeStamp _gceTEXTURE_SWIZZLE surfType alignment gcvSURF_INDEX maxVertexAttribBindings __GL_FMT_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR gcvSURF_FLAG_FAKE_FORMAT gcvSURF_A1B5G5R5UI gcvPOOL_VIRTUAL sWrapMode cacheMode __GLprogramState _gceSURF_FORMAT enum_glUniform1iv gctUINT32 gcvOBJ_EVENT __GLapiInfoRec rangeHigh texObj gcvSURF_B16G16R16 perDrawMode mark enum_glInvalidateSubFramebuffer gcvSURF_A16B16G16R16I_1_G32R32F bufferSubData boundArrayObj enum_glFramebufferParameteri varrayDirty gcvSURF_CACHEABLE_BITMAP __GL_FMT_RGB32I msgCtrlStack tessPointMode __GL_FMT_L8 fbFloatMask enum_glDeleteProgram deleteShader blendBarrier computeEnd propCount gcvSURF_ASTC10x5 gcvSURF_ASTC10x6 gcvSURF_ASTC10x8 srcRGB gcvSURF_SPLIT_TILED enum_glGetFramebufferAttachmentParameteriv gcvSURF_R11_EAC gcvOBJ_OUTPUT _gcsGLSLCaps infoLog __GLxfbObject gcvSURF_A8R8G8B8 enum_glProgramUniform4uiv gcvSURF_X32B32G32R32UI_3_A8R8G8B8 bump framebuffers gcvSURF_L16F hzDisabled gcvSUPERTILED_256B createProgram gcvSURF_G32R32 KHR_IMAGE_TEXTURE_2D gcvSURF_A32L32F_1_G32R32F gcvSURF_IMAGE gcvSURF_UNKNOWN enum_glDispatchComputeIndirect noShare gcvSURF_R8I endXFB maxVertexAttribStride gctUINT64 maxLogMsgs enum_glProgramUniform2ui fenceStatus gcvSURF_A2R10G10B10 maxSSBNameLen gcvOBJ_PATH __GL_FMT_SIGNED_RG11_EAC gcvOBJ_2D gcvFORMAT_DATATYPE_FLOAT16 gcvSURF_COLOR_UNKNOWN gcvSURF_I12 greenMask gcvSURF_B4G4R4A4 gcvSURF_ASTC5x4 gcvSURF_ASTC5x5 lineWidthMin enum_glProgramUniformMatrix4x3fv barriers gcvSURF_SBGR8 getProgramResourceiv drawValidateState targetIndex enum_glProgramUniform3ui __GLtextureObject blueType gcvSURF_FLAG_NONE enum_glGetSamplerParameterfv rootOffsetX rootOffsetY gcvOBJ_3D maxXfbSeparateAttribs pool maxCombinedTcsUniformComponents enum_glGetObjectLabel enum_glDeleteTextures severity fbWidth maxCmptAtomicCounters gctCONST_STRING requestD requestH enum_glGetQueryiv __GL_FMT_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR codeSeq textureBufferOffsetAlignment modeRGB __GLprogramStateRec enum_glGetStringi gcvTILED_32X4 gcvSURF_X8_SBGR8 gcvFORMAT_DATATYPE_FLOAT32 rgbMode enum_glVertexAttribI4iv mapPointer allocedH numActiveACBs allocedW deleteRenderbuffer txSwizzle gcvSURF_X16R16G16B16_2_A8R8G8B8 maxW maxX maxY __GLcolor _gceENDIAN_HINT label gcvSURF_A2R2G2B2 gcvSURF_TILE_STATUS vendor sampler2TexUnit srcLevel nativePixmap writeEnable enum_glDeleteBuffers gcvSURF_G16R16UI_1_A8R8G8B8 maxGsOutVectors layerSize blendDstRGB gcvFORMAT_DATATYPE_UNSIGNED_INTEGER enum_glTexStorage2DMultisample maxShareMemorySize enum_glSampleMaski _gceSURF_ALIGNMENT enum_glGetSamplerParameteriv gcvSURF_YUV420_TILE_10_ST linearTable gcvSURF_YUV_FULL_RANGE __GLcolorIi gcvSURF_YUV420_10_ST __GLclientPixelState enum_glTexParameteri minorVersion clearColor enum_glTexParameterfv mrtEnable gcvSURF_R16F gcvSURF_G8R8_SNORM GLsizei transpose accessFlags frontFace getQueryObject gcvSURF_YUV_NARROW_RANGE gcvSURF_X8R8G8B8 gcvSURF_ASTC12x10 __GLdrawablePrivateRec enum_glUniform3fv gcvSURF_G32R32F_2_A8R8G8B8 enum_glGetBufferParameteriv objStateDirty __GL_FMT_COMPRESSED_RGBA_ASTC_10x8_KHR enum_glDrawArraysIndirect gcvFENCE_ENABLE surface __GLvertexAttrib strings enum_glProgramUniform2i gcvSURF_B32G32R32F gcvSURF_A8B8G8R8I_1_A8R8G8B8 gcvTEXTURE_SWIZZLE_0 gcvTEXTURE_SWIZZLE_1 gcvOBJ_VIDMEM KHR_IMAGE_VG_IMAGE short unsigned int singleLayered gcvTEXTURE_SWIZZLE_A gcvTEXTURE_SWIZZLE_B gcvTEXTURE_SWIZZLE_G blitFramebufferEnd gcvSURF_LINEAR gcvSURF_L32F gcv2D_TSC_DEC_TPC_COMPRESSED enum_glVertexAttrib2f enum_glProgramUniformMatrix2fv gcvTEXTURE_SWIZZLE_R enum_glUniformMatrix2x4fv gcvTILING_Y_MAJOR gcvSURF_FLAG_CONTENT_UPDATED maxGsOutVertices gcvSURF_180_DEGREE objName frameStartNumber compute gcvSURF_90_DEGREE GLES_PATTERN_STATE_MATCHED gcvFORMAT_CLASS_RGBA enum_glTexParameteriv bindTexture getFragDataLocation gcvSURF_X8R8I_1_A4R4G4B4 setUniformData gsOutputType maxOutputNameLen enum_glGenFramebuffers enum_glProgramUniform3f __GLsyncMachine gcvOBJ_STREAM enum_glClearBufferuiv maxGsImageUniform __GL_FMT_COMPRESSED_RGB_S3TC_DXT1_EXT infolog gcvSURF_A8_SRGB8 enum_glUniform3iv enum_glBlendEquationSeparate enum_glUniform1ui privateData gcvFORMAT_CLASS_OTHER __GL_FMT_SRGB8_ALPHA8_ETC2_EAC gcvOBJ_BRUSHNODE hasStencilComponent __GL_FMT_RGB16UI _khrEGL_IMAGE_WAYLAND_BUFFER minY __GLvertexAttribBinding props gcvSURF_X8G8R8I maxUserVertAttributes gcvSURF_A32R32G32B32_4_A8R8G8B8 gcvSURF_R4G4B4A4UI gcvSURF_ITU_REC709 gcvSURF_G8R8_1_X8R8G8B8 pendingFence gcvSURF_LINEAR_NO_ALIGNMENT bufObjName gcvSURF_X2R10G10B10 enum_glClearDepthf condition enum_glGetActiveAttrib pipelines maxTcsImageUniform gcvCACHE_256 __GL_FMT_RGBA8 enum_glVertexBindingDivisor __GLdbgMsgCtrl maxShaderStorageBufferBindings gcvSURF_X32B32G32R32F tileStatusClearValue gcvSURF_X32B32G32R32I enum_glGetUniformiv pixInfo gcvSURF_A16F gcvSURF_R4G4B4X4 _gceCACHE_MODE maxFragInVectors debuggable __GLattribute maxElementsVertices maxVertOutVectors enum_glEnableVertexAttribArray maxStreams srcHeight aliasedWidth number enum_glCreateShader __GLbufferObject gcvSURF_X8B8G8R8_SNORM _gceOBJECT_TYPE long long unsigned int __GL_FMT_S1 gcvSURF_CACHEABLE_BITMAP_NO_VIDMEM maxTcsAtomicCounters __GL_FMT_S8 gcvMULTI_TILED texSubImage3D gcvSURF_Q16W16V16U16_1_A8R8G8B8 layered maxFragUniformVectors __GLfenceObjectType gcsSYNC_CONTEXT_PTR enum_glDetachShader vgimage gcvSURF_B16G16R16I_2_A8R8G8B8 enum_glGetVertexAttribIiv gcvSURF_X8R8UI_1_A4R4G4B4 gcvSURF_A8L8 maxProgErrStrLen gcvSURF_RG11_EAC gcvSURF_L6V5U5 khronos_int64_t message gcvFORMAT_CLASS_DEPTH lineLength bindReadFramebuffer getProgramBinary gcvSURF_X8R8UI __GL_FMT_R32UI lockedInKernel cacheable blendEquationRGB __GLlineState need_dump gcvSURF_G32R32I getMemoryStatus bindingindex drawPrimitive closestRenderFormat maxLinearTableSize blend gcvFORMAT_DATATYPE_UNSIGNED_NORMALIZED sfactor gcvSURF_X8L8V8U8 stencilHandle __GLBufGeneralBindPointRec __GL_FMT_PALETTE8_RGBA8_OES getUniformBlockIndex enum_glTexImage3D gcvSURF_G8R8UI_1_A4R4G4B4 __GLapiPatternRec currentEnableMask __GL_FMT_ETC1_RGB8_OES gcvSURF_ASTC12x12 maxSlices maxLights border srcY0 indx attachedShader color_buf enum_glVertexAttribI4ui gctSTRING enum_glProgramUniformMatrix2x3fv hashMask gcvSURF_A16B16G16R16_2_A8R8G8B8 gcvSURF_Q8W8V8U8_1_A8R8G8B8 green __GL_FMT_R8_SNORM tileStatusFiller enum_glTexBuffer maxCombinedAtomicCounterBuffers clearIi __GLSL_MODE_COMPUTE fcValueUpper maxCmptAtomicCounterBuffers dsTexMode gctSIZE_T gcvSURF_A32R32 loseCurrent gctHANDLE gcvTLS_KEY_OPENCL writeOffset gcvOBJ_HARDWARE enum_glBeginTransformFeedback enum_glBindBufferBase blue dstLevel shaderProgram gcvPOOL_UNKNOWN __GLtextureUnitStateRec enum_glStencilFuncSeparate __GL_FMT_ARGB4 coreIndex gcvSURF_X16B16G16R16UI_1_G32R32F clearBitMask enum_glColorMaski samplerStateKeepDirty compressedSize __GLdbgGroupCtrl enum_glGetRenderbufferParameteriv __GLxfbObjectRec zNear maxActiveUniforms __GLcolorIui curFrameNumber gcvSURF_X16B16G16R16F_1_A8R8G8B8 drawBuffers gcvSURF_R8I_1_A4R4G4B4 __GLBufBindPointRec lockCounts eglImageTargetTexture2DOES blockSize enum_glCheckFramebufferStatus enum_glTexDirectTiledMapVIV maxVertexAttribRelativeOffset __GLvertexAttribRec GLfloat gcvSURF_ASTC5x5_SRGB maxWorkGroupInvocation intensity maxInputNameLen enum_glGetGraphicsResetStatus enum_glReadnPixels maxWorkGroupSize encoding tileStatusGpuAddress gcvFENCE_TYPE_ALL gctBOOL_PTR gcvOBJ_CL gcvTILING_X_MAJOR gcvSURF_SRGB8_ETC2 enum_glCopyImageSubData gcvSURF_B16G16R16I_1_G32R32F maxXFBNameLen GLint64 gcvSURF_NO_TILE_STATUS numActiveSSB __GLnameAllocation alignedH redMask gcvFORMAT_DATATYPE_FLOAT_B10G11R11F maxVaryingVectors apiVersion enum_glEGLImageTargetTexture2DOES gcvSURF_A2B10G10R10UI_1_A8R8G8B8 __GLPolygonEnableState gcvSURF_A32F tessOutPatchSize gcvSURF_A8R8 __GLsamplerParamState __GL_FMT_R8UI gcvORIENTATION_TOP_BOTTOM gcvSURF_ASTC12x10_SRGB getUniformIndices gcvSURF_D24S8_1_A8R8G8B8 bindCount maxUniformBlockSize enum_glProgramUniformMatrix4fv gcvFORMAT_DATATYPE_INDEX gcvSURF_X16R16UI __GLvertexVector4Rec init gcvTLS_KEY_OPENGL gcvTILING_SWAP drawLineCount free gcvPOOL_NUMBER_OF_POOLS useProgram enum_glGetUniformfv clear uObjStateDirty maxCombinedImageUniform clearValueUpper gcvSURF_SRGB8_ALPHA8_ETC2_EAC maxXfbInterleavedComponents __GLtextureParamStateRec gcvOBJ_QUEUE fbHeight protectedContext pCompressedTexturesFormats gcvSURF_TEXTURE_LINEAR maxFragAtomicCounters enum_glEnablei maxCmptImageUniform greenType gcvSURF_X16G16R16I initType numShaderBinaryFormats gcvOBJ_BUFOBJ enum_glBlendEquation bufferMode gcvSURF_R8G8B8A8UI seMaskFuncs gcvSURF_R8G8B8 gcvSURF_ASTC10x8_SRGB borderColor compressedTexImage2D enum_glUseProgramStages stencilBits enum_glSamplerParameterfv enum_glMapBufferRange gcvSURF_A16B16G16R16UI enum_glGenTransformFeedbacks enum_glTexStorage3DMultisample gcvSURF_3D KHR_IMAGE_TEXTURE_CUBE gcvSURF_X32B32G32R32I_3_A8R8G8B8 gcvSURF_X8G8R8 types gcvHARDWARE_VIP __GLqueryMachine gcvSURF_A16B16G16R16F gcvSURF_X8G8R8UI_1_A4R4G4B4 enum_glDeleteRenderbuffers getHWND shadertype __GL_FMT_COMPRESSED_RGBA_S3TC_DXT1_EXT gcvSURF_A32B32G32R32UI_4_A8R8G8B8 shaderType enum_glCopyTexSubImage2D maxVertUniformVectors maxFaces blueBits resolvable freeTexImage levels __GLbindingInfo frameBegun attachment _gcePROVOKING_VERTEX_CONVENSION maxTextureArraySize units gcvSURF_G32R32I_1_G32R32F lockAddress getSampleLocation enum_glCopyTexSubImage3D dirtyPtr enum_glIsSync depthPass immutableLevels __GL_FMT_PALETTE8_RGB8_OES maxCombinedShaderStorageBlocks testAndClear generateMipmaps glBindVertexArrayOES gceFENCE_TYPE enum_glDepthFunc shaderStorageBufferOffsetAlignment scissorX enum_glFlush GLbitmask_PTR createMutex slice validateProgramPipeline dfactorRGB isRetrievable xfbVaryingNum __GLsync _gcsMEM_NODE_NORMAL rboShared enum_glMinSampleShading colorBuffer clearBufferfi blitFramebuffer enum_glSamplerParameteriv __GLtextureState xfbMode glGetnUniformivEXT gcvFNECE_TYPE_INVALID setAll gcvSURF_G32R32UI_1_A8R8G8B8 dstAlpha __GLpixelPackMode frameStartTimeusec gcvHARDWARE_INVALID shadowRender internalFormat defaultFixedSampleLoc filterable __GLBufGeneralBindPoint apiEnum __GLcolorIiRec useDefault deleteQuery maxFragmentInterpolationOffset maxTesOutVectors __GL_FMT_RGB5_A1 test drawTriangleCount sliceNumber maxUnit gcvSURF_NV21_10BIT gcvSURF_B4G4R4X4 enum_glStencilFunc copyTexBegin dsModeDirty gcvSURF_X32B32G32R32I_2_G32R32I vsInputArrayMask xfbRefCount maxSampleMaskWords dataFormat maxLod gcvSURF_A8B12G12R12_2_A8R8G8B8 baseLevel xoffset __GL_FMT_SRGB8_ALPHA8 maxCmptShaderStorageBlocks __GLrenderbufferObject primitiveType gcvSURF_A32R32G32B32_1_A8R8G8B8 __GLtextureMachine enum_glDispatchCompute unlockDrawable orientation programInterface bltImageToScreen boundVertexArray gcvSURF_CONTIGUOUS __GLvertexArrayObjectRec lengths gcvSURF_A1R5G5B5 getActiveUniformsiv scissorWidth fromEGL __GL_FMT_PALETTE8_R5_G6_B5_OES gcvOBJ_INDEX _gceSURF_FLAG maxVertShaderStorageBlocks gcvSURF_A8R3G3B2_1_A8R8G8B8 maxLevelUsedDirty __GL_FMT_R8 gcvSURF_X16R16F bppPerTexel gsInvocationCount depthType compressedTexSubImage2D gctUINT gcvSURF_ASTC10x5_SRGB zFar gcvOBJ_VIR_SHADER __GL_FMT_RGB16I useGlfinish glGetProgramBinaryOES bindBuffer gcvSURF_G16R16UI enum_glIsProgram gcvTILED_8X8_YMAJOR enum_glGetSynciv pointer tileStatusNode gcvSURF_A32R32G32B32 __GL_FMT_S4 enum_glGenRenderbuffers GLES_FENCE_OBJ_TYPE_BUFOBJ dstTarget gcvFORMAT_CLASS_LUMINANCE gcvSURF_X24S8_1_A8R8G8B8 isExtMode getProgramResourceIndex enum_glVertexAttribIPointer finishNumber fbLayered enum_glProgramUniform4i __GL_FMT_RGB8_ETC2 GLvoid maxTextureBufferSize maxVertAtomicCounters _gcsMEM_NODE_WRAPPED gcvSURF_CREATE_AS_TEXTURE enum_glFramebufferTextureLayer enum_glGenProgramPipelines __GLframebufObjMachine pitch attribBinding gcvSURF_DEC syncNative gcvSURF_TILE_RLV_FENCE objFlag gcvOBJ_OS __GLApiVersion coverageInvert __GLapiPatternMatchineRec __GL_FMT_A8 enum_glIsTransformFeedback ppXfbVaryingNames gcvSURF_I010 dmaBuf enum_glGetTexLevelParameterfv __GL_FMT_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR maxFragUniformBlocks gcvOBJ_TEXTURE userLogical gcvSURF_ETC1 gcvOBJ_BRUSHCACHE fixedsamplelocations enum_glUniformMatrix3x2fv enum_glProgramUniform1uiv __GLshaderPrecisionRec zfail GLuint64 programObj depthTest gsOutVertices src/glcore/gc_es_api.c shaders gcvSURF_A2B10G10R10 __GLsamplerMachine enum_glTexParameterIiv gcvSURF_A32R32G32B32_2_G32R32F gcvSURF_A16B16G16R16F_2_A8R8G8B8 _gcsSURF_FORMAT_INFO maxTesAtomicCounterBuffers uOffset readPixelsEnd maxAnistropy __GL_FMT_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR gcvOBJ_BUFFER __GL_FMT_RGB8I tileStatusGpuAddressEx maxSampler maxSamples gcvSURF_A4R4G4B4 vertices __GLrasterStateRec bindRenderbuffer GL_SHADER_PROGRAM_TYPE invalid maxProgramTexGatherOffset copyImageSubData maxViewportWidth enum_glGetnUniformuiv enum_glGetTransformFeedbackVarying gcvSURF_D16 pShaderBinaryFormats maxActiveBVs enum_glInvalidateFramebuffer gcvSURF_AYUV __GLfenceObjectRec drawbuffer gcvSURF_BITMAP_NO_VIDMEM haveStencilBuffer __GL_FMT_RG8_SNORM gcvSURF_V8U8 enum_glPauseTransformFeedback resultAvailable enum_glDebugMessageInsert short int __GL_FMT_RGBX8 enum_glGetTexLevelParameteriv enum_glReleaseShaderCompiler gcvTILED_64X4 __GLSLmode dereferenceImage gcvSURF_B16G16R16F gcvSURF_ASTC8x6_SRGB gcvSURF_B16G16R16I GLuint provokingVertex __GLviewport enum_glProgramUniform3uiv mipBaseLevel drawEnd __GLshaderObject active bufOffset gcvSURF_P010 enum_glBlendEquationSeparatei enum_glTexDirectVIVMap gsLayerProvokingVertex bindList writeDrawable __VEGLimports gcvSURF_X32G32R32 gctINT32 gcvTLS_KEY_OPENVG engine _gcuPIXEL_FORMAT_CLASS samplerPrevTexelFetchDirty gcvSURF_RENDER_TARGET_NO_TILE_STATUS __GL_FMT_RGB8 gcvTLS_KEY_OPENVX __GL_FMT_SRGB8_ETC2 shareCtx gctINT gcvOBJ_DUMP gcvSURF_X32B32G32R32F_2_G32R32F enum_glClearBufferfi gcvSURF_A1 gcvSURF_A4 gcvSURF_A8 clearValueHz __GLstencilState enum_glDepthMask maxVaryingFloats enum_glGenBuffers gctINT32_PTR gcvMINORTILED copyTexSubImage2D _khrEGL_IMAGE_ANDROID _gcsDRIVER_TLS enum_glGetProgramiv maxGsInVectors offset_x __GLbufferObjectRec compareMode clearIui error refCount identifier gcvOBJ_HEAP enum_glTexImage2D clientState enum_glObjectPtrLabel programBinary __GL_FMT_PALETTE8_RGB5_A1_OES gcvSURF_B8 enum_glIsShader maxClipDistances texDirectVIV enum_glGetTexImage invalidCommonCommit getAttributeLocation gcvSURF_X16B16G16R16F gcvSURF_X16B16G16R16I enum_glGetTexParameterfv gcv2D_TSC_V4_COMPRESSED_256B uniformNames unpackModes gcvOBJ_VG sourceSize gcvSURF_B32G32R32UI_3_A8R8G8B8 gcvSURF_A2W10V10U10_1_A8R8G8B8 apiTimes gcvPOOL_EXTERNAL_SRAM gcvSURF_NV61_10BIT bCPUWrite gcvPOOL_LOCAL boundXfbObj bindAttributeLocation colorSpace gcvSURF_G32R32UI_1_G32R32F compressedTexSubImage3D maxCombinedGsUniformComponents enum_glLineWidth __GL_FMT_SIGNED_R11_EAC enum_glRenderbufferStorageMultisampleEXT gcvSURF_X8B8G8R8UI gcvSURF_X32R32 enum_glDeleteQueries enum_glGetMultisamplefv fmtDataType enum_glGetFramebufferParameteriv enum_glGetSamplerParameterIiv gcvTLS_KEY_EGL __GLvertexAttribBindingRec getError gcvSURF_RENDER_TARGET gcvFORMAT_DATATYPE_FLOAT32_UINT cullFace gcvSURF_D32F redType gcvSURF_G16R16F gcvSUPERTILED gcvSURF_G16R16I gcvSURF_V16U16 __GL_FMT_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR tileStatusFormat getTextureAttribFromImage gcvOBJ_UNIFORM tripleBufferMode maxUBNameLen gcvSURF_A32B32G32R32UI_1_A8R8G8B8 maxCombinedClipAndCullDistances enum_glSamplerParameterIuiv __GLbindingInfoRec bottomBufferOffset coverageValue tiling __GLprogramObject commitParams enum_glStencilMask drawPointCount rasterizerDiscard __GLtextureObjectRec gcvSURF_B32G32R32 imageUpToDate enum_glDisable __GL_FMT_RGB32UI maxTextureDepthSize gcvSURF_RG16 enum_glGetTexParameteriv deferDither3D _gcsFORMAT_CLASS_TYPE_RGBA __GL_FMT_COMPRESSED_RGBA_ASTC_10x10_KHR gsInputType fboManager basevertex state divisor gcvSURF_A16B16G16R16UI_1_G32R32F enum_glUniform1uiv current minW minX minZ enum_glShaderBinary gcv2D_TSC_DEC_COMPRESSED enum_glPrimitiveBoundingBox _gcsFORMAT_CLASS_TYPE_LUMINANCE gcvFORMAT_CLASS_BUMP __GL_FMT_Z32FS8 gcvPOOL_SYSTEM maxAnistropic coreProfile boundArrayName enum_glBufferData gcvSURF_X2B10G10R10 glGetGraphicsResetStatusEXT rootHeight enum_glDisableVertexAttribArray validateStatus maxServerWaitTimeout drawFramebufObj gcvSURF_X32G32R32UI activeProg gcvSURF_A8R3G3B2 baseVertex gcvFORMAT_CLASS_YUV compressDecFormat enum_glGetProgramResourceLocation __GLimageUnitState enum_glFramebufferTexture minFilter enum_glCreateProgram __GL_FMT_RGBA8_SNORM gcvSURF_ASTC10x10_SRGB modeAlpha gcvOBJ_VERTEX enum_glProgramUniform2fv gcvSURF_B32G32R32I_3_A8R8G8B8 modes workGroupSize enum_glIsTexture blendSrcRGB __GL_FMT_COMPRESSED_RGBA_ASTC_8x8_KHR paddingFormat enum_glVertexAttribIFormat glGenVertexArraysOES gcvOBJ_INTERRUPT gcvSURF_R16UI gcvSURF_CXV8U8 enum_glDebugMessageCallback maxFragmentUniformComponents blendSrcAlpha msgLogHead gcvSURF_SIGNED_R11_EAC maxUniformNameLen KHR_IMAGE_TEXTURE_3D enum_glUniformMatrix3x4fv enum_glClientWaitSync khronos_uint8_t __GLsamplerMachineRec gcvSURF_I4 gcvSURF_I8 gcvSURF_YUY2 gcvSURF_P010_LSB gcvSURF_A8L8_RAW maxCombinedCmptUniformComponents gcvSURF_A16R16G16B16_2_A8R8G8B8 uniformBlockIndex gcvSURF_A1B5G5R5 enum_glUniformMatrix3fv __GLqueryObjectRec enum_glDeleteShader maxShaderBlockSize __GLvertexArrayMachineRec extensions gcvSURF_R32UI_1_A8R8G8B8 __GLscissor GLsizeiptr enum_glHint gcvSURF_CACHE_MODE_128 gcvSURF_VYUY maxVertexUniformComponents physical gcvPOOL_LOCAL_EXTERNAL enum_glUniform4iv enum_glGenSamplers maxAtomicCounterBufferSize gcvSURF_R8G8B8A8 srcZ enum_glCopyBufferSubData primitiveMode __GLSL_MODE_GRAPHICS primitiveRestart defaultTextures enum_glMultiDrawElementsEXT gcvSURF_TEXTURE __GLpixelPackModeRec gcv2D_TSC_TPC_COMPRESSED maxFragmentInputComponents deleteBuffer gcvSURF_R32F gcvSURF_R32I numProgramBinaryFormats __GLpolygonStateRec refcount uniformDirty tileStatusConfig enum_glGetInteger64i_v indexCount gcvSURF_L1 __GLmultisampleStateRec gcvSURF_L4 values gcvSURF_L8 __GLprogramObjectRec gcvSURF_G8R8G8B8 enum_glBindVertexBuffer __GL_FMT_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 __GLqueryObject enum_glGetProgramPipelineiv __GLtexUnit2Sampler gcvSURF_FOUR param gcvSURF_Q16W16V16U16 gcvSURF_DEPTH_NO_TILE_STATUS gcvSURF_A32B32G32R32UI_2_G32R32UI sources enum_glGetBooleanv enum_glMultiDrawElementsBaseVertexEXT __GL_FMT_XBGR4 gcvOBJ_MEMORYBUFFER GLES_PATTERN_COUNT bufferOffset enum_glMultiDrawArraysEXT gcvSURF_G8R8I_1_A4R4G4B4 glDeleteVertexArraysOES iTex getActiveUniformBlockName enum_glIsBuffer totalDriverTime gcvSURF_R8_SNORM waitSync gcvSURF_A16L16 __GLshaderInfoRec maxLevel enum_glFinish gcvSURF_Q16W16V16U16_2_A8R8G8B8 gcvSURF_A16B16G16R16F_2_G16R16F __GLscissorRec enum_glGetAttribLocation gcvSURF_X8_SRGB8 gcvSURF_SCISSOR flushMappedBufferRange enum_glBlendBarrier dstX dstY dstZ dither2D pauseXFB __GLintegerTexVector4Rec _gcsFORMAT_CLASS_TYPE_DEPTH GLSLVersion dfactor numCompressedTextureFormats gcvFENCE_DISABLE internalSwapBuffers gcvSURF_X32G32R32F gcvSURF_X32G32R32I alphaBits getUniformLocation gcvSURF_X32B32G32R32UI sampleRange __GLesDispatchTable gcvSURF_R8UI enum_glEndTransformFeedback gcvSURF_A4B4G4R4 __GLmultisampleState gcvENDIAN_SWAP_DWORD __GLxfbMachine gcvENDIAN_SWAP_QWORD skipImages enum_glVertexAttrib4fv frameBuffer allowedQuality _khrEGL_IMAGE __GL_FMT_RGBA4 __GL_FMT_BGRA __GLcontextRec maxTcsTextureImageUnits gcvSURF_G16R16I_1_A8R8G8B8 __GLprogramInfo getActiveUniform _gcsSURF_NODE_LOCK_ADDRESS enum_glBindBuffer fbSamples enable primBound numActiveOutput clearBuffer patternMatchMask gcvSURF_X8R8I computeValidateState __GLstencilFaceStateRec __GLesDispatchTableRec fenceType maxTcsAtomicCounterBuffers sharedSize gcvSURF_R8G8B8G8 maxViewportHeight drawcount gcvOBJ_UNKNOWN dataType maxCmptTextureImageUnits tileStatusSliceSize commitState generateMipmap gcvSURF_ASTC6x5_SRGB maxWorkGroupCount gcvSURF_SPLIT_SUPER_TILED texSurface dbgOutSync setProcTable compressFormat __GLsharedObjectMachine lastProgObjs pixels fbMaxLayers frameBufferTexture mutex enum_glEndQuery gcvSURF_CACHEABLE _gceSURF_YUV_SAMPLE_RANGE gcvSURF_R16I_1_A4R4G4B4 enum_glFlushMappedBufferRange enum_glUniformBlockBinding varyings mipHint gcvSURF_R8 samplerMapDirty getDisplayMode enum_glGetTexParameterIiv maxImageUnit __GLimageUserRec calloc releaseDC fragmentInterpolationOffsetBits enum_glGetSamplerParameterIuiv gcvSURF_W11V11U10_1_A8R8G8B8 drawBegin __GLpolygonEnableStateRec detachDrawable samplerSeq enum_glTexBufferRange tessPrimitiveMode gcvFORMAT_DATATYPE_SRGB __GLbitmaskRec enum_glPatchParameteri gcvSURF_S8 other enum_glVertexAttribFormat product gcvSURF_A16B16G16R16UI_2_A8R8G8B8 enum_glProgramUniform4fv enum_glGenerateMipmap stencilSize tileStatusDisabled __GL_FMT_RG16UI enum_glMemoryBarrier __GLdeleteObjectFunc sizedinternalformat fmtClass _gceTLS_KEY scissorTest baseLevelDirty uniqueId enum_glGetInteger64v apiCalls enum_glTexParameterf raster __GLApiVersionRec attribindex __GLimageUser __GLtextureUnitState defaultXfbObj getProgramResourceName contentProtected GNU C17 10.3.0 -mfpu=neon -mfloat-abi=softfp -mthumb -mtune=cortex-a9 -mabi=aapcs-linux -mtls-dialect=gnu -march=armv7-a+simd -g -O2 -O2 -O2 -fstack-protector-strong -feliminate-unused-debug-types -fno-strict-aliasing -fPIC enum_glIsQuery boundTextures gcvSURF_R8UI_1_A4R4G4B4 boundIdxObj __GL_FMT_RGBA8I spShared gcvSURF_I420 gcvSURF_A32F_1_R32F gcvOBJ_BRUSH blendDstAlpha accessOES pixel maxCombinedUniformBlocks enum_glBindFramebuffer fcValueHz gcvOBJ_STORAGE_BLOCK dither gcvSURF_S8D32F gcvSURF_B5G6R5UI ppNoShare logicalBottom apiCount maxNumTextureLevels deleteProgram __GLtextureUnitRec hzTileStatusNode mapOffset enum_glGetBufferParameteri64v tessPatchPR frameNumber __GLstencilStateRec gcvSURF_ASTC4x4 severities rgbaBits gcvSURF_COLOR_SPACE_LINEAR enum_glGenVertexArrays lastPattern enum_glProgramUniform4iv dbgOut __GLcomputeMachine renderbuffers gcvPOOL_SRAM blockHeight enum_glCompileShader gcvSURF_TYPE_UNKNOWN gcvSURF_A8B8G8R8_SNORM gcvOBJ_UNIFORM_BLOCK KHR_IMAGE_WAYLAND_BUFFER gcvSURF_G32F uniformBufferOffsetAlignment gcvSURF_G8R8 gcvSURF_B8G8R8A8 enableDim vMsaa gcvSURF_NO_VIDMEM readPixelsValidateState maxZ gcvSURF_R16UI_1_A4R4G4B4 glGetnUniformfvEXT gcvSURF_A16B16G16R16I gcvSURF_A8L8_1_A8R8G8B8 maxGsUniformBlocks maxTessPatchVertices maxVertAttributes _gceSURF_YUV_CHROMA_SITING __GL_FMT_COMPRESSED_RGBA_ASTC_12x12_KHR copyBufferSubData gcv2D_TSC_COMPRESSED robustAccess srcX srcY maxProgramTexelOffset gcvOBJ_SAMPLER enum_glSamplerParameterIiv makeCurrent gcvSURF_R10G10B10A2 __GLshaderProgramMachine enum_glTexDirectVIV enum_glGetProgramResourceName __GL_FMT_R8I gcvPOOL_USER deleteXFB _gcsFORMAT_CLASS_TYPE_YUV gcvTLS_KEY_COUNT maxTcsUniformBlocks gcvFENCE_TYPE_READ maxVertAtomicCounterBuffers dstX1 readFramebufObj __GL_FMT_COMPRESSED_RGBA_S3TC_DXT3_EXT long long int meMaskFuncs GLES_PATTERN_GFX0 GLES_PATTERN_GFX1 __GLcurrentStateRec drawCount gcvSURF_A2R10G10B10_1_A8R8G8B8 enum_glDebugMessageControl __GLshaderInfo gcvSURF_G32R32UI_2_A8R8G8B8 node3 shadowDirty __GLprogramPipelineObject cleanRenderbufferShadow __GL_FMT_RGBA8_ETC2_EAC gcvSURF_R8_1_X8R8G8B8 primcount boundBufBinding gctPOINTER remainedSize alphaType enum_glDeleteVertexArrays sampleMaskValue enum_glTexStorage2D readPixelsBegin enum_glMemoryBarrierByRegion dstY0 dstY1 gcvSURF_R10G10B10A2UI greenBits gcvTLS_KEY_OPENGL_ES maxMsgLen __GLsyncObject __GLsyncMachineRec gcvSURF_B32G32R32F_3_A8R8G8B8 enum_glProgramUniformMatrix2x4fv gcvFENCE_TYPE_WRITE maxUniformBufferBindings gcvYMAJOR_SUPERTILED __GL_FMT_R11F_G11F_B10F messageLog enum_glTexStorage3D enum_glVertexAttribI4i enum_glBindImageTexture fakedFormat maskNumber pattern GLchar indexType txFormat KHR_IMAGE_RENDER_BUFFER __GL_FMT_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR rotation pname maxElementsIndices enum_glGetProgramInterfaceiv resumeXFB gcvSURF_NV16_10BIT usageCount __GLimageState __GLshPrgObjInfoRec clearBitMaskUpper primMode gcvSURF_YUV_CHROMA_SITING_0_5 gcvSURF_A16L16F enum_glGetDebugMessageLog __GL_FMT_A32F gctUINTPTR_T gcvCACHE_128 texList gcvSURF_A12L12 enum_glBindVertexArray isMsaa skipPixels __GLdbgSpaceCtrl enum_glUseProgram gcvSURF_DMABUF_EXPORTABLE maxTesInVectors enum_glBlendColor enum_glGenTextures gctUINT8 gcvPROVOKING_VERTEX_FIRST gcsFENCE_ENGINE_CONTEXT gcvSURF_270_DEGREE depthBits deleteSync gcvSURF_A8B8G8R8UI_1_A8R8G8B8 scissorY gcvSURF_R5G5B5A1 gcvSURF_B8G8R8I_1_A8R8G8B8 gcvSURF_YUV420_TILE_ST fbIntMask gcvSURF_X16G16R16UI gcvOBJ_KERNEL _gceTILING conformGLSpec srcTarget enum_glProgramUniform2iv __GL_API_VERSION_ES20 activeTexIndex invalidFlags clearBegin enum_glGetBufferPointerv zpass vStride _gceSURF_ROTATION enum_glUniform2iv __GLstencilFaceState gcvSURF_NO_COMPRESSION enum_glValidateProgramPipeline __GL_FMT_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR samplerStateDirty enum_glUniform2fv __GL_API_VERSION_ES30 __GL_API_VERSION_ES31 __GL_API_VERSION_ES32 gcvSURF_ITU_REC601 enum_glPushDebugGroup checkXFBBufSizes enum_glGetIntegerv __GLsamplerObject defaultHeight computeBegin maxGSVaryingComponents _gceSURF_TYPE bindXFB __GLfboAttachPointRec bufferMapped profiler enum_glResumeTransformFeedback __GLcolorBufferStateRec gcvSURF_SIXTEEN gcvSURF_FLAG_DITHER_DISABLED range gctUINT8_PTR gcvSURF_A32B32G32R32I_2_G32R32F gcvSURF_A32B32G32R32I_2_G32R32I flush __GLnameAllocationRec clearMask gcv2D_TSC_DEC_TPC fence GLbitfield gcvSURF_A8B8G8R8_1_A8R8G8B8 gcvSURF_SIGNED_RG11_EAC callback gcvSURF_ASTC10x6_SRGB rtFormatInfo __GL_FMT_COMPRESSED_RGBA_ASTC_8x5_KHR __GLcolorMaskRec