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1 /*
2  * Copyright (c) 2021 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "adapter/ohos/osal/resource_convertor.h"
17 
18 namespace OHOS::Ace {
19 
ConvertDeviceTypeToGlobal(DeviceType type)20 Global::Resource::DeviceType ConvertDeviceTypeToGlobal(DeviceType type)
21 {
22     switch (type) {
23         case DeviceType::PHONE:
24             return Global::Resource::DeviceType::DEVICE_PHONE;
25         case DeviceType::TV:
26             return Global::Resource::DeviceType::DEVICE_TV;
27         case DeviceType::WATCH:
28             return Global::Resource::DeviceType::DEVICE_WEARABLE;
29         case DeviceType::CAR:
30             return Global::Resource::DeviceType::DEVICE_CAR;
31         case DeviceType::TABLET:
32             return Global::Resource::DeviceType::DEVICE_TABLET;
33         case DeviceType::TWO_IN_ONE:
34             return Global::Resource::DeviceType::DEVICE_TWOINONE;
35         default:
36             return Global::Resource::DeviceType::DEVICE_NOT_SET;
37     }
38 }
39 
ConvertDirectionToGlobal(DeviceOrientation orientation)40 Global::Resource::Direction ConvertDirectionToGlobal(DeviceOrientation orientation)
41 {
42     switch (orientation) {
43         case DeviceOrientation::PORTRAIT:
44             return Global::Resource::Direction::DIRECTION_VERTICAL;
45         case DeviceOrientation::LANDSCAPE:
46             return Global::Resource::Direction::DIRECTION_HORIZONTAL;
47         default:
48             return Global::Resource::Direction::DIRECTION_NOT_SET;
49     }
50 }
51 
ConvertDensityToGlobal(double density)52 Global::Resource::ScreenDensity ConvertDensityToGlobal(double density)
53 {
54     static const std::vector<std::pair<double, Global::Resource::ScreenDensity>> resolutions = {
55         { 0.0, Global::Resource::ScreenDensity::SCREEN_DENSITY_NOT_SET },
56         { 120.0, Global::Resource::ScreenDensity::SCREEN_DENSITY_SDPI },
57         { 160.0, Global::Resource::ScreenDensity::SCREEN_DENSITY_MDPI },
58         { 240.0, Global::Resource::ScreenDensity::SCREEN_DENSITY_LDPI },
59         { 320.0, Global::Resource::ScreenDensity::SCREEN_DENSITY_XLDPI },
60         { 480.0, Global::Resource::ScreenDensity::SCREEN_DENSITY_XXLDPI },
61         { 640.0, Global::Resource::ScreenDensity::SCREEN_DENSITY_XXXLDPI },
62     };
63     double deviceDpi = density * DPI_BASE;
64     auto resolution = Global::Resource::ScreenDensity::SCREEN_DENSITY_NOT_SET;
65     for (const auto& [dpi, value] : resolutions) {
66         resolution = value;
67         if (LessOrEqual(deviceDpi, dpi)) {
68             break;
69         }
70     }
71     return resolution;
72 }
ConvertColorModeToGlobal(ColorMode colorMode)73 Global::Resource::ColorMode ConvertColorModeToGlobal(ColorMode colorMode)
74 {
75     switch (colorMode) {
76         case ColorMode::DARK:
77             return Global::Resource::ColorMode::DARK;
78         case ColorMode::LIGHT:
79             return Global::Resource::ColorMode::LIGHT;
80         default:
81             return Global::Resource::ColorMode::COLOR_MODE_NOT_SET;
82     }
83 }
84 
ConvertInputDevice(bool deviceAccess)85 Global::Resource::InputDevice ConvertInputDevice(bool deviceAccess)
86 {
87     return deviceAccess ? Global::Resource::InputDevice::INPUTDEVICE_POINTINGDEVICE :
88         Global::Resource::InputDevice::INPUTDEVICE_NOT_SET;
89 }
90 
ConvertConfigToGlobal(const ResourceConfiguration & config)91 std::shared_ptr<Global::Resource::ResConfig> ConvertConfigToGlobal(const ResourceConfiguration& config)
92 {
93     std::shared_ptr<Global::Resource::ResConfig> newResCfg(Global::Resource::CreateResConfig());
94     newResCfg->SetLocaleInfo(AceApplicationInfo::GetInstance().GetLanguage().c_str(),
95         AceApplicationInfo::GetInstance().GetScript().c_str(),
96         AceApplicationInfo::GetInstance().GetCountryOrRegion().c_str());
97     newResCfg->SetDeviceType(ConvertDeviceTypeToGlobal(config.GetDeviceType()));
98     newResCfg->SetDirection(ConvertDirectionToGlobal(config.GetOrientation()));
99     newResCfg->SetScreenDensity(config.GetDensity());
100     newResCfg->SetColorMode(ConvertColorModeToGlobal(config.GetColorMode()));
101     newResCfg->SetInputDevice(ConvertInputDevice(config.GetDeviceAccess()));
102     return newResCfg;
103 }
104 
ConvertDeviceTypeToAce(Global::Resource::DeviceType type)105 DeviceType ConvertDeviceTypeToAce(Global::Resource::DeviceType type)
106 {
107     switch (type) {
108         case Global::Resource::DeviceType::DEVICE_PHONE:
109             return DeviceType::PHONE;
110         case Global::Resource::DeviceType::DEVICE_TV:
111             return DeviceType::TV;
112         case Global::Resource::DeviceType::DEVICE_WEARABLE:
113             return DeviceType::WATCH;
114         case Global::Resource::DeviceType::DEVICE_CAR:
115             return DeviceType::CAR;
116         case Global::Resource::DeviceType::DEVICE_TABLET:
117             return DeviceType::TABLET;
118         default:
119             return DeviceType::UNKNOWN;
120     }
121 }
122 
ConvertDirectionToAce(Global::Resource::Direction orientation)123 DeviceOrientation ConvertDirectionToAce(Global::Resource::Direction orientation)
124 {
125     switch (orientation) {
126         case Global::Resource::Direction::DIRECTION_VERTICAL:
127             return DeviceOrientation::PORTRAIT;
128         case Global::Resource::Direction::DIRECTION_HORIZONTAL:
129             return DeviceOrientation::LANDSCAPE;
130         default:
131             return DeviceOrientation::ORIENTATION_UNDEFINED;
132     }
133 }
134 
ConvertDensityToAce(Global::Resource::ScreenDensity density)135 double ConvertDensityToAce(Global::Resource::ScreenDensity density)
136 {
137     switch (density) {
138         case Global::Resource::ScreenDensity::SCREEN_DENSITY_SDPI:
139             return 120.0 / DPI_BASE;
140         case Global::Resource::ScreenDensity::SCREEN_DENSITY_MDPI:
141             return 160.0 / DPI_BASE;
142         case Global::Resource::ScreenDensity::SCREEN_DENSITY_LDPI:
143             return 240.0 / DPI_BASE;
144         case Global::Resource::ScreenDensity::SCREEN_DENSITY_XLDPI:
145             return 320.0 / DPI_BASE;
146         case Global::Resource::ScreenDensity::SCREEN_DENSITY_XXLDPI:
147             return 480.0 / DPI_BASE;
148         case Global::Resource::ScreenDensity::SCREEN_DENSITY_XXXLDPI:
149             return 640.0 / DPI_BASE;
150         default:
151             return 0.0;
152     }
153 }
154 
155 } // namespace OHOS::Ace