clearValidateState texDirectVIVMap blitFramebufferValidateState endian gcvFENCE_GET gcvSURF_X1R5G5B5 boundSampler maxFragAtomicCounterBuffers immutable destroyPrivateData __GL_FMT_L32F gcvSURF_G16R16 enum_glEnable __GLenableState enum_glDeleteSamplers enum_glRenderbufferStorage gcvSURF_ASTC4x4_SRGB enum_glGetObjectPtrLabel maxGsAtomicCounterBuffers gcvSURF_R8G8B8X8 uniformBlockName objType numActiveBV enum_glDrawElementsInstanced gcvSURF_X16R16G16B16 gcvSURF_CREATE_AS_DISPLAYBUFFER gcvSURF_ASTC6x5 gcvSURF_ASTC6x6 polygon __GLrenderbufferObjectRec __GLdbgMsgLog textarget timeout maxTesShaderStorageBlocks getGraphicsResetStatus enum_glProgramUniform4ui destroyMutex physical2 physical3 primitiveNumber gcvSURF_A32B32G32R32UI gcvSURF_B32G32R32UI clearEnd enum_glVertexAttribBinding gcvSURF_S8D32F_2_A8R8G8B8 KHR_IMAGE_PIXMAP enum_glGenQueries maxActiveACs gcvSURF_A2W10V10U10 clearValue _khrEGL_IMAGE_PIXMAP enum_glSamplerParameterf enum_glVertexAttrib2fv enum_glSamplerParameteri EGLenum gcvSURF_A32B32G32R32F __GLbitmaskFUNCS uniformBlockBinding bindDrawFramebuffer gcvOBJ_CONTEXT cleanTextureShadow masterDirty khronos_uint64_t gcvSURF_G16R16F_1_A8R8G8B8 enum_glGetUniformuiv deleteTexture rWrapMode gctPHYS_ADDR_T enum_glViewport __GLimageUnitStateRec enum_glIsSampler maxLevels gcvFORMAT_CLASS_ASTC gcvSURF_YV12 bufsize cube maxTextureSamplers fatal layer bufSize gcvFORMAT_CLASS_INTENSITY _khrEGL_IMAGE_DMA_BUF samplesUsed KHR_IMAGE_ANDROID_NATIVE_BUFFER isAllZero defaultRBO gcvOBJ_KERNEL_FUNCTION numActiveInput gcvSURF_R32I_1_A8R8G8B8 __GLdbgGroupCtrlRec enum_glMultiDrawElementsIndirectEXT __GLprimBoundState gcvSURF_X4R4G4B4 enum_glUnmapBuffer gcvSURF_A4B4G4R4UI __glesApiEnum enum_glCompressedTexImage2D gcvSURF_X32R32I_1_A8R8G8B8 __GL_FMT_RGBA16F __GL_FMT_RGBA16I __GLintegerVertexVector4Rec enum_glDiscardFramebufferEXT enum_glFrontFace constants __GLMultisampleEnableState wrapped enum_glGetShaderInfoLog tile_buf stageProgs _gcsFORMAT_CLASS_TYPE_BUMP __GL_FMT_BGRX8 enum_glGetProgramBinary gcvSURF_R16F_1_A4R4G4B4 GLES_PATTERN_STATE_CHECK hardwareAddresses enum_glLinkProgram enum_glCompressedTexImage3D __GLdeviceConstants patchBlend userPhysical gcvTILING_SPLIT_BUFFER wlbuffer enum_glStencilOpSeparate faceMipmap ANativeBuffer gcvSURF_B16G16R16F_2_A8R8G8B8 maxRenderBufferSize enum_glGetUniformIndices gcvSURF_RGBA8_ETC2_EAC requestW enum_glGetUniformBlockIndex enum_glPopDebugGroup unlockMutex enum_glGetProgramInfoLog maxXfbSeparateComponents uStride enum_glDrawRangeElementsBaseVertex generalBindingPoint gcv2D_TSC_DOWN_SAMPLER __GLtextureUnit gcvOBJ_IO_BLOCK enum_glCompressedTexSubImage3D __GL_FMT_RG8 gcvSURF_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 _gcsFORMAT_COMPONENT enum_glGetTexParameterIuiv gcvSURF_UYVY fboList __GLxfbMachineRec __GLbitmask canDropStencilPlane gcvSURF_X8G8R8I_1_A4R4G4B4 copyTexSubImage3D node2 gcvSURF_B16G16R16UI_1_G32R32F gcvSURF_G32R32I_1_A8R8G8B8 __GLapiPattern enum_glGetVertexAttribfv gcvSURF_X16G16R16F createEglImageTexture enum_glProgramUniformMatrix3fv getActiveAttribute gcvSURF_X32B32G32R32 enum_glGetShaderPrecisionFormat __glesProfile_GetProgramInfoLog gcvSTATUS_INVALID_DATA __gles_ProgramUniform4f __gles_ProgramUniform4i __gles_Finish __gles_CullFace __glesProfile_MapBufferRange __gles_BindAttribLocation __glesProfile_ProgramUniformMatrix2x4fv __GLSL_STAGE_LAST __glesProfile_MultiDrawArraysEXT __glesProfile_EndQuery gcvSTATUS_INVALID_MIPMAP __glesProfile_GetVertexAttribfv __gles_Uniform4f __glesProfile_IsProgram __glesProfile_GetSynciv __glesProfile_ProgramUniform4f __gles_GetFramebufferAttachmentParameteriv __glesProfile_GetQueryiv __glesProfile_VertexAttribDivisor trmode __glesProfile_MemoryBarrierByRegion __glesProfile_GetStringi __gles_GetActiveUniformBlockName __gles_GenTextures __glesProfile_RenderbufferStorage __GL_DEBUG_TYPE_UNDEFINED __gles_GetTexParameterfv __gles_DispatchComputeIndirect __glesProfile_VertexBindingDivisor __gles_TexParameterIiv __glesProfile_GetProgramInterfaceiv __gles_TexDirectInvalidateVIV gcvSTATUS_UNSAT_LIB_SYMBOL __glesProfile_UniformMatrix4x2fv __glesProfile_UnmapBuffer gcvTRACEMODE_LOGGER __glesProfile_LinkProgram __gles_GetQueryiv __glesProfile_GetProgramBinary __gles_GetStringi __glesProfile_GetVertexAttribiv __gles_MemoryBarrierByRegion __glesProfile_GetSamplerParameterIuiv __gles_RenderbufferStorageMultisample __gles_CompileShader gcvSTATUS_OUTPUT_ARRAY_SIZE_MISMATCH __glesProfile_GetBufferPointervOES __gles_FlushMappedBufferRange __glesProfile_Uniform3fv gcvSTATUS_GLOBAL_TYPE_MISMATCH __glesProfile_UnmapBufferOES __GL_DRAW_INDIRECT_BUFFER_INDEX gcvSTATUS_TOO_MANY_INSTRUCTION __GL_DIRTY_ATTRS_END __glesProfile_FlushMappedBufferRange __glesProfile_GetTexParameterIiv gcvSTATUS_TOO_MANY_VARYINGS __glesProfile_StencilOpSeparate __glesProfile_ColorMaski __glesProfile_BlendColor gcoOS_GetCurrentThreadID __gles_TexStorage2DMultisample __gles_DrawBuffers __glesProfile_VertexAttribFormat __glesProfile_TexSubImage2D __glesProfile_GetActiveAttrib __gles_Uniform3fv __glesProfile_GetnUniformfv __glesProfile_BlendEquation __glesProfile_TexSubImage3D __gles_TexParameterf __gles_TexParameteri gcvSTATUS_MORE_DATA __gles_ColorMaski __glesProfile_Uniform1ui __glesProfile_IsTransformFeedback __gles_MemoryBarrier __gles_GetTexParameteriv __gles_StencilFuncSeparate __gles_VertexAttribIPointer __gles_GetTexParameterIiv __glesProfile_GetProgramResourceiv gcvSTATUS_LOCKED __gles_VertexAttrib2fv __glesProfile_DrawElementsInstanced gcvSTATUS_INVALID_ADDRESS __gles_ProgramUniformMatrix2fv __glesProfile_ProgramUniformMatrix2fv __gles_MapBufferRange __glesProfile_ActiveShaderProgram __gles_GetBufferParameteri64v __gles_UnmapBuffer __glesProfile_DepthMask __gles_GetProgramiv __gles_ProgramUniform2fv __gles_Uniform3iv __gles_Uniform1ui __glesProfile_IsFramebuffer __gles_VertexAttribI4iv __glesProfile_TexDirectTiledMapVIV gcvSTATUS_OUT_OF_SAMPLER __glesProfile_ProgramParameteri __gles_GetUniformLocation __gles_WaitSync __glesProfile_GetIntegeri_v __glesApiTraceMode __glesProfile_ProgramBinary gcvSTATUS_INVALID_REQUEST __gles_DrawElementsInstanced gcvSTATUS_UNDECLARED_VARYING trApiName __gles_CopyBufferSubData __gles_UniformMatrix4x3fv __gles_BlendBarrier gcvSTATUS_LOCATION_NOTCONSISTENT __GL_TEXTURE_3D_INDEX gcvSTATUS_TRUE __gles_ProgramUniform2iv __glesProfile_TexImage2D vegl_EGL __gles_TexBufferRange __glesProfile_GetProgramResourceName __gles_EnableVertexAttribArray __gles_IsShader __glesProfile_IsProgramPipeline __glesProfile_DeleteVertexArrays __gles_Clear __glesProfile_DepthFunc __glesProfile_GetPointerv __GL_TEXTURE_EXTERNAL_INDEX __glesProfile_TexImage3D __gles_DiscardFramebufferEXT __gles_DeleteRenderbuffers __gles_ProgramUniform4uiv __gles_Uniform1uiv __gles_UseProgramStages __gles_ShaderBinary __glesProfile_IsTexture __glesProfile_SampleCoverage __glesProfile_MapBufferOES __glesProfile_ObjectPtrLabel __gles_TexImage2D retStatus __gles_Uniform4i __GL_DEBUG_TYPE_PORTABILITY gcvSTATUS_MEMORY_LOCKED __glesProfile_GetDebugMessageLog __gles_GetAttribLocation __gles_TexImage3D __gles_MultiDrawElementsIndirectEXT __gles_ClearBufferfv __glesProfile_IsVertexArray __glesProfile_TexDirectVIV __glesApiProfileMode __GL_TEXTURE_BUFFER_BINDING_EXT __glesProfile_GetVertexAttribIuiv __gles_TexDirectVIVMap __glesProfile_BindTexture __gles_GetInteger64i_v __gles_PrimitiveBoundingBox gcoOS_FreeLibrary __gles_DeleteShader __gles_PushDebugGroup __gles_SamplerParameterIuiv __glesProfile_DrawArraysInstanced __glesProfile_Viewport __glesProfile_ClearDepthf gcvSTATUS_TOO_MANY_ATTRIBUTES __gles_GetPointerv __glesProfile_ProgramUniformMatrix3x4fv __gles_DeleteSamplers gcvSTATUS_CHIP_NOT_READY __gles_SamplerParameterIiv __glesProfile_ClearBufferfv __glesProfile_CompressedTexImage3D __glesProfile_GetShaderPrecisionFormat __glesProfile_Uniform3ui gcvSTATUS_NAME_MISMATCH __glesProfile_GetProgramPipelineInfoLog __gles_VertexAttrib4fv __glesProfile_PixelStorei __gles_ProgramUniformMatrix4fv __gles_GetFloatv __gles_DrawArraysIndirect __glesProfile_UniformMatrix3x2fv __glesProfile_TransformFeedbackVaryings __glesProfile_ProgramUniform2uiv __gles_ProgramUniform4fv __glesProfile_DrawElementsIndirect __gles_DispatchCompute __glesProfile_ClientWaitSync __glesProfile_UseProgram __gles_Uniform3ui __gles_DebugMessageCallback __glesProfile_UniformMatrix4x3fv __gles_VertexAttribI4ui __gles_ProgramUniformMatrix2x3fv __gles_ClearBufferuiv __glesProfile_ClearBufferiv __GL_COPY_WRITE_BUFFER_INDEX __gles_TexStorage3DMultisample __gles_BindTexture __glesProfile_ProgramUniform1fv __gles_Uniform3i __glesProfile_ProgramUniform1i __gles_GetUniformuiv __glesProfile_FramebufferTexture2D __gles_MultiDrawElementsEXT __gles_ProgramUniform4iv __gles_ProgramUniform2ui __gles_GetGraphicsResetStatus __gles_IsEnabled __glesProfile_DrawBuffers __glesProfile_GetGraphicsResetStatus __glesProfile_ProgramUniformMatrix3fv __glesProfile_GetTexImage __GL_SHADER_STORAGE_BUFFER_INDEX __glesProfile_Uniform3uiv __glesProfile_BlendFuncSeparatei __glesLogArrayData __glesProfile_ProgramUniformMatrix4x2fv __gles_UniformMatrix2fv __glesProfile_ProgramUniform1iv __gles_BlendFunc gcvTRACEMODE_PRE __gles_BindFramebuffer __gles_PixelStorei gcvSTATUS_NO_MORE_DATA gcoOS_LoadLibrary __gles_FramebufferTexture2DMultisampleEXT __gles_PopDebugGroup __glesProfile_ObjectLabel gcvSTATUS_FALSE __glesProfile_MultiDrawArraysIndirectEXT __glesProfile_ProgramUniform3f __gles_GetVertexAttribIiv __gles_GenVertexArrays __glesProfile_StencilOp __gles_FenceSync __glesProfile_TexParameterIiv __gles_BindTransformFeedback __gles_EndTransformFeedback __glesProfile_GetInternalformativ __glesProfile_GetFragDataLocation gcvCORE_COUNT gcvSTATUS_MISSING_OUTPUT_VERTEX_COUNT __glesProfile_ResumeTransformFeedback __glesProfile_BufferSubData __gles_ValidateProgramPipeline __glesProfile_ProgramUniform4i __GLSL_STAGE_CS __gles_TexSubImage2D gcvSTATUS_NOT_FOUND __gles_GetnUniformfv __gles_ColorMask gcvSTATUS_MEMORY_UNLOCKED __glesProfile_DeleteTextures __glesProfile_TexDirectVIVMap __gles_BlendEquation __gles_TexSubImage3D __glesProfile_TexBufferRange __gles_FramebufferTextureLayer __gles_Uniform3uiv __gles_IsEnabledi __glesProfile_ShaderSource __glesProfile_ClearStencil __glesProfile_Uniform1fv __glesProfile_TexParameterIuiv __gles_GetObjectLabel __GL_TEXTURE_2D_MS_INDEX gcvSTATUS_TOO_COMPLEX __gles_GetBufferPointerv __GL_DISPATCH_INDIRECT_BUFFER_INDEX __glesProfile_UniformMatrix2x3fv __glesProfile_IsBuffer vegl_OPENVG gcvSTATUS_INPUT_ARRAY_SIZE_MISMATCH gcvSTATUS_OUT_OF_RESOURCES addr __glesProfile_VertexAttrib2fv __gles_IsFramebuffer __gles_GetnUniformiv __GL_DEBUG_SEVERITY_LOW __glesProfile_BindRenderbuffer __gles_ObjectLabel __GLSL_STAGE_GS __gles_GetIntegeri_v __gles_TexStorage2D __gles_ProgramBinary __gles_BindVertexArray __glesProfile_GetTexParameterfv __gles_GetProgramResourceIndex __glesProfile_GetActiveUniformBlockName __glesProfile_ProgramUniform3fv __glesProfile_GenBuffers __gles_TexStorage3D __GL_DEBUG_SRC_COMPILER __gles_GetObjectPtrLabel __glesProfile_GetProgramiv __gles_GenRenderbuffers __GL_DEBUG_TYPE_OTHER __glesProfile_Enablei __glesProfile_GetShaderiv success __glesProfile_GenTransformFeedbacks __gles_SamplerParameterf __gles_SamplerParameteri __gles_GetInternalformativ __gles_SamplerParameterfv __gles_GenerateMipmap gcvSTATUS_SHADER_VERSION_MISMATCH __gles_GenBuffers gcvSTATUS_CS_NO_WORKGROUP_SIZE __glesProfile_Uniform1iv gcvTRACEMODE_NONE __glesProfile_DeleteFramebuffers __glesProfile_ProgramUniform3iv __glesProfile_ProgramUniform1ui __glesProfile_GetTransformFeedbackVarying __glesProfile_BindTransformFeedback __gles_UniformMatrix2x4fv __gles_VertexAttrib1fv __GLSL_STAGE_FS vegl_OPENGL __GL_TEXTURE_BINDING_INDEX __glesProfile_GetVertexAttribPointerv __glesProfile_ProgramUniformMatrix3x2fv __glesProfile_GetFramebufferAttachmentParameteriv __GL_TEXTURE_2D_ARRAY_INDEX __GL_DEBUG_SEVERITY_HIGH __gles_ProgramUniform2i __glesTracerFuncNames __GL_TEX_COMPONENT_NUM gcvSTATUS_TERMINATE gcvCORE_2D gcvSTATUS_CHANGED __glesProfile_ActiveTexture __gles_SamplerParameteriv __GL_MAX_TEXTURE_BINDINGS __gles_GetProgramInfoLog gcvSTATUS_SMALLER __glesProfile_ClearBufferuiv __GL_DEBUG_SEVERITY_MEDIUM __gles_IsVertexArray __gles_GetUniformIndices __GLesTracerDispatchTableStruct __glesProfile_UniformMatrix2fv __GL_ELEMENT_ARRAY_BUFFER_INDEX __glesProfile_DrawElements __gles_BufferData __glesProfile_GetInteger64i_v __GL_TEXTURE_CUBEMAP_ARRAY_INDEX __glesProfile_FramebufferTexture __gles_ClearBufferfi __glesProfile_GetQueryObjectuiv __glesProfile_IsSampler __glesProfile_AttachShader __gles_Disable __gles_ProgramUniform2uiv __glesProfile_PushDebugGroup __glesProfile_BufferData __GL_TEX_COMPONENT_A __GL_TEX_COMPONENT_B __GL_TEX_COMPONENT_G __gles_GetVertexAttribiv __GL_TEX_COMPONENT_R trlib __glesProfile_VertexAttrib4fv __glesProfile_UniformMatrix3x4fv __gles_GetMultisamplefv __glesProfile_FrontFace __glesProfile_BindSampler gcvSTATUS_GPU_NOT_RESPONDING __glesProfile_GetTexLevelParameteriv __glesProfile_GetBooleani_v gcvSTATUS_NEED_CONVERSION __gles_UniformBlockBinding __gles_ClearBufferiv __gles_UniformMatrix3x2fv __gles_VertexAttrib3f __glesProfile_Disablei __gles_ValidateProgram __gles_BindBufferRange __glesProfile_DispatchCompute __gles_CopyImageSubData gcvSTATUS_INVALID_ARGUMENT gcvSTATUS_SSBO_MISMATCH gcvSTATUS_INVALID_INDEX __gles_CompressedTexSubImage2D __gles_GetError __glesProfile_ReadPixels __gles_ProgramUniform3uiv __glesProfile_BindBuffer __glesProfile_PolygonOffset gcvSTATUS_MIPMAP_TOO_LARGE __gles_GetProgramInterfaceiv _gceTRACEMODE gcvCORE_MAJOR __gles_BlendEquationi __gles_VertexAttribI4uiv __glesProfile_GetActiveUniformBlockiv __glesProfile_ProgramUniform3ui __gles_TexBuffer __glesProfile_GetError __gles_StencilMask tmpbuf __glesProfile_Uniform1f __glesProfile_Uniform1i __gles_CompressedTexImage2D gcvSTATUS_NOT_MULTI_PIPE_ALIGNED __glesProfile_BindFramebuffer __gles_UniformMatrix3fv __glesProfile_DeleteProgram __glesProfile_InvalidateSubFramebuffer __GL_DEBUG_SEVERITY_NUM __glesProfile_Uniform2f __glesProfile_Uniform2i __gles_ActiveShaderProgram __gles_CompressedTexImage3D __gles_LinkProgram __glesProfile_GetRenderbufferParameteriv __gles_BlendFuncSeparate __glesProfile_GenVertexArrays __gles_Uniform1fv __gles_GenFramebuffers __gles_DebugMessageControl __glesProfile_FramebufferRenderbuffer __gles_DisableVertexAttribArray __gles_PauseTransformFeedback __glesProfile_Uniform3f __glesProfile_Uniform3i __gles_GetProgramPipelineiv __gles_BufferSubData __glesProfile_GetUniformBlockIndex __glesProfile_ProgramUniform2iv __glesProfile_DisableVertexAttribArray __glesProfile_StencilFuncSeparate __gles_VertexAttrib2f gcvSTATUS_TOO_MANY_UNIFORMS __glesProfile_UniformMatrix4fv gcvSTATUS_TOO_MANY_SHADERS __glesProfile_Uniform4f __glesProfile_Uniform4i __glesProfile_PopDebugGroup __gles_MapBufferOES __glesProfile_GetString __glesProfile_IsSync __gles_IsProgramPipeline __gles_GetSamplerParameterIuiv gcvSTATUS_COMPILER_FE_PREPROCESSOR_ERROR gcvCORE_3D2 gcvCORE_3D5 gcvCORE_3D6 gcvCORE_3D7 __glesProfile_ProgramUniform1f __gles_DeleteProgramPipelines __GL_IMG_UNIT_ATTRS gcvSTATUS_SKIP __gles_TexDirectVIV __glesProfile_ProgramUniformMatrix2x3fv __glesProfile_BindVertexBuffer __glesProfile_ProgramUniform1uiv __gles_CompressedTexSubImage3D __glesProfile_ProgramUniform2f __glesProfile_ProgramUniform2i __glesProfile_DeleteProgramPipelines __gles_FramebufferTexture __glesProfile_DeleteBuffers _gceSTATUS gcvSTATUS_CACHED __glesProfile_VertexAttribI4i __glesProfile_Finish __glesProfile_ProgramUniform3i __glesProfile_FramebufferTexture2DMultisampleEXT __glesTracerDispatchTableSize __gles_UniformMatrix3x4fv __glesProfile_GetObjectLabel __GL_TEX_COMPONENT __GL_PROGRAM_ATTRS gcvSTATUS_NON_INVOCATION_ID_AS_INDEX __glesProfile_DeleteSamplers __gles_DrawRangeElements __glesProfile_GetInteger64v __glesProfile_MultiDrawElementsBaseVertexEXT __glesProfile_BindVertexArray __gles_DepthFunc __gles_TexParameterIuiv __glesProfile_CompressedTexImage2D __glesProfile_VertexAttrib1f __glesProfile_Uniform2fv __GL_DEBUG_SRC_3RDPARTY __glesProfile_Uniform2uiv __GL_DEBUG_TYPE_DEPRECATED __glesProfile_GenSamplers __glesProfile_CompileShader __gles_IsRenderbuffer __glesProfile_CreateShaderProgramv __glesProfile_WaitSync __gles_Uniform1iv __GL_TEXTURE_BINDING_BUFFER_EXT __glesProfile_EGLImageTargetTexture2DOES __gles_VertexAttribBinding __glesProfile_FramebufferParameteri gcoOS_GetTime gcvSTATUS_TOO_MANY_OUTPUT __glesProfile_Scissor __gles_MultiDrawArraysEXT __GL_DEBUG_TYPE_PERFORMANCE __gles_Uniform2fv __gles_GetIntegerv gcvSTATUS_LARGER __glesProfile_GenerateMipmap __gles_ActiveTexture __glesProfile_Uniform2iv __GL_QUERY_PRIMITIVES_GENERATED __glesProfile_GetnUniformiv __gles_GetSamplerParameterIiv __gles_IsProgram __gles_GetSynciv __gles_DrawElementsBaseVertex __GL_QUERY_ANY_SAMPLES_PASSED __gles_UseProgram gcvSTATUS_NOT_SUPPORT_INTEGER __gles_VertexAttrib1f __gles_SampleMaski gcvTRACEMODE_POST __GL_QUERY_XFB_PRIMITIVES_WRITTEN __GL_UNIFORM_BUFFER_INDEX __gles_UniformMatrix4x2fv __glesProfile_DrawElementsBaseVertex __glesProfile_BlendFunc __glesProfile_GetAttribLocation __glesProfile_GetSamplerParameterfv __glesProfile_BindImageTexture __gles_ProgramUniform1fv __GL_DEBUG_SRC_NUM __gles_Uniform2iv __glesProfile_ClearBufferfi __gles_GetProgramResourceLocation __GL_QUERY_LAST __gles_Uniform2uiv __glesProfile_DrawRangeElements __glesProfile_DepthRangef __gles_GetTexParameterIuiv __glesProfile_ProgramUniform3uiv __glesProfile_GetBufferParameteriv __gles_GetSamplerParameterfv __glesProfile_GenProgramPipelines __gles_GenSamplers __GLSL_STAGE_VS __glesProfile_BlendFuncSeparate __glesProfile_Uniform4fv __gles_FramebufferParameteri __gles_MultiDrawElementsBaseVertexEXT __gles_VertexAttrib4f gcvCORE_3D_MAX __gles_ResumeTransformFeedback __glesProfile_Disable __gles_VertexAttribI4i __glesProfile_GetActiveUniform __glesProfile_VertexAttribI4iv __glesProfile_BindAttribLocation gcvCORE_3D1 __glesProfile_GetSamplerParameteriv __gles_VertexAttribFormat __gles_ProgramUniform1iv __gles_VertexAttribPointer __gles_BindImageTexture __glesProfile_GenQueries __glesProfile_GetProgramResourceLocation __GL_COPY_READ_BUFFER_INDEX __glesProfile_CreateShader gcvTRACEMODE_FULL __gles_ProgramUniform1uiv __gles_ProgramUniformMatrix4x3fv __gles_IsTexture __GL_MAX_BUFFER_INDEX __glesProfile_PrimitiveBoundingBox __glesProfile_DetachShader __glesProfile_Hint __gles_ShaderSource gcvSTATUS_VARYING_TYPE_MISMATCH __GL_ALL_ATTRS __glesProfile_TexDirectInvalidateVIV __gles_SampleCoverage __gles_GetProgramResourceName __glesProfile_CopyTexSubImage2D __glesProfile_SamplerParameterIuiv __gles_ClearStencil __gles_CreateShaderProgramv __gles_GenQueries __gles_ClearDepthf __glesProfile_BindBufferRange __gles_BindProgramPipeline __glesProfile_Uniform2ui __gles_GetBooleani_v gcvSTATUS_DEVICE __gles_CopyTexImage2D __glesProfile_GetUniformIndices __GL_TEXTURE_CUBEMAP_INDEX __glesProfile_GetUniformLocation gcvSTATUS_TIMEOUT __glesProfile_CopyTexSubImage3D __glesProfile_ValidateProgram __gles_PolygonOffset __gles_DeleteTransformFeedbacks __glesProfile_UseProgramStages __glesProfile_ReadnPixels __gles_DepthMask __gles_DepthRangef __gles_EndQuery __gles_LineWidth gcoOS_GetProcAddress __glesProfile_Clear __glesProfile_Uniform4iv gcvSTATUS_INVALID_CONFIG __gles_GetDebugMessageLog src/glcore/gc_es_api_profiler.c __gles_Uniform4fv __gles_BlendEquationSeparate __gles_DeleteProgram gcvSTATUS_LOCATION_OVERLAP __gles_GetnUniformuiv __glesProfile_Enable __glesProfile_CullFace __gles_DeleteVertexArrays __gles_VertexAttrib3fv __glesProfile_ProgramUniform4uiv __gles_BindSampler __glesProfile_DispatchComputeIndirect __glesProfile_DebugMessageCallback __glesProfile_BlendEquationi gcvCORE_VG __gles_ProgramUniformMatrix3fv __gles_GetActiveUniformsiv __gles_ProgramUniform3fv __gles_Uniform4iv __glesProfile_DrawRangeElementsBaseVertex __gles_ProgramUniform4ui __gles_Uniform2ui vegl_API_LAST __glesProfile_GenFramebuffers __gles_DeleteTextures endTimeusec gcvSTATUS_COMPILER_FE_PARSER_ERROR __glesProfile_GetUniformfv __gles_GetProgramResourceiv __gles_ReadnPixels __glesProfile_GetFramebufferParameteriv __glesProfile_TexStorage2DMultisample __glesProfile_StencilFunc __gles_GetProgramBinary __gles_VertexAttribDivisor __gles_BindVertexBuffer __gles_GetShaderInfoLog __glesProfile_VertexAttribIFormat __gles_DeleteBuffers __gles_TexParameterfv __gles_RenderbufferStorage __gles_TexDirectTiledMapVIV __gles_ProgramUniform3iv __gles_ProgramUniform1ui gcvSTATUS_INTERFACE_ERROR __glesProfile_SamplerParameterIiv __gles_DrawElements __glesProfile_GetShaderInfoLog __glesProfile_GetUniformiv __gles_GetShaderSource __GL_TEX_UNIT_ATTRS __gles_AttachShader __gles_FramebufferTexture2D __GLtraceDispatchTableRec __glesProfile_GetFloatv __gles_Flush __GL_TEXTURE_2D_MS_ARRAY_INDEX __glesProfile_DrawArraysIndirect __gles_TexParameteriv gcvSTATUS_LINK_LIB_ERROR __glesProfile_DeleteTransformFeedbacks __glesProfile_DeleteSync __gles_BindBuffer __gles_GetQueryObjectuiv funcPtr __gles_GetVertexAttribIuiv gcvSTATUS_TOO_MANY_INPUT __glesProfile_IsEnabled __gles_ProgramParameteri __glesProfile_EnableVertexAttribArray __glesProfile_StencilMaskSeparate __gles_StencilFunc __gles_GetUniformBlockIndex gcvSTATUS_NOT_ALIGNED __builtin_memset __GL_DEBUG_TYPE_NUM __gles_Scissor __gles_GetVertexAttribfv __glesProfile_SamplerParameterf __gles_IsTransformFeedback __gles_DeleteSync gcoOS_StrCatSafe __gles_GenTransformFeedbacks __GLSL_STAGE_INVALID __glesProfile_VertexAttribI4uiv __gles_BlitFramebuffer __glesProfile_IsRenderbuffer __GL_DIRTY_ATTRS_1 __GL_DIRTY_ATTRS_2 __glesProfile_Uniform4ui __glInitTracerDispatchTable __glesTracerDispatchTable __glesLogSourceStrings __glesProfile_DrawArrays gcvSTATUS_NOT_SUPPORTED __glesProfile_VertexAttrib1fv __glesProfile_GetTexParameteriv __glesProfile_FenceSync __gles_Uniform4ui __glesProfile_MinSampleShading __gles_DeleteFramebuffers __gles_ProgramUniformMatrix2x4fv __glesProfile_BlendEquationSeparate __glesProfile_VertexAttribI4ui __gles_GetVertexAttribPointerv __glesProfile_DeleteQueries __gles_DrawArrays __gles_GetShaderPrecisionFormat __glesProfile_UniformBlockBinding _gceCORE __glesProfile_ProgramUniform2fv __gles_Viewport __glesProfile_ColorMask __glesProfile_VertexAttrib2f __GL_ARRAY_BUFFER_INDEX __gles_BeginTransformFeedback __GL_DEBUG_TYPE_POP gcvSTATUS_INTERRUPTED __gles_DrawElementsIndirect gcvSTATUS_MISMATCH __gles_ProgramUniform3ui __gles_GenProgramPipelines __glesProfile_VertexAttrib3f __glesProfile_BeginTransformFeedback __glesProfile_GetnUniformuiv gcvSTATUS_EXECUTED __gles_CheckFramebufferStatus __gles_BlendFuncSeparatei __glesProfile_StencilMask __glesProfile_ProgramUniformMatrix4fv __glesProfile_VertexAttrib4f __glesProfile_DiscardFramebufferEXT __glesProfile_ProgramUniformMatrix4x3fv __glesProfile_CopyBufferSubData __glesProfile_CheckFramebufferStatus __glesProfile_GenRenderbuffers __glesProfile_DeleteRenderbuffers __gles_UniformMatrix2x3fv __gles_PatchParameteri __glesProfile_Uniform1uiv __glesProfile_TexStorage3DMultisample __gles_InvalidateSubFramebuffer __gles_BlendColor __gles_FramebufferRenderbuffer __gles_GetTexImage __gles_DrawArraysInstanced __glesProfile_InvalidateFramebuffer __gles_ProgramUniformMatrix3x2fv __gles_VertexAttribIFormat __glesProfile_ReleaseShaderCompiler __glesProfile_CopyTexImage2D __gles_IsSync __glesProfile_EGLImageTargetRenderbufferStorageOES __gles_BindRenderbuffer __gles_ReadPixels __glesProfile_DebugMessageControl __gles_InvalidateFramebuffer __glesProfile_EndTransformFeedback __glesProfile_SamplerParameterfv __glesProfile_ShaderBinary __glesProfile_DrawElementsInstancedBaseVertex gcvSTATUS_HEAP_CORRUPTED __gles_ReleaseShaderCompiler __glesProfile_VertexAttribIPointer __glesProfile_ReadBuffer __glesProfile_GetAttachedShaders __GL_PIXEL_UNPACK_BUFFER_INDEX gcvSTATUS_OUT_OF_MEMORY gcvSTATUS_MISSING_MAIN __glesProfile_UniformMatrix2x4fv _veglAPIINDEX __gles_GetShaderiv __glesProfile_VertexAttrib3fv __GL_DEBUG_TYPE_MARKER __glesProfile_BlendFunci __glesProfile_GetBooleanv __glesProfile_SampleMaski __gles_GetActiveUniformBlockiv __glesProfile_ClearColor __glesProfile_SamplerParameteriv __gles_Hint __gles_ReadBuffer gcvSTATUS_MIPMAP_TOO_SMALL __gles_GetBufferParameteriv __glesProfile_ValidateProgramPipeline __glesProfile_DeleteShader __GL_DEBUG_SRC_OTHER vegl_OPENGL_ES11 __glesProfile_RenderbufferStorageMultisampleEXT __glesProfile_SamplerParameteri gcvSTATUS_OK __glesProfile_ProgramUniform4fv __gles_MinSampleShading __gles_BlendFunci __gles_EGLImageTargetRenderbufferStorageOES __glesProfile_GetMultisamplefv __gles_ClearColor vegl_OPENGL_ES20 __glesProfile_FramebufferTextureLayer __gles_DrawRangeElementsBaseVertex __gles_GetTransformFeedbackVarying __gles_GetActiveAttrib chptr __gles_BindBufferBase __gles_IsBuffer __glesProfile_CopyImageSubData __GLSLStageRec gcvSTATUS_MISSING_PRIMITIVE_TYPE __glesProfile_ProgramUniform4iv __gles_IsSampler __glesProfile_ProgramUniform2ui __glesProfile_BlendBarrier __glesProfile_TexParameterfv __glesProfile_GetUniformuiv gcvSTATUS_GENERIC_IO __glesProfile_VertexAttribBinding __glesProfile_GetProgramPipelineiv __glesProfile_IsShader __glesProfile_GetBufferParameteri64v __gles_GetTexLevelParameterfv __glesProfile_MemoryBarrier __GL_DEBUG_SRC_API __GL_DEBUG_SRC_APP gcvSTATUS_INVALID_OBJECT __GL_DEBUG_SRC_WIN __gles_GetBooleanv __glesProfile_GetShaderSource gcvSTATUS_DATA_TOO_LARGE __GL_TEXTURE_2D_INDEX __glesProfile_GetProgramResourceIndex __gles_FrontFace __gles_GetFragDataLocation __glesProfile_TexParameterf __glesProfile_TexParameteri __gles_GetRenderbufferParameteriv __glesProfile_GetTexLevelParameterfv __GL_DEBUG_TYPE_ERROR __glesProfile_MultiDrawElementsIndirectEXT __gles_GetFramebufferParameteriv __glesProfile_IsEnabledi __gles_ProgramUniformMatrix3x4fv gcvTRACEMODE_ALLZONE __gles_CreateShader __glesProfile_TexParameteriv __glesProfile_UniformMatrix3fv __gles_EGLImageTargetTexture2DOES __gles_CreateProgram __GL_DEBUG_SEVERITY_NOTICE startTimeusec __gles_BlendEquationSeparatei __gles_DetachShader __gles_GetTexLevelParameteriv __gles_GetProgramPipelineInfoLog __glesProfile_TexStorage2D gcvSTATUS_TIMER_OVERFLOW __glesProfile_PauseTransformFeedback __glesProfile_BlendEquationSeparatei gcvSTATUS_LOCATION_ALIASED __gles_TransformFeedbackVaryings gcoOS_Print __glesProfile_BlitFramebuffer __glesProfile_GetTexParameterIuiv __glesProfile_TexBuffer gcvSTATUS_LINK_INVALID_SHADERS __gles_ObjectPtrLabel __gles_StencilMaskSeparate __glesProfile_GetVertexAttribIiv __GL_QUERY_ANY_SAMPLES_PASSED_CONSERVATIVE __GL_XFB_BUFFER_INDEX __gles_IsQuery gcvSTATUS_NAME_NOT_FOUND __gles_Enable __gles_VertexBindingDivisor __gles_CopyTexSubImage2D gcvSTATUS_NOT_OUR_INTERRUPT __glesProfile_DebugMessageInsert __glesProfile_VertexAttribPointer __glesProfile_GetBufferPointerv __gles_Uniform1i __gles_CopyTexSubImage3D __glesProfile_GetSamplerParameterIiv __glesProfile_Uniform4uiv __GL_PIXEL_PACK_BUFFER_INDEX __gles_Uniform2f __gles_Uniform2i __gles_DeleteQueries gcvSTATUS_UNIFORM_MISMATCH __glesProfile_Uniform3iv gcvSTATUS_VERSION_MISMATCH __GL_DEBUG_TYPE_PUSH gcvSTATUS_UNIFORM_TYPE_MISMATCH __gles_ProgramUniformMatrix4x2fv __glesProfile_BindProgramPipeline __gles_GetActiveUniform __glesProfile_BindBufferBase __gles_GetUniformfv gcvSTATUS_NOT_SUPPORT_DITHER __gles_GetString __glesProfile_BeginQuery __glesProfile_ProgramUniform4ui gcvSTATUS_RECOMPILER_CONVERT_UNIMPLEMENTED __glesProfile_GetObjectPtrLabel __gles_Uniform1f __glesProfile_CreateProgram __gles_GetAttachedShaders __gles_ClientWaitSync __glesProfile_RenderbufferStorageMultisample __GLSL_STAGE_TCS gcvSTATUS_NOT_SUPPORT_CL __gles_GetSamplerParameteriv __gles_DrawElementsInstancedBaseVertex __glesProfile_GenTextures __glesProfile_LineWidth __gles_UniformMatrix4fv __gles_Enablei __gles_MultiDrawArraysIndirectEXT __gles_Disablei gcvSTATUS_BUFFER_TOO_SMALL gcvSTATUS_CONTEXT_LOSSED __glesApiProfileDispatchTable __gles_BeginQuery __glesProfile_TexStorage3D __gles_ProgramUniform1f __gles_ProgramUniform1i __glesProfile_Flush __gles_GetUniformiv __gles_Uniform4uiv __gles_StencilOpSeparate __gles_DebugMessageInsert __glesProfile_GetIntegerv __GLSL_STAGE_TES __gles_GetInteger64v __glesProfile_PatchParameteri __gles_ProgramUniform2f __gles_StencilOp __glesProfile_MultiDrawElementsEXT __glesProfile_CompressedTexSubImage2D gcvCORE_3D3 gcvCORE_3D4 __glesProfile_IsQuery __GL_ATOMIC_COUNTER_BUFFER_INDEX __gles_ProgramUniform3f __gles_ProgramUniform3i __glesProfile_GetActiveUniformsiv __glesProfile_CompressedTexSubImage3D __gles_Uniform3f bufIdx writeBufObj bufIdx1 gcvENGINE_INVALID __glFreeBufferObjectState SHADER_IO_USAGE_SAMPLE SHADER_RESOURCE_DIMENSION_2DMSARRAY gceTF_PCF SHADER_IO_USAGE_FOG SHADER_IO_USAGE_ISFRONTFACE seMaskIsAllZero seMaskSet seMaskSetValue meMaskIsAllZero param64 BitmaskResult activeUnit arrayIdx meMaskOR gcvPROGRAM_STAGE_GRAPHICS_COUNT __gles_UnmapBufferOES SHADER_IO_USAGE_FOG_FRAG_COORD SHADER_IO_USAGE_GENERAL gcvPROGRAM_STAGE_VERTEX __glLookupObjectItem minIndex gcvENGINE_GPU_ENGINE_COUNT gcvSRAM_EXTERNAL1 __glFindObjItemNode gcoOS_LockPLS gceTF_FETCH_MS_PROJ SHADER_IO_USAGE_VERTEXID gcvBLOCK_PIXEL SHADER_IO_USAGE_DEPTH gcvSRAM_EXT_COUNT meMaskXOR SHADER_IO_USAGE_TANGENT SHADER_IO_USAGE_SAMPLE_MASK gcoOS_Free SHADER_IO_USAGE_RENDERTARGETARRAYINDEX gcvSRAM_INTERNAL1 SHADER_IO_USAGE_DOMAIN_LOCATION bindingPoint SHADER_IO_USAGE_CULLDISTANCE SHADER_IO_USAGE_DEPTHGREATEREQUAL SHADER_RESOURCE_DIMENSION_CUBEARRAY accessFlag SHADER_IO_USAGE_OUTPUTCONTROLPOINTID SHADER_IO_USAGE_TEXCOORD SHADER_IO_USAGE SHADER_IO_USAGE_THREADID SHADER_IO_USAGE_PRIMITIVEID targetIdx oldBufObj SHADER_IO_USAGE_SAMPLE_INDEX SHADER_IO_USAGE_SAMPLE_DEPTH meMaskClear SHADER_CONSTANT_USAGE_MIXED __glInitBufferObjectState SHADER_CONSTANT_USAGE_INTEGER newBufObj gcvENGINE_RENDER _gceSRAM_INTERNAL __GLSL_TYPE_LOW_INT SHADER_IO_USAGE_POINTSIZE SHADER_IO_USAGE_TRANSFORMEDPOS gcvBLOCK_COMMAND __GLSL_TYPE_LOW_FLOAT gcvBLOCK_VG2 gcvBLOCK_VG3 gceTF_GRAD_PCFPROJ SHADER_IO_USAGE_BLENDWEIGHT seMaskSetAll pBindingPoint __aeabi_uidivmod SHADER_RESOURCE_DIMENSION gceTF_NONE _gceSHADER_LEVEL __GLSL_TYPE_MEDIUM_INT __glAddObject SHADER_IO_USAGE_COLOR SHADER_UAV_DIMENSION_1D __glGenerateNames SHADER_UAV_DIMENSION_2D __glFreeSharedObjectState SHADER_UAV_DIMENSION_3D Bitmask SHADER_CONSTANT_USAGE_FLOAT seMaskTestAndClear SHADER_IO_USAGE_HELPER_PIXEL __glBitmaskInitAllZero SHADER_UAV_DIMENSION_UNKNOWN writeTargetIndex __glGetBufferParameteri64v gceTF_GATHER_PCF gcvSHADER_HIGH_LEVEL gceTF_PCFPROJ SHADER_IO_USAGE_THREADGROUPID gcvSHADER_MACHINE_LEVEL SHADER_RESOURCE_DIMENSION_1D gcvTEXTURE_COMPONENT_NUM readBufObj SHADER_UAV_DIMENSION_TOTAL_COUNT __glCheckLinearTableSize gcvTEXTURE_COMPONENT_A gcvTEXTURE_COMPONENT_B gcvTEXTURE_COMPONENT_G SHADER_IO_USAGE_SAMPLE_POSITION gcvTEXTURE_COMPONENT_R SHADER_RESOURCE_DIMENSION_3D SHADER_IO_USAGE_VIEWPORTARRAYINDEX gceTF_PROJ gcvENGINE_CPU __GLSL_TYPE_HIGH_INT blstart mapEnd SHADER_IO_USAGE_INSTANCING_ID gcvPROGRAM_STAGE_TCS gceTF_BIAS_PCF OnError gcvPROGRAM_STAGE_TES seMaskTest SHADER_IO_USAGE_THREADIDINGROUP SHADER_IO_USAGE_NORMAL SHADER_IO_USAGE_THREADIDINGROUPFLATTENED SHADER_RESOURCE_DIMENSION_2DMS __glBindBufferToArrayPoint __glMarkNameUsed bindUser __glDeleteNamesFrList seMaskInit gceTF_LOD_PCFPROJ SHADER_IO_USAGE_INSTANCEID meMaskSetValue _gceBLOCK prevUser gcvSRAM_INTER_COUNT SHADER_UAV_DIMENSION_2DARRAY gcvSRAM_INTERNAL0 SHADER_IO_USAGE_BINORMAL __GLSL_TYPE_MEDIUM_FLOAT binding bindingIndex gceTF_BIAS_PCFPROJ gceTF_GRAD_PROJ seMaskXOR item __glFreeImageUserList __gles_GetBufferPointervOES bindingPointIdx gceTF_GATHER_PROJ meMaskSet SHADER_RESOURCE_DIMENSION_2DARRAY meMaskSetAll gceTF_LOD_TEXLD gceTF_GATHER_TEXLD SHADER_UAV_DIMENSION_1DARRAY Bitmask1 Bitmask2 __glBitmaskSet gcvSRAM_EXTERNAL0 pUserListHead __glBindBufferToGeneralPoint SHADER_IO_USAGE_INPUTCOVERAGE gcvPROGRAM_STAGE_COMPUTE __glGetObject meMaskInit __glSetError retVal readTargetIndex gceTF_GRAD_TEXLD SHADER_CONSTANT_USAGE gcvPROGRAM_STAGE_FRAGMENT SHADER_RESOURCE_DIMENSION_1DARRAY SHADER_IO_USAGE_CLIPDISTANCE SHADER_IO_USAGE_POINT_COORD __glDeleteObject meMaskTestAndClear SHADER_CONSTANT_USAGE_BOOLEAN gcoOS_ZeroMemory mapStart meMaskTest seMaskOR gceTF_GRAD_PCF _gceSRAM_EXTERNAL gceTF_BIAS_PROJ gceTF_BIAS_TEXLD gceTF_LOD_PCF gcvBLOCK_TESSELLATOR2 gcvBLOCK_TESSELLATOR3 gceTF_FETCH_MS_PCFPROJ SHADER_IO_USAGE_JOININSTANCEID SHADER_IO_USAGE_TOTAL_COUNT _gceTEXTURE_COMPONENT SHADER_UAV_DIMENSION_BUFFER allocated gcvBLOCK_VG __glAddImageUser __glRemoveImageUser SHADER_IO_USAGE_BLENDINDICES SHADER_RESOURCE_DIMENSION_2D gcvENGINE_BLT SHADER_IO_USAGE_INPUT_VTX_CP_COUNT gcvSHADER_LEVEL_COUNT gcoOS_Allocate gceTF_FETCH_MS_PCF _gceTexldFlavor user gceTF_LOD_PROJ gcvPROGRAM_STAGE_GEOMETRY SHADER_IO_USAGE_POSITION gcvBLOCK_RASTER SHADER_RESOURCE_DIMENSION_TOTAL_COUNT gceTF_GATHER_PCFPROJ SHADER_IO_USAGE_INSIDETESSFACTOR gcvBLOCK_COUNT pBufBinding __glDeleteBufferObject gcvENGINE_ALL_COUNT __GLSL_TYPE_LAST pAttribBinding SHADER_RESOURCE_DIMENSION_UNKNOW seMaskClear SHADER_IO_USAGE_DEPTHLESSEQUAL gceTF_FETCH_MS_TEXLD SHADER_RESOURCE_DIMENSION_CUBE OnExit __glBindBufferToXfb SHADER_IO_USAGE_FORKINSTANCEID src/glcore/gc_es_bufobj.c SHADER_CONSTANT_USAGE_TOTAL_COUNT __glBindBufferToXfbStream gceTF_COUNT __glInitBufferObject SHADER_IO_USAGE_TESSFACTOR gcvPROGRAM_STAGE_OPENCL gcvBLOCK_TESSELLATOR xfbObj SHADER_UAV_DIMENSION __glGetBoundBufObj gcoOS_UnLockPLS gcvPROGRAM_STAGE_LAST _gcePROGRAM_STAGE gceTF_TEXLD SHADER_RESOURCE_DIMENSION_BUFFER __GLSL_TYPE_HIGH_FLOAT gcvFEATURE_INCORRECT_WR_REQ_TO_USC_BETWEEN_REORDER_AND_NORMAL_LAYER_FIX devGetConstants gcoOS_StrCmp gcvFEATURE_PA_LINECLIP_FIX gcvFEATURE_NN_INT16_ALU __glFreeFramebufferStates gcvFEATURE_MIN_AREA gcvFEATURE_S8_ONLY_RENDERING __glEvaluateDrawableChange gcvFEATURE_FORMAT_10BIT_CROSS_4K gcvFEATURE_NN_PRELU private gcvFEATURE_NN_DW_1x1_CONV_MERGE gcvFEATURE_OCB_REMAP_PHYSICAL_ADDRESS gcvFEATURE_NN_ZXDP3_KERNEL_READ_CONFLICT_FIX gcvFEATURE_BRANCH_ON_IMMEDIATE_REG bindToTetxureRGB gcFEATURE_BIT_NN_IN_TILE_DATA_IS_ALL_PAD_FIX transparentRedValue gcvFEATURE_GENERIC_ATTRIB gcFEATURE_NN_WASTE_COEF_READ_WRITE_BANDWIDTH_128BYTE_VIPSRAM_IN_FULL_PATIAL_CACHE_MODE_FIX gcvFEATURE_NN_ASYNC_COPY_MERGE_FIX __builtin_memcpy flushDrawableChange gcvFEATURE_FE_COMPUREINDIRECT_SKIP_UNIFORM gcvFEATURE_EVIS_NO_BITREPLACE gcvFEATURE_NN_ASYMMETRIC_INT8 gcvFEATURE_TEXTURE_16K gcvFEATURE_NON_POWER_OF_TWO gcvFEATURE_NN_COMMAND_KERNEL_REQUEST_CONFICT_FIX gcvFEATURE_SH_END_OF_BB gcvFEATURE_DEPTHWISE_NEIGHBOR_IMG_DATA_TRANSFER_NOT_EFFICIENT_FIX gcvFEATURE_NO_NARROW_POST_PROCESS_PIPE gcvFEATURE_TEXTURE_LINEAR __glInitTextureState gcvFEATURE_NN_POWER_ISOLATION gcvFEATURE_USC gcvFEATURE_INDEX_CONST_ON_B0 gcFEATURE_PREPROCESS_IMG_BUF_640BYTE_LIMIT gcvFEATURE_SHADER_HAS_SIGN gcvFEATURE_TP_RTNE gcvFEATURE_DEC300_COMPRESSION EGLDrawableRec bindToTetxureRGBA gcvFEATURE_PE_MULTI_RT_BLEND_ENABLE_CONTROL defaultConfig gcvFEATURE_SH_HALF_DEPENDENCY_FIX gcvFEATURE_RA_CG_FIX gcFEATURE_BIT_NN_HW_LIMITATION_NATIVE_KER_1x2_2x1 gcvFEATURE_EVIS_NO_FILTER gcvFEATURE_KERNEL_VIP_SRAM_READ_BW_LIMITATION_FIX gcvFEATURE_32F_COLORMASK_FIX __glInitRasterState gcvFEATURE_XY_OFFSET_LIMITATION_FIX gcvFEATURE_2D_VMSAA gcvFEATURE_USC_STAY_LRU gcvFEATURE_HALTI0 gcvFEATURE_HALTI1 gcvFEATURE_HALTI3 gcvFEATURE_HALTI4 gcvFEATURE_HALTI5 gcvFEATURE_MC_FCCACHE_BYTEMASK gcvFEATURE_2D_MINOR_TILING gcvFEATURE_FE_12bit_stride gcFEATURE_BIT_BURST_COLLECT_DUMMY_DATA_WASTE_CYCLES_FIX __glInitGlobals gcvFEATURE_PROBE gcvFEATURE_HELPER_INVOCATION gcvFEATURE_2D_YUV_BLIT gcvFEATURE_2D_YUV420_OUTPUT_LINEAR gcvFEATURE_D24S8_SAMPLE_STENCIL gcvFEATURE_HW_TFB gcFEATURE_BIT_TP_KERNEL_1BYTE_ALGIN gcvFEATURE_2D_ROTATION_STALL_FIX gcvFEATURE_TP_REAL_INT16 __glInitSamplerState gcvFEATURE_2D_MULTI_SOURCE_BLT_EX gcvFEATURE_SHADER_HAS_W gcvFEATURE_SINGLE_PIPE_HALTI1 gcvFEATURE_TX_HOR_ALIGN_SEL __glMakeCurrent gcvFEATURE_NN_FAST_FIRST_PIXEL_POOLING gcvFEATURE_NN_PER_CHANNEL_QUANT_ASYM __glUpdateViewport minSwapInterval eglDrawable gcvFEATURE_COMMAND_PREFETCH gcFEATURE_BIT_TP_FC_FLOAT_LAST_PIXEL_NEGATIVE_0_FIX gcvFEATURE_DXT_TEXTURE_COMPRESSION gcvFEATURE_NN_ENGINE gcvFEATURE_MC_STENCIL_CTRL __glGetDrawable gcvFEATURE_TX_DECOMPRESSOR gcvFEATURE_2D_TILESTATUS_ROTATION gcvFEATURE_INTEGER32_FIX __glInitImageState gcvFEATURE_PIPE_CL __glInitLineState __glInitDebugState gcFEATURE_BIT_USE_SINGLE_PORT_VIPSRAM puState gcvFEATURE_EEZ gcvFEATURE_2D_V4COMPRESSION gcvFEATURE_BUG_FIXES2 gcvFEATURE_BUG_FIXES4 gcvFEATURE_BUG_FIXES7 gcvFEATURE_BUG_FIXES8 gcvFEATURE_TX_8BPP_TS_FIX gcvFEATURE_OCB_COUNTER conformant gcvFEATURE_SHADER_HAS_SQRT gcvFEATURE_NEED_FIX_FOR_CL_X accumRedBits gcvFEATURE_NN_FULLCACHE_KERNEL_INTERLEAVE_FIX gcvFEATURE_SINGLE_BUFFER configId gcvFEATURE_USC_GOS_ADDR_FIX __glInitStencilState gcvFEATURE_2DPE20 __glesApiFuncDispatchTable gcvFEATURE_SAMPLEPOS_SWIZZLE_FIX gcvFEATURE_PE_VMSAA_COVERAGE_CACHE_FIX gcvFEATURE_TP_ENGINE __glDpInitialize gcFEATURE_TP_REORDER_INTILE_X_SIZE_512_FIX gcvFEATURE_R8_UNORM gcvFEATURE_MSAA_OQ_FIX gcvFEATURE_NEW_STEERING_AND_ICACHE_FLUSH gcvFEATURE_DEC_COMPRESSION_TILE_NV12_10BIT gcvFEATURE_ADVANCED_BLEND_OPT gcvFEATURE_2D_TARGET_MAJOR_SUPER_TILE gcvFEATURE_V2_MSAA_COHERENCY_FIX gcvFEATURE_PSIO_DUAL16_32bpc_FIX gcvFEATURE_ANDROID_ONLY gcvFEATURE_DITHER_AND_FILTER_PLUS_ALPHA_2D gcFEATURE_BIT_DEPTHWISE_16BIT_FORMAT gcFEATURE_BIT_V8_ACCUMLATION_READ_OUT_HAS_BUBBLES_PERF_FIX gcvFEATURE_TX_LOD_GUARDBAND gcvFEATURE_TILEFILLER_32TILE_ALIGNED __glDestroyDrawable gcvFEATURE_2D_A8_TARGET gcvFEATURE_2D_10BIT_OUTPUT_LINEAR transparentGreenValue gcvFEATURE_NN_DEPTHWISE_SUPPORT __glInitHintState gcvFEATURE_DEBUG_MODE __glInitPixelState gcvFEATURE_BIT_INIMG_NOT_64BYTE_ALIGN_CACHELINE_MODE_FIX gcvFEATURE_DC __glFormatGLModes gcvFEATURE_NN_INTERLEAVE8 gcvFEATURE_FE_ROBUST_FIX gcvFEATURE_TEXTURE_SWIZZLE gfxPattern0 gfxPattern1 accumHandle gcvFEATURE_SH_GM_ENDIAN gcvFEATURE_EVIS_VX2 gcvFEATURE_NN_NATIVE_STRIDE_TWO gcvFEATURE_TX_LERP_PRECISION_FIX gcvFEATURE_BLT_YUV_OUTPUT gcvFEATURE_NN_ZDP3 SharedContextClient gcvFEATURE_FULLCACHE_KERNELHEAD_FIX gcvFEATURE_WIDELINE_TRIANGLE_EMU gcvFEATURE_MULTIGPU_SYNC_V3 gcvFEATURE_SEPARATE_LS gcvFEATURE_EVIS_LERP_7OUTPUT gcvFEATURE_TP_SMALLBATCH __glFreeQueryState gcvFEATURE_IMGLD_WIDTH_LT16_FIX gcvFEATURE_2D_MULTI_SRC_BLT_TO_UNIFIED_DST_RECT gcvFEATURE_TP_SMALLBATCH_PHASE1 gcvFEATURE_HZ gcvFEATURE_PA_FARZCLIPPING_FIX gcvFEATURE_TX_BORDER_CLAMP_FIX gcvFEATURE_ZCOMPRESSION accumBlueBits gcvFEATURE_L2_CACHE_FOR_2D_420 __glSetAttributeStatesDirty gcvFEATURE_MRT_FC_FIX gcvFEATURE_EVIS_ACCSQ_8OUTPUT nativeRenderable gcvFEATURE_LS_SUPPORT_PER_COMP_DEPENDENCY gcvFEATURE_FORMAT_YUV_I010 gcvFEATURE_SH_IMG_LDST_ON_TEMP gcvFEATURE_COMPUTE_ONLY transparentBlueValue sharedCtx gcvFEATURE_TEXTURE_GATHER gcvFEATURE_2D_FC_SOURCE gcvFEATURE_TEXTURE_ARRAY __glFreeSyncState __glInitConstantDefault khronos_int32_t initialized gcvFEATURE_2D_FILTERBLIT_FULLROTATION gcvFEATURE_DIVISOR_STREAM_ADDR_FIX complement gcvFEATURE_SUPER_TILED __glFreeDebugState gcvFEATURE_PE_DITHER_FIX2 transparentType __glFreeTextureState gcvFEATURE_COMPRESSION gcvFEATURE_STENCIL_TEXTURE accumBits gcvFEATURE_8K_RT gcvFEATURE_LOGIC_OP gcvFEATURE_IDLE_BEFORE_FLUSH_COMPLETE_FIX gcvFEATURE_NN_NO_Z_LOCATION_OFFSET __glDestroyContext gcvFEATURE_TPC_COMPRESSION gcvFEATURE_MULTI_CLUSTER gcvFEATURE_SH_ROBUSTNESS_FIX gcvFEATURE_TX_ASTC_MULTISLICE_FIX gcvFEATURE_SH_GM_USC_UNALLOC gcvFEATURE_SWTILING_PHASE1 gcvFEATURE_SWTILING_PHASE2 gcvFEATURE_PIPE_VG gcvFEATURE_NN_SLICE_PADDING_TO_64BYTE_ALIGN __eglMalloc __glEvaluateFramebufferChange gcvFEATURE_TX_BORDER_CLAMP recordableConfig pCommit __glEvaluateSystemDrawableChange gcvFEATURE_TEXTURE_ASTC_BASE_LOD_FIX gcvFEATURE_PA_VARYING_COMPONENT_TOGGLE_FIX gcvFEATURE_ENDIAN_CONTROL gcvFEATURE_EVIS_NO_SELECTADD gcvFEATURE_BLT_8bit_256TILE_FC_FIX gcvFEATURE_64BPP_HW_CLEAR_SUPPORT gcvFEATURE_EVIS_NO_BOXFILTER gcvFEATURE_MULTI_CORE_BLOCK_SET_CONFIG2 gcvFEATURE_NN_BF16_ALU gcvFEATURE_SH_TEXLD_U_FIX gcvFEATURE_EVIS_NO_DP32 gcvFEATURE_SUPPORT_GCREGTX gcvFEATURE_TP_REORDER_LAYER_SUSPEND_FIX gcvFEATURE_DR_JD_DIFF_CONDITION_FOR_CACHELINE_MODE_PRE_FIX gcvFEATURE_COUNT gcvFEATURE_KERNEL_PER_CORE_LESS_THAN_THIRD_COEF_BUFF_DEPTH_FIX gcvFEATURE_ASYNC_FE_FENCE_FIX gcFEATURE_BIT_INIMAGE_2DTILE_NOT_LESS_160PIXEL_FIX gcvFEATURE_TX_DESCRIPTOR gcvFEATURE_COLOR_COMPRESSION gcvFEATURE_SHADER_HAS_TRIG configBufferSize gcvFEATURE_SH_CMPLX matchFormat gcvFEATURE_TX_8bit_UVFrac gcvFEATURE_LOD_FIX_FOR_BASELEVEL gcvFEATURE_TEX_CUBE_BORDER_LOD gcvFEATURE_SHADER_HAS_FLOOR gcvFEATURE_GEOMETRY_SHADER gcvFEATURE_TX_TILE_STATUS_MAPPING __glUpdateScissor gcvFEATURE_FE_START_VERTEX_SUPPORT gcvFEATURE_IMAGE_OUT_BOUNDARY_FIX gcvFEATURE_SH_SUPPORT_ALPHA_KILL gcvFEATURE_SH_CLOCK_GATE_FIX gcvFEATURE_TEX_ETC2 gcvFEATURE_ROBUSTNESS gcvFEATURE_MULTI_PIXELPIPES gcvFEATURE_SH_FLAT_INTERPOLATION_DUAL16_FIX gcvFEATUER_IMAGE_PARTIAL_CACHE gcvFEATURE_TEXTURE_ANISOTROPIC_FILTERING gcvFEATURE_FE_PATCHLIST_FETCH_FIX gcvFEATURE_2D_PIXEL_ALIGNMENT gcvFEATURE_NN_TRANSPOSE gcvFEATURE_DRAW_INDIRECT gcvFEATURE_TP_COEF_COMPRESSION_ENHANCEMENT gcvFEATURE_EVIS_NO_ABSDIFF gcvFEATURE_TP_MAX_POOLING_STRIDE1 gcvFEATURE_VG20 gcvFEATURE_VG21 gcvFEATURE_2D_MIRROR_EXTENSION gcvFEATURE_NN_REQ_SLOWARBITRATION_FIX __glDevice __glInitDepthState gcvFEATURE_FE_DRAW_DIRECT __glInitVertexArrayState gcvFEATURE_RTT gcvFEATURE_MULTIGPU_SYNC_V2 gcvFEATURE_IMG_ADDR_NOT_WRAP_IF_OVER_OCB_ADDR_FIX gcvFEATURE_TX_DXT gcvFEATURE_SHADER_HAS_CEIL gcvFEATURE_2D_YUV_MODE gcvFEATURE_DEC_COMPRESSION gcvFEATURE_TX_SNORM_SUPPORT __glOverturnCommitStates gcvFEATURE_TX_VKBORDER_MODE gcvFEATURE_LINE_DIAMOND_RULE_FIX gcvFEATURE_2D_POST_FLIP gcvFEATURE_SHADER_HAS_ATOMIC gcvFEATURE_VERTEX_INST_ID_AS_ATTRIBUTE haveAccumBuffer gcvFEATURE_SH_SNAP2PAGE_MAXPAGES_FIX gcvFEATURE_EVIS_NO_CORDIAC gcvFEATURE_NN_SMALLBATCH gcvFEATURE_2D_BITBLIT_FULLROTATION gcvFEATURE_COEF_DELTA_CORD_OVERFLOW_ZRL_8BIT_FIX gcvFEATURE_TP_REORDER __glDebugPrintLogMessage gcvFEATURE_TEXTURE_FLOAT_HALF_FLOAT gcvFEATURE_CL_PS_WALKER gcvFEATURE_MULTI_SOURCE_BLT __glFormatInfoTable gcvFEATURE_SH_IMAGE_LD_LAST_PIXEL_FIX gcvFEATURE_2D_SUPER_TILE_V2 gcvFEATURE_PIPELINE_32_ATTRIBUTES gcvFEATURE_FAST_CLEAR_FLUSH gcvFEATURE_LOW_EFFICIENCY_OF_ID_WRITE_IMGBUF_FIX gcvFEATURE_SHADER_HAS_RTNE gcvFEATURE_NN_PER_CHANNEL_QUANT __glInitPrimBoundingState gcvFEATURE_BLT_ENGINE gcvFEATURE_IMAGE_NOT_PACKED_IN_SRAM_FIX gcvFEATURE_TX_FILTER VEGLDrawable __glCreateContext nativeVisualType __glNoop gcvFEATURE_SECURITY gcvFEATURE_MRT_8BIT_DUAL_PIPE_FIX gcvFEATURE_2D_OPF_YUV_OUTPUT gcvFEATURE_SEPARATE_SRC_DST destroyPrivate gcvFEATURE_NN_FIRST_PIXEL_POOLING gcvFEATURE_NN_SINGLEPORT_ACCUMBUFFER gcvFEATURE_2D_MAJOR_SUPER_TILE gcvFEATURE_YUV420_TILER gcvFEATURE_ETC1_TEXTURE_COMPRESSION gcvFEATURE_FAST_MSAA clientVersion gcvFEATURE_NO_FLUSH_USC_FIX gcvFEATURE_USC_ATOMIC_FIX gcvFEATURE_SUPPORT_MOVAI __glInitPolygonState gcvFEATURE_TX_SUPPORT_DEC gcvFEATURE_SHADER_ENHANCEMENTS2 gcvFEATURE_SHADER_ENHANCEMENTS3 gcvFEATURE_RSBLT_MSAA_DECOMPRESSION gcvFEATURE_SWTILING_PHASE3 gcvFEATURE_SPECIAL_ANTI_ALIASING gcvFEATURE_FE_NEED_DUMMYDRAW gcvFEATURE_VARYING_PACKING_LIMITATION gcvFEATURE_PSIO_MSAA_CL_FIX pState gcvFEATURE_FAST_CLEAR gcvFEATURE_2D_FILTERBLIT_A8_ALPHA gcFEATURE_BIT_NN_COMPRESSION_BYPASSS gcvFEATURE_SH_ICACHE_ALLOC_COUNT_FIX gcvFEATURE_MULTIDRAW_INDIRECT gcvFEATURE_MIXED_STREAMS gcvFEATURE_MULTI_CORE_BLOCK_SET_CONFIG gcvFEATURE_UNIFIED_SAMPLERS accumAlphaBits gcvFEATURE_FENCE gcvFEATURE_BUG_FIXES10 gcvFEATURE_BUG_FIXES11 gcvFEATURE_BUG_FIXES12 gcvFEATURE_2D_TILING gcvFEATURE_BUG_FIXES18 gcvFEATURE_LOADATTR_OOB_FIX gcvFEATURE_TX_INTEGER_COORDINATE gcvFEATURE_SCALER gcvFEATURE_64K_L2_CACHE devDeinitialize gcvFEATURE_IMAGE_LS_NO_FULLMASK_FIX gcvFEATURE_TP_REORDER_FIX devCreateContext drawable gcvFEATURE_VG_IMAGE_16K __glInitQueryState gcvFEATURE_IMG_INSTRUCTION gcvFEATURE_V2_COMPRESSION_Z16_FIX gcvFEATURE_4BIT_INPUT gcvFEATURE_PE_RGBA16I_FIX gcvFEATURE_NN_FLOAT32_IO gcvFEATURE_NN_ZDP3_NO_COMPRESS_FIX gcvFEATURE_PE_DISABLE_COLOR_PIPE gcvFEATURE_ONE_PASS_2D_FILTER gcvFEATURE_DEC_COMPRESSION_TILE_NV12_8BIT gcoOS_GetEnv gcvFEATURE_SH_SCATTER_GATHER gcvFEATURE_TX_MULTISAMPLER_FC_FIX gcvFEATURE_YUV420_SCALER gcvFEATURE_MODULE_CG __eglFree gcvFEATURE_TESSELLATION gcvFEATURE_BUG_FIXED_IMPLICIT_PRIMITIVE_RESTART gcvFEATURE_VIP_DEC400 gcvFEATURE_NN_PER3DTILE_BUBBLE_FIX gcvFEATURE_INDEX_FETCH_FIX gcvFEATURE_FE_ALLOW_STALL_PREFETCH_ENG gcvFEATURE_NN_BRICK_MODE gcvFEATURE_BUFFER_INTERLEAVING gcvFEATURE_NN_FP16_ALU gcvFEATURE_S8_MSAA_COMPRESSION gcvFEATURE_EVIS gcvFEATURE_NN_ZDP6 gcoOS_SetDebugZone maxSwapInterval gcvFEATURE_OUTPUT_CONVERT_UINT8_INT8_TO_UINT16_INT16_FIX gcvFEATURE_SMALL_BATCH gcvFEATURE_CORRECT_STENCIL __glLoseCurrent gcvFEATURE_PE_DEPTH_ONLY_OQFIX gcvFEATURE_TP_FLOAT32_IO gcvFEATURE_2D_ALL_QUAD gcvFEATURE_PARTLY_SUPPORT_INTEGER_BRANCH gcvFEATURE_BYTE_WRITE_2D gcvFEATURE_TEXTURE_ASTC __glDevicePipe gcvFEATURE_TEXTURE_GATHER_OFFSETS gcvFEATURE_VG_FILTER gcvFEATURE_MMU __glInitContextState gcvFEATURE_NEW_RA gcvFEATURE_2D_COLOR_SPACE_CONVERSION gcvFEATURE_NEGATIVE_POST_SHIFT_FIX gcvFEATURE_CORRECT_AUTO_DISABLE_COUNT gcvFEATURE_CHIPENABLE_LINK puCommit gcvFEATURE_2D_CACHE_128B256BPERLINE gcvFEATURE_FULLLY_SUPPORT_INTEGER_BRANCH gcvFEATURE_TEXTURE_TILE_STATUS_READ gcvFEATURE_PE_NO_ALPHA_TEST gcvFEATURE_NN_NONZERO_MIRROR_BORDER gcvFEATURE_NO_USER_CSC __GL_BUFFER_DRAW_BIT gcvFEATURE_SH_IMG_LDST_CLAMP gcvFEATURE_SPECIAL_MSAA_LOD gcvFEATURE_MSAA gcvFEATURE_FE_BASEINSTANCE gcvFEATURE_2D_A8_NO_ALPHA accumGreenBits gcvFEATURE_COMPRESSION_V1 gcvFEATURE_COMPRESSION_V2 gcvFEATURE_COMPRESSION_V3 gcvFEATURE_COMPRESSION_V4 gcvFEATURE_BUG_FIXES1 gcvFEATURE_VMSAA gcFEATURE_BIT_TPLITE_BFLOAT16 gcvFEATURE_ZSCALE_FIX gcvFEATURE_NN_CONVOUT_FIFO_DEPTH_FIX gcvFEATURE_BUG_FIXED_INDEXED_TRIANGLE_STRIP renderableType gcvFEATURE_TEXTURE_BUFFER __glInitShaderProgramState gcvFEATURE_RS_YUV_TARGET gcvFEATURE_ZERO_ATTRIB_SUPPORT gcvFEATURE_2D_CC_NOAA_SOURCE gcvFEATURE_NN_BORDER_MODE gcvFEATURE_HIGH_DYNAMIC_RANGE gcvFEATURE_SH_MULTI_WG_PACK gcvFEATURE_SECURITY_AHB _GLESV2_VERSION gcvFEATURE_NN_ZDP_INIMAGE_SIZE_FIX gcvFEATURE_END_EVENT __glInitCurrentState gcvFEATURE_NN_SMALLBATCH_PHASE1 gcvFEATURE_OCCLUSION_QUERY gcvFEATURE_TF_QUANTIZATION gcvFEATURE_TX_INTEGER_COORDINATE_V2 __GL_BUFFER_READ_BIT gcvFEATURE_PSCS_THROTTLE gcvFEATURE_ADVANCED_SH_INST gcvFEATURE_SMALL_MSAA gcvFEATURE_COMPUTE_INDIRECT gcvFEATURE_2D_MULTI_SOURCE_BLT_EX2 luminanceSize gcvFEATURE_PSIO_INTERLOCK gcvFEATURE_DRAW_ID gcvFEATURE_HALF_FLOAT_PIPE gcvFEATURE_USC_DEFER_FILL_FIX gcvFEATURE_IMG_POP_PIPELINE_PAUSE_FIX gcvFEATURE_CORRECT_TEXTURE_CONVERTER gcvFEATURE_MULTIVIEW_RENDER gcvFEATURE_TP_BFLOAT16 numAuxBuffers gcvFEATURE_MEDIUM_PRECISION gcvFEATURE_2D_DITHER surfaceType gcvFEATURE_2D_FILTERBLIT_PLUS_ALPHABLEND devDestroyDrawable alphaMaskSize VEGLConfig gcvFEATURE_TX_MIPFILTER_NONE_FIX gcvFEATURE_TEXTURE_10_10_10_2 gcvFEATURE_VERTEX_INST_ID_AS_INTEGER gcvFEATURE_HWMANAGED_LS gcvFEATURE_DANGLING_VERTEX_FIX gcvFEATURE_2D_FAST_CLEAR gcvFEATURE_TP_LRN initOK __glFreeShaderProgramState gcFEATURE_BIT_TP_ACCESS_VIPSRAM_OT_IS_ONE_FIX gcvFEATURE_CORRECT_AUTO_DISABLE_COUNT_WIDTH gcFEATURE_BIT_MAX_TILE_SIZE gcvFEATURE_DRAW_ELEMENTS_BASE_VERTEX gcvFEATURE_TX_FLUSH_L1CACHE gcvFEATURE_FENCE_64BIT gcvFEATURE_DEC400EX_COMPRESSION gcvFEATURE_TEXTURE_YUV_ASSEMBLER gcvFEATURE_NEED_FIX_FOR_CL_XE gcvFEATURE_SH_SUPPORT_V4 gcvFEATURE_USC_BOTTLENECK_FIX gcvFEATURE_3D_TEXTURE __glFreeVertexArrayState _gceFEATURE gcvFEATURE_SH_IO_CG_FIX gcvFEATURE_NEW_HZ gcvFEATURE_SNAPPAGE_CMD_FIX gcvFEATURE_VIP_V7 gcvFEATURE_SH_NO_ONECONST_LIMIT gcvFEATURE_SH_IDIV0_SWZL_EHS gcvFEATURE_PE_TILE_CACHE_FLUSH_FIX gcvFEATURE_MC20 gcoOS_SetDriverTLS gcvFEATURE_YUY2_AVERAGING gcvFEATURE_2D_COMPRESSION gcvFEATURE_BLIT_COMPRESS_DEST gcvFEATURE_AI_GPU __GLdeviceStruct gcvFEATURE_WIDELINE_HELPER_FIX gcvFEATURE_SH_INSTRUCTION_PREFETCH colorComponentType gcvFEATURE_DEC400_COMPRESSION gcvFEATURE_128BTILE gcvFEATURE_ENDIANNESS_CONFIG gcvFEATURE_TX_DESC_CACHE_CLOCKGATE_FIX gcvFEATURE_VIP_HW_FINAL_RELEASE gcvFEATURE_PE_A8B8G8R8 gcvFEATURE_HIGHP_VARYING_SHIFT gcvFEATURE_DUAL_RETURN_BUS gcvFEATURE_TPCV11_COMPRESSION gcvFEATURE_RS_DS_DOWNSAMPLE_NATIVE_SUPPORT gcvFEATURE_RENDER_ARRAY __glInitMultisampleState __glInitSyncState __glFreeSamplerState gcvFEATURE_NN_XYDP0 gcvFEATURE_NN_XYDP6 gcvFEATURE_NN_XYDP9 gcvFEATURE_PRIMITIVE_RESTART gcvFEATURE_FRUSTUM_CLIP_FIX gcvFEATURE_SHADER_HAS_INSTRUCTION_CACHE gcvFEATURE_SUPPORT_INTEGER gcvFEATURE_TEXTURE_ASTC_DECODE_FIX pConfigs gcvFEATURE_BLOCK_SIZE_16x16 bufferSize gcvFEATURE_MSAA_FRAGMENT_OPERATION gcvFEATURE_PSIO_SAMPLEMASK_IN_R0ZW_FIX __glInitXfbState gcvFEATURE_FENCE_32BIT gcvFEATURE_SUPPORT_INTEGER_ATTRIBUTE gcFEATURE_BIT_V8_SINGLE_PORT_ACCUMULATION_BUFFER_RW_CONFICT_ZERO_SKIP_PERF_FIX __GLdeviceStructRec gcvFEATURE_VERTEX_10_10_10_2 gcvFEATURE_LINEAR_RENDER_TARGET gcvFEATURE_INTEGER_SIGNEXT_FIX gcvFEATURE_BLT_64bpp_MASKED_CLEAR_FIX gcvFEATURE_USE_GL_Z gcvFEATURE_TEX_CACHE_FLUSH_FIX complete gcvFEATURE_VIP_SCALER_4K gcFEATURE_BIT_IMGLD_COMP_COUNT_FIX gcvFEATURE_TS_FC_VULKAN_SUPPORT gcvFEATURE_VG_RESOLUTION_8K gcvFEATURE_FLIP_Y gcvFEATURE_DEPTH_MATH_FIX gcvFEATURE_SMALL_BATCH_FLOPS_RESET_FIX gcvFEATURE_CUBEMAP_ARRAY gcvFEATURE_ADVANCED_BLEND_MODE_PART0 __glInitFramebufferStates gcvFEATURE_MSAA_TEXTURE gcvFEATURE_PE_DITHER_COLORMASK_FIX devUpdateDrawable gcvFEATURE_422_TEXTURE_COMPRESSION gcvFEATURE_NN_LEAKY_RELU __glSetDrawable EGLint gcvFEATURE_GS_SUPPORT_EMIT gcvFEATURE_2D_YUV_SEPARATE_STRIDE gcvFEATURE_USC_INVALIDATE_CACHE_LINE_FIX gcvFEATURE_VIP_SCALER gcvFEATURE_RA_DEPTH_WRITE_MSAA1X_FIX gcvFEATURE_2D_MULTI_SRC_BLT_BILINEAR_FILTER gcvFEATURE_USC_ATOMIC_FIX2 gcvFEATURE_MAX_POINTSIZE_CLAMP colorBufferType gcvFEATURE_MSAA_SHADING gcvFEATURE_2D_SUPER_TILE_VERSION gcvFEATURE_2D_NO_COLORBRUSH_INDEX8 gcvFEATURE_ASYNC_BLIT gcvFEATURE_PE_ENHANCEMENTS2 gcvFEATURE_SMALL_BATCH_DISBLE_FIX gcvFEATURE_EVIS_NO_IADD gcvFEATURE_TEX_SEAMLESS_CUBE gcvFEATURE_COMPRESSION_DEC400 __glInitPattern gcvFEATURE_TX_UNNORMALIZED_COORD gcvFEATURE_NN_STRIDE_SUPPORT gcvFEATURE_OUTIMAGE_X_BITWIDTH_LIMIT_FOR_NN_TRANSPOSE_FIX configCaveat gcvFEATURE_2D_ONE_PASS_FILTER_TAP gcvFEATURE_SAMPLER_BASE_OFFSET gcvFEATURE_TX_8bit_UVFrac_ROUNDING_FIX gcvFEATURE_2D_SUPER_TILE_V1 gcvFEATURE_2D_SUPER_TILE_V3 gcvFEATURE_V1_COMPRESSION_Z16_DECOMPRESS_FIX EGLBoolean gcvFEATURE_HALTI2 gcvFEATURE_TILE_STATUS_2BITS gcvFEATURE_TEX_BASELOD gcFEATURE_VALUE_DDR_KERNEL_BURST_SIZE gcvFEATURE_EARLY_Z gcvFEATURE_SH_MULTI_WG_PACK_FIX gcvFEATURE_DEPTH_BIAS_FIX gcvFEATURE_EXTRA_SHADER_INSTRUCTIONS0 gcvFEATURE_EXTRA_SHADER_INSTRUCTIONS2 gcvFEATURE_MULTICORE_CONFIG gcvFEATURE_FE20_BIT_INDEX gcvFEATURE_TEXTURE_8K gcvFEATURE_USC_EVICT_CTRL_FIFO_FLOP_RESET_FIX gcvFEATURE_NN_CACHELINE_MODE_PERF_FIX gcvFEATURE_USC_ASYNC_CP_RTN_FLOP_RESET_FIX gcvFEATURE_TEXTURE_BIAS_LOD_FIX gcvFEATURE_NN_ASYNC_COPY_PERF_FIX gcvFEATURE_ROBUST_ATOMIC gcvFEATURE_DUAL_16 gcvFEATURE_MCFE gcvFEATURE_TX_YUV_ASSEMBLER_10BIT readable gcvFEATURE_RECT_PRIMITIVE gcvFEATURE_TX_FRAC_PRECISION_6BIT gcvFEATURE_SEPARATE_RT_CTRL eglConfig __glNoop_Return0 __glNoop_Return1 gcvFEATURE_NN_KERNEL_SIZE_WASTE_IN_PARTIAL_MODE_FIX gcvFEATURE_EXTRA_SHADER_INSTRUCTIONS1 __glInitDevPipeDefault matchNativePixmap gcvFEATURE_NEW_GPIPE gcvFEATURE_BIT_NN_TP_INSTR_COMPLETE_IN_SAME_CYCLE_WITH_WAIT_EVENT_FIX __glBitmaskInitAllOne __glInitEnableState gcvFEATURE_2D_MULTI_SRC_BLT_1_5_ENHANCEMENT __glFreeXfbState gcvFEATURE_NN_FLOAT_POST_MULT gcvFEATURE_FC_FLUSH_STALL gcvFEATURE_SH_VX2_FLOATING_MAD_FIX gcvFEATURE_SNAPPAGE_CMD gcvFEATURE_GPIPE_CLOCK_GATE_FIX gcvFEATURE_DYNAMIC_FREQUENCY_SCALING swizzleRB gcvFEATURE_8K_RT_FIX gcvFEATURE_ACE gcvFEATURE_LINE_LOOP gcvFEATURE_PSOUTPUT_MAPPING gcvFEATURE_RA_DEPTH_WRITE src/glcore/gc_es_context.c gcvFEATURE_SELECTMAP_SRC0_SWIZZLE_FIX gcvFEATURE_TEX_COMPRRESSION_SUPERTILED gcvFEATURE_SUPPORT_MSAA2X gcvFEATURE_FRAGMENT_PROCESSOR gcvFEATURE_MRT_TILE_STATUS_BUFFER gcvFEATURE_TILE_FILLER gcFEATURE_BIT_BFP_COEF_AUTO_PAD_INCOMPLETE_ZERO_IN_KZ_PLANE gcvFEATURE_YUY2_RENDER_TARGET gcvFEATURE_2D_SEPARATE_CACHE gcvFEATURE_32BPP_COMPONENT_TEXTURE_CHANNEL_SWIZZLE gcvFEATURE_SRGB_RT_SUPPORT gcvFEATURE_DEC_TPC_COMPRESSION gcvFEATURE_VG_DOUBLE_BUFFER gcvFEATURE_NN_CONV1x1_PERF_FIX gcvFEATURE_TP_NN_PROBE gcvFEATURE_BIT_USC_INDIVIDUAL_PORT_WRT_EARLY_EVICT_DATA_CORRUPT_FIX gcvFEATURE_2D_MULTI_SOURCE_BLT gcvFEATURE_FULL_DIRECTFB gcvFEATURE_SUPERTILED_TEXTURE gcvFEATURE_WIDE_LINE gcvFEATURE_EVIS2_FLOP_RESET_FIX gcvFEATURE_2D_ONE_PASS_FILTER gcvFEATURE_TP_23BITS_POST_MULTIPLIER gcvFEATURE_NN_TENSOR_ADD gcvFEATURE_2D_GAMMA gcvFEATURE_COEF_COMPRESSION_ENHANCEMENT gcFEATURE_BIT_FAST_DP3_PREPROCESSOR gcvFEATURE_RS_NEW_BASEADDR gcvFEATURE_PE_B2B_PIXEL_FIX gcvFEATURE_TP_ROI_POOLING gcvFEATURE_PE_DITHER_FIX gcFEATURE_BIT_BFLOAT_COEF_COMPRESSION_ZERO_COEFBIT14_INVERSE gcvFEATURE_SH_PSO_MSAA1x_FIX gcvFEATURE_USC_FULLCACHE_FIX gcvFEATURE_TP_SIMPLE_INT16 gcvFEATURE_HI_REORDER_FIX gcvFEATURE_PE_64bit_FENCE_FIX gcvFEATURE_PIPE_2D gcoHAL_IsFeatureAvailable gcvFEATURE_TX_LERP_LESS_BIT gcFEATURE_BIT_TILE_ACCESS_CAPABILITY gcvFEATURE_NN_COEF_DECOMPRESS_PERF2X gcvFEATURE_PIPE_3D gcvFEATURE_HAS_OUTPUT_COUNT_FIX gcvFEATURE_NN_SLOW_OUTPUT gcvFEATURE_SHADER_HAS_EXTRA_INSTRUCTIONS2 gcvFEATURE_HAS_PRODUCTID gcoOS_SetDebugLevel gcvFEATURE_TX_DEFAULT_VALUE_FIX src/glcore/gc_es_dispatch.c __builtin_memcmp gcvPATCH_3D_PERF_FLOAT __GL_EXTID_KHR_texture_compression_astc_ldr gcvPATCH_ANTUTU_V8_REFINERY gcvPATCH_TEMPLERUN __GL_DIRTY_VARRAY_ENABLE __GL_EXTID_OES_depth_texture_cube_map gcvPATCH_AFTERBURNER __glFloorLog2 spMachine gcvPATCH_MM07 gcvPATCH_ANDROID_PHOTOS __GL_EXTID_EXT_blend_minmax __GL_EXTID_OES_tessellation_point_size gcvPATCH_SKIA_SKQP __glEvaluateTextureAttrib __GL_EXTID_EXT_shader_io_blocks gcvPATCH_PIGLIT_CL __GL_STENCILFUNC_FRONT_BIT __GL_TEX_IMAGE_FORMAT_CHANGED_BIT gcvPATCH_MGOHEAVEN2 gcvPATCH_3DMARKSS __GL_TEXPARAM_SWIZZLE_B_BIT __GL_TEXPARAM_WRAP_S_BIT __GL_EXTID_EXT_draw_elements_base_vertex gcvPATCH_OES20SFT __GL_EXTID_EXT_geometry_point_size __GL_STENCILMASK_BACK_BIT __GL_EXTID_EXT_multi_draw_indirect __glBuildTexEnableDim __GL_TEXPARAM_COMPARE_MODE_BIT gcvPATCH_REALRACING __GL_TEX_MIP_HINT_FORCE_ON __GL_EXTID_OES_geometry_point_size __GL_TEX_MIP_HINT_AUTO gcvPATCH_NOTINIT gcvPATCH_SIEGECRAFT __glDrawPrimitive __GL_EXTID_EXT_multi_draw_arrays gcvPATCH_SILICONSTUDIOGPUMARK gcvPATCH_GFXBENCH __GL_TEXPARAM_MAX_LEVEL_BIT gcvPATCH_F18 __GL_LINEWIDTH_BIT gcvPATCH_VKMARK gcvPATCH_ELEMENTSDEF __GL_EXTID_OES_shader_image_atomic gcvPATCH_RIPTIDEGP2 gcvPATCH_SASCHAWILLEMS gcvPATCH_CLASHOFCLAN __GL_DIRTY_VARRAY_OFFSET gcvPATCH_NBA2013 __glCalcTexMaxLevelUsed __GL_EXTID_OES_copy_image __GL_DIRTY_VARRAY_END gcvPATCH_BM3 gcvPATCH_RACEILLEGAL __GL_EXTID_EXT_texture_type_2_10_10_10_REV _gcePATCH_ID __GL_EXTID_OES_texture_half_float gcvPATCH_OESCTS __GL_STENCILTEST_ENDISABLE_BIT __GL_DIRTY_GLSL_PATCH_VERTICES gcvPATCH_GLOFTF3HM __GL_TEXPARAM_MIN_LOD_BIT pAttrib __GL_EXTID_EXT_color_buffer_float __GL_EXTID_OES_mapbuffer gcvPATCH_ANDROID_COMPOSITOR gcvPATCH_GLU3 gcvPATCH_GLU4 gcvPATCH_OES30SFT __GL_SCISSOR_BIT __GL_DEPTHRANGE_BIT gcvPATCH_WHRKYZIXOVAN localMask gcvPATCH_BATCHCOUNT baseMipmap __GL_TEXPARAM_SWIZZLE_A_BIT gcvPATCH_VK_T3DSTRESSTEST patchId __glBitmaskClear gcvPATCH_BASEMARKOSIICN __GL_EXTID_KHR_robust_buffer_access_behavior gcvPATCH_QUADRANT __glDrawValidateState __GL_EXTID_OES_geometry_shader __GL_EXTID_EXT_read_format_bgra src/glcore/gc_es_draw.c __GL_CULLFACE_BIT __GL_DITHER_ENDISABLE_BIT gcvPATCH_GMMY16MAPFB gcvPATCH_UIMARK __GL_EXTID_OES_vertex_type_10_10_10_2 __GL_EXTID_EXT_texture_border_clamp __GL_RASTERIZER_DISCARD_ENDISABLE_BIT __GL_DIRTY_VARRAY_BINDING __GL_EXTID_OES_texture_cube_map_array gcvPATCH_FSBHAWAIIF __GL_EXTID_OES_texture_compression_astc __GL_EXTID_EXT_texture_filter_anisotropic gcvPATCH_SUMSUNG_BENCH gcvPATCH_JPCT __GL_DIRTY_GLSL_FS_OUTPUT gcoHAL_GetPatchID __GL_EXTID_OES_packed_depth_stencil __GL_EXTID_OES_EGL_sync __GL_FRONTFACE_BIT __GL_EXTID_OES_required_internalformat __GL_EXTID_EXT_LAST gcvPATCH_FISHNOODLE gcvPATCH_COUNT __glComputeValidateState __GL_SAMPLE_ALPHA_TO_COVERAGE_ENDISABLE_BIT __GL_TEX_ENABLE_DIM_CHANGED_BIT gcvPATCH_YOUILABS_SHADERTEST __GL_HINT_BIT gcvPATCH_BASEMARK2V2 gcvPATCH_NATIVEHARDWARE_CTS gcvPATCH_ANTUTUGL3 __GL_COLORMASK_BIT gcvPATCH_GPUBENCH gcvPATCH_MRVELBM20 __GL_SCISSORTEST_ENDISABLE_BIT __GL_TEXPARAM_MAX_ANISOTROPY_BIT stageDirties __GL_TEXPARAM_MIN_FILTER_BIT gcvPATCH_SILIBILI gcvPATCH_BARDTALE gcvPATCH_SNOWCOLD __GL_EXTID_EXT_discard_framebuffer __GL_EXTID_ANDROID_extension_pack_es31a gcvPATCH_DEQP __GL_EXTID_OES_compressed_ETC1_RGB8_texture __GL_EXTID_OES_depth_texture __GL_SAMPLECOVERAGE_BIT __GL_EXTID_OES_EGL_image __GL_EXTID_OES_sample_shading progObj lastMaxLevelUsed gcvPATCH_ANDROID_CTS_MEDIA __GL_TEX_MIP_HINT_FORCE_OFF gcvPATCH_FIREFOX gcvPATCH_GRAPHICS_BENCHMARKS __GL_DIRTY_GLSL_GS_SWITCH gcvPATCH_TITANPACKING __GL_DIRTY_VARRAY_MODE __GL_EXTID_OES_vertex_array_object gcvPATCH_TRIAL __GL_CULLFACE_ENDISABLE_BIT __GL_DIRTY_VARRAY_DIVISOR __glDispatchCompute __glComputeBegin __GL_EXTID_KHR_blend_equation_advanced __GL_EXTID_EXT_geometry_shader __GL_TEXPARAM_SRGB_BIT gcvPATCH_SF4 __GL_STENCILOP_BACK_BIT oldSampler2TexUnit __GL_POLYGONOFFSET_FILL_ENDISABLE_BIT __GL_EXTID_EXT_texture_compression_s3tc __glEvaluateProgramAttrib __GL_EXTID_EXT_tessellation_shader __GL_TEX_MIP_HINT_AUTO_MIP gcvPATCH_YOUTUBE_TV __GL_EXTID_EXT_texture_buffer __GL_SAMPLE_SHADING_ENDISABLE_BIT vsProgObj boundVBObj __GL_EXTID_EXT_shader_framebuffer_fetch __GL_EXTID_EXT_gpu_shader5 __GL_DIRTY_GLSL_UNIFORM __GL_EXTID_EXT_texture_compression_dxt1 __GL_EXTID_OES_tessellation_shader __GL_EXTID_OES_texture_buffer __GL_TEXPARAM_BASE_LEVEL_BIT gcvPATCH_ANGRYBIRDS newSampler2TexUnit __GL_EXTID_EXT_texture_format_BGRA8888 __GL_EXTID_OES_texture_half_float_linear __GL_DEPTHFUNC_BIT __GL_EXTID_OES_rgb8_rgba8 __GL_DIRTY_GLSL_VS_SWITCH __GL_DEPTHTEST_ENDISABLE_BIT failed __glIsTextureComplete __GL_TEXPARAM_SWIZZLE_R_BIT __aeabi_ldivmod __GL_EXTID_EXT_color_buffer_half_float gcvPATCH_NEOCORE __GLextension gcvPATCH_SPEEDRACE useMipmap __GL_EXTID_EXT_frag_depth cs_params __GL_BLENDEQUATION_BIT gcvPATCH_VK_BLOOM gcvPATCH_ANDROID_CTS_UIRENDERING gcvPATCH_GANGSTAR gcvPATCH_KANZI samplerParam __GL_EXTID_OES_shader_multisample_interpolation __GL_EXTID_OES_primitive_bounding_box maxSize __GL_EXTID_KHR_debug __GL_DIRTY_GLSL_TES_SWITCH __GL_EXTID_OES_EGL_image_external gcvPATCH_ROCKSTAR_MAXPAYNE __glExtension __GL_EXTID_EXT_sRGB __GL_STENCILFUNC_BACK_BIT __GL_EXTID_EXT_texture_cube_map_array gcvPATCH_CARCHALLENGE __GL_SAMPLE_MASK_BIT gcvPATCH_CKZOMBIES2 __glBitmaskSetAll __GL_EXTID_OES_draw_elements_base_vertex __GL_EXTID_EXT_multisampled_render_to_texture __GL_EXTID_OES_EGL_image_external_essl3 __GL_EXTID_OES_texture_border_clamp __GL_EXTID_EXT_unpack_subimage gcvPATCH_GOOGLEEARTH __GL_EXTID_OES_element_index_uint gcvPATCH_RTESTVA gcvPATCH_EADGKEEPER gcvPATCH_SBROWSER __GL_EXTID_OES_texture_3D gcvPATCH_ANDROID_WEBGL samplerObj __GL_BLENDCOLOR_BIT gcvPATCH_MEGARUN stage gcvPATCH_NENAMARK gcvPATCH_AIRNAVY gcvPATCH_GLBMGUI gcvPATCH_VK_UNITY_SAMPLEASSETS __GL_DIRTY_GLSL_SAMPLER __GL_DIRTY_VARRAY_FORMAT gcvPATCH_CARPARK gcvPATCH_BUSPARKING3D gcvPATCH_ANTUTU5X __GL_TEXPARAM_WRAP_T_BIT gcvPATCH_LEANBACKSCROLLING lastRealEnableDim gcvPATCH_OPENCV_ATOMIC __glGetCurrentStageProgram __GL_SAMPLE_COVERAGE_ENDISABLE_BIT __glComputeEnd gcvPATCH_CAR_CHASE gcvPATCH_COMPUTBENCH_CL __GL_POLYGONOFFSET_BIT gcvPATCH_INVALID __glSetFBOAttachedTexDirty __glBitmaskIsAllZero unitMask gcvPATCH_OVX_CTS __GL_EXTID_EXT_protected_textures gcvPATCH_OPENCV_TEST_CORE __GL_EXTID_EXT_shader_implicit_conversions gcvPATCH_CHROME __GLSLStage __glDrawEnd matched gcvPATCH_NAMESGAS __glUtilCalculateStride gcvPATCH_MUSTANG __GL_EXTID_OES_get_program_binary __GL_EXTID_OES_texture_storage_multisample_2d_array gcvPATCH_NETFLIX __GL_EXTID_OES_fragment_precision_high __glClearAttributeStates __GL_EXTID_EXT_texture_rg __GL_DIRTY_GLSL_FS_SWITCH __GL_DIRTY_GLSL_TCS_SWITCH __GL_PRIMITIVE_RESTART_BIT gcvPATCH_GLBM11 gcvPATCH_OPENCV_TEST_CALIB3D gcvPATCH_GFXBENCH4 gcvPATCH_GLBM21 gcvPATCH_GLBM25 gcvPATCH_GLBM27 gcvPATCH_MONOPOLY remain __GL_TEXPARAM_COMPARE_FUNC_BIT __glDrawBegin __glDrawPattern gcvPATCH_ANDROID_BROWSER gcvPATCH_CTGL11 __GL_EXTID_EXT_tessellation_point_size __GL_DIRTY_GLSL_CS_SWITCH gcvPATCH_WATER2_CHUKONG gcvPATCH_MM06 __GL_TEXPARAM_BORDER_COLOR_BIT __GL_EXTID_OES_draw_buffers_indexed gcvPATCH_GLOFTKRHM __GL_BLENDFUNC_BIT gcvPATCH_GTFES30 gcvPATCH_ANTUTU gcvPATCH_PREMIUM gcvPATCH_ANTUTU3DBench __GL_EXTID_OES_read_format gcvPATCH_F18NEW gcvPATCH_XRUNNER __GL_EXTID_OES_gpu_shader5 gcvPATCH_VK_UNITY __GL_EXTID_KHR_robustness __GL_SAMPLE_MIN_SHADING_VALUE_BIT dirtyBit gcvPATCH_FM_OES_PLAYER __GL_EXTID_KHR_texture_compression_astc_hdr __GL_SAMPLE_MASK_ENDISABLE_BIT __GL_EXTID_OES_surfaceless_context gcvPATCH_GLOFTSXHM __GL_TEXPARAM_SWIZZLE_G_BIT __GL_TEX_IMAGE_CONTENT_CHANGED_BIT gcvPATCH_DEQP_VK __glBitmaskTestAndClear __GL_BLEND_ENDISABLE_BIT gcvPATCH_BASEMARKX __glEvaluateImageAttrib __GL_EXTID_EXT_draw_buffers __GL_EXTID_OES_standard_derivatives __GL_EXTID_EXT_primitive_bounding_box gcvPATCH_VK_HDR02_FBBASICTONEMAPPING gcvPATCH_A8HP __GL_EXTID_OES_fbo_render_mipmap __GLextensionRec gcvPATCH_OCLCTS gcvPATCH_WISTONESG __glCheckVBOSize gcvPATCH_VK_UNREAL __GL_EXTID_EXT_copy_image __GL_EXTID_OES_depth24 __GL_STENCILOP_FRONT_BIT gcvPATCH_CTGL20 sizeofIndex __GL_EXTID_OES_depth32 gcvPATCH_BM21 __GL_TEXPARAM_MIP_HINT_BIT gcePATCH_ANDROID_CTS_GRAPHICS_GLVERSION __glGetCurrentVertexArrayBufObj __GL_STENCILMASK_FRONT_BIT gcvPATCH_OPENCV_ALL __GL_EXTID_EXT_texture_sRGB_decode __GL_TEXPARAM_WRAP_R_BIT gcvPATCH_VK_GFXBENCH5 __GL_EXTID_OES_texture_npot __GL_EXTID_VIV_tex_direct __GL_DEPTHMASK_BIT gcvPATCH_ANDROID_GPUTEST __GL_EXTID_OES_stencil1 __GL_EXTID_OES_vertex_half_float __GL_EXTID_OES_stencil4 gcvPATCH_DEBUG bAdvancedBlendEquation gcvPATCH_HEROESCALL __GL_EXTID_EXT_draw_buffers_indexed __GL_EXTID_OES_sample_variables gcvPATCH_AXX_SAMPLE ds_params __GL_TEXPARAM_DS_TEXMODE_BIT __glEvaluateAttribGroup1 __glEvaluateAttribGroup2 gcvPATCH_CTS_TEXTUREVIEW __GL_DIRTY_GLSL_MODE_SWITCH gcvPATCH_A8CN endBytes gcvPATCH_WESTON gcvPATCH_INTEL_CL_BITONICSORT gcvPATCH_BMGUI __GL_TEXPARAM_MAG_FILTER_BIT __GL_TEXPARAM_MAX_LOD_BIT gcvPATCH_ANTUTU4X __GL_EXTID_OES_shader_io_blocks gcvPATCH_OPENCV_TEST_PHOTO gcvPATCH_LEANBACK __GL_EXTID_OES_texture_stencil8 __GL_EXTID_OES_texture_float curVertexArray __GL_EXTID_OES_compressed_paletted_texture bGLSL gcvPATCH_ANTUTU6X gcvPATCH_SMARTBENCH __GL_EXTID_EXT_robustness __GL_VIEWPORT_BIT gcvPATCH_CRAZYRACING gcvPATCH_NENAMARK2 thrData getProcAddr __glBindTexImage veglCREATEIMAGETEXTURE veglBindTexImage_es3 veglDestroyContext_es3 ClientVersion __glCreateEglImageRenderbuffer createImageTexture Imports veglMakeCurrent_es3 destroyContext EGL_PROC veglLoseCurrent_es3 veglFinish_es3 veglFLUSH getClientBuffer veglDESTROYCONTEXT glReadable veglFlush_es3 veglFINISH numElements veglCreateImageRenderbuffer_es3 __glSetGLcontext veglPROFILER GLESv2_DISPATCH_TABLE pCtxPriv src/glcore/gc_es_egl.c __eglDestruct resolveVG veglBINDTEXIMAGE __eglConstruct veglGETPROCADDR veglGETCLIENTBUFFER setDrawable veglQUERYHWVG veglSwapBuffers_es3 veglSETDRAWABLE veglSWAPBUFFERS elementSize veglCreateImageTexture_es3 gcfEGL_DO_SWAPBUFFER swapBuffers veglCREATEIMAGERENDERBUFFER __glGetProcAddr veglLOSECURRENT SharedContext veglMAKECURRENT __glCreateEglImageTexture EGLClientBuffer veglGetProcAddr_es3 createContext veglCREATECONTEXT _veglDISPATCH veglProfiler_es3 veglCREATEIMAGEVGPARENTIMAGE __eglCalloc queryHWVG procname veglAPPENDVGRESOLVE veglCreateContext_es3 __glProfiler createImageParentImage createImageRenderbuffer veglSetDrawable_es3 __GLextProcAlias strcmp apiName __GLextProcAliasRec __GLextID __GLprocAddr curAlias procName __glProcInfoTable __glExtProcAlias src/glcore/gc_es_extensions.c __GLprocInfo __glInitFramebufferObject __gles_RenderbufferStorageMultisampleEXT readFormatInfo fboUserList drawFormatInfo __glFboIsRboAttached __glBlitFramebufferValidateState renderbufferObj __glFramebufferRenderbuffer curDrawObj readFBO formatSamples __createEglImageRenderbuffer __glDeleteRenderbufferObject __glInitRenderbufferObject __glGetFormatInfo curReadObj stencilAttachPoint rAttachPointMask __glFramebufferResetAttachIndex __glBlitFramebufferBegin __glRenderbufferStorage drawFBO __glDeleteTextureObject imageUserList drawAttachPoint dstFixOrFloat attachPoints __glBindRenderbuffer skipDraw __glBindFramebuffer srcUint dstInt __glGetAttribFromImage readAttachPoint xReverse khrEGL_IMAGE_PTR bHaveDrawbuffer __glFramebufferTexture drawFbo attachIdx __glDeleteFramebufferObject attachIndex depthAttachPoint srcFixOrFloat src/glcore/gc_es_fbo.c __glGetFramebufferFormatInfo dstUint readFbo prevDrawObj nextUser boundObj drawChecked wAttachPointMask attachIndices preAttach srcInt __glMapAttachmentToIndex prevReadObj yReverse curRbo __glFramebufferResetAttachPoint __glBlitFramebufferEnd __glRemoveFramebufferAsImageUser __glInvalidateFramebuffer __eglImageTargetRenderbufferStorageOES framebufferObj __GL_PALETTE8_RGB8 __GL_RG11_EAC_BLOCK __GL_RGBA8_ETC2_EAC_BLOCK __GL_ABGR4 __GL_XBGR4 __GL_ASTC_10x8_BLOCK __GL_SIGNED_R11_EAC_BLOCK __GL_ASTC_4x4_BLOCK __GL_RGB8_ETC2_BLOCK __GL_R11_EAC_BLOCK __GL_DXT1A_BLOCK __GL_ASTC_12x12_BLOCK __GL_PALETTE8_RGB5_A1 __GL_PALETTE8_R5_G6_B5 __glPixelSize __GL_PALETTE8_RGBA4 __GL_PALETTE8_RGBA8 __GL_ARGB4 __GL_RGB8_PUNCHTHROUGH_ALPHA1_ETC2_BLOCK __GL_ASTC_10x5_BLOCK __GL_ASTC_12x10_BLOCK __GL_ASTC_8x8_BLOCK __GL_ASTC_5x5_BLOCK __GL_SIGNED_RG11_EAC_BLOCK __GL_RGBX8 __GL_DXT5_BLOCK src/glcore/gc_es_formats.c __GL_ASTC_5x4_BLOCK compNumber __GL_ASTC_8x6_BLOCK __GL_PALETTE4_RGB5_A1 __GL_DXT3_BLOCK __GL_ASTC_8x5_BLOCK __GL_PALETTE4_RGBA4 __GL_PALETTE4_RGBA8 __GL_PALETTE4_RGB8 __GL_ASTC_6x6_BLOCK __GL_MAX_FMT_TYPE __GL_BGRX8 __GL_PALETTE4_R5_G6_B5 __GL_ASTC_10x10_BLOCK __GL_ETC1_BLOCK __GL_DXT1_BLOCK compSize packedComp __GL_ASTC_10x6_BLOCK __GL_ASTC_6x5_BLOCK __GL_MIN_FMT_TYPE __GL_XRGB4 src/glcore/gc_es_fragop.c __glScissor currentSamples zfunc GLclampf __GLdbgSeverity msgCtrl typeIdxBegin syncObj queryObj __ap inserted srcIdxBegin severityIdxBegin __GLdbgSrc typeIdxEnd __glDebugGetSeverityIdx __glDeleteSyncObj msgLen __glDebugInsertLogMessage spaceCtrl needCopy gctARGUMENTS __glClearValidateState __glIsNameDefined typeIdx dbgMachine __glEnableDisable __glClearBegin severityIdx __glClearBuffer severityIdxEnd __va_list __glDebugIsLogEnabled msgLog loggedLen __GLdbgType src/glcore/gc_es_misc.c __glClearEnd groupCtrlPrev srcIdx srcIdxEnd __glDebugGetTypeIdx __glInitSyncObj groupCtrl objLabel shaderObj pLabel __glDebugGetSourceIdx iter stackIdx gcoOS_PrintStrVSafe msgCtrlPrev args prevp oldLinearTable bucket buckets delstart src/glcore/gc_es_names.c genName _Done allocSize oldTableSize delend chipModel __glCheckReadPixelArgs _gcsHAL_CHIPIDENTITY gcv5200 gcv900 gcv1000 pDrawBuffers gcv8000 chipFlags __glPixelBufferAdjust changed gcv6400 patchID __glReadPixelsBegin gcv620 customerID gcv4000 gcv200 __glReadPixelsEnd pixelIndex gcv500 gcv400 gcv2100 gcv410 gcv420 gcv428 __glCheckPBO gcv450 gcv800 gcv7000 __glCheckUnpackArgs src/glcore/gc_es_pixelop.c gcv600 gcv3000 gcvCHIP_AXI_BUS128_BITS gcv2500 gcv860 gcv7400 gcv880 chipIdentity requiredsize ecoID _gceCHIP_FLAG gcoHAL_QueryChipIdentityEx _gceCHIPMODEL chipRevision gcv300 gcv2000 gcv320 gcv328 gcv1500 gcv350 __glReadPixelsValidateState gcv355 productID gcv2200 gcv520 gcv530 gcv5000 gcvCHIP_FLAG_MSAA_COHERENCEY_ECO_FIX gcvCHIP_FLAG_GC2000_R2 platformFlagBits gcv700 src/glcore/gc_es_query.c rawdata toType fromType __glConvertResult btemp itemp ctemp i64p i64temp __glDeleteQueryObj __glGetQueryObjectiv __glDoIndexedGet __glDoGet __aeabi_f2lz __glGetFboColorBits __aeabi_l2f bitType queryIdx bufBinding ftemp curExt __glEndQuery __glViewport gran __glClampWidth src/glcore/gc_es_raster.c strcat __glDeleteShaderProgramObject __glInitProgramObject sourceLen uniformSize strncpy __glDeleteShaderObject stageIdx tesCount bplen __glInitShaderObject vertexCount typeIndex fragmentCount __glGetShaderStage tcsCount __glBindProgramPipeline __glGetLastNonFragProgram __glDeleteXfbObj sourceEnd ppObj boundPPName resIndex __glGetProgramPipelineObject pXfbBindingPoints __glActiveShaderProgram maxCount __glBindTransformFeedback activeProgObj __glInitXfbObject __glDeleteProgramPipelineObj noerr __GL_XFB_DIRTY_OBJECT indirectObj __glDetachShader __glInitProgramPipelineObject __glUniform nameLen stageIndex __glDeleteProgramObject shaderObjects oldProgObj __glProgramUniform __glUseProgramStages allowedStages pAttachedShader hasShaderObj computeCount pLog src/glcore/gc_es_shader.c __glGetTBOFmt __glUnBindImageTexture __glCheckTexImgFmtArg faces pBlockHeight astcblocksizearray __GL_IMAGE_2D_ARRAY __glCheckCopyImageSubDataArg __glCopyTexBegin __glCheckEglImageTexArg __glCompressedTexImageSize __glCheckCompressedTexImgFmt __glIsCubeBaselevelConsistent __glCheckTexImgInternalFmtArg __glIsCopyImageSubDataCompatible __GL_IMAGE_2D __GL_IMAGE_3D maxArray pBlockSize isTex lods pBlockWidth indexSize blockYCount __aeabi_uidiv requireSize __GLformatCombineRec __glCheckTexImgArgs __glCheckTexLevel0Attrib __glTexDirectVIVMap dstSamples __GLformatCombine __glCheckTexImgFmt __glCopyTexValidateState canonicalformats srcTargetIndex __glIsCanonicalFormat rectHeight dstObject __GL_IMAGE_CUBE_ARRAY paletted isPalette bytePerPixel src/glcore/gc_es_teximage.c __glSetTexImageDirtyBit __GL_IMAGE_TYPE __glCompressedTexBlockSize astcblocksize usedLevel imageStride bRenderable texLevel directFormat srcSamples numElement __glCheckMipHintDirty countX countY texFormatInfo __aeabi_idiv depthChecked __glGetSizeOfType dstBlockHeight srcObject blockXCount __glCheckTexSubImgArgs __glUnBindTextureBuffer dstTargetIndex __GL_IMAGE_BUFFER rowStride currentMipmap unpackBufObj __glSetMipmapLevelInfo paletteSize __glCheckEglImageTargetRbArg packMode dstBlockWidth sizeType max_lod bitsPerIndex lodIdx __aeabi_idivmod srcBlockHeight supportCubeMapArray packed dstFormatInfo __glCopyTexEnd __glCheckTexDirectFmt pBinder __glCheckTexCopyImgFmt rectWidth imageElemSize tiled __GL_IMAGE_TYPE_NUM __glFboIsTexAttached __glCheckTexImgTypeArg __glSetTexAttachedFboDirty compSizeMatch srcBlockWidth __glGetNumberOfElement __GL_IMAGE_CUBE texelSize mipmapDepth srcFormatInfo mipHintDirty __glCheckEglImageTargetArg __glClearMipmapLevelInfo __glCheckTexStorageArgs channel activeTex mipmaps src/glcore/gc_es_texstate.c boundTexObj __glFreeDefaultTextureObject __glBindTexture __glGetTexLevelParameteriv unitIdx __glFloat2NearestInt __glSamplerParameterfv __glClampi __glBindSampler __glDeleteSamplerObj __glGetSamplerObject __glGetSamplerParameterfv __glInitTextureObject baseFmtInfo __glTexParameterfv __glGetTexParameterfv boundSamplerObj texUserList tmpf tmpi attribIdx __glVertexAttrib4f g_minVertexNumber gcvBUFOBJ_TYPE_ELEMENT_ARRAY_BUFFER pArrayState IdxMustFromVBO numVerts __glUpdateVertexArray gcvBUFOBJ_TYPE_GENERIC_BUFFER allowXFB attribMustFromVBO vertexArrayObj pVertexArrayState _gceBUFOBJ_TYPE __glDrawRangeElements bindingIdx __glBindVertexArray __glDrawArraysInstanced __glDeleteVertexArrayObject gcvBUFOBJ_TYPE_ARRAY_BUFFER actualStride uparams numPrims src/glcore/gc_es_varray.c __glCheckVAOState __glInitVertexArrayObject __glVertexAttribI4ui __glCheckXFBState src/glcore/gc_es_profiler.c GC_CHIP_PATCH_30BETA3_A_31 GC_CHIP_PATCH_GTF_DISCARDDRAW GC_CHIP_PATCH_ANTUTU_V8_REFINERY_CS74 GC_CHIP_PATCH_ANTUTU_V8_REFINERY_CS78 GC_CHIP_PATCH_A8_REMOVE GC_CHIP_PATCH_HOR_BLUR_FILTER GC_CHIP_PATCH_30BETA3_7_1 GC_CHIP_PATCH_30BETA3_7_2 GC_CHIP_PATCH_2V2 GC_CHIP_PATCH_DEQP_COMPILE_TIME_3 GC_CHIP_PATCH_DEQP_COMPILE_TIME_4 GC_CHIP_PATCH_HOVERJET_TERRAIN_BAKED_SHADOW2 GC_CHIP_PATCH_GFX5_MANHATTAN squareSum GC_CHIP_PATCH_GLMARK2_ES2 GC_CHIP_PATCH_ANTUTU_V8_REFINERY_CS80 GC_CHIP_PATCH_31_2 GC_CHIP_PATCH_31_3 gcChipUtilGetFromMutableArray GC_CHIP_PATCH_31_6 GC_CHIP_PATCH_31_7 GC_CHIP_PATCH_31_8 NameCount GC_CHIP_PATCH_31_A GC_CHIP_PATCH_DEQP_MSAA_OQ GC_CHIP_PATCH_ANDROID_CTS_TEXTUREVIEW_REPLACE GC_CHIP_PATCH_GLBENCH25_RELEASE gcChipUtilGetFromMutant GC_CHIP_PATCH_SKQP_CUT_SHADER_INSTRUCTION_1 GC_CHIP_PATCH_SKQP_CUT_SHADER_INSTRUCTION_2 glvFIXED GC_CHIP_PATCH_ANTUTU_3x glvNORM GC_CHIP_PATCH_GLBENCH25_FILL_RATE _UpdateMutantFlags GC_CHIP_PATCH_2V2_PRECISION GC_CHIP_PATCH_NAVIGATION gcChipUtilHomogeneousVector4 GC_CHIP_PATCH_CKZOMBIES2 GC_CHIP_PATCH_TAIJI_NORMALMAPPED_SHADOWED_2 GC_CHIP_PATCH_VS_UINTTEX_GTF GC_CHIP_PATCH_SKQP_R8 zero GC_CHIP_PATCH_ANTUTU_V8_REFINERY_CS134 GC_CHIP_PATCH_COC_1 GC_CHIP_PATCH_TREX gcChipUtilSetHomogeneousVector4 gcChipUtilGetFromFloatArray GC_CHIP_PATCH_BATCHCOUNT gcChipUtilGetFromFixed GC_CHIP_PATCH_GFXBENCH31_OVERHEAD GC_CHIP_PATCH_ES20_CONF_ATAN2_REF GC_CHIP_PATCH_ANTUTU_V8_REFINERY_CS146 GC_CHIP_PATCH_ANTUTU_V8_REFINERY_CS148 GC_CHIP_PATCH_YUV_TO_RGBA GC_CHIP_PATCH_2714 GC_CHIP_PATCH_2715 GC_CHIP_PATCH_NETFLIX_1 GC_CHIP_PATCH_22 GC_CHIP_PATCH_NENAMARKV24 cosf gcChipUtilSetVector3 gcChipUtilSetVector4 GC_CHIP_PATCH_GLU3 GC_CHIP_PATCH_GLU4 GC_CHIP_PATCH_ES20_CONF_CUBE GC_CHIP_PATCH_HUMANCAR0 GC_CHIP_PATCH_2720 GC_CHIP_PATCH_2722 GC_CHIP_PATCH_2723 GC_CHIP_PATCH_GLBENCH21 GC_CHIP_PATCH_GLBENCH25 GC_CHIP_PATCH_GLBENCH27 gcChipUtilSetClampedVector4 GC_CHIP_PATCH_CTS_DOT GC_CHIP_PATCH_DEQP_WIDELINE_ES2 GC_CHIP_PATCH_DEQP_WIDELINE_ES3 gcChipUtilGetFromFixedArray low_value_result GC_CHIP_PATCH_DEQP_HELPER_INVOCATION_FWIDTH GC_CHIP_PATCH_2715_2 GC_CHIP_PATCH_2715_3 gluMUTABLE_PTR cosine GC_CHIP_PATCH_YUV_TO_RGBA_CHROME_V9 glsVECTOR_PTR GC_CHIP_PATCH_30BETA3_1 GC_CHIP_PATCH_30BETA3_2 GC_CHIP_PATCH_30BETA3_3 GC_CHIP_PATCH_30BETA3_4 GC_CHIP_PATCH_30BETA3_6 GC_CHIP_PATCH_30BETA3_8 GC_CHIP_PATCH_30BETA3_9 GC_CHIP_PATCH_30BETA3_A GC_CHIP_PATCH_YOUILABS_FLOW_NOISE GC_CHIP_PATCH_YOUILABS_ROAD GC_CHIP_PATCH_GLBENCH270 gcChipUtilGetFromBoolArray GC_CHIP_PATCH_GLBENCH275 gcChipUtilCosFloat identity GLushort GC_CHIP_PATCH_GLBENCH27X gcChipUtilGetFromMutantArray Angle GC_CHIP_PATCH_30BETA3_2_31 rsqrtx_table GC_CHIP_PATCH_3041 GC_CHIP_PATCH_3042 gcChipUtilGetFromMatrix GC_CHIP_PATCH_GFXBENCH30 GC_CHIP_PATCH_GFXBENCH31 GC_CHIP_PATCH_30BETA3_6_31 __gluMUTABLE gcChipUtilSetFixedVector4 GC_CHIP_PATCH_YUV_TO_RGBA_CHROME_V8 GC_CHIP_PATCH_VS_INTTEX_GTF GC_CHIP_PATCH_30BETA3_8_31 gcChipUtilFixedFromMutable gcChipUtilIntFromMutant GC_CHIP_PATCH_GTF_INTVARYING gcChipUtilGetFromBool gcChipUtilBoolFromMutant GC_CHIP_PATCH_MANHATTAN_SKIP_D16TEXTURE GC_CHIP_PATCH_USER_CUBE_LOD_BIAS GC_CHIP_PATCH_DEQP_SYNTHETIC glsMATRIX_PTR GC_CHIP_PATCH_LAST __GCPatchNum_enum GC_CHIP_PATCH_DEQP_ALPHA_BLEND_1 GC_CHIP_PATCH_DEQP_ALPHA_BLEND_2 gcChipUtilSetFloatVector4 GC_CHIP_PATCH_GLBENCH215_FILL_RATE gcChipUtilSetFloatMutant _BooleanNames src/chip/gc_chip_basic_types.c gcChipUtilFixedFromRaw GC_CHIP_PATCH_DEQP_WIDELERPFIX gcChipUtilFixedFromMutant GC_CHIP_PATCH_GLBENCH21_2 GC_CHIP_PATCH_GLBENCH21_3 GC_CHIP_PATCH_GLBENCH21_4 GC_CHIP_PATCH_GLBENCH21_5 GC_CHIP_PATCH_GFXBENCH30_2 GC_CHIP_PATCH_16 GC_CHIP_PATCH_17 gctFIXED_POINT GC_CHIP_PATCH_19 sinx_table glvINT gcChipUtilGetFromIntArray gcChipUtilSetMutant __gleTYPE GC_CHIP_PATCH_20 one3 one4 GC_CHIP_PATCH_23 GC_CHIP_PATCH_NENAMARK24 zero3 GC_CHIP_PATCH_SIEGECRAFT GC_CHIP_PATCH_19_2 GC_CHIP_PATCH_19_3 GC_CHIP_PATCH_19_4 GC_CHIP_PATCH_19_5 GC_CHIP_PATCH_TAIJI_NORMALMAPPED_2 gcChipUtilGetFromEnumArray gcChipUtilFloatFromRaw gctFLOAT glvFLOAT gcChipUtilIntFromMutable GC_CHIP_PATCH_2701B gcChipUtilFloatFromMutable GC_CHIP_PATCH_MIRANDA GC_CHIP_PATCH_DEQP_DEPTHCOMPONENT_ES2 GC_CHIP_PATCH_DEQP_MULTISAMPLE_INTERPOLATION_2 GC_CHIP_PATCH_A8_REPLACE GC_CHIP_PATCH_ANTUTU_V8_REFINERY_CS132 GC_CHIP_PATCH_TAIJI_BRDF gcChipUtilRSQX gcChipUtilGetFromMutable gcChipUtilFloatFromMutant gcChipUtilGetFromVector3 gcChipUtilGetFromVector4 GC_CHIP_PATCH_ANTUTU_V8_REFINERY_CS140 GC_CHIP_PATCH_DEQP_COMPILE_TIME_S_1 GC_CHIP_PATCH_DEQP_COMPILE_TIME_S_2 GC_CHIP_PATCH_DEQP_COMPILE_TIME_S_3 GC_CHIP_PATCH_DEQP_COMPILE_TIME_S_4 GC_CHIP_PATCH_DEQP_COMPILE_TIME_S_5 GC_CHIP_PATCH_DEQP_COMPILE_TIME_S_6 GC_CHIP_PATCH_DEQP_COMPILE_TIME_S_7 GC_CHIP_PATCH_GLBENCH270_2 GC_CHIP_PATCH_GLBENCH275_2 gcChipUtilSetIntVector4 __glsVECTOR GC_CHIP_PATCH_GOOGLEPHOTO_IMX8MM gcChipUtilGetFromInt GC_CHIP_PATCH_TAIJI_NORMALMAPPED_SHADOWED gcChipUtilSetClampedMutant gcChipUtilNorm3Vector4f gcChipUtilConvertGLEnum gcChipUtilGetFromFloat Vector GC_CHIP_PATCH_GLBENCH27_RC glsMUTANT_PTR GC_CHIP_PATCH_ES20_CONF_ATAN2 gcChipUtilConvertGLboolean GC_CHIP_PATCH_DEQP_MULTISAMPLE_INTERPOLATION_1 gcChipUtilSetFixedMutant GC_CHIP_PATCH_MAX_UBO_SIZE __glsMUTANT gctINT64 __glsMATRIX GC_CHIP_PATCH_GFXBENCH50_GL4 VariableType GC_CHIP_PATCH_MRVELBM20 zero4 GC_CHIP_PATCH_MANHATTAN gcChipUtilCosX GC_CHIP_PATCH_GFX4_FILL2 GC_CHIP_PATCH_CAR_CHASE GC_CHIP_PATCH_30BETA3_3_31 GC_CHIP_PATCH_DEQP_HELPER_INVOCATION_DFDX GC_CHIP_PATCH_DEQP_HELPER_INVOCATION_DFDY gcChipUtilGetFromEnum GC_CHIP_PATCH_HUMANCAR1 GLfixed gcChipUtilBoolFromMutable glvBOOL gcChipUtilSetIntMutant GC_CHIP_PATCH_ANTUTU_V8_REFINERY_CS56 GC_CHIP_PATCH_ANTUTU_V8_REFINERY_CS58 GC_CHIP_PATCH_30BETA3_7_31 GC_CHIP_PATCH_TAIJI_NORMALMAPPED _UpdateVectorFlags GC_CHIP_PATCH_ANTUTU_V8_REFINERY_CS64 GC_CHIP_PATCH_PSC sqrtf GC_CHIP_PATCH_TORCH gcChipUtilCosMutant GC_CHIP_PATCH_USER_CUBE_LOD GC_CHIP_PATCH_VS_FLOATTEX_GTF resOpFlag parent reservedByteForShaderVidNodeOffset gcvLAYOUT_QUALIFIER_BLEND_SUPPORT_COLORBURN mcz_total_write_req_8B_from_others restartElement initializer wLimitRms __GL_CHIP_UNIFORM_USAGE_USER_DEFINED mcz_total_read_req_8B_from_colorpipe supportStreamOut indexEnd _gcoVG __GLchipPgStateKeyShadowMapCmpInfoRec _gcoVX needRTRecompile preStageMask gceRK_PATCH_TEXLD_FORMAT_CONVERSION extendIntSign se_stall_count outputConversion uniformLocationCount gcvUNIFORM_KIND_CONSTANT_ADDRESS_SPACE flagsExt1 initWorkGroupSizeToCalcRegCount sourceInfo gcvUNIFORM_FLAG_SAMPLER_CALCULATE_TEX_SIZE _gcsValue sampleMaskEnabled gcvVERTEX_INT_2_10_10_10_REV __GLchipPatchClipBoxRec ioBlockArrayIndex gcvATTRIB_SCHEME_BYTE_TO_IVEC4 gcSHADER_FLAG_CLAMP_OUTPUT_COLOR rtSampler xfbVertexCountPerInstance gceINTRIN_distance gcsCounterBuffer_PTR __GL_CHIP_UNIFORM_SUB_USAGE_ADVANCED_BLEND_SAMPLER gcvCOMPARE_INVALID supportEndOfBBReissue gcvFUNC_RECOMPILER freeOffset gceRK_PATCH_ALPHA_TEST _gceTEXTURE_COMPARE_MODE gcSHADER_FLOAT16_P16 InsertCount gceINTRIN_bitselect __GLshadowMapCmpRec maxConstCount hasSingleBuffer gcvVERTEX_INT chipCount pathInfo crSpillVidMemInStateBuffer gceINTRIN_image_store gcvUNIFORM_KIND_LOCAL_ADDRESS_SPACE gceRK_PATCH_SAMPLE_MASK gcvTEXTURE_DS_MODE_INVALID mcz_axi_min_latency gcSHADER_FLOAT16_P32 gceRK_PATCH_ALPHA_BLEND currentKernelFunction anyAttibGeneric userDefSsbCount arrayLengthList gcSHADER_SAMPLER_CUBEMAP_ARRAY __GL_CHIP_FMT_PATCH_NONE gcSHADER_ATOMIC_UINT colorKillStateValue gcvTEXTURE_DS_TEXTURE_MODE_INTENSITY src/chip/gc_chip_buffer.c packTls gcSHADER_FLAG_HAS_IMAGE_QUERY __GL_CHIP_SSB_USAGE_LAST depthRange __GL_CHIP_FMTFLAGS_CANT_FOUND_HAL_FORMAT __GL_CHIP_FMTFLAGS_LAYOUT_DIFF_READ_WRITE notificationCount vs_non_idle_starve_count gcSHADER_VAR_CATEGORY_VIEW_INDEX _useLoadInst gcvCOUNTER_OP_BLT gcvLAYOUT_QUALIFIER_BLEND_SUPPORT_SCREEN hasCompressionV1 arrayStride address isRecursion renderQuality gcvVERTEX_INT8 allocatedSize topLevelArrayStride probeMode useRegedCTC readYInverted 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__GLchipRecompileInfo slots RAPriority gcvPROGRAM_STAGE_FRAGMENT_BIT _gcsPatchYFlippedShader opID _gcSHADER_SHADERMODE dummyPackedAwayArgNo _flags gcTessOrdering ShaderPolygonOffset psOutCntl4to7 needCLXFixes supportPatchVerticesIn shaderVidNodes supportImgAddr vs_inst_counter gcSHADER_UINT_X1 gcSHADER_UINT_X2 gcSHADER_UINT_X3 gcSHADER_UINT_X4 gcvUNIFORM_KIND_STORAGE_BLOCK_ADDRESS numArraySize gceINTRIN_prefetch gceTK_IMAGE_T _gcUNIFORM noOneConstLimit globalCoreOffsets source1Indexed constCount compMode uniformDiscard hasTxDescriptor gcvFUNC_READONLY hasUniversalTexldV2 gctINT8 bNeedLock gceRK_PATCH_DEPTH_COMPARISON propertySize _gcoVGHARDWARE gceMA_FLAG_WRITE se_culled_lines_count clProgramBinaryType outMaxNameLen gcSHADER_VAR_CATEGORY_TYPE_NAME tempBitsPerPixel gcSL_UNORM16 halSB colorKill supportPSCSThrottle gcoBUFOBJ_Construct sampleMaskOutWritten _gcSHADER_LABEL gcSHADER_TYPE_UNKNOWN tx_mc1_miss_count isVIPAvailable constTexld gcTCSLayout gcvFUNC_INREG halUB 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hasPEB2BPixelFix gcSL_SNORM8 supportEVIS formatMapInfo ptSzAttrIndex gcvPRIMITIVE_LINE_LOOP stateDeltaSize _gcSHADER gcvFUNC_ALWAYSINLINE l2_total_axi1_read_request_count _gcATTRIBUTE gcTESS_PMODE_QUAD hasSHEnhance2 gcvLAYOUT_QUALIFIER_BLEND_SUPPORT_HSL_COLOR gceINTRIN_get_local_size instantDraw _gcSHADER_KIND alphaBlendFunction gceRK_PATCH_COLOR_FACTORING varying followingOffset typeNameOffset maxEntryObjs _gcsPatchDepthBias gcSHADER_FLAG_OLDHEADER maxCSSamplerCount gcSHADER_IMAGE_CUBE gcSHADER_FLOAT_X16 gceINTRIN_atomic_sub gceVARFLAG_IS_PERVERTEX pIndexBase gceTK_SAMPLER maxPSConstRegCount uniformTime frameTime tcsReload l2_total_axi0_read_request_count gceINTRIN_NONE engineVG gcSHADER_FLAG_HAS_INTRINSIC_BUILTIN engineVX samplerValue usedArraySize patchViewport pfCompile workThreadCount gcSHADER_FLOAT_3X2 gcSHADER_FLOAT_3X3 gcSHADER_FLOAT_3X4 __GLchipDeferDirtyUnion ra_input_prim_count gctSOURCE_t shadowProgram gcSHADER_VAR_CATEGORY_BLOCK_MEMBER _gcsPROGRAM_VidMemPatchOffset 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_gcsFUNCTION_ARGUMENT __GL_CHIP_HALTI_LEVEL_5 hasCentroidInput alphaBlend streamObj halAttrib usedCount gcSHADER_FLAG_HAS_CL_KHR_FP16_EXTENSION alphaTestData supportAdvancedInsts floatValue shaderKind gcvINDEX_16 inCount gcSHADER_FIXED_X1 supportSeparatedTex gcvBUFOBJ_USAGE_DYNAMIC_COPY _gcGEOLAYOUT gcvTEXTURE_INVALID maxOutLoc gcGEO_LINE_STRIP readRtView hasInstCachePrefetch gcvINDEX_32 _gceCACHEOPERATION gcSL_BOOLEAN gcSHADER_SHADER_NOPERSPECTIVE readRTHeight supportVectorB0 gcvVALUE_UINT coreCount _gcWORK_GROUP_SIZE pgStateKeyMask gceINTRIN_cross hasMultiDrawIndirect gcvDEBUG_MSG_WARNING firstLoop maxGPRCountPerCore pfnDeleteUserData tempY maxPSInstCount commandAlignment _gcsPatchSignExtent gceRK_PATCH_NONE __GL_CHIP_UNIFORM_SUB_USAGE_STARTVERTEX _LoadtimeConstantValue disableProbe gceRK_PATCH_OUTPUT_FORMAT_CONVERSION mcz_total_write_req_8B_from_colorpipe gcSL_ENABLE_YZW __GLchipUbUsage patchFmtMapInfoCount __GLchipPatchDirtyUnion gceVARFLAG_NONE hasUnifiedSamplers propertyType lodMax _gcsATTRIBUTE RARegWaterMark gcSL_ENABLE_XYZW gcvTEXTURE_CUBEMAP bboxTls NP2_ADDRESS_MODE maxTotalInstCount gcComputeLayout endCommandSize maxVSSamplerCount __GLchipRecompileInfoRec gcvUNIFORM_FLAG_STD140_SHARED maxKernelFunctionArgs gceVARFLAG_IS_STATIC _gceBUFOBJ_USAGE imageUniformCount gcvINTERFACE_BLOCK_STD430 _gcsPROGRAM_STATE __GL_CHIP_UNIFORM_SUB_USAGE_MULTILAYER_SAMPLER instVSEnd aLocTexCoord outputCount gceVARFLAG_IS_NOT_USED separateBufUniforms gceRK_PATCH_DEPTH_BIAS hasFrontFacingClockwice gcvLAYOUT_QUALIFIER_BLEND_SUPPORT_COLORDODGE naviNormal interleavedBufUniform propertyValueCount _gcsPatchColorKill gcChipMapBufObjUsage arrayIndex psOutCntl12to15 patch3DFormat kind feedbackBuffer gcoBUFOBJ_Lock depthComparison uniformLocationArraySize gcvTEXTURE_SKIP_DECODE gceVARFLAG_IS_LOCAL gcSHADER_FLAG_HAS_VIV_VX_EXTENSION texPatchInfo mcc_total_read_req_8B_sentout_from_colorpipe gcvTEXTURE_BORDER pe0_pixel_count_killed_by_color_pipe lodMin output gcvFUNC_HAS_SAMPLER_INDEXINED fetchCommandSize __GLchipInstantDrawRec gcChipPatchDirtyClipInfo gcvATTRIB_SCHEME_SHORT_TO_IVEC4 _gcsUSER_DEBUG_OPTION privateUBs gcTessVertexSpacing gcChipGetFormatMapInfo vs_starve_count _gcsPatchTCSInputCountMismatch surfaceToImage _gcsPatchGlobalWorkSize gcvPRIMITIVE_LINE_STRIP anisoFilter packThread __GLchipPatchClipArrayRec curCount mc_blt_read_bandwidth output2RTIndex gcIMAGE_FORMAT_R32F gcIMAGE_FORMAT_R32I tsOverflowInt currentDraw support32BitIntDiv hasSRGBRT propertyArrayCount __GLchipProgramStateStaticKey _gcsSTATISTICS ltcUniformValues maxCoreCount sDefer hasPEDitherFix2 __GL_CHIP_UNIFORM_SUB_USAGE_SAMPLEMASK_VALUE _gcoBUFOBJ storageBlockArraySize supportStartVertexFE gcvVERTEX_UNSIGNED_INT pe1_pixel_count_drawn_by_color_pipe hasInteger32Fix se_clipped_line_count patchTriangleStrip stageBits shadowMap isWorkGroupSizeAdjusted enableNetflix dsTextureMode scissorAddress psInputControlHighpPosition blurDepth useGLZ imageUnit2Uniform 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ra_starve_count gcSHADER_FLAG_HAS_EXTERN_VARIABLE needDump gceTK_CHAR _gcsPROFILER_COUNTERS_PART1 _gcsPROFILER_COUNTERS_PART2 gcTESS_SPACING_ODD _gcsPatchNP2Texture tx_starve_count reservedByteForHitSize gceINTRIN_isnan hybrid2D indexMemory pa_non_idle_starve_count compilerVersion patchFlags gcvVALUE_FIXED ra_valid_pixel_count_to_render gcSHADER_INT64_X1 gcSHADER_INT64_X2 gcSHADER_INT64_X3 gcSHADER_INT64_X4 gceINTRIN_max elementType gcSHADER_INT64_X8 defined gcSHADER_ISAMPLER_1D hasSampleCov hi1_axi_cycles_write_data_stalled psOutput2RtIndex chipIDs gcSHADER_ISAMPLER_2D_ARRAY vsConstRegAddrBase gcGEO_LINES gcSHADER_FLAG_HAS_LOCAL_MEMORY_ADDR _gceDEPTH_MODE activePrograms gcSHADER_PRECISION_DEFAULT vertexOutputBufferSize gceINTRIN_isordered gsICachePrefetch gcSHADER_ISAMPLER_BUFFER se_receive_triangle_count outputBlends gcsHINT_PTR ra_pipe_hz_cache_miss_counter drawFloat properties deferDirty __GL_CHIP_UNIFORM_SUB_USAGE_BLEND_CONSTANT_COLOR gcvSHADING_FLAT_D3D tsBuffer texFmt gcSL_INTEGER maxDrawRTs __GLchipFmtMapInfoRec constPSStart gceINTRIN_atomic_max hasComputeIndirect gcvPROGRAM_STAGE_VERTEX_BIT gcvUNIFORM_KIND_THREAD_ID_MEM_ADDR allowEZ skipRecompile _gceTEXTURE_SRGBDECODE layout __GLchipSamplerRec numBlockElement primitveType readInteger __GL_CHIP_UNIFORM_SUB_USAGE_RTWIDTH gcSHADER_SAMPLER_CUBIC master pa_frustum_clipped_prim_counter gcSHADER_TYPE_CL __GLchipSLBindingRec tempWidth wLimitVIVMVP attribLocation _tempRegCount hasTxASTCMultiSliceFix gcsCounterBuffer hasTxSwizzle vs_texld_inst_counter _gcsKERNEL_FUNCTION maxRenderTargetCount gcSHADER_FLOAT_4X2 gcSHADER_FLOAT_4X3 gcSHADER_FLOAT_4X4 hasConstTexcrd supportUnifiedSampler gcIMAGE_FORMAT_RGBA8_SNORM clipArray __glChipFmtMapInfo workGroupCount minPointSize __GL_CHIP_FMTFLAGS_FMT_DIFF_READ_WRITE hasUscGosAddrFix rtNumberDirty hwTypes formatQualifier clearCount hasTxDecompressor maxTCSSamplerCount u32_v4 samplerPSEnd gceRK_PATCH_GLOBAL_WORK_SIZE uniformMaxNameLen gceINTRIN_MS_interpolate_at_offset isSampleIn surf sampleLocations gcvUNIFORM_KIND_PRINTF_ADDRESS alphaKillStateValue gcSL_PTRDIFF_T _gcSL_FORMAT __GLchipSLUniformBlockRec gceINTRIN_atomic_min gcvLAYOUT_QUALIFIER_BLEND_SUPPORT_HSL_LUMINOSITY __glChipFlush stackFreeList enableHPMadForDual16 ltcExpressions minVertexCountForSwClip gceINTRIN_clamp gceRK_PATCH_REMOVE_ASSIGNMENT_FOR_ALPHA gcIMAGE_FORMAT_RGBA32UI gctGLSLInitCompilerCaps gcSHADER_IIMAGE_CUBE __GL_CHIP_UNIFORM_SUB_USAGE_SAMPLE_NUM globalWidth gcvUNIFORM_FLAG_MOVED_TO_DUB gctCONST_POINTER i16_v16 colorFactoring commitTexDelete gcTESS_SPACING_EVEN xfbBufferUniforms gcvCOMPARE_NEVER __GLchipImageUnit2Uniform ubMapToReg _gceFLOW_CONTROL_FLAG isPrecise gcvUNIFORM_FLAG_WITH_INITIALIZER _gcsPatchRemoveAssignmentForAlphaChannel fmtMapInfo gcvTEXTURE_NONE hasDrawElementBaseVertex gcvVERTEX_FIXED depthStencilMode _gco2D layeredDirty gcSHADER_UINT64_X1 gcSHADER_UINT64_X2 gcSHADER_UINT64_X3 gcSHADER_UINT64_X4 gcSHADER_UINT64_X8 yInvertAware mc_pe_write_bandwidth indexData _gco3D flatDual16Fix gcNPOT_PATCH_PARAM_PTR copied se_non_idle_starve_count gcvATTRIB_SCHEME_USHORT_TO_UVEC4 _gceINTERFACE_BLOCK_LAYOUT_ID arraySize robustAtomic gcSHADER_FLAG_CONSTANT_MEMORY_REFERENCED __GL_CHIP_FMT_PATCH_CASE2 __GL_CHIP_FMT_PATCH_CASE3 __GL_CHIP_FMT_PATCH_CASE4 gcGEO_TRIANGLES_ADJACENCY maxHwNativeTotalSamplerCount useGPRSpill gcvPRIMITIVE_TRIANGLE_FAN rtSurfDirty fsInputCount bboxStatus colorKillInstruction gcvATTRIB_SCHEME_UBYTE_TO_UVEC4 uniformArgumentCount tesConstRegAddrBase gcvCOMPARE_LESS_OR_EQUAL hasBugFixes18 useSamplePosition ubIndex tx_total_bilinear_requests opcode depthScale gcvFUNC_STRUCTRET gcvPRIMITIVE_LINE_LIST errorStatus gcSHADER_SAMPLER_CUBEMAP_ARRAY_SHADOW samplerType gcvUNIFORM_KIND_WORKITEM_PRINTF_BUFFER_SIZE _gcSHADER_LINK attribMask clearSize gcSHADER_USAMPLER_BUFFER __GLchipPatchInfoRec alphaToConverageEnabled userDefUniformCount gceINTRIN_texture_gather_offsets gceINTRIN_UNKNOWN gcSHADER_VIV_GENERIC_GL_SAMPLER gceIB_FLAG_STATICALLY_USED hi1_total_read_request_count threadIdVidMemInStateDelta outputCountFix localMemSizeInByte vectorSize mRTtileStatus gceTK_INT64 _gcsTRANSFORM_FEEDBACK profilerClient gcSHADER_FLAG_AFTER_LINK gceINTRIN_signbit gcoBUFOBJ_IsFenceEnabled samplerUnifiedMode freeSize gcvTEXTURE_2D_ARRAY gcvINTERFACE_BLOCK_PACKED gcSHADER_TYPE_VERTEX_DEFAULT_UBO _gcSHADER_LIST activeUniformCount gcoTEXTURE_GetClosestFormatEx L1BufferPhysical gcvUNIFORM_KIND_KERNEL_ARG_SAMPLER gcvBUFOBJ_USAGE_MASK _gcsConstantCondition _gcsTLS alphaBlending ps_inst_counter _gcVARIABLE replaceIndex uniformArgumentArrayCount __GLchipSLOutput lastInstruction gceTK_FLOAT gcvUNIFORM_FLAG_DIRECTLY_ADDRESSED __glChipBindBufferObject separated2D gcvBUFOBJ_USAGE_FLAG_DISABLE_FENCE_DYNAMIC_STREAM vsPositionZDependsOnW previousFrameTime gcSHADER_VAR_CATEGORY_GL_SAMPLER_FOR_IMAGE_T argumentArrayCount hasAdvanceBlendPart0 referenced reservedForHead wLimitZNear gceTEXLD_FLAG_NONE gcSHADER_TYPE_PRECOMPILED srgb gcvTEXTURE_1D_ARRAY __GL_CHIP_FMTFLAGS_FMT_DIFF_REQ_READ gcvTEXTURE_WRAP gcvTEXTURE_2D_MS_ARRAY stack logicalAddress _gceATTRIB_SCHEME gceINTRIN_smoothstep useDSY alphaTestShader u16_v16 hasUniversalTexld gcSHADER_FLAG_HAS_INT64_PATCH prev __GL_CHIP_UNIFORM_SUB_USAGE_NOT_CARE indexObj _gceTEXTURE_DS_TEX_MODE rtSamplesDirty gceINTRIN_MS_interpolate_at_sample triLinear compFunction gceINTRIN_texelFetch_for_MSAA codeCount __GLchipFeatureRec kernelFunctions gcvPROGRAM_STAGE_TES_BIT fixedValue samplerSlot cube_UserLOD enableHP_TEXLD_COORD gceVARFLAG_IS_PRECISE mRTSliceOffset activeUniforms shaderMode halfFloatTableSize newAttribs _gceRENDER_QUALITY tempMappingTable gcvTEXTURE_MIRROR_ONCE gcSHADER_FLAG_HAS_VERTEXID_VAR __GL_CHIP_FMT_PATCH_8BIT_MSAA gcvUNIFORM_FLAG_MOVED_TO_CUBO nextCheckPoint __GLchipPatchBatch gcvVALUE_INT NP2_ADDRESS_MODE_CLAMP gcvCOUNTER_OP_DRAW gprSpillVidMemInStateBuffer hi0_total_write_request_count patch8bitMsaaCount psConstRegAddrBase patchInfo tcsPatchOutputVertices _gcoOS l2_total_axi0_write_request_count gceRK_PATCH_CONSTANT_TEXLD hi1_axi_cycles_read_request_stalled gcvUNIFORM_FLAG_ATOMIC_COUNTER _gcsDepthComparison labelSlots pe0_pixel_count_drawn_by_depth_pipe bufVariables gcvBUFOBJ_USAGE_STATIC_READ mcz_axi_max_latency _gcsPatchYFlippedTexture wideLineFix gceVARFLAG_IS_COMPILER_GENERATED ra_output_valid_quad_count needTexRecompile vsConstCount intrinsicsKind _gcCL_PROGRAM_BINARY_TYPE hasWideLineHelperFix __GLchipSLBinding _gcNPOT_PATCH_PARAM NP2_ADDRESS_MODE_MIRROR tsEnabled gcChipClearDepthAndStencil gcChipPatchClear __glChipClearBuffer gcvCLEAR_HZ src/chip/gc_chip_clear.c clearRect __glChipClearEnd gcsRECT_PTR gcoSURF_Clear snapshots gcvCLEAR_STENCIL gcoSURF_SetFlags pClearRect clearArg gcChipClearDrawable pScissor __glChipClearValidateState right __glChipClear _gceCLEAR surfView gcChipPatchStencilOptWrite _gcsSURF_CLEAR_ARGS gcChipPatchStencilOptGetInfo hasRT gcChipGetClearRect gcChipClearFBO gcChipClearValidateRenderTarget gcvCLEAR_WITH_GPU_ONLY gcvCLEAR_MULTI_SLICES savedWriteMask gcoSURF_QueryFlags gcvCLEAR_WITH_CPU_ONLY gcoSURF_IsTileStatusEnabled pRasterState bottom __GLchipStencilOpt valueType __glChipClearBegin stencilMask _gcsRECT pbFullClear dsView gcChipFBOMarkShadowRendered gcoSURF_GetSize gcvCLEAR_COLOR __glChipClearBufferfi gcChipClearRenderTarget __GLchipStencilOptRec gcvCLEAR_DEPTH stencilOpt weightBits Plane2comp vivDecompressBlockETC2_EAC gcChipDecodeASTCBlock paletteBytes __glUtilGetPartIndex src/chip/gc_chip_codec.c __glUtilSetShortBits fixedConfig weightRangIndex seed7 bitcount seed8 rnum VIV_MODE_MASK_ALL_MODES_BPTC __glUtilUnquantizeCEM RequiredH color0a base_color1_value RequiredW base_color2_value pixel_buffer VIV_MODE_MASK_ALL_MODES_ETC2_PUNCHTHROUGH v3signed ProcessPixelETC1 ProcessPixelEAC signedFormat color1r pixel_index flipbit dualPlane xBlock VIV_DECOMPRESS_FLAG_NON_OPAQUE_ONLY gcChipDecodeEAC11Block base_color_subblock lowerBits __GLcolors8888Rect Color1 diff table_codeword1 table_codeword2 __GLcolors8888 vivClamp0To255 __glUtilUnquantizeWeights __GLblockMode __GLrangeEncodingRect quints __GLblockModeRect table_codeword CEMindex modifier_times_multiplier partIndex gcChipDecodeDXT3Alpha flip __glUtilDecodeVoidExtent v1signed pixel_index_word blockData __glUtilSetBits skip1 _eacBlock skip5 __glUtilGetBits pRowStride decompressed gcChipDecodeDXTColor32 astcBlock gPresent base_color_subblock1 base_color_subblock2 tableIndex color0b color0g color0r smallBlock __glUtilSet64Bits color1a color1b color1g sRGB2linear itemsleft gcChipDecodeDXT5Alpha Items gcChipDecompress_EAC_11bitToR16F rangeIndices weights khronos_int8_t gcChipDecompressETC1 vivDecompressBlockETC1 __get3Bits quintsize ProcessBlockETC2TOrHMode __glUtilReadBlock base_color2_B base_color2_G yBlock base_color2_R GLshort delta gcChipDecompressPalette gcChipDecodeETC1Block numWeightsPerTexel baseClass gcChipDecompressETC2EAC gcChipDecompressDXT VIV_MODE_MASK_ALL modifier complement3bitshifted_table heightOfGridWeights VIV_MODE_MASK_ETC_PLANAR gcChipDecodeDXTColor16 counts __glUtilExpandSeed numberOfWeights vivPack32RGB8Alpha0xFF __glUtilComputeColor skip2 skip3 skip4 skip6 Aout weightScale base_codeword _Mask rangeEncodings VIV_MODE_MASK_ALL_MODES_ETC1 Effective fetchIndex partSeed VIV_DECOMPRESS_FLAG_ENCODE __glUtilDecodeBlockMode Color0 EACModifierTable __glUtilSetASTCErrorColor widthOfGridWeights PartCount bitpos __glUtilSetNumOfBits pOut VIV_MODE_MASK_ETC_H pixelStride VIV_MODE_MASK_ETC_T partCount baseCodeWord viv_clamp0to255_table littleEndianArray __glUtilDecodeISE VIV_MODE_MASK_ALL_MODES_BPTC_FLOAT paint_color_B paint_color_G gcoMATH_FloatToFloat16 paint_color_R seed ProcessBlockETC2PlanarMode block_buffer eac_modifier_table CEPoffset weightPrecision RangeIndex mode_mask VIV_MODE_MASK_ETC_DIFFERENTIAL gcChipDecompressASTC v7signed VIV_MODE_MASK_ETC_INDIVIDUAL outputSize __glUtilComputeWeights trits encodedCEM constColor GLbyte tritsize bitstring PartSeed pLine gcoOS_MemFill CEMpairs vivDecompressBlockETC2 __glUtilBitTransferSigned reverse blockSizeX blockSizeY etc2_distance_table differential_mode plane2comp complement3bitshifted base_color1_B base_color1_G base_color1_R remainingBits __glUtilDecodeCEM effective __glUtilClampUnorm8 __glUtilGetISEBitCount ItemCount vivPack32RGBA8 v5signed VIV_MODE_MASK_ALL_MODES_ETC2 __glUtilDecodeBlock packedbits VIV_DECOMPRESS_FLAG_OPAQUE_ONLY __GLrangeEncoding seed1 seed2 seed3 seed4 seed5 seed6 bytes numbSamples minVertUniforms extLen gcChipPgStateKeyAlloc gco3D_SetLastPixelEnable gco3D_SetAPI gcChipGetSampleLocations __glChipDestroyContext gco3D_UnSet3DEngine gcChipPgStateKeyFree minTesUniforms gco3D_SetFill minTcsUniforms gcChipLoadCompiler gcChipLTCReleaseResultArray productName numExts gco3D_GetSampleCoords gcvFILL_WIRE_FRAME gco3D_QueryReset __glCompressedTextureFormats_astc numContext __glChipGetError gcChipCreateTexture gcvFILL_POINT minCmptUniforms gco3D_SetEarlyDepth __glCompressedTextureFormats_s3tc drvformat __glProgramBinaryFormats_viv gcvOPTION_ASYNC_PIPE gcoHAL_Construct __glCompressedTextureFormats_palette isEs31 gcoOS_Destroy minFragUniforms gcvOPTION_PRINT_OPTION __glChipMakeCurrent gco3D_SetShading gcoHAL_Destroy gcvOPTION_HW_NULL gcoHAL_QueryShaderCaps gcChipReleaseCompiler gco3D_Set3DEngine __glChipQueryFormatInfo gcvOPTION_PREFER_ZCONVERT_BYPASS gcoHAL_QueryTextureCaps gcvOPTION_KERNEL_FENCE gcSHADER_FreeBlendLibrary __GLchipGlobal gcoHAL_QueryStreamCaps __glShaderBinaryFormats_viv minGsUniforms gcvOPTION_COMPRESSION_DEC400 surfList gcChipInitExtension gcoHAL_QueryChipIdentity extGLSLLen tsAvailable gcChipDeinitializeSampler gcoHAL_QueryTargetCaps gcvOPTION_COUNT __glChipBindXFB gcvOPTION_PREFER_DISALBE_HZ gcChipInitDevicePipeline gcChipGetPatchConditionTb gcvOPTION_PREFER_USC_RECONFIG gcChipInitProfileDevicePipeline __glCompressedTextureFormats_etc1 gcoOS_StrLen gcvOPTION_FBO_PREFER_MEM __glCompressedTextureFormats unifiedUniforms gco3D_SetAlphaTest gcvFILL_SOLID gcQueryShaderCompilerHwCfg gcChipUtilsHashDestory gcvOPTION_OCL_VIR_SHADER gcvOPTION_PREFER_RA_DEPTH_WRITE _gceOPTION gcoOS_Construct gcChipInitChipFeature gcvOPTION_OCL_ASYNC_BLT gcvOPTION_PREFER_TPG_TRIVIALMODEL bkickoffcmd gcSHADER_FreeRecompilerLibrary gcvOPTION_OCL_IN_THREAD gcvOPTION_GPU_TEX_UPLOAD __glChipCreateContext gsAvailable gcChipProfilerDestroy gcoHAL_GetOption gco3D_Construct dpGlobalInfo gcChipInitializeSampler gco3D_SetAntiAliasLine gcChipConstructChipName _gceFILL gco3D_UnsetTarget gcChipInitDeafultObjects gcChipProfilerInitialize gcChipDetachSurface gcoHAL_SetBltNP2Texture innocent gcChipInitializeDraw gcoHAL_SetTimeOut __glChipGetDeviceConstants gco3D_SetDepthOnly gcvOPTION_GPU_BUFOBJ_UPLOAD gcvOPTION_NO_Y_INVERT gcvOPTION_PREFER_GUARDBAND __glChipLoseCurrent gco3D_UnsetDepth gcoOS_StrCopySafe __glChipGetGraphicsResetStatus nullView src/chip/gc_chip_context.c gcoHAL_GetProductName gcChipDeinitializeDraw glError gcvOPTION_OCL_USE_MULTI_DEVICES gcoHAL_QueryTextureMaxAniso gcChipPatchFreeTmpAttibMem processID pCurFmt gcvOPTION_PREFER_TILED_DISPLAY_BUFFER __GLchipGlobalRec gco3D_Destroy gcoINDEX_QueryCaps gcChipSetStencilStates _gceSTENCIL_MODE gcoSURF_GetFormat gco3D_SetStencilFail gcvSTENCIL_DOUBLE_SIDED depthWrite gcvSTENCIL_SINGLE_SIDED gco3D_SetDepthRangeF src/chip/gc_chip_depth.c clampedRef gco3D_SetStencilWriteMask gcChipSetStencilTest gcChipSetStencilMode gco3D_SetStencilCompare gcChipSetStencilRef gco3D_SetStencilDepthFail gcChipSetStencilCompareFunction gcvSTENCIL_INCREMENT _gceSTENCIL_OPERATION gcChipSetPolygonOffset gcvSTENCIL_OPERATION_INVALID gcvSTENCIL_FRONT gco3D_SetStencilPass gcChipSetStencilWriteMask gco3D_SetStencilMaskBack halFront gcvSTENCIL_REPLACE gco3D_SetStencilWriteMaskBack _gceSTENCIL_WHERE halFace gco3D_SetDepthMode gcvSTENCIL_INCREMENT_SATURATE ZFail testFunction zPass gcvSTENCIL_DECREMENT gcChipSetDepthStates gcvSTENCIL_INVERT gcChipSetStencilOperations compare gcChipUtilConvertDepthStencilTest2HAL gco3D_SetStencilMode gco3D_SetDepthCompare gcChipUtilConvertStencilOp2HAL gcChipGetStencilBits zFail gcChipSetDepthTest gcvSTENCIL_ZERO gco3D_SetStencilMask gcvSTENCIL_BACK gcvSTENCIL_DECREMENT_SATURATE gcChipSetDepthMode gco3D_SetDepthScaleBiasF gcChipSetDepthCompareFunction gcChipSetDepthRange dsTest2HAL gcvSTENCIL_NONE gcChipSetDepthMask frontCCW gco3D_EnableDepthWrite ZPass gcvSTENCIL_KEEP gco3D_SetStencilReference __glDpDeinitialize deviceEntry src/chip/gc_chip_device.c gcoOS_GetCurrentProcessID __glChipHALShaderStageToGL isIdle astcSurf gco3D_SetDepth _gcoINDEX directSample gcvHAL_DEC300_FLUSH_WAIT gcvSECURE_IN_NORMAL enableNNTPParallel desc _gcsHAL_WAIT_NATIVE_FENCE WriteRegisterDataEx gcvWHERE_COMMAND_PREFETCH gcoOS_ReleaseMutex __glChipDrawEnd __glChipValidateProgram halRTIndex cmdStateKey nonPaged gco3D_SetMinSampleShadingValue gcoSURF_DisableTileStatus __glChipDrawValidateState __GLchipTextureInfo ReadRegisterData isFboRendered gcvHAL_EXPORT_VIDEO_MEMORY _gcsEXTERNAL_MEMORY_INFO _gcsHAL_TIMESTAMP baseAddr gcvBLEND_COLORDODGE refW gcvSPLIT_DRAW_1 gcvSPLIT_DRAW_2 gcvSPLIT_DRAW_3 gcvSPLIT_DRAW_4 powerManagement gcvHAL_QUERY_CHIP_IDENTITY gcTYPE_GetTypeInfo halStage baseSrc float_w float_x float_y float_z contextID wlimit videoMemNode gco3D_SetWPlaneLimitF gcvHAL_GET_BASE_ADDRESS gcChipSetViewportScissor splitPrimCount absW absX absY newPrimitiveCount _gcsHAL_DEVICE_MUTEX varyingsCount __GLchipMipmapInfoRec gcoVERTEXARRAY_Construct _gcsHAL_NAME_VIDEO_MEMORY gcvHAL_LOCK_VIDEO_MEMORY _gcsHAL_GET_BASE_ADDRESS allocCount gcvPOWER_SUSPEND_BROADCAST gcChipPatchVertexPacking tempMatrix dmabuf signal sampleStep gcChipPatchSplitBBox gcvHAL_DUMP_GPU_STATE _gcsHAL_CREATE_NATIVE_FENCE __GLchipDirectTexture __GLchipDirectTextureRec firstIndex workGroupCountX workGroupCountY workGroupCountZ gcvHAL_GET_GRAPHIC_BUFFER_FD gcvBLEND_SOURCE_ALPHA __gcsSPLIT_DRAW_INFO_INDEX_FETCH sRAMGPUVirtAddrs _gcsHAL_DESTROY_MMU gctSPLIT_DRAW_FUNC_PTR oddOffset pCmdInstance textureFormat zones gcvCOMPRESSION_OPTION_MSAA_COLOR subCommit gpuProfiler command vertex1 vertex2 vertex3 externalSize gcvHAL_FREE_NON_PAGED_MEMORY gcvSHBUF_WRITE SplitDrawInfo _gcsHAL_QUERY_VIDEO_MEMORY chipMinorFeatures6 _gceCOMPRESSION_OPTION gcChipPatchLineLoopIndexed queue splitPrimMode gcChipValidateDrawPath gcvHAL_GET_FRAME_INFO dispatchCmd _gcsHAL_WRITE_REGISTER_EX _gcsHAL_QUERY_RESET_TIME_STAMP rtLayerIndex minWlimt gcvBLEND_HSL_COLOR scheme drawbufferCount tmpInstantDraw gcoHAL_SendFence gcvCOMPRESSION_OPTION_MSAA_DEPTH __gcsSPLIT_DRAW_INFO_TCS gcChipSetVertexArrayBindBegin _gcsHAL_COMMIT externalPhysName gcvHAL_QUERY_POWER_MANAGEMENT_STATE extSRAMGPUPhysAddrs gcvWHERE_RASTER forceInstancedDraw vertexPtrs gcvHAL_SET_PROFILE_SETTING _gcsHAL_WRITE_DATA imageInfo gco3D_DrawPrimitives __glChipComputeBegin _gceHAL_COMMAND_CODES gcvSPLIT_DRAW_WIDE_LINE _gcsDATABASE_COUNTERS __GL_CHIP_PATCH_BBOX_STATUS_UNKNOWN gco3D_SetTarget LockVideoMemory coreSelect __glBitmaskOR2 gcvBLEND_CONST_ALPHA splitDrawInfo sRAMIndex __GLchipResourceShadowRec drawArraysCmd indexPtr vsProgram __glChipDrawBegin _gcsVERTEXARRAY_INDEX_INFO_UNION gcvUSER_SIGNAL_SIGNAL gcvPOWER_SUSPEND_TIMEOUT _gceWHERE gco3D_DrawInstancedPrimitives wMin gcvBLEND_HSL_SATURATION gcvSECURE_NONE _gcsHAL_SET_FSCALE_VALUE restart streamInfo gcvHAL_ALLOCATE_LINEAR_VIDEO_MEMORY extSRAMIndex QueryCommandBuffer _gcsSPLIT_DRAW_UNION defaultInstant process determinant gcvHAL_DEVICE_MUTEX gcvCOMPRESSION_OPTION_NONE _gcsVERTEXARRAY_STREAM_ES30_INFO __GLdrawArraysIndirectCommand gcvHAL_DEBUG_DUMP gcvKERNEL_TRIANGLE gcvHAL_QUERY_VIDEO_MEMORY allowCompression attribs _gcsHAL_COMMIT_DONE __glChipDrawNothing gcvHAL_READ_REGISTER workGroupSizeX __GLcomputeIndirectCmdRec __glChipDrawArrays __glChipDrawElementsIndirect globalScaleZ gcvHAL_COMMIT_DONE gcvHAL_SET_FSCALE_VALUE gcvWHERE_COMMAND gcvUSER_SIGNAL_DESTROY GetGraphicBufferFd programStageActionCallBackFunc gcLinkProgramPipeline numStates minValue wMinX wMinY uscL1CacheRatio gcUNIFORM_GetModelViewProjMatrix gcChipValidateRenderTargetState gcChipComputeWlimitByVertex barrierUsed gcvBLEND_HARDLIGHT tempAddress depthSurf gcvSHBUF_MAP gcvHAL_CREATE_NATIVE_FENCE entryPipe gcvSECURE_IN_TA contextSwitched gcoBUFOBJ_IndexGetRange gcChipSetVertexArrayBind BottomHalfUnlockVideoMemory chipDate gcvHAL_GET_PROFILE_SETTING newPSOutputMapping __GL_CHIP_PATCH_BBOX_STATUS_ABORT bbox gcvBLEND_INV_CONST_ALPHA _gceKERNEL_WHERE gcoVERTEXARRAY_IndexBind _gcsHAL_GET_FRAME_INFO maxValue gctUINT32_PTR pgInstance instructionCount gcChipPatchConvertVertAttrib gcChipSetCulling gcvHOW_STALL iface tempAddr operation _gcsHAL_SIGNAL _gceSECURE_MODE gco3D_SetAALineWidth _gcsHAL_UNMAP_MEMORY _gcsHAL_SET_POWER_MANAGEMENT _gcsVERTEXARRAY_INDEX_ES30_INFO legalPrimType oldPSOutputMapping maxState globalScaleX globalScaleY request gcvBLEND_MULTIPLY gcvHAL_RESET _gcsHAL_UNLOCK_VIDEO_MEMORY userClusterMask __glChipDrawArraysInstanced _gceCHIPPOWERSTATE pDstBase GetFscaleValue __GLchipResourceShadow fromWhere __GL_CHIP_PATCH_BBOX_STATUS_READY gco3D_LoadProgram gcvSURF_INFO_SLICESIZE gcvHAL_DETACH extSRAMGPUVirtAddrs totalBytes gcChipSetVertexArrayBindEnd timeDelta disableWlimit gcChipComputeWlimit _gcsHAL_CONFIG_POWER_MANAGEMENT uscAttribCacheRatio vertexArrayEnable gcChipFboSyncFromShadow layoutBit _gceSHBUF_COMMAND_CODES gcvPOWER_IDLE_BROADCAST gcChipUtilsHashCreate _gcsHAL_WAIT_FENCE shadow shaderArray DestroyMmu gcvHAL_DEC300_WRITE attrPtr gcvHAL_WRITE_REGISTER int_w int_x int_y int_z maxBytes gcoBUFOBJ_GetFence _gceFLATMAP_FLAG _gcsFAST_FLUSH_UNIFORM vidMem sampleCount pixelPipes gcvSPLIT_DRAW_LAST gcvHAL_QUERY_RESET_TIME_STAMP gco3D_DrawPattern gco3D_SetWClipEnable gcvSPLIT_DRAW_XFB entryCount tempRTView __glChipDrawElementsInstanced _gcsHAL_SET_DEBUG_LEVEL_ZONE gcvBLEND_SUBTRACT fBound internalSize xMax _gceBLEND_MODE WrapUserMemory MapMemory _gcsHAL_IMPORT_VIDEO_MEMORY __GLdrawElementsIndirectCommandRec gcvHAL_CONFIG_POWER_MANAGEMENT rtView gcvBLEND_INV_SOURCE_ALPHA gcChipSetColorMask maxIndex gcvBLEND_REVERSE_SUBTRACT _gcsHAL_QUERY_COMMAND_BUFFER __glChipComputeValidateState xfbEnabled __glChipValidateProgramPipeline newIndexCount gcvHAL_QUERY_CHIP_FREQUENCY vertexInstIndex gcChipLockOutComputeIndirectBuf swathSizeX swathSizeY swathSizeZ ShBuf copyLen __GLchipEGLImage syncSignal gcvKERNEL_COMMAND AllocateNonPagedMemory GetFrameInfo gcvBLEND_TARGET_COLOR allowFastClear defaultAtrrib gco3D_DrawIndirectPrimitives boundObjInfo chipFeatures channelId gcChipPatchStencilOptTest gcvFLATMAP_DIRECT gcChipGetDrawPath indexBufferSize WriteData gcsATTRIBUTE_PTR gcvHAL_ALLOCATE_NON_PAGED_MEMORY hasShader extSRAMCPUPhysAddrs alignBytesPerPatch exitIndex __glChipDrawArraysIndirect _gcsHAL_CACHE userData _gcsHAL_WRITE_REGISTER __glChipDispatchNothing _gceSPLIT_DRAW_TYPE gcvHAL_COMMIT baseAddress priority fc_value_upper _gcsHAL_MAP_MEMORY clusterAvailMask matrix2 gcvPOWER_ON bitMask gcvHAL_DEC300_FLUSH gcvHAL_UNLOCK_VIDEO_MEMORY directRender __GL_CHIP_PATCH_PACK_STATUS_QUEUED srcLocked gctINT16_PTR gcvPOWER_ON_AUTO gcvBLEND_DARKEN gcsSPLIT_DRAW_INFO_PTR gcChipSplitDraw4Instanced Database _gcsHAL_INTERFACE instanced rendered frameInfo gctUINT_PTR gcvHAL_UNMAP_MEMORY _gcuDATABASE_INFO commandBuffer attribPtr memory gctINT8_PTR gcChipSplitDrawXFB depthInfoCompare _gcsVERTEXARRAY_STREAM_INFO fc_value gcvPOWER_OFF_TIMEOUT __GLcomputeIndirectCmd sRAMSizes auxSignal gcvHOW_SEMAPHORE gcoSURF_Lock exitPipe time _gcsHAL_ATTACH rtSurf gcvWHERE_BLT NameVideoMemory manualReset texInfo enableSwathX enableSwathY enableSwathZ gcvSHBUF_CREATE computeSpecailWlimit triangles gco3D_SetPSOutputMapping indexPerPatch pDstAddr gcvKERNEL_PIXEL gcChipValidateImage gcChipSplitDrawIndexFetch extSRAMSizes commitStamp _gcsHAL_COMMAND_LOCATION gco3D_SetColorOutCount gcvHAL_IMPORT_VIDEO_MEMORY timeOut gcChipPatchTriangleStripIndexed_cached _gcsVERTEXARRAY reservedMustBeZero gcChipUtilsHashAddObject startOffset gcChipUtilConvertLayoutQualifier loopIndex ChipInfo _gcsHAL_RELEASE_VIDEO_MEMORY gcvUSER_SIGNAL_WAIT gcvKERNEL_VERTEX gcvUSER_SIGNAL_MAP gcvHAL_SET_IDLE isMutexLocked gcvBLEND_HSL_LUMINOSITY DebugLevelZone gcvBLEND_SOFTLIGHT rtArraySize __GL_CHIP_PATCH_PACK_STATUS_READY _gcsHAL_GET_GRAPHIC_BUFFER_FD newCreated GetBaseAddress modeColor gcChipFixWlimit yMax gcvBLEND_MAX astcData __GL_CHIP_PATCH_BBOX_STATUS_QUEUED gcvFLATMAP_SHIFT gcvHAL_WAIT_NATIVE_FENCE _gcsSPLIT_DRAW_INFO gcvSURF_INFO_UNKNOWN clearStatus gsProgram astcBytes gcvHAL_SIGNAL info_tcs refZ gcChipUtilInvertMatrix gpuIdle gcvBLEND_MIN gco3D_SetColorCacheMode __GLchipTexureInfoRec hashObj gcvHAL_DEC300_READ DeviceMutex __glChipDrawPattern _gcsHAL_QUERY_POWER_MANAGEMENT gcChipPatch32BitIndices gcoSURF_GetInfo compress_format bDual16 taskTable vector reservedTail gcChipComputeWlimitZnear gcvHAL_SET_POWER_MANAGEMENT_STATE gcvHAL_NAME_VIDEO_MEMORY gcvHAL_CACHE matrixTran _gcsHAL_LOCK_VIDEO_MEMORY _gcsHAL_FREE_NON_PAGED_MEMORY patchHead gcChipCollectSplitDrawElementInfo indexBase gcChipSplitDraw1 gcChipSplitDraw2 gcChipSplitDraw3 gcChipSplitDraw4 _gcsHAL_BOTTOM_HALF_UNLOCK_VIDEO_MEMORY major splitDrawFunc _gcsFLAT_MAPPING_RANGE splitIndexMemory clipInfo sRAMBases gcvHAL_TIMESTAMP srcFuncColor gcvPOWER_FLAG_BROADCAST bAllocate gcvSPLIT_DRAW_STIPPLE gcChipValidateTexture requiredSize gpuCoreCount FreeNonPagedMemory gcChipUtilsHashFindObjectByKey UnmapMemory gcChipCollectSplitDrawArraysInfo __glChipMultiDrawArraysIndirect SetFscaleValue gcvUSER_SIGNAL_UNMAP gcoBUFOBJ_AlignIndexBufferWhenNeeded flatMappingRangeCount _gcsHAL_VERSION workGroupSizeY workGroupSizeZ indexLocked gcvHAL_WRITE_REGISTER_EX mat4x4Found bytesPerPatch gcChipPatchTriangleFanIndexed indexInfo gctUINT16_PTR CountPerPrimitive gcvHAL_UPDATE_DEBUG_CALLBACK _gcsHAL_CHIP_INFO gcChipPatchDraw gcvHAL_DUMP_EVENT __GLdrawArraysIndirectCommandRec gcChipCopySpilitIndex _gcsHAL_DEBUG_DUMP indexFormat __GL_CHIP_PATCH_PACK_STATUS_UNKNOWN __glTriggerPendingFenceOBJ gcChipPatchTriangleStrip gcoSURF_Flush gcvBLEND_INV_TARGET_COLOR gcvKERNEL_TEXTURE _gcsHAL_GET_FSCALE_VALUE SetVidMemMetadata gcvPOWER_OFF pSrcBase hardwareType __GL_CHIP_PATCH_BBOX_STATUS_PROCESSING globalSizeX globalSizeY globalSizeZ shValue gcChipFboSyncFromShadowFreon hasHalti _gcsHAL_SUBCOMMIT gcoSURF_GetTiling trgFuncColor vectors fixWLimit __glChipDrawElements gcChipPatchIndexedPR attrib gcChipPatchLineStrip contiguousPhysName gcvHAL_WRITE_DATA _gcsHAL_EVENT_COMMIT gcvHAL_GET_FSCALE_VALUE gcChipUtilsEvaluateCRC32 numConstants hwIntAttrib MaxCoordClip gcvHAL_PROFILE_REGISTERS_2D gcvHAL_SET_DEBUG_LEVEL_ZONE traverseOrder baseOffset drawRTNumber _gcsFAST_FLUSH_VERTEX_ARRAY attributeLinkage shClk gco3D_SetSamples _gcsHAL_READ_REGISTER gcChipPatchTriangleFan triPos gcvHAL_QUERY_COMMAND_BUFFER pSrcIndices gctFLOAT_PTR gcvBLEND_EXCLUSION _gcsHAL_SHBUF gcChipSetAlphaKill _gcsTHREAD_WALKER_INFO indexAddress splitDrawType WriteRegisterData coreId pDst gcQueryOutputConversionDirective __glChipDispatchCompute __glChipProfilerSet loop gcoVERTEXARRAY_Destroy threadAllocation __GLchipProgCmdStateKeyRec _gcsHAL_WRAP_USER_MEMORY gcsFAST_FLUSH_PTR enableMMU gco3D_DrawIndexedPrimitives gcvBLEND_TARGET_ALPHA gcvSHBUF_DESTROY xmax invMatrix newStream gceENGINE gsProgObj gcvHAL_VERSION linkSeq splitCount gcvCOMPRESSION_OPTION_DEPTH gcChipEvaluateActiveProgramStage __GL_CHIP_TEXTURE_CLEAR_NONE gcvBLEND_SOURCE_COLOR gcoOS_AcquireMutex gcvHAL_DESTROY_MMU gcvHAL_SET_VIDEO_MEMORY_METADATA gcvHAL_CHIP_INFO gcvHAL_WRAP_USER_MEMORY gcvSURF_INFO_LAYERSIZE ReleaseVideoMemory fsProgram QueryVideoMemory _gcsHAL_GET_VIDEO_MEMORY_FD coordPerPixel gcvPOWER_IDLE gcChipValidateChipDirty cullMask _gceHOW gcvPOWER_FLAG_TIMEOUT oldIndexBuffer pSrc __GLdrawElementsIndirectCommand _gcsFAST_FLUSH gcChipLockOutDrawIndirectBuf internalPhysName gcvCOMPRESSION_OPTION_COLOR sRAMCount __GLchipEGLImageRec gcvHAL_ATTACH _gcsHAL_VGCOMMIT gcChipComputeWlimitArg gcChipPatchBBoxClip _gceBLEND_FUNCTION gcvPOWER_OFF_BROADCAST Detach gco3D_SetRenderLayered dimensions alignedBuffer gcvCOMPRESSION_OPTION_DEFAULT gcvSPLIT_DRAW_INDEX_FETCH _gcsHAL_ALLOCATE_LINEAR_VIDEO_MEMORY __glChipMultiDrawElementsIndirect __glSavePendingFenceOBJ extSRAMCount gcvHAL_EVENT_COMMIT gcChipSplitDrawWideLine gcChipValidateXFB ymax vertexPtr wLimit gcChipPatchLineLoop _gcsVERTEXARRAY_STREAM_ES11_INFO _gcsHAL_ALLOCATE_NON_PAGED_MEMORY gcvPOWER_INVALID gcvBLEND_HSL_HUE gcChipCheckTriangle2CCW gcvHAL_DATABASE gcvBLEND_CONST_COLOR gcvBLEND_SCREEN _gcoSTREAM gcvBLEND_ONE _gcsUSER_MEMORY_DESC fc_enabled pShadowIdxObj physName gcvHAL_READ_ALL_PROFILE_REGISTERS_PART1 gcvHAL_READ_ALL_PROFILE_REGISTERS_PART2 gcoHAL_Commit gcChipValidateShader gcSHADER_GetVertexInstIdInputIndex gcvHAL_WAIT_FENCE mipLevels readback mvpIdx gcvHAL_BOTTOM_HALF_UNLOCK_VIDEO_MEMORY __GL_CHIP_PATCH_PACK_STATUS_PROCESSING matrix pSrcAddr shaderCount gcChipSplitTCS fastFlush idxBufInfo gcvSHBUF_READ gcvHAL_RELEASE_VIDEO_MEMORY gcvHAL_SHBUF programValid __glGetFenceOBJ _gcsVERTEXARRAY_STREAM_INFO_UNION CommitDone groupNumberUniformIdx ts_fd GetVideoMemoryFd cutCount gcvBLEND_SOURCE_ALPHA_SATURATE AttrPtr VGCommit _gcsHAL_READ_REGISTER_EX chipMinorFeatures logicals alignLen memoryAccessFlag gcChipPatchStencilOptReset gcChipPatchClaimIndexMemory __GLchipTextureClearStatus contiguous __glBitmaskTest dstLocked gcvBLEND_LIGHTEN gco3D_DrawNullPrimitives __GLchipProgCmdStateKey _gceUSER_SIGNAL_COMMAND_CODES _gcsVERTEXARRAY_INDEX_ES11_INFO streamCount gcvHAL_DUMP_GPU_PROFILE flatMappingRanges gcvBLEND_ADD gcvHOW_SEMAPHORE_STALL reservedHead build allocatorName mcClk src/chip/gc_chip_draw.c gcChipUtilMultiplyMatrices tcsProgram gcChipSplitDrawTCS gcoVERTEXARRAY_StreamBind minor columns outputLoc tesProgram gcvHAL_READ_REGISTER_EX gcvHAL_GET_VIDEO_MEMORY_FD gcvPOWER_SUSPEND gcvBLEND_INV_CONST_COLOR _gcsHAL_EXPORT_VIDEO_MEMORY copyMatrix gcoHAL_ScheduleEvent __GL_CHIP_TEXTURE_CLEAR_DONE gcvPOWER_IDLE_TIMEOUT CreateNativeFence idxBufObj _gcsHAL_QUERY_CHIP_IDENTITY enableSwtilingPhase1 fenceFD wait gcvUSER_SIGNAL_CREATE gcChipValidatePatchState gcvSPLIT_DRAW_UNKNOWN gcChipPatchTriangleStripIndexed _gcsVERTEXARRAY_INDEX_INFO oldIndexCount gco3D_MultiDrawIndirectPrimitives extra ReadRegisterDataEx drawElementsCmd vertexs gco3D_InvokeThreadWalker DebugDump ignoreTLS _gcsHAL_DATABASE splitParts gcChipValidateStream srcFuncAlpha gcChipPatchShiftIndex __GL_CHIP_TEXTURE_CLEAR_INVALID gcvHAL_MAP_MEMORY timer QueryChipOptions preLineWidth rows __GL_CHIP_PATCH_PACK_STATUS_ABORT stageMask __glChipComputeEnd SetPowerManagement QueryPowerManagement gcvBLEND_OVERLAY resolvePipes gcvBLEND_TOTAL pivot asynchroneous _gcsHAL_SET_TIMEOUT gcoSURF_GetAlignedSize WaitNativeFence AllocateLinearVideoMemory gcvHAL_SET_TIMEOUT validProcessID gcvKERNEL_BLT extSRAMGPUPhysNames __GLchipMipmapInfo copyOffset gcvHAL_DEC200_TEST gcChipGetSurfOffset enableBits chipMinorFeatures1 chipMinorFeatures2 chipMinorFeatures3 chipMinorFeatures4 chipMinorFeatures5 gcChipValidateLastFragDataUniform gcvHAL_READ_PROFILER_REGISTER_SETTING gcvHAL_QUERY_CHIP_OPTION ConfigPowerManagement gcChipSplitIndexFetch contiguousSize doCopy gcvBLEND_COLORBURN ExportVideoMemory info_index_fetch _gcsHAL_DETACH _gcsHAL_QUERY_CHIP_OPTIONS es11 ImportVideoMemory gcvBLEND_ZERO QueryChipFrequency tempIndices _gcsHAL_VIDEO_MEMORY_METADATA gcvBLEND_INV_TARGET_ALPHA physicalAddress secureMode information spilitIndexMod globalOffsetX globalOffsetY globalOffsetZ gcChipTraverseProgramStages UserSignal gcvWHERE_PIXEL gcChipValidateState gcChipPatchLineStripIndexed trgFuncAlpha baseDst es30 isNP2 gcvBLEND_DIFFERENCE _gceSURF_INFO_TYPE gcvSPLIT_DRAW_TCS externalMemoryInfo gcChipSetAlphaBlend gcvHAL_CONFIG_CTX_FRAMEWORK vidMemPool pFastFlush gcvBLEND_INV_SOURCE_COLOR gcoSURF_GetFence gcsVERTEXARRAY_PTR alignBytes QueryResetTimeStamp oldValue _gcsHAL_QUERY_CHIP_FREQUENCY _gcsHAL_USER_SIGNAL gco3D_Semaphore gcoBUFOBJ_CPUCacheOperation gcvHAL_USER_SIGNAL vsUniform __glChipDetachDrawable surfCount rtViews gcChipSetDrawBuffers __GLchipDrawable gcChipPickReadBufferForDrawable __glChipChangeReadBuffers __glChipChangeDrawBuffers gcoSURF_GetSamples src/chip/gc_chip_drawable.c yInverted gcoSURF_Preserve gcChipPickDrawBufferForFBO __GLchipDrawableRec dView __glChipDestroyDrawable fullClear sBpp gcChipPickDrawBuffersForDrawable gcChipPickReadBufferForFBO __glChipUpdateDrawable gcChipSetReadBuffers gcChipUtilGetShadowTexView depthObjName _gscSURF_BLITDRAW_BLIT dstRect targetH targetW gcoSURF_ResolveRect gcChipSetImageSrc gcChipUtilGetPixelPlane __glChipIsFramebufferComplete drawFmt needDecode shadowH shadowW rboView chipRBO tmpView hasDefaultDimesion rlvArgs dstSurface _gcsSURF_BLIT_ARGS gcoSURF_DrawBlit targetFormat directCopy __glChipBlitFramebuffer gcChipUtilConvertFilter texView targetSamples __glChipBindDrawFramebuffer bUploadTex __glChipCleanRenderbufferShadow scissorTop scissorBottom _gceHAL_ARG_VERSION gcoSURF_SetSamples gcChipFboSyncFromShadowSurface scissorEnable _gcsSURF_RESOLVE_ARGS_UNION drawDsNumSlice __glChipRenderbufferStorage needAlloc gcvHAL_ARG_VERSION_V1 gcvHAL_ARG_VERSION_V2 rectSize dstSwizzle srcOrigin shadowFormat halFilter stencilObjName fbLayeredTarget chipMipLevel fixedSampleLoc gcChipTexNeedShadow maskUint __glChipBlitFramebufferValidateState gcChipBlitFramebufferResolve gcChipGetFramebufferAttachedSurfaceAndImage readDsView __glChipBlitFramebufferBegin curFBO dstNumSlice dstView rtIdx __glChipBlitFramebufferEnd gcChipGetTextureSurface maskInt visualizeDepth fbsamples tgtSamples gcChipUtilReleaseShadowTex gcChipUtilDestroyPixelPlane maskFloat srcView srcSwizzle gcoSURF_IsRenderable srcRect dstHeight gcChipBlitFramebuffer3Dblit gcvBLIT_FLAG_SKIP_STENCIL_WRITE masterSamples __glChipFramebufferTexture __glChipBindReadFramebuffer gcChipTexSyncEGLImage gcChipTexDirectSourceSyncFromMipSlice __GLchipRenderbufferObjectRec _gcsSURF_RESOLVE_ARGS fbwidth __glChipFramebufferRenderbuffer gcChipGetRenderBufferAttribFromImage gcvBLIT_FLAG_SKIP_DEPTH_WRITE __glChipCleanTextureShadow imageView __glChipEglImageTargetRenderbufferStorageOES filterMode imgSamples gcoSURF_DrawBlitDepth gcChipFBOSyncAttachment dstCompressed _gcsSURF_RESOLVE_ARG_v2 uArgs gcoSURF_QueryHints renderbuf scissorRight gcoSURF_BlitCPU depthObjSet maxLayers gcChipCheckRecompileEnable maskUnorm depthObjType __glChipDeleteRenderbuffer scissorEnabled imgFormat dstDepth stencilObjType fbheight gcoSURF_Construct drawDsView gcoTEXTURE_RenderIntoMipMap2 noImageAttached dstOrigin pixelPlaneView isFromTexture __glChipCreateEglImageRenderbuffer layeredTarget gcChipTexMipSliceSyncFromShadow src/chip/gc_chip_fbo.c readFmt hasStencilBlit attribFlag gcChipRboSyncFromShadow shadowSamples gcChipBlitFramebufferDrawblit fbFixedSampleLoc directView gcsSURF_FORMAT_INFO_PTR scissorLeft shadowView fmtInfo gcoSURF_Destroy gcChipRellocShadowResource dstWidth __GLchipRenderbufferObject ssbView gcoSURF_ReferenceSurface gcChipBlitFramebufferSoftware masterView __glChipDetachRenderbuffer _gceBLIT_FLAG __glChipBindRenderbuffer resample gcoOS_MemCmp gcoSURF_MapUserSurface _gcsPOINT gcChipFboSyncFromMasterSurface gcChipTexSyncDirectVIV gcoSURF_GetFormatInfo srcNumSlice blitArgs preFBO stencilObjSet srcCompressed gcChipTexSyncFromShadow gpuOnly gcChipPatchStencilOptBlit gco3D_FlushSHL1Cache __glChipGetXFBVarying rtView0 gcvXFBCMD_INVALID gcoSURF_QueryFormat headerSurfType gcoHAL_Query3DCoreCount headerNode gcvXFBCMD_BEGIN chipBufInfo clusterIDWidth __GLchipXfbHeader __glChipReadPixels __glChipDeleteSync gcvXFBCMD_RESUME gcoTEXTURE_ConstructSized __aeabi_uldivmod __GLchipQueryHeaderRec __glChipSyncImage __glChipGetSampleLocation headerSize __glChipPauseXFB gcvXFBCMD_PAUSE_INCOMMIT gpuCount headerIndex _gceXfbCmd queryHeader gcvQUERY_XFB_WRITTEN __glChipEndQuery gcoSURF_LockNode gcvQUERY_PRIM_GENERATED halType __glChipEndXFB __glChipBeginQuery chipXfb gcoOS_DestroySignal gcoHAL_QueryCluster gcvXFBCMD_END __glChipDeleteQuery __glChipWaitSync gco3D_SetQuery __glChipBeginXFB gcoTEXTURE_Flush src/chip/gc_chip_misc.c __glChipResumeXFB gcvXFBCMD_RESUME_INCOMMIT gcsSURF_NODE_Construct g_typeInfos occuled __GLchipQueryObjectRec gco3D_SetXfbCmd ShadowDirty __GLchipUniformTypeInfo gcoTEXTURE_GetMipMap gcvQUERY_MAX_NUM chipQuery __glChipCheckXFBBufSizes __glChipCreateSync __GLchipQueryObject gcvXFBCMD_PAUSE _gceQueryType gco3D_GetQuery gcsSURF_NODE_GetHardwareAddress __glChipMemoryBarrier glType __GLchipUniformTypeInfoRec gcvQUERY_OCCLUSION gcsSURF_NODE_Destroy __GLchipQueryHeader __glChipGetQueryObject gcoOS_CreateSignal headerLocked __glChipBlendBarrier __glChipDeleteXFB gcoSURF_UnLockNode fsProgObj querySignal gcoOS_WaitSignal __GLchipXfbHeaderRec __builtin_strcpy gcSHADER_AddOpcodeConditional tmpW gcSL_ALLMSB tmpH gcSL_F2I derX derY gcSL_MIN gcChipPatch300 gcChipPatchA8_Replace gcoSURF_Swap gcChipPatch_HumanCar gcSL_MOD gcChipPatchDEQP_CompileTime_S_3 gcChipPatchDEQP_CompileTime_S_7 gcSL_MOV gcSL_BYTE_REVERSAL newIndexSize gcChipPatch3038_31 gcSL_COS gcSHADER_Destroy gcSL_SQRT gcSL_ANYMSB gldREPALCE_SHADERS replacedGS gcSL_MUL hashed dataPos orignalGS hashIndex bDetect gcSL_MADSAT gcSL_CONSTANT peffix_len RenamedElement gcChipPatch10 gcChipPatch11 gcChipPatch16 gcSL_IMAGE_SAMPLER vertbuff gcSL_GREATER gcChipPatch20 gcChipPatch22 gcSL_FINDLSB gcChipPatch23 returnVaule gcChipPatchBatch gcSL_SWIZZLE_XYWW leftBlockIdx gcSL_SWIZZLE_XYXY gcChipPatchClipInfoFreeRes gcSL_SWIZZLE_XYYY depthView gcSL_SWIZZLE_XYZW gcSL_SWIZZLE_XYZZ defaultSh3 defaultSh4 defaultSh5 defaultSh7 defaultSh8 oldHash gcChipPatchCleanUpProgram gcChipPatchA8_Remove gcSL_LESS gcSL_FMA_ADD gcSL_FLUSH attribTexCoord gcSL_ATOMOR gcChipPatchQueryEZ hashRecords gcChipPatch2701 gcSL_IMAGE_WR_3D gcSL_XOR_BITWISE gcChipPatch2710 gcChipPatch2711 gcChipPatch2715 dstOpt gcChipPatch2720 gcChipPatch2722 gcSL_TEXFETCH_MS gcChipPatch_DisableDual16 uiView gldREPLACE_SHADERS gcSL_MAXOPCODE gcSL_GET_SAMPLER_IDX gcSL_LESS_OREQUAL_ZERO gcSL_BITINSERT gcChipBatchPlay gcSL_NEG noise fragReplace gcSL_PRE_DIV gcChipPatchShadow samplerStates savedBatch yScale gcSL_NORM_DP2 gcSL_NORM_DP3 gcSL_NORM_DP4 gcChipPatchDEQP_Synthetic __glChipPatchBlend gcChipUtilGetBlockIndex gcSL_NOP gcSL_TEXLOD gcSL_TEXLDPROJ gcSL_SINPI gcSL_BITRANGE handler gcSL_SWIZZLE_ZWWW gcChipPatch101 gcChipPatch118 gcChipPatch119 fragment23Shaders gcSL_SWIZZLE_ZWZW __GLchipPatchVertex fragShaders gcSL_SWIZZLE_ZZZZ gcChipPatchDEQP_MultiSampleInterpolation_1 fragbuff vertexShader fragment22Shaders gcSL_TEXLODQ __GCPatchNum fragment21Shaders gcChipPatchRemoveClipHash gcSHADER_AddOutput gcSL_GREATER_OR_EQUAL isUserLod blockRect gcSL_SWIZZLE_XZWW fragment20Shaders gcChipPatchShaderReplace fragSource gcChipPatch_VSUIntTexGTF gcSL_SWIZZLE_XZZW gcSL_SWIZZLE_XZZZ oldSize gcChipPatch2153 gcoTEXTURE_ConstructEx search gcChipPatch_VSFloatTexGTF container gcChipPatchCopyVertex gcSHADER_GetCompilerVersion gcSL_BITRANGE1 gcSL_ATOMADD gcSL_STORE_L gcfSTATISTICS_DisableDynamicEarlyZ bCheckHelper gcChipPatch2155 gcChipPatch2156 gcSL_SWIZZLE_YYWW defaultSh gcSL_CSUBCJ gcChipPatch_Cube_tweak gcChipPatchGFX4_Fill2 gcSL_SWIZZLE_YYYY newStride gcSL_ATTR_LD gcSL_SWIZZLE_YYZW gcSL_SWIZZLE_YYZZ gcSL_ROTATE gcSL_TEXU_LOD gcSL_BARRIER gcSL_FLOOR gcSL_ATOMAND computeShader gcSL_OR gcChipPatch_UserCubeLod gcSL_SAMPLER_ADD Encrypted gcChipPatch2v2_Precision gcSL_BITEXTRACT pStreamVar hint gcChipPatchDEQP_HelperInvocationFWIDTH gcoHAL_SetPatchID gcoHAL_GetSpecialHintData hashSlot gcSL_SAMPLER_ASSIGN gcvMACHINECODE_COUNT gcSHADER_AddAttribute description gcChipPatch2152 gcChipPatch2154 gcSHADER_AddOpcode gcChipPatchSKQP_R8 __GLchipPatchVertexHash dstOrig bias gcChipPatchUpdateUniformData searchSrc gcChipPatchAntutuRefinery_cs56 gcChipPatchAntutuRefinery_cs58 pStencilOpts gcChipPatchAntutuRefinery_cs64 halfLineWidth gcChipPatchAntutuRefinery_cs74 gcChipPatchAntutuRefinery_cs78 gcSL_TEXGATHER gcChipUtilFindString bXMajor gcSL_LONGHI gcChipPatchCKZombies2_Replace bottomBlockIdx gcChipPatchDEQP_CompileTime_S_1 gcChipPatchDEQP_CompileTime_S_2 gcChipPatchDEQP_CompileTime_S_4 gcSL_LONGLO gcChipPatch3031 gcChipPatch3034 gcChipPatch3036 gcChipPatch3037 gcChipPatch3038 gcChipPatch3039 gcChipPatch303A gcChipPatch3043 gcChipPatch3032 gcChipPatch3033 gcSL_ABS gcChipPatch3041 gcChipPatch3042 gcChipPatchBinary gcChipPatchGFX31_Precision gcSL_ADD dataMatch FromElement reset vertSource half gcSL_AND gcChipUtilReplaceString gcChipPatch_VSIntTexGTF hashKey fragShader gcSL_PRE_LOG2 gcSL_ALWAYS gcChipPatchTexture gcSL_NORM_MUL hasShadow newPosLocation encrypted gcSL_SWIZZLE_YZWW gcSL_POPCOUNT hash gcSL_SWIZZLE_YZZZ fragmentShaders gcSL_ARCTRIG0 gcSL_RSHIFT bound gcSL_STEP xBlocks attribPos gcSL_I2F gcSL_COSPI SearchIndex dstSub gcSL_ATOMCMPXCHG unit2 gcChipPatchSkqpCutShaderInstruction_2_Replace gcChipPatchGTF_DiscardDraw gcSL_CEIL pNewIndexBase gcSL_ATAN gcSL_CROSS pStreamBase bottom_trackpos computeShaders gcSL_ATOMXOR gcSL_LOAD searched gcSL_POW gcChipPatch_MaxUBOSize gcSL_FINDMSB gcvMACHINECODE_GLB27_RELEASE_0 __glChipTexTargetToHAL gcSL_SWIZZLE_XZXZ fragmentShader_new topBlockIdx texcoord0 gcSL_KILL gcChipPatchRectMapDstToSrc gcChipPatch2v2 gcSL_NOT_ZERO bEnable fragment275Shaders firstTime compSource pNewIndexVar gcChipPatch120 gcSHADER_AddSourceAttribute gcChipPatchPackThread gcSL_AND_BITWISE gcChipPatch3132 gcChipPatch3133 gcChipPatch3136 gcChipPatch3137 gcChipPatch3138 gcChipPatch313A gcSL_SWIZZLE_W gcSL_SWIZZLE_X gcSL_SWIZZLE_Y gcSL_SWIZZLE_Z gcSL_ARCTRIG1 gcChipPatch5 gcChipPatch9 position gcSL_UNPACK srcBlockRect searchString gcChipPatch_DotShader replaceString gcChipPatch_Trex gcSL_CMAD gcChipPatch17 gcChipPatch19 gcvMACHINECODE_GLB25_RELEASE_0 gcvMACHINECODE_GLB25_RELEASE_1 gcChipPatchBBoxWorker gcSHADER_Construct gcSL_LESS_OR_EQUAL define10 define11 define12 gcChipPatchAndroidCTSTextureView_Replace biasMax gcoOS_CreateThread gcSL_GET_SAMPLER_LBS gcSL_XOR gcSL_TEXBIAS src/chip/gc_chip_patch.c rtWH gcSL_ATTRIBUTE clipX clipY stepX stepY stepZ gcSL_CMUL srcSub gcChipPatchAntutuRefinery_cs80 gcSL_GET_SAMPLER_LMM vertexShaders gcSL_TEMP gcSHADER_SetCompilerVersion gcSL_STORE1 gcSL_JMP_ANY clipZ gcoOS_Signal fragment270Shaders gcChipPatchGFX50_GL4 gcSL_UCARRY gcSL_TEXU gcChipPatchUI vertReplace gcChipPatchAntutuRefinery_cs132 gcChipPatchAntutuRefinery_cs134 __GLchipPatchWorkInfo gcChipPatchAntutuRefinery_cs140 gcChipPatchAntutuRefinery_cs146 gcChipPatchAntutuRefinery_cs148 gcChipPatchDEQP_CompileTime_S gcSL_SWIZZLE_ZZZW fragmentShader_old fragShaderObj shaderSrc element gcSL_TANPI gcChipPatch_Netflix1 enableFetch texName SourceStringId gcChipPatchDEQP_MultiSampleInterpolation_2 gcSL_END_PRIMITIVE __GLchipPatchWorkInfoRec gcSL_JMP gcChipPatch2701a gcChipPatch2701b fragmentShader gcSL_LOAD_L ppShaders gcChipPatch_GFX5_MANHATTAN bMatchState gcChipPatches _gcSL_CONDITION gcSL_SWIZZLE_WWWW gcSHADER_AddUniform gcChipPatch_CocShader defaultSh6 gcSHADER_AddSourceUniform clipHash gcSL_EMIT_STREAM_VERTEX spacing gcSL_TAN gcChipUtilsDecrypt unit0 road_offset __builtin_stpcpy gcChipPatchSkqpCutShaderInstruction_1_Replace gcSL_GET_SAMPLER_HW_LBS gcSL_CMP gcSL_CADDCJ posWinData gcSL_LESS_ZERO gcSL_MOVA gcChipPatch3036_31 roadpoint gcChipPatch2702 gcSL_BIT_REVERSAL gcSL_MOV_LONG __glChipGetUniformLocation gcSL_CTZ gcChipPatchBBoxInitSubs gcSL_EQUAL gcChipPatchDEQP_AlphaBlend gcChipPatch1 gcChipPatch2 gcChipPatch3 gcChipPatch4 gcChipPatch6 gcChipPatch7 gcChipPatch8 gcSL_ZERO gcChipPatchDEQP_WideLerpFix gcChipPatchYUVToRGB_Replace_V9 gcChipPatch_MRVELBM20 slot srcOrig gcChipPatchDEQP_MsaaOQ batch gcChipPatch303A_31 gcSL_RCP gcSL_TEXGRAD renames gcSL_UNIFORM gcSL_TEXLDPCFPROJ gcSL_TEXPCF posAttrib gcSL_IMAGE_OFFSET gcSL_RET gcSL_ADDLO vsShaderInfo gcChipPatchYUVToRGB_Replace gcSL_SELMSB gcChipPatchDEQP_DepthComponentFix gcSHADER_AddSourceConstant gcSL_TEXLD xScale fullCover oldCount _gcSL_TYPE rightBlockIdx gcSL_CLAMPCOORD gcChipPatchAllocClipInfo _gcSL_OPCODE gcChipPatchFindClipInfo gcSL_ATOMXCHG gcSL_CMULCJ gcChipPatchDEQP_WideLines subBBox gcSL_SWIZZLE_INVALID gcSL_RSQ gcSL_SUBSAT gcChipPatchCompile vsInputMask gcSL_NOT_BITWISE replaceIndices gcvFACE_POSITIVE_X gcvFACE_POSITIVE_Y gcvFACE_POSITIVE_Z newIndexType gcSL_FRAC gcChipPatchInsertClipInfo gcSL_MULHI gcSL_TEXLD_U gcoTEXTURE_AddMipMap gcSL_MULLO gcSL_ADDSAT orignal gcSL_ATOMSUB gcSL_BITSEL patchNum gcChipPatchBBoxAssign texW gcChipPatch115 defaultSh10 defaultSh11 defaultSh12 gcChipPatchValidateViewport gcSL_GETEXP mainBox gcSL_DIV gcSL_INTRINSIC _gcSL_SWIZZLE gcSL_GETMANT gcSL_FMA_MUL gcSL_LSHIFT speed gcChipPatch3033_31 gcSL_DP2 gcSL_DP3 gcSL_DP4 gcSL_MUL_Z define8 gcSL_GREATER_OR_EQUAL_ZERO gcSL_ACOS stencilValue gcSL_DSX gcSL_DSY _gceTEXTURE_FACE gcSL_CONJ gcSL_SWIZZLE_XWWW gcSL_CONV gcSL_COPY gcoOS_GetTLS gcChipUtilGetBlockRect gcSL_SAMPLER gcSL_SAT gcChipPatchDEQP_HelperInvocationDFDX gcChipPatchDEQP_HelperInvocationDFDY vertShader __builtin_strlen gcSL_SET __GLchipPatch logf dstBlockRect gcvFACE_NONE searchIndex clearArgs vaState gcSL_TEXLDPCF gcSL_GREATER_ZERO gcSL_SIN gcoHAL_SetGlobalPatchID yBlocks gcSL_NORM texH gcChipPatch_UserCubeLodBias gcSL_IMAGE_ADDR gcChipPatch3037_31 fromStages road_slope gcSL_SUB gcSHADER_AddSource gcSL_CADD gcChipPatchPackWorker gcChipPatch_GLU3 gcChipPatch_GLU4 gcChipPatch_Manhattan gcSL_PARAM_CHAIN gcChipPatchLink gcSL_LEADZERO gcSL_CALL gcSL_END_STREAM_PRIMITIVE gcSL_NOT_EQUAL chipInfo gcSL_LOG gcChipPatch_PSC define3 define4 define5 define6 define7 gcChipPatch2714 posData gcSL_NONE gcChipPatch2723 __GLchipPatchRec gcSL_ATOMMAX gcChipPatchMatchVertex hashTable finalKeyWord gcvFACE_NEGATIVE_X gcvFACE_NEGATIVE_Y gcvFACE_NEGATIVE_Z _gceMACHINECODE gcSL_SIGN gcSL_ATOMMIN gcChipPatchDEQP_CarChase gcSL_STORE gcSL_INTRINSIC_ST gcSL_IMAGE_ADDR_3D gcSL_CLAMP0MAX gcChipPatchGTF_IntVarying dispatch gcSL_ATTR_ST gcChipPatchTransform gcChipFlushSingleUniform gcSL_MULSAT dstAdjustedRect gcSL_OUTPUT gcSL_IMAGE_RD_3D gcSL_CMADCJ sourceSh savedTexture gcoTEXTURE_GetMipMapFace gcSL_OR_BITWISE gcSL_IMAGE_RD gcSL_SWIZZLE_XXXX gcSL_SWIZZLE_XXXY gcSL_EXP gcChipPatch_BatchCount gcSL_SWIZZLE_XXYZ renameIndex patchedSrcs floorf gcSL_IMAGE_WR gcSL_EMIT_VERTEX fragment30FinalShaders gcSL_FWIDTH gcChipPatch6For215 gcChipPatchStencilOptRead gcChipPatchGooglePhoto_Replace gcoOS_CopyTLS gcvMACHINECODE_ANTUTU0 strncat gctTHREAD_RETURN gcSL_MEM_BARRIER gcSHADER_DoPatch gcSL_ASIN gcSHADER_Pack gcoOS_CloseThread subBox __GLchipPatchVertexHashRec gcChipPatchBBoxThread gcSL_GET_IMAGE_TYPE srcOpt gcSL_SWIZZLE_YWWW gcSL_SWIZZLE_YWWY gcChipPatchDeleteClipInfo indexBytes pOldArray gcChipPatchDrawIndex fragment30Shaders __builtin_strchr gcSL_MAX imgHeight gcoSURF_CopyPixels gcChipPostProcessPBO __glChipReadPixelsValidateState pImgHeight skipImgs src/chip/gc_chip_pixel.c imgLength gcoSURF_SetColorSpace __glChipReadPixelsEnd pBuf gcChipUtilCalculateArea srcH srcW __glChipReadPixelsBegin gcoSURF_ResetSurWH gcoSURF_WrapSurface imgStride gcChipUtilGetImageFormat dstex dstey wrapformat dstsy gcChipProcessPixelStore skipOffset gcChipProcessPBO srcey dstsx srcex srcsx srcsy pSkipBytes dstH dstW isPacked __glChipProfile_CopyTexEnd infoCompany infoVersion __glChipProfile_CopyImageSubData __glChipProfile_ChangeDrawBuffers __glChipProfile_DeleteTexture gcoPROFILER_EnableCounters __glChipProfile_LoseCurrent __glChipProfile_BlitFramebuffer gcoPROFILER_Destroy __glChipBuildTexEnableDim __glChipProfile_TexSubImage2D pPrvPGM __glChipProfile_CopyBufferSubData __glChipProfile_LinkProgram __glChipProfile_SetUniformData __glChipProfile_ComputeEnd src/chip/gc_chip_profiler.c __glChipProfile_FramebufferTexture __glChipProfile_ClearEnd __glChipProfile_GetProgramResourceiv totalCalls __glChipProfile_DeleteBufferObject __glChipProfile_CleanRenderbufferShadow __glChipProfile_GetActiveAttribute __glChipProfile_UniformBlockBinding _program_list __glChipProfile_DeleteXFB gcoPROFILER_Initialize __glChipGetUniformIndices __glChipProfile_CleanTextureShadow __glChipShaderBinary __glChipCopyTexValidateState __glChipDetachTexture __glChipCompressedTexImage2D __glChipProfile_BindBufferObject __glChipCompressedTexImage3D __glChipTexDirectInvalidateVIV __glChipProfile_UseProgram __glChipProfile_FlushMappedBufferRange __glChipProfile_PauseXFB __glChipDeleteShader __glChipTexImage2D __glChipProfile_BindTexImage __glChipProfile_QueryFormatInfo __glChipBindTexture __glChipProfile_ProgramBinary_V1 __glChipGetActiveUniformsiv __glChipGetFragDataLocation __glChipProfile_TexSubImage3D dstType __glChipProfile_DeleteProgram __glChipProfile_FramebufferRenderbuffer __glChipProfile_GetUniformBlockIndex __glChipProfile_CompressedTexImage2D __glChipProfile_CompressedTexImage3D __glChipProfile_BlitFramebufferEnd __glChipDeleteProgram __glChipGetActiveUniform __glChipProfile_TexDirectVIV gcoOS_StrToInt infoScreen __glChipProfile_ClearValidateState __glChipGetUniformSize __glChipProfile_GetQueryObject __glChipFreeTexImage __glChipProfile_GetUniformLocation __glChipProfile_ValidateProgramPipeline __glChipProfile_EndQuery __glChipProfile_ClearBufferfi __glChipProfile_ReadPixels progInterface __glChipProfile_DeleteSync __glChipProfile_BindAttributeLocation __glChipProfile_BindDrawFramebuffer frameNum __glChipProfile_DrawBegin __glChipTexBuffer program_id __glChipProfile_GetActiveUniformsiv __glChipTexImage3D gcoPROFILER_End __glChipProfile_CreateProgram __glChipProfile_ShaderBinary callFromDraw __glChipProfile_PatchBlend __glChipProfile_CreateEglImageTexture __glChipProfile_GetActiveUniform __glChipProfile_GetXFBVarying infoRevision __glChipProfile_ReadPixelsEnd __glChipProfile_ReadPixelsBegin dirty_flag __glChipProfile_DetachDrawable gcoOS_GetMemoryUsage __glChipProfile_CopyTexImage2D __glChipProfile_WaitSync __glChipProfile_GetFragDataLocation __glChipProfile_CopyTexSubImage2D __glChipProfile_CopyTexSubImage3D __glChipProfile_GetActiveUniformBlockiv __glChipGetTextureAttribFromImage __glChipProfile_BeginXFB __glChipProfile_ActiveUniformBlockName __glChipProfile_BindTexture __glChipBindAttributeLocation _pro_dirty __glChipGetAttributeLocation __glChipProfile_CopyTexBegin __glChipProfile_DrawValidateState __glChipProfile_GetProgramResourceIndex __glChipProfile_TexImage2D __glChipProfile_TexImage3D __glChipProfile_DetachRenderbuffer __glChipProfile_CopyTexValidateState __glChipProfile_MapBufferRange __glChipCompressedTexSubImage3D __glChipGetActiveUniformBlockiv __glChipProfile_CompressedTexSubImage2D __glChipProfile_CompressedTexSubImage3D __glChipProfile_DetachTexture __glChipProfile_EndXFB __glChipProfile_GetTextureAttribFromImage ixrss __glChipCreateEglImageTexture __glChipGetProgramResourceIndex __glChipProfile_CreateEglImageRenderbuffer __glChipCompressedTexSubImage2D gcChipProfilerWrite __glChipGenerateMipMap __glChipProfile_Finish __glChipProfile_GetUniformIndices srcType __glChipProfile_SyncImage maxrss __glChipProfile_DrawEnd __glChipTexSubImage3D __glChipProfile_BeginQuery __glChipProfile_GetUniformSize __glChipProfile_MakeCurrent __glChipProfile_GetProgramResourceName __glChipProfile_BlendBarrier _pro_destroy __glChipProfile_TexBuffer __glChipTexSubImage2D __glChipProfile_GetSampleLocation __glChipProfile_ChangeReadBuffers gcoPROFILER_Write __glChipSetUniformData __glChipProfile_ResumeXFB __glChipTexDirectVIV __glChipProfile_ComputeValidateState __glChipDeleteTexture __glChipProfile_BlitFramebufferBegin freenode __glChipProfile_BuildTexEnableDim __glChipProfile_BufferSubData dump_program __glChipCopyTexBegin __glChipGetProgramResourceName gcoPROFILER_Construct __glChipProfile_GetGraphicsResetStatus __glChipProfile_UnMapBufferObject __glChipProfile_GetUniformData __glChipProfile_GetAttributeLocation gcoPROFILER_Flush __glChipProfile_ClearBuffer __glChipProfile_MemoryBarrier totalDrawCalls __glChipProfile_BlitFramebufferValidateState __glChipEglImageTargetTexture2DOES __glChipGetProgramResourceiv newpPGM __glChipProfile_CompileShader __glChipProfile_TexDirectVIVMap __glChipCopyTexEnd __glChipProfile_EglImageTargetRenderbufferStorageOES __glChipActiveUniformBlockName __glChipProfile_EglImageTargetTexture2DOES __glChipProfile_CheckXFBBufSizes gcoOS_PrintStrSafe __glChipProfile_BufferData __glChipProfile_DeleteShader __glChipBindTexImage __glChipProfile_ComputeBegin __glChipProfile_TexDirectInvalidateVIV __glChipGetProgramBinary_V1 infoRenderer __glChipLinkProgram __glChipTexDirectVIVMap __glChipGetActiveAttribute __glChipProfile_CreateSync __glChipProfile_Flush __glChipProfile_ValidateProgram __glChipCopyImageSubData __glChipProfile_GetError __glChipProfile_GenerateMipMap __glChipGetUniformBlockIndex __glChipProfile_IsFramebufferComplete __glChipProfile_FreeTexImage __glChipProfile_DeleteRenderbuffer __glChipProfile_Clear __glChipProfile_ProfilerSet __glChipGetUniformData __glChipProfile_DeleteQuery __glChipCompileShader __glChipProfile_BindReadFramebuffer __glChipProfile_ClearBegin __glChipProfile_RenderbufferStorage __glChipUseProgram __glChipProfile_DestroyContext __glChipProfile_DispatchCompute idrss __glChipCopyTexSubImage2D __glChipCopyTexSubImage3D infoDriver totalStateChangeCalls gcoPROFILER_Disable __glChipCopyTexImage2D glInternalFormat __glChipProfile_ReadPixelsValidateState isrss __glChipProfile_BindRenderbuffer __glChipProfile_BindXFB __glChipProfile_GetProgramBinary_V1 __glChipUniformBlockBinding __glChipCreateProgram __glChipProgramBinary_V1 gcDestroyPatchDirective gcChipFlushPrivateUBs gcChipDumpGLUniform xfbVarying samplerBase Dual16_PrecisionRule_FULL gcChipUtilsObjectAddRef ubIdx gcSHADER_HAS_IMAGE_IN_KERNEL gcSetGLSLCompiler gcChipGetUniformByName gcvSHADER_RESOURCE_USAGE pgInstanceObj gcOUTPUT_ENABLED gcvFRAMEINFO_PROGRAM_ID bindingInfoSize gcChipUtilFindSsbUsage remainSize gcChipMarkUniformDirtyCB gcChipCheckTextureConflict gcATTRIBUTE_ISPERVERTEXNOTARRAY prevActiveUniforms maxLen gcvSHADER_FLUSH_DENORM_TO_ZERO decimalLen gcvUNIFORMCVT_NONE activeUBs combinedSBs v1HeaderSize __GLchipNonUserDefUniformInfoRec xlateTessMode gcChipGetImageUniform gcATTRIBUTE_COMPILERGEN gcOUTPUT_ISCENTROID gcChipUtilFixPrecison texUnitState gcvUNIFORMCVT_TO_FLOAT gcSHADER_GetUniformBlockUniform nonUserDefUniformInfo finalizeGLSL gcChipGetImageAuxUniformUnit gcChipProcessStorageBlocks gcChipFlushBuiltinUniforms numBVs _gceUNIFORMCVT gcSHADER_GetLtcCodeUniformIndex defaultIndex uSlot source1Value ubUniform uSlotIndex __GL_CHIP_RO_DEFAULT outPatchVertices pSubUsage ssbBindingDirty gcChipProcessUniformBlocks gcSHADER_GetUniformBlockUniformCount outputSymbol gcOUTPUT_ISPRECISE gcvFRAMEINFO_OP_DEC InstructionIndex combinedUBs origLen gcChipTmpPatchFlushUniforms gcvSHADER_LINK_PROGRAM_PIPELINE_OBJ gcvSHADER_MIN_COMP_TIME __glChipGLShaderStageToShaderKind gcvSHADER_DEAD_CODE preBinary gcGetSBUnsizedArrayLength storageBlock prevPrivateIdx variable dual16PrecisionRule gcATTRIBUTE_ISPERVERTEXARRAY pUniformBlock indexedOffset builtInIndex gcChipProcessSamplerBufferUniforms comNum locationIndex gcChipProgramUpdateCurrentInstanceInfo gcvFRAMEINFO_OP_SET preSbSlot gcATTRIBUTE_LOC_SET_BY_DRIVER gcChipProgramCleanBindingInfo gcChipUpdateBaseAddrUniformForStorageBlocks inst prevIndexSize transformFeedbackStage __GLchipProgramBinaryV1Header gcOUTPUT_ISPERVERTEXARRAY tmpIdx gcATTRIBUTE_ISPRECISE gcvSHADER_VIRCG_ONE prevSB gcSHADER_GetTESPrimitiveMode unsizedArrayLength Dual16_PrecisionRule_IMMED_HP gcSHADER_ComputeUniformPhysicalAddress gcSHADER_GetTransformFeedbackVaryingStride resultValue instructions Dual16_PrecisionRule_IMMED_MP gcSaveGraphicsProgram nameSize __GLinitializerUnion gcATTRIBUTE_GetType gcvSHADER_USE_GL_FACE gcChipUBGetPrevActiveSibling skipped physicalAddr compiler implSymbol dirtied gcvSHADER_INT_ATTRIBUTE_W gcChipUniformMapStorage gcOUTPUT_ISPOSITION gcATTRIBUTE_GetPrecision xlateSpacing gcChipPgInstanceDeinitialize newInput gcvSHADER_LOADTIME_OPTIMIZER parentUniform gcChipLTCEvaluateLoadtimeConstantExpresion gcChipIsMatrixType gcSHADER_GetTransformFeedbackVarying gcChipUtilTransposeMatrix attribBindingCount fValues gcUNIFORM_GetTypeEx _gceSHADER_EXT_FLAGS gcvFRAMEINFO_FRAME_NUM gsShader gcChipSetUniformData gcATTRIBUTE_ISSTATICALLYUSED gcChipProgramBindingRecompiledInfo gcChipLTCSwizzleSourceComponent prevInidces gcvSHADER_EXTFLAG_MSAA_DISABLED memOffset __GLchipProgramBinaryV1HeaderRec gcChipNeedReEvaluateLTC initCaps pData numRows __GL_CHIP_RO_OUTPUT_HIGHP_CONVERSION gcATTRIBUTE_GetNameEx gcSHADER_IsHaltiCompiler numEntries gcChipClearUniformDirtyCB gcATTRIBUTE_ISPERPATCH gcChipCountUniforms prevUniform prevUserDefIndex gcSHADER_Load UniformHALIdx2GL gcUNIFORM_GetName gcoOS_StrNCmp gcSHADER_GetTESOrdering aliasedCount gcChipDetermineDual16PrecisionRule gcvSHADER_USE_ALPHA_KILL bufVariable lastStage bCompute gcHINTS_GetSamplerBaseOffset bGLSL1_0 input gcChipLTCGetFirstComponent gcOUTPUT_PACKEDAWAY gcvSHADER_SEPERATED_PROGRAM isSrc2UserUniform gcChipPreparePrivateUniform gcSHADER_GetTransformFeedbackVaryingCount iValues prevUB _verify_gTypeInfo resCount gcvSHADER_ENABLE_MULTI_GPU Dual16_PrecisionRule_DEFAULT gcChipUtilInt2Float gcOUTPUT_ALWAYSUSED userDefUB logBuffer emptyUniform addressLimit bufPtr programs gcChipCountStorageBlocks halOut singleValue gcChipUtilFindUbUsage gcoBUFOBJ_GetSize arrayIndices inputScratch maxNameLen gcChipFlushPrivateUniforms gcvSHADER_USE_GL_POINT_COORD gcChipIsUniformLocatable gpipeInstalled gcvSHADER_USE_GL_Z typeName gcOUTPUT_ISNOTUSED gcoOS_StrDup gcATTRIBUTE_ISINSTANCEMEMBER psBase gcChipUpdateBaseAddrUniformForDefaultUBO shaderTypes bvCount gcvSHADER_REMOVE_UNUSED_UNIFORMS pBinaries gcSHADER_GetStorageBlock sourceComponent gcChipPgStateKeyCopy ubSlotIdx arrayLen firstComponent gcChipMapLinkError gcOUTPUT_GetName gcATTRIBUTE_IsSample resCounts constOffset gcOUTPUT_ISINSTANCEMEMBER uniformHALIdx2GL gcSHADER_GetUniformCount gcSHADER_GetOutputCount samplerUniform gcvSHADER_OPTIMIZER gcChipFlushDefaultUBs activeUserInputCount gcSHADER_LoadHeader gcoHAL_FrameInfoOps userInputCount gcGetOptimizerOption printArrayIndex gcvSHADER_RECOMPILER sbName gcATTRIBUTE_ENABLED __glChipGLShaderStageToHAL acbSlotIdx numUniforms gcATTRIBUTE_POINTSPRITE_TC _Dual16_PrecisionRule privateIndex __GLfinalizerUnion gcSHADER_GetAttributeCount __GLchipNonUserDefUniformInfo slotIdx gcSHADER_GetAttribute gcATTRIBUTE_ISNOTUSED gcvSHADER_DISABLE_DUAL16 signature1 src/chip/gc_chip_shader.c prevPrivateIndex gcChipQueryUniformConvert SourceId numCols gcSHADER_DynamicPatch gcSHADER_IsES11Compiler uniformBlock source2Value gcvSHADER_RESET_INLINE_LEVEL gcATTRIBUTE_ISCENTROID gcChipGetUniformArrayInfo gcOUTPUT_GetLocation Results uBlock initGLSL gcSHADER_GetTESPointMode gcChipFlushAtomicCounterBuffers imageData gcSHADER_GetUniformBlockCount gcChipCountUniformBlocks gcChipProgramBinarySaveAttribBindingInfo sliceSlize gcvFRAMEINFO_OP_GET gcvSHADER_DISABLE_DEFAULT_UBO userDefIndex _FlushChannelOfPatchedUniformImm sibling tmpName stateBuf gcSHADER_GetOutput gcSHADER_GetStorageBlockVariableCount gcChipCheckUniformActive gcSHADER_Copy gcATTRIBUTE_ISZWTEXTURE gcValidateProgramPipeline sbSlotIdx newInputCount isSamplerBufferMap gcChipGetProgramBinary_V0 source0Value gcvFRAMEINFO_COUNT gcLinkProgram gcLoadGraphicsProgram fullNameLen gcGetLinkFlags halImageUniform gcvSHADER_EXTFLAG_USE_40BIT_MEM_ADDR cols gcSHADER_GetTCSPatchInputVertices gcChipUtilsObjectReleaseRef gcOPT_SetFeature uniformName gcChipGetShaderStage numOfTexSamplers gcATTRIBUTE_ISIOBLOCKMEMBER bindingCount tesShader signature2 tmpLoc2Uniform finalizer intializer gcATTRIBUTE_LOC_HAS_ALIAS prevIdx remainBufSize totalEntries uSlotIdx gcvSHADER_NEED_ROBUSTNESS_CHECK gcChipUniformUnmapStorage _gceSHADER_SUB_FLAGS progInstalled prevBvSize convert prevActiveSSB Dual16_PrecisionRule_TEXLD_COORD_HP gcChipProgramBinary_V0 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lockBufferFormat deleteReq winInfo swapBehavior resObj gcvUNKNOWN_MIPMAP_IMAGE_FORMAT renderMipmap imageStack gcoSURF_SetResolvability blobCacheGet eglWorkerInfo enableClient destroyed EGLsizeiANDROID VEGLImage pixmapSurface gcoTEXTURE_AddMipMapEx numSlice clientHandles resetTexture configCount worker VEGL_ESPrivDestructor gcoSURF_ComputeBlit xOffBlock gcoTEXTURE_UploadSub texImageFormat queriedAge newHalTex src/chip/gc_chip_texture.c gcoTEXTURE_Clear hwnd pBpp eglPixmapInfo EGLSetBlobFuncANDROID renderMode newSurf damageHint lockBufferMirror lockBuffer maxHeight VEGLWorkerInfo VEGLSync lastSubmittedWorker chipLimits availableWorkers renderTargetFormat gcsATOM lockBits tryResolve sourceX sourceY gcChipUtilGetEndianHint sourceYuv esPrivate sourceFormat slicePhyAddress surfaceStack eglContext VEGLThreadData fastMSAA mipSurf resH resW resX resY maxNumRects wl_global eglRegion EGLGetBlobFuncANDROID surfFormat esContext VEGLWindowInfo workerThread srcStride eglSync stopSignal VEGLDisplay tileWidth clientExtString multisampleResolve gcoTEXTURE_GenerateMipMap fbTmpSurf origin numRects gcoSURF_Unlock totalWorkerCount _gcsHAL_LIMITS sharedContext dispatchTables gcoHAL_QueryTiled VEGLPlatform gcChipResolveDrawToTempBitmap startSignal platform bitmap region curDamage oldWidth signature resourceMutex workerMutex gcoTEXTURE_GetFormatInfo openVGpipe mipmapTexture imageRefStack extString wl_server_drm largestPBuffer newSwapModel gcoSURF_IsCompressed _gceMIPMAP_IMAGE_FORMAT s_texFaceIndex2HAL surfWidth syncStack nativeScreen surfHeight gcoSURF_Resample draw splitTexture pImageFormat locked totalSlices txWidth gcoTEXTURE_UploadCompressedSub gcChipGetAstcSurf clipRegion workerSentinel srcFormat gcoSURF_GetResolveAlignment accessMutex featureCount physAddr gcoSURF_Copy __glChipGetTexImage eglThreadData need gcsATOM_PTR display VEGLImageRef VEGLContext unpackBufInfo freeWorkerCount chipMipBaseLevel oldSurf tryShader eglImageRef imgView needClean gcoTEXTURE_AddMipMapFromClient gcoTEXTURE_UploadCompressed gcChipIsResolvable multiTargetCount dstTexInfo gcoTEXTURE_SetEndianHint nativeDisplay vgAlphaFormat texBinder maxWidth depthFormat numdepths mipLevel localInfo destroyESPrivate widthBlock textureTarget gcChipCopyTexSubImage yOffBlock vgContext surfYInverted eglSurface newDepth gcoSURF_GetPackedFormat dstMipLevel stall astcFmtInfo renderTarget gcvFILE_READTEXT compressedlevel frameARGB __GL_SAVE_SURF_AS_COMPRESSED frameMemory __GL_SAVE_SURF_AS_BOTH compressedfName __GL_SAVE_SURF_AS_TGA bPerpetual gcoOS_Write tgaHeader gcvFILE_CREATE tileStatusfName tileStatuslevel gcChipUtilsVerifyImages pCurObj gcvFILE_APPEND sliceNumbers _gceFILE_MODE compressedDatafile gcChipUtilsDumpSurfaceCOMPRAW srcFmtInfo gcChipUtilsDumpSurfaceRAW resolveStride retObj tileStatusLogical pPreObj crc32Table gcoOS_Close earliestYear tileStatusDatafile pOldestObj gcvFILE_CREATETEXT gcvFILE_APPENDTEXT frameBGR src/chip/gc_chip_utils.c gcChipUtilsVerifyRT gcChipUtilsDumpSurfaceTGA gcvFILE_READ gcChipUtilsVerifyImagesCB gcChipUtilsHashDeleteObject pNewObj dataSizeInByte entryId saveMask resolveRTView gcoOS_Open gcChipUtilsDumpSurface __GL_SAVE_SURF_AS_RAW tgtView cpuBltArgs ../../../libgcc/config/arm/lib1funcs.S /opt/samba/nxf39444/test/buildroot_4.14/buildroot/output/build/host-gcc-final-10.3.0/build/arm-buildroot-linux-musleabi/libgcc GNU AS 2.36.1 ../../../libgcc/config/arm/ieee754-sf.S ../../../libgcc/config/arm/bpabi.S __fixunssfdi isa_bit_predres isa_bit_vfp_base complex float isa_nobit isa_bit_mve_float isa_bit_fp16 isa_bit_sec isa_bit_adiv isa_bit_iwmmxt2 isa_bit_quirk_no_volatile_ce isa_bit_mp isa_bit_armv5t isa_bit_armv5te isa_bit_neon isa_bit_bf16 fbit_implication ../../../libgcc/libgcc2.c isa_bit_crypto isa_bit_tdiv cons isa_bit_iwmmxt isa_bit_armv6 isa_bit_mve isa_bit_cdecp0 isa_bit_cdecp1 isa_bit_cdecp2 isa_bit_cdecp3 isa_bit_cdecp4 isa_bit_fp_dbl isa_bit_cdecp6 isa_bit_cdecp7 isa_bit_armv6k isa_bit_armv8_1m_main ante isa_bit_cmse isa_bit_fpv5 isa_bit_xscale isa_bit_quirk_cm3_ldrd isa_bit_i8mm GNU C17 10.3.0 -mcpu=cortex-a9 -mfloat-abi=soft -mabi=aapcs-linux -marm -mtls-dialect=gnu -march=armv7-a+mp+sec -g0 -g0 -g -Os -O2 -Os -fbuilding-libgcc -fno-stack-protector -fPIC -fno-inline -fvisibility=hidden isa_bit_fp_d32 isa_bit_armv7em isa_bit_lpae all_implied_fbits SFtype isa_bit_armv8_1 isa_bit_armv8_2 isa_bit_armv8_3 isa_bit_armv8_4 isa_bit_armv8_5 isa_bit_armv8_6 isa_bit_sb isa_num_bits isa_bit_smallmul __aeabi_fcmplt complex double isa_bit_cdecp5 isa_bit_vfpv2 isa_bit_vfpv3 isa_bit_vfpv4 isa_bit_thumb isa_bit_fp16conv isa_feature isa_bit_notm isa_bit_quirk_armv6kz isa_bit_crc32 isa_bit_quirk_no_asmcpu isa_bit_armv4 isa_bit_thumb2 isa_bit_be8 isa_bit_armv7 isa_bit_armv8 __aeabi_f2ulz isa_bit_fp16fml __fixsfdi isa_bit_dotprod DFtype __aeabi_d2uiz __aeabi_ui2d __aeabi_dmul UDItype USItype __aeabi_f2d __aeabi_dsub GNU C17 10.3.0 -mcpu=cortex-a9 -mfloat-abi=soft -mabi=aapcs-linux -marm -mtls-dialect=gnu -march=armv7-a+mp+sec -g0 -g0 -g -Os -O2 -Os -fbuilding-libgcc -fno-stack-protector -fPIC -fno-inline -fexceptions -fvisibility=hidden __udivmoddi4 ../../../libgcc/config/arm/ieee754-df.S
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__gles_TexStorage3D __glesProfile_GetActiveUniform __glChipCompressedTexSubImage2D __glChipDeleteTexture __glChipTexImage2D __glesProfile_Uniform1ui __gles_TexParameterfv gcChipUtilsHashCreate __glChipGetQueryObject __gles_SamplerParameterIuiv gcChipUtilHomogeneousVector4 __glesProfile_BindBuffer __gles_IsBuffer __glChipProfile_DrawEnd __gles_GetGraphicsResetStatus __glesTracerDispatchTable gcChipSetStencilStates __glChipProfile_SetUniformData __glChipProfile_DeleteBufferObject __gles_StencilOp __glDeleteRenderbufferObject __gles_VertexAttrib2fv __gles_VertexAttribDivisor __glEvaluateSystemDrawableChange __glesProfile_TexStorage2DMultisample __glChipPauseXFB __glesProfile_IsQuery __glesProfile_SamplerParameteri __glChipGetAttributeLocation __glesProfile_BlitFramebuffer __glChipProfile_CompressedTexImage3D __gles_DeleteTransformFeedbacks __glesProfile_CreateShaderProgramv gcChipSplitDrawWideLine __glesProfile_DebugMessageCallback __glesProfile_DrawArraysIndirect __gles_VertexAttribIPointer gcChipUtilCosMutant __glChipCopyImageSubData gcChipFboSyncFromShadowSurface __glesProfile_SamplerParameterf __glesProfile_BindBufferRange __glesProfile_ProgramUniform2fv gcChipUtilGetImageFormat gcChipFlushSingleUniform __glChipGetActiveUniformBlockiv gcChipPatchDeleteClipInfo __aeabi_idivmod __glesProfile_CreateShader __gles_GetTexParameterIiv __glInitGlobals __gles_UniformMatrix4x2fv __glChipProfile_BufferSubData __glChipProfile_MapBufferRange __fixunsdfsi __glDpInitialize __gles_IsFramebuffer __gles_LineWidth __glChipFreeTexImage __glesProfile_IsRenderbuffer __dso_handle __gles_BindBuffer __gles_GenQueries __gles_Flush __glChipEglImageTargetTexture2DOES __glesProfile_DeleteFramebuffers gcChipPatchFindClipInfo __glChipProfile_GetUniformBlockIndex __gles_LinkProgram __glesProfile_ReadnPixels __gles_GetProgramBinary __glChipBindXFB __gles_GetTexLevelParameteriv gcChipPatchCleanUpProgram __glClearBuffer __glChipProfile_GetUniformLocation __glInitSamplerState __glChipProfile_BlitFramebufferBegin __glIsNameDefined __glChipProfile_TexSubImage2D __gles_DiscardFramebufferEXT __glesProfile_Uniform1uiv __glInitPixelState dpGlobalInfo __glFreeDebugState __gles_ProgramUniform1uiv __glDeleteProgramPipelineObj __gles_IsEnabled __aeabi_ldivmod __gles_GetShaderSource __gles_VertexAttrib4f __glesProfile_TexParameterIiv __gles_Uniform4uiv gcChipFlushAtomicCounterBuffers __glChipProfile_ClearEnd __aeabi_dmul __glesProfile_ReadBuffer __glesProfile_ProgramUniform1iv __glesProfile_GetGraphicsResetStatus __gles_ProgramUniform1fv g_typeInfos __gles_GetAttachedShaders __gles_VertexAttrib3fv gcChipUtilGetFromFloatArray __glChipTexDirectVIVMap __gles_IsTexture __glesProfile_MinSampleShading __gles_CreateShader __glesProfile_GenTextures __glChipGLShaderStageToShaderKind gcChipUtilGetFromMutable __gles_CopyTexSubImage2D __glesProfile_GetUniformLocation __glInitTextureState __gles_PolygonOffset __gles_ProgramUniform3uiv gcChipReleaseCompiler __subsf3 __glChipProfile_FlushMappedBufferRange __glesProfile_PrimitiveBoundingBox __glesProfile_GetProgramResourceiv gcChipUtilFloatFromMutant __glChipDetachTexture __glesProfile_BindTransformFeedback __glesProfile_UniformMatrix4fv __glChipProfile_TexBuffer __gles_DispatchComputeIndirect gcChipDecompressASTC gcChipUtilIntFromMutant __gesf2 gcChipMarkUniformDirtyCB __glesProfile_ActiveShaderProgram __gles_UseProgramStages __glesProfile_UnmapBuffer __glChipProfile_DeleteProgram __glesProfile_DisableVertexAttribArray __eglFree __gles_PushDebugGroup __gles_GetnUniformiv __glChipBufferSubData gcChipSetDepthTest gcChipFlushUniformBlock __glesProfile_CompressedTexSubImage3D __gles_Clear __glesProfile_Disablei __glGetDrawable __gles_Uniform2ui __glInitTracerDispatchTable gcChipDecompress_EAC_11bitToR16F __gles_UseProgram __glCreateContext __gles_MapBufferOES gcChipUtilGetFromEnumArray __glesProfile_GetInteger64v __glDeleteShaderObject __gles_TexStorage3DMultisample __glesProfile_BindAttribLocation __gles_VertexAttribI4ui __glesProfile_Uniform1iv gcChipPatchStencilOptWrite gcChipFlushGLSLResourcesCB __glChipDeleteBufferObject gcChipPostProcessPBO __glChipCreateEglImageRenderbuffer __glChipCopyTexImage2D gcChipSplitDrawTCS __glChipProfile_TexImage3D __aeabi_f2ulz gcChipSplitDrawIndexFetch __gles_RenderbufferStorageMultisampleEXT __glChipProfile_CreateEglImageRenderbuffer __gles_GetTexParameterIuiv gcChipSetReadBuffers __gles_ClearDepthf __glesProfile_MultiDrawElementsBaseVertexEXT __glInitMultisampleState gcChipPatchStencilOptTest __glDeleteSyncObj __glChipProfile_FreeTexImage __gles_BindVertexBuffer __glChipProfile_GetUniformSize gcChipPatchTexture __glChipDrawPattern gcChipUtilGetFromIntArray __gles_Uniform2f __glesProfile_GetInternalformativ gcChipSplitDraw4 __glChipCreateSync __muldf3 __glInitPattern gcChipProfilerWrite gcChipSplitDraw2 __glChipReadPixelsEnd __glChipDrawArraysInstanced gcChipSetDepthCompareFunction __gles_DebugMessageInsert __glFindObjItemNode gcChipSplitDraw3 __gles_BlendEquationi __gles_IsVertexArray __glChipValidateProgramPipeline __aeabi_cfrcmple __gles_Uniform2i __glFramebufferResetAttachIndex __gles_ProgramUniformMatrix2x4fv __glChipProfile_ClearValidateState __glesProfile_CullFace __glChipTexTargetToHAL __glesProfile_GenTransformFeedbacks __glChipProfile_Clear gcChipSplitDraw1 __gles_CompileShader __glesProfile_GetSamplerParameterIiv __glesProfile_StencilFuncSeparate __glChipDrawArraysIndirect __glesProfile_BufferData __gles_SamplerParameteriv __divsi3 __gles_ProgramUniform2fv __glesProfile_CopyTexSubImage3D __gles_GenTransformFeedbacks __glesProfile_RenderbufferStorageMultisample __glesProfile_BindTexture __glDeleteSamplerObj __glesProfile_Uniform4fv gcChipInitializeSampler __glCheckPBO __gles_GetTexParameteriv __glChipProfile_GetProgramResourceiv __gles_BindRenderbuffer __glChipProfile_ShaderBinary __glChipQueryFormatInfo __gles_ProgramUniform3fv __gles_ResumeTransformFeedback __gles_EnableVertexAttribArray __gles_IsProgram __glesProfile_ClearStencil __glChipBindDrawFramebuffer __glesProfile_VertexAttrib1f __gles_Disable __gles_GetUniformfv vivDecompressBlockETC1 __glBindFramebuffer __glChipEndQuery __gles_ShaderBinary __gles_Uniform3iv __glesProfile_DrawElementsIndirect gcChipDecompressETC2EAC __gles_ProgramUniform1ui __gles_IsShader __gles_GetUniformuiv __gles_DetachShader __gles_BlitFramebuffer gcChipUtilRSQX __glChipMultiDrawElementsIndirect __gles_BlendFuncSeparate g_progId __glesProfile_MultiDrawElementsEXT __glesProfile_PauseTransformFeedback gcChipLTCEvaluateLoadtimeConstantExpresions gcChipUtilsHashDestory __glEvaluateFramebufferChange gcChipUtilsObjectReleaseRef __glSetFBOAttachedTexDirty __glChipProfile_BindXFB __glesProfile_GetActiveUniformBlockName gcChipUtilGetFromBool __gles_ProgramUniformMatrix3x4fv __glesProfile_GetTexLevelParameteriv __gles_GetActiveUniformBlockiv gcChipPatchDeleteBuffer __glesProfile_TransformFeedbackVaryings __glesProfile_ProgramParameteri __gles_ProgramUniform1f gcChipCheckTextureConflict __gles_ProgramUniform1i __glDeleteQueryObj __glesProfile_MemoryBarrier __gles_GetAttribLocation __aeabi_i2d vivDecompressBlockETC2 __gles_ProgramUniformMatrix2x3fv __glesProfile_GetFramebufferParameteriv __gles_DeleteProgram gcChipUtilIntFromMutable __glesProfile_GetActiveUniformBlockiv __aeabi_i2f __glChipGetUniformBlockIndex __glChipCleanTextureShadow __glesProfile_GetIntegeri_v gcChipFBOMarkShadowRendered __gles_GetProgramResourceName __glesProfile_GetTexParameteriv __gles_GetVertexAttribiv __glBindTexture __glChipProfile_DeleteShader __glChipEndXFB __gles_GetBufferParameteriv __gles_ProgramUniform4fv gcChipProfilerInitialize __glCheckTexLevel0Attrib __glesProfile_BindVertexArray __gles_GetnUniformfv __glGetTBOFmt __glChipProgramBinary_V1 __gles_DeleteBuffers __glInitContextState __gles_CopyTexImage2D __gles_UniformMatrix2x4fv __glInitDevPipeDefault __glesProfile_TexImage2D __glesProfile_Uniform3i __glGetCurrentVertexArrayBufObj __gles_FramebufferTexture2D __glChipGetUniformSize __gles_TexSubImage3D __gles_ProgramUniform2ui __gles_GetSynciv __glInitBufferObject __glesProfile_ObjectPtrLabel __glesProfile_TexStorage2D __glChipProfile_BindDrawFramebuffer __gles_DrawArrays __glChipProfile_BlitFramebuffer gcChipUtilFixedFromRaw __glChipProfile_GetQueryObject __glesProfile_Uniform3f __glesProfile_Uniform3fv __gles_GetQueryObjectuiv __glDpDeinitialize __gles_GetUniformBlockIndex __gles_VertexAttrib4fv __gles_GetObjectLabel __glesProfile_Uniform2uiv __gles_GetActiveUniformsiv __eglCalloc __glesProfile_RenderbufferStorage __glesProfile_VertexAttrib1fv __gles_VertexAttribI4iv __glesProfile_CompressedTexImage3D __glesProfile_UseProgramStages __gles_GetIntegeri_v __glesProfile_TexParameterfv __glesProfile_ProgramUniform4iv __glesProfile_SamplerParameterIiv __gles_GetBufferParameteri64v __glChipProfile_CreateEglImageTexture __glesProfile_IsSampler __gles_BlendEquationSeparate __glChipUpdateDrawable __glesProfile_ActiveTexture __gles_GetSamplerParameteriv __glesProfile_GetSamplerParameterIuiv __gles_DepthRangef __glChipUnMapBufferObject __glChipMapBufferRange __glChipTexImage3D __glChipGLShaderStageToHAL __glSetDrawable __glBindProgramPipeline gcChipProgFreeCmdInstance nonUserDefUniformInfo __glCheckTexImgFmt __gles_TexStorage2DMultisample __glesProfile_Finish __glesProfile_GetMultisamplefv __glesProfile_EGLImageTargetTexture2DOES __glGenerateNames gcChipCheckRecompileEnable __gles_PauseTransformFeedback __glesProfile_BufferSubData __glesProfile_EndQuery __glCheckTexImgTypeArg __glesProfile_DeleteVertexArrays __glFreeSamplerState __gles_GenRenderbuffers __glesProfile_GetFramebufferAttachmentParameteriv gcChipUtilGetFromMutantArray __glesApiTraceMode __glesProfile_GetUniformIndices __glChipProfile_BindTexture __glesProfile_GetBufferParameteriv __glChipProfile_Finish __glesProfile_PopDebugGroup __glChipProfile_CleanRenderbufferShadow __glesProfile_IsEnabledi __gles_UniformMatrix2x3fv __TMC_END__ __glesProfile_BindRenderbuffer __gles_Viewport __glChipProfile_CompressedTexImage2D __glesProfile_GetFragDataLocation __glesProfile_GetProgramResourceLocation __glInitDepthState gfxPattern1 __glesProfile_ProgramUniform2ui __glesProfile_ProgramUniform2uiv __glDrawPrimitive gcChipPatchVertexPacking __glesProfile_GenProgramPipelines __glBindTexImage __glChipProfile_LinkProgram __glesProfile_ProgramBinary gcChipUtilFloatFromRaw __glesProfile_EGLImageTargetRenderbufferStorageOES __gles_ClearStencil gcChipValidateRenderTargetState __glesProfile_ProgramUniform4i __glesProfile_ProgramUniformMatrix3x4fv gcChipPatchBBoxClip __glesProfile_ProgramUniform3uiv __glDeleteProgramObject __glInitBufferObjectState gfxPattern0 __gles_IsQuery __glesProfile_Uniform2fv gcChipDetachSurface gcChipPatchFreeTmpAttibMem __gles_VertexAttribFormat __glDeleteFramebufferObject __glBindSampler __glChipProfile_GetAttributeLocation __gles_Disablei __gles_GetInternalformativ __gles_ClearBufferiv gcChipGetAstcSurf gcChipLoadCompiler gcChipUtilGetFromVector4 __glesProfile_GetUniformBlockIndex __glBindRenderbuffer gcChipUtilSetClampedMutant __glesProfile_VertexAttrib2fv __gles_BlendFunc __udivmoddi4 __aeabi_fcmpge __gles_BindBufferBase __glChipDetachRenderbuffer __glChipGetProgramResourceName gcChipDecompressPalette __gles_ColorMaski __glesProfile_RenderbufferStorageMultisampleEXT __gles_StencilFuncSeparate __glChipBindTexImage __gles_GetTexLevelParameterfv __glesProfile_DrawElementsBaseVertex gcChipValidateShader __glesProfile_Uniform4ui __udivsi3 __glGetProgramPipelineObject __glesProfile_GetAttribLocation __gles_BlendBarrier __gles_DrawElementsBaseVertex __glCompressedTexImageSize __glFormatGLModes __glChipDetachDrawable __glesProfile_ProgramUniform3fv __gles_TexDirectVIV gcChipUtilGetFromVector3 __gles_Scissor __glChipProfile_GetActiveAttribute __gles_TexParameteriv __subdf3 __glesProfile_ProgramUniformMatrix4x3fv __glesProfile_IsProgram __glesProfile_GetAttachedShaders __glChipClearBufferfi gcChipPatchCompile __gles_GetIntegerv __gles_ReleaseShaderCompiler gcChipSplitTCS gcChipSetStencilMode __glOverturnCommitStates __glChipGetUniformData gcChipPatchSplitBBox __gles_PopDebugGroup __glChipShaderBinary __adddf3 __glChipProfile_DeleteXFB __glChipBlitFramebufferEnd __glInitFramebufferStates __gles_Uniform1uiv __aeabi_idiv __glesProfile_UniformMatrix4x3fv __glChipDeleteRenderbuffer __glChipClearEnd __glChipProfile_BindRenderbuffer __glesProfile_PushDebugGroup __gles_RenderbufferStorageMultisample __glChipCompileShader __gles_BindTransformFeedback __glChipGetGraphicsResetStatus __gles_GetUniformLocation __glChipProfile_BindBufferObject __gles_DeleteProgramPipelines __glCheckEglImageTargetArg __gles_DebugMessageControl __glesProfile_TexStorage3DMultisample gcChipTexMipSliceSyncFromShadow gcChipPatchQueryEZ __gles_DrawElementsInstancedBaseVertex __glDeleteShaderProgramObject __gles_TexDirectInvalidateVIV __glesProfile_BlendEquationi gcChipUtilSetFloatVector4 __glInitProgramObject __gles_TexParameteri __gles_MultiDrawElementsIndirectEXT gcChipLockOutComputeIndirectBuf gcChipDecompressDXT __glesProfile_IsFramebuffer __glesProfile_ProgramUniformMatrix2x4fv __gles_TexParameterf __glesProfile_ProgramUniform4f __glChipProfile_BindAttributeLocation gcChipUtilsVerifyImages __glesProfile_FramebufferTexture2DMultisampleEXT __glFreeTextureState __glChipGetUniformIndices gcChipDynamicPatchProgram __glesProfile_FlushMappedBufferRange __gles_StencilOpSeparate __glesProfile_MemoryBarrierByRegion __glesProfile_ProgramUniformMatrix4x2fv __gles_Uniform4fv __glChipClearValidateState __glesProfile_GetSamplerParameteriv gcChipUtilGetFromFixedArray __glesProfile_VertexAttribI4i __glChipDrawElementsIndirect __glesProfile_CompressedTexSubImage2D __glesProfile_TexDirectVIV __glChipDestroyDrawable __glCreateEglImageTexture __glChipProfile_BlendBarrier __glConvertResult gcChipSetViewportScissor __glesProfile_DeleteSamplers __gles_BindVertexArray __glesProfile_SamplerParameteriv __glesProfile_GetShaderSource __glesProfile_DrawElementsInstancedBaseVertex __floatsidf __glesProfile_CopyTexImage2D __gles_Hint gcChipSplitDrawXFB __gles_UniformMatrix3x4fv __glesProfile_Enable __glChipCleanRenderbufferShadow gcChipTexCheckDirtyStateKeep __glesProfile_DeleteQueries __glChipLoseCurrent gcChipSetAlphaKill __gles_MultiDrawElementsBaseVertexEXT __gles_Uniform3f gcChipPatchStencilOptGetInfo __gles_IsTransformFeedback __gles_GetProgramPipelineInfoLog __glChipResumeXFB gcChipUtilGetFromMatrix __glesProfile_StencilOp __gles_GetTexParameterfv __glCheckCopyImageSubDataArg _verify_gTypeInfo __glChipBlitFramebufferValidateState gcChipFlushUserDefSSBs __glesProfile_UniformBlockBinding __gles_FlushMappedBufferRange __glesProfile_VertexAttribDivisor __glChipProfile_PatchBlend __gles_CompressedTexImage2D __gles_ProgramUniform2iv __gles_Uniform3i __glChipDrawEnd __glesProfile_IsTransformFeedback __gles_UniformMatrix2fv __glesProfile_GetTexParameterfv __glesProfile_Uniform1fv __gles_GetProgramInterfaceiv __gles_FramebufferTexture2DMultisampleEXT __glChipProfile_GetError __glesProfile_CopyTexSubImage2D __glesProfile_VertexAttrib3fv gcChipUtilConvertLayoutQualifier __glInitPolygonState __glesProfile_GetnUniformuiv __glesProfile_VertexAttrib4f __gles_UnmapBuffer __glChipDrawElementsInstanced __glesProfile_GetUniformfv __glChipProfile_EglImageTargetRenderbufferStorageOES __glInitStencilState __glChipTexDirectInvalidateVIV __glesProfile_DeleteTransformFeedbacks gcChipSetAlphaBlend __glesProfile_DepthFunc __gles_GetProgramResourceiv __gles_BlendEquationSeparatei __glInitEnableState __glesProfile_DiscardFramebufferEXT __gles_GetActiveUniform __glesProfile_ProgramUniform4fv __glesProfile_UniformMatrix3fv __glesProfile_ReadPixels gcChipValidateTexture __glesProfile_DispatchCompute __gles_CompressedTexSubImage2D __gles_DrawBuffers __glesProfile_GetRenderbufferParameteriv __glesProfile_GetFloatv gcChipLTCReleaseResultArray __glesProfile_Disable __gles_FramebufferRenderbuffer __glChipProfile_DestroyContext __glChipUseProgram __glesProfile_GetVertexAttribiv __gles_Uniform3fv __glChipProfile_BlitFramebufferEnd __glChipProfile_BuildTexEnableDim gcChipGetPatchConditionTb __glChipProfile_BeginXFB __glesProfile_GetProgramPipelineiv __glesProfile_BlendFunci __glChipProfile_ProgramBinary_V1 __aeabi_fcmpgt __gles_UnmapBufferOES __glChipClear __glChipProfile_ActiveUniformBlockName __gles_DrawElementsIndirect __glProcInfoTable __aeabi_l2f __glChipCheckXFBBufSizes __glChipProfile_FramebufferTexture __glesProfile_Uniform2ui __glesProfile_Clear __gles_ProgramUniformMatrix3fv __aeabi_dadd __aeabi_l2d __gles_GetProgramResourceLocation __gles_BlendFunci __glesProfile_ProgramUniform4ui __glesProfile_SamplerParameterfv __gles_IsEnabledi __glChipProfile_GetProgramBinary_V1 __glInitSyncState __glDeleteBufferObject gcChipIsLTCEnabled __glChipChangeReadBuffers gcChipPatchLink __glesProfile_FrontFace __glesProfile_GetTexLevelParameterfv __glesProfile_FramebufferTexture __glChipProfile_GetActiveUniformsiv __glChipGetUniformLocation __glesProfile_DebugMessageInsert __gles_ProgramUniform2f _GLESV2_VERSION __gles_DeleteFramebuffers __glChipTexSubImage3D __gles_CreateShaderProgramv gcChipPatchPackThread __gles_Uniform2uiv __glUpdateScissor __glesProfile_CheckFramebufferStatus gcChipPatchClear __glChipProfile_CreateProgram __glProfiler __aeabi_uidiv __glesProfile_VertexAttrib4fv __gles_ProgramUniform2i __gles_DeleteSamplers __gles_FramebufferTexture gcChipPatchBinary __gles_ReadnPixels __glesProfile_Uniform4iv __glChipProfile_DeleteTexture __glChipBlitFramebuffer __gles_GetVertexAttribfv __glesProfile_GetProgramBinary __gles_GenFramebuffers __glPixelSize __glesProfile_GetShaderPrecisionFormat __glesProfile_TexImage3D __glesProfile_Uniform2i __glesProfile_CompileShader __glChipCreateEglImageTexture __glChipGetDeviceConstants __glesProfile_DrawRangeElementsBaseVertex __gles_FenceSync gcChipUtilGetFromFixed __glChipTexBuffer __glesProfile_UniformMatrix2fv __glChipProfile_ResumeXFB __aeabi_f2lz __glChipDeleteProgram __glesProfile_TexStorage3D __glesProfile_BlendEquation __gles_BeginTransformFeedback gcChipUtilConvertGLEnum __gles_TexSubImage2D __glesProfile_InvalidateFramebuffer __glesProfile_CopyBufferSubData __glChipProfile_TexDirectVIV __glChipTexDirectVIV __glChipProfile_DeleteSync __gles_Uniform2fv __gles_WaitSync __glCheckUnpackArgs __gles_TexParameterIiv __glChipBlitFramebufferBegin __glesProfile_Scissor __glChipProfile_EglImageTargetTexture2DOES __aeabi_ul2f __glesProfile_Uniform2f gco3D_SetColorWriteIndexed gcoSURF_ResolveRect gcoSHADER_BindUniform glClearBufferuiv glIsVertexArrayOES glProgramUniformMatrix3fv gcoOS_GetTime gcoSURF_GetPackedFormat gcoSURF_WrapSurface glGetShaderiv glGetProgramPipelineInfoLog gcoTEXTURE_GenerateMipMap glGenTextures gcoSURF_ResetSurWH memcmp gcoBUFOBJ_IsFenceEnabled glCompressedTexImage3D gco3D_SetPointSizeEnable glValidateProgram glBeginQuery gcoSURF_GetTiling gcoBUFOBJ_Destroy gcoSURF_GetSize glGetUniformLocation glBindVertexBuffer glGetSynciv gcSHADER_DoPatch gcoPROFILER_Disable gco3D_SetSampleCoverageValue glIsTexture glGetProgramBinary gcoPROFILER_Construct glIsSampler glClearBufferfi glTexSubImage2D gco3D_SetDepthScaleBiasF gcSHADER_GetOutputCount gcoHAL_ScheduleEvent gcHINTS_GetSamplerBaseOffset gco3D_SetStencilCompare gcSHADER_GetType gcSHADER_LoadHeader glGetInteger64i_v gcoHAL_FrameInfoOps glUniform2iv glDeleteRenderbuffers gcQueryOutputConversionDirective gcoOS_CreateSignal gcoHAL_GetOption gco3D_EnableAlphaToCoverage gco3D_SetStencilFail gcoOS_StrCatSafe gcATTRIBUTE_GetLocation glFlush gcoOS_PrintStrVSafe gcoHAL_Commit gcoOS_Close gcoSURF_GetFormatInfo gcoOS_DestroySignal glProgramParameteri gcLoadGraphicsProgram glVertexAttribPointer gcSHADER_IsHaltiCompiler glCompressedTexSubImage3D gcoSURF_SetResolvability glProgramUniform3uiv gcoPROFILER_Write gcoTEXTURE_AddMipMapEx gco3D_SetCulling glProgramUniformMatrix2x3fv glClearDepthf glObjectLabel gco3D_SetStencilReference glProgramUniformMatrix4fv glGetGraphicsResetStatus gcoSURF_Preserve gco3D_SetLastPixelEnable gcoBUFOBJ_Lock glEnable gco3D_FlushSHL1Cache gcSHADER_AddOutput gcSHADER_AddUniform glDeleteVertexArrays cosf gcoOS_GetMemoryUsage gcOPT_DoConstantFoldingLTC glBeginTransformFeedback gco3D_SetFill gcoOS_Construct gco3D_SetBlendFunctionIndexed gcSHADER_AddOpcodeConditional glGetnUniformfv glDeleteFramebuffers gcoTEXTURE_Destroy gcoBUFOBJ_SetCPUWrite glCompressedTexSubImage2D glGetStringi gco3D_PrimitiveRestart glIsShader glGetBooleanv gcSHADER_Load gco3D_InvokeThreadWalker glGetFloatv glEnableVertexAttribArray glGetTransformFeedbackVarying gco3D_SetSampleShading glVertexAttribI4ui glBlendFuncSeparatei gcoBUFOBJ_WaitFence __deregister_frame_info glVertexAttribI4i glBlendBarrier gcCreateInputConversionDirective gcoSURF_SetColorSpace gcGetSBUnsizedArrayLength gcoBUFOBJ_IsDirty gcoSURF_SetSamples gcsSURF_NODE_GetHardwareAddress gcDestroyPatchDirective glCompileShader gco3D_SetRasterDiscard glGetBufferPointerv glDebugMessageCallback gco3D_SetViewport glIsFramebuffer gcoSURF_GetSamples glVertexAttrib3f glProgramUniform2uiv strcmp glPrimitiveBoundingBox gcoHAL_SetTimeOut gcFreeProgramState glDiscardFramebufferEXT gcoPROFILER_End glProgramUniform1ui glBlitFramebuffer gco3D_EnableBlendingIndexed floorf gco3D_DrawIndexedPrimitives glDrawArraysIndirect gcoHAL_GetPatchID glStencilMask gcoTEXTURE_GetFormatInfo glCreateProgram glGetnUniformiv memset gco3D_SetDepthCompare glUniform2ui gcoBUFOBJ_FastLock stpcpy glUniform4iv glGetTexImage glUniform2uiv glSamplerParameteriv glProgramUniform1i glProgramUniform1f gcoTEXTURE_UploadSub gcoHAL_QueryTextureCaps glStencilOp glGetAttachedShaders gcoTEXTURE_GetClosestFormatEx gcoOS_FreeLibrary glGetTexParameterIiv gcIsSameInputDirectiveExist glBlendBarrierKHR glBlendColor gcoTEXTURE_FlushVS glProgramUniform4iv glUniform2f gcSHADER_AddSourceConstant gcoSURF_IsTileStatusEnabled glProgramUniformMatrix2fv glProgramUniformMatrix2x4fv gcoSURF_Unlock glGetProgramResourceiv glMultiDrawElementsBaseVertexEXT glMemoryBarrier glUniform2i gcoHAL_QueryChipIdentity glScissor gco3D_SetStencilPass glCopyTexSubImage2D gcoOS_Signal glProgramUniformMatrix4x2fv glDeleteTransformFeedbacks glGetBufferParameteri64v glGetInternalformativ gcOPT_GetUniformSrcLTC gcValidateProgramPipeline gcoOS_StrCmp glGetFragDataLocation gco3D_SetShaderLayered glReadnPixelsEXT strcat gcUNIFORM_GetSampler glSamplerParameterIiv gco3D_Set3DEngine gcoOS_GetCurrentThreadID gcoTEXTURE_AddMipMapFromClient glIsEnabledi glDrawElementsInstanced glGetVertexAttribfv gcIsSameDepthComparisonDirectiveExist strcpy glBlendEquationSeparatei gcSHADER_GetAttributeAndBuiltinInputCount gcoOS_Allocate glPauseTransformFeedback gcSHADER_SetCompilerVersion glCreateShader gcoBUFOBJ_GetSize glDrawRangeElementsBaseVertex gcSHADER_GetCompilerVersion glProgramUniform1iv glGetInteger64v gcoHAL_SetHardwareType gcATTRIBUTE_GetType glCompressedTexImage2D glDispatchComputeIndirect glGetSamplerParameterIuiv glPixelStorei gco3D_EnableSampleShading gcSHADER_AddAttribute gcATTRIBUTE_GetNameEx gcoOS_GetTLS gco3D_SetAPI gcoSURF_QueryFormat glDeleteShader gco3D_DrawPattern gcoTEXTURE_Disable glFenceSync gcoHAL_GetProductName glUniform4ui glGetObjectPtrLabel gcoBUFOBJ_CPUCacheOperation glTexSubImage3D glVertexAttribI4uiv gcSHADER_Copy glGenVertexArrays gcSHADER_GetEarlyFragTest gco3D_SetDepth glBlendFunci gco3D_EnableSampleMask gcoTEXTURE_BindTextureEx gcoSURF_GetFence _ITM_deregisterTMCloneTable gcoPROFILER_Flush glTexStorage2DMultisample gcATTRIBUTE_IsSample gcoOS_StrCopySafe gcoOS_CopyTLS glGetShaderPrecisionFormat gcSHADER_GetStorageBlockVariableCount gcoVERTEXARRAY_IndexBind glStencilOpSeparate gco3D_SetAALineWidth gcoTEXTURE_LockMipMap glGetFramebufferParameteriv glGenSamplers glStencilFuncSeparate glDrawBuffersEXT glTexDirectInvalidateVIV glPatchParameteri gco3D_GetSampleCoords glTexStorage3D glGetBufferParameteriv gcsSURF_NODE_Construct 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gcIsSBUnsized glGetRenderbufferParameteriv gcSHADER_GetVertexInstIdInputIndex glUniformMatrix3fv __cxa_finalize gcSHADER_CheckClipW glFinish gco3D_SetEarlyDepthFromAPP gcoTEXTURE_AddMipMap __register_frame_info gcoSURF_LockNode glValidateProgramPipeline gco3D_EnableSampleCoverage glDeleteQueries glVertexAttribFormat raise glGetObjectLabel glCopyImageSubData gcoOS_CloseThread glGetSamplerParameterIiv gco3D_SetRenderLayered glUnmapBuffer glGetIntegeri_v gcoOS_Destroy glGetVertexAttribIiv glUnmapBufferOES glBlendFuncSeparate gcoOS_DeleteMutex glGenRenderbuffers gcSHADER_GetUniformBlock gco3D_SetBlendModeIndexed gcoMATH_FloatToFloat16 gcoOS_WaitSignal glUniformMatrix3x2fv glTexStorage2D glUniformMatrix4x3fv glMapBufferRange glClearBufferfv gcoTEXTURE_ConstructSized glUniformMatrix3x4fv glTexParameterIuiv glUniformMatrix2x3fv glProgramUniform1fv gcSHADER_ComputeUniformPhysicalAddress gcoTEXTURE_BindTextureTS gcSHADER_GetTESOrdering glGetAttribLocation glDrawArrays glFlushMappedBufferRange glIsBuffer glGetActiveUniformBlockName glObjectPtrLabel glFramebufferTexture2DMultisampleEXT glFramebufferTexture2D glGetGraphicsResetStatusEXT gcoOS_LockPLS gcCreateYFlippedShaderDirective strncat gcoOS_SetDebugLevel glUniformMatrix2x4fv gco3D_UnsetDepth glGetActiveAttrib glClear gcsSURF_NODE_Destroy glIsEnabled glGetPointerv gcoHAL_QueryTextureMaxAniso glUniform3iv gcoHAL_QueryTiled glMultiDrawArraysIndirectEXT glTexImage2D gcSHADER_GetTESPointMode glVertexAttrib3fv _ITM_registerTMCloneTable sqrtf gco3D_SetSampleMask gco3D_SetAllEarlyDepthModes gcoTEXTURE_Clear glTexParameterIiv glUniformMatrix4x2fv glBlendEquation gco3D_SetScissors gcLinkProgram glProgramUniform2fv glGetProgramResourceIndex glIsQuery gcTYPE_GetTypeInfo gco3D_SetStencilWriteMask glDisablei gcoSURF_CopyPixels gcoSURF_Swap gcSHADER_GetTransformFeedbackVaryingStride glUniform1ui glGetProgramPipelineiv glVertexAttrib1f glGetActiveUniform glReleaseShaderCompiler gco3D_SetAlphaKill gco3D_SetWPlaneLimitF glMemoryBarrierByRegion gco3D_SetColorOutCount glVertexAttribDivisor glClearColor glGetString gcoSURF_DrawBlit gcoOS_Print glIsSync glDrawRangeElements glUniformMatrix2fv glProgramUniform3f glVertexAttrib2fv gcoSURF_IsRenderable gcSHADER_GetStorageBlockVariable gco3D_SetSamples gcoTEXTURE_RenderIntoMipMap2 glGetActiveUniformBlockiv glMultiDrawArraysEXT glGetUniformBlockIndex glDepthFunc gcoSURF_SetFlags gcoSURF_GetAlignedSize gcUNIFORM_GetTypeEx glGetSamplerParameterfv glSamplerParameterf gcoOS_PrintStrSafe glBindVertexArrayOES gcSHADER_AddOpcode gcoSURF_Construct gcoHAL_SetPatchID glSamplerParameteri gcoBUFOBJ_Unlock glIsRenderbuffer glGetUniformiv gcoOS_MemCmp glGenQueries gcoTEXTURE_ConstructEx glSamplerParameterIuiv glUniform4f gco3D_SetDepthOnly glIsProgramPipeline glUniform4i glProgramUniform3i gcoOS_AcquireMutex gcoBUFOBJ_CPUCacheOperation_Range gcoINDEX_QueryCaps gcoBUFOBJ_SetDirty glVertexAttrib1fv gcOPT_SetFeature glDeleteProgramPipelines glPushDebugGroup glUniform3ui gcSHADER_DynamicPatch gcOPT_ResetFeature gcSHADER_GetTransformFeedbackVaryingStrideSeparate gcoHAL_SetGlobalPatchID gcSHADER_GetStorageBlock gcoPROFILER_Destroy glGetUniformIndices glRenderbufferStorageMultisample glFramebufferTextureLayer gcoTEXTURE_Upload glReadnPixels gcoBUFOBJ_IndexGetRange gcATTRIBUTE_IsEnabled GLESv2_DISPATCH_TABLE gco3D_SetPatchVertices gcSHADER_SetAttrLocationByDriver gco3D_DrawIndirectPrimitives glViewport gco3D_GetClosestRenderFormat glFramebufferParameteri gcoSURF_UnLockNode gcOUTPUT_GetNameEx gco3D_SetPSOutputMapping gco3D_GetQuery vscQueryTexldUSupport gcoHAL_SendFence gcoSURF_Lock glDisableVertexAttribArray glTexBuffer gcCreateDepthBiasDirective gcATTRIBUTE_IsPerPatch glProgramBinary glUniform4uiv glGetMultisamplefv gcoOS_StrDup gcSaveGraphicsProgram gcSHADER_SetTransformFeedbackVarying glEndTransformFeedback gco3D_SetStencilMask gcCreateFrontFacingDirective gco3D_SetStencilWriteMaskBack gcCreateTcsInputMismatch sinf glCopyTexImage2D glGetBooleani_v gcoSURF_DrawBlitDepth gco3D_SetTarget glClearBufferiv glGetSamplerParameteriv gcUNIFORM_GetName glInvalidateSubFramebuffer gcoOS_GetCurrentProcessID glGetBufferPointervOES gco3D_EnableDepthWrite glGetTexParameteriv glCopyBufferSubData gcSHADER_FreeBlendLibrary gcSHADER_GetTESPrimitiveMode glVertexAttribIPointer gcSHADER_GetUniformCount gcCreateOutputConversionDirective gco3D_SetStencilMaskBack glMapBufferOES gco3D_SetMinSampleShadingValue gcSHADER_Construct glGetVertexAttribPointerv glProgramUniform1uiv gcoTEXTURE_GetMipMapSlice glGetProgramiv gcSHADER_GetAttribute gcoHAL_QueryChipIdentityEx gco3D_UnsetTarget glGetError glMultiDrawElementsEXT glUniform1uiv glDrawElementsBaseVertex gcoOS_SetDebugZone gcoOS_StrNCmp gcQueryShaderCompilerHwCfg glTexBufferRange gcoSURF_Clear gco3D_SetXfbHeader gco3D_SetWClipEnable gco3D_SetXfbBuffer gco3D_SetQuery glShaderBinary glDeleteSync gco3D_EnableDither gco3D_SetRADepthWrite gcoTEXTURE_GetMipMap glGetQueryiv glClearStencil glPopDebugGroup glGenBuffers gcoPROFILER_Initialize glDrawBuffers glColorMaski glVertexBindingDivisor glTexImage3D gcLinkProgramPipeline glGetQueryObjectuiv gco3D_SetPointSprite gcOUTPUT_GetLocation glProgramBinaryOES glProgramUniform3fv glVertexAttribI4iv powf glUniform3fv gcoPROFILER_EnableCounters gcSHADER_GetLtcCodeUniformIndex gcoBUFOBJ_GetFence gcCreateDepthComparisonDirective ceilf glDeleteVertexArraysOES gcSaveComputeProgram glGetProgramBinaryOES glGenFramebuffers gcQueryFormatConvertionDirectiveSampler gcoSURF_GetInfo glProgramUniform2iv gcSHADER_AddSourceAttribute gcSHADER_GetTESVertexSpacing gcSHADER_GetUniformBlockUniformCount gcoTEXTURE_UploadCompressed glProgramUniformMatrix3x4fv gcoHAL_QueryShaderCaps glClientWaitSync gcoSURF_ComputeBlit logf gcSHADER_AddSource gcGetOptimizerOption gcSHADER_GetTransformFeedbackVarying glDepthMask gcoOS_Free gcoVERTEXARRAY_StreamBind gcLoadComputeProgram gco3D_LoadProgram gco3D_DrawPrimitives glVertexAttrib4f glUniformBlockBinding glColorMask glResumeTransformFeedback gcSHADER_GetUniformBlockCount gcSetGLSLCompiler glProgramUniformMatrix4x3fv glProgramUniform4fv gcoHAL_Construct gcoHAL_Destroy glProgramUniform2i glProgramUniform2f glUseProgram gcoSURF_ReferenceSurface glGetTexParameterIuiv glUniform4fv gcoHAL_QueryUniformBase gcoSURF_QueryHints glBindBufferBase gcoTEXTURE_UploadCompressedSub gco3D_Semaphore gco3D_SetBlendColorF glUniform1fv gcoOS_GetEnv memcpy gcoHAL_QueryCluster gco3D_SetAlphaTest glBlendFunc glGetProgramResourceLocation glTransformFeedbackVaryings glBindBuffer gcoTEXTURE_SetDepthTextureFlag glGenProgramPipelines glUniform3f gcoSURF_GetResolveAlignment gcoSURF_GetFormat gcCreateColorKillDirective gco3D_SetStencilDepthFail glGenTransformFeedbacks glGetVertexAttribIuiv glProgramUniform2ui glSampleCoverage glUniform3i strlen gcoTEXTURE_BindTextureDesc glDeleteBuffers glGetActiveUniformsiv truncf gcoOS_ReleaseMutex glBindImageTexture glDeleteProgram __stack_chk_fail gco3D_SetStencilMode glLinkProgram glAttachShader gcSHADER_GetTransformFeedbackVaryingCount gcSHADER_GetAttributeCount gcCreateSampleMaskDirective gcoVERTEXARRAY_Construct glGetVertexAttribiv glDeleteSamplers gco3D_SetShading glEGLImageTargetRenderbufferStorageOES gcoSURF_Copy glWaitSync glGetnUniformfvEXT glGenerateMipmap gcSHADER_IsES11Compiler glGetUniformuiv glIsProgram gco3D_DrawNullPrimitives glGetnUniformuiv glDebugMessageInsert gcoHAL_QueryStreamCaps glFrontFace gcoOS_LoadLibrary glUniform2fv glGetShaderInfoLog
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