1 /* 2 * Copyright (c) 2023 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #pragma once 17 18 #include <cstdint> 19 20 #include "native_node.h" 21 #include "native_type.h" 22 23 #include "frameworks/core/interfaces/arkoala/arkoala_api.h" 24 25 #ifdef __cplusplus 26 extern "C" { 27 #endif 28 29 struct ArkUI_Node { 30 ArkUI_NodeType type; 31 ArkUINodeHandle uiNodeHandle = nullptr; 32 }; 33 34 #ifdef __cplusplus 35 }; 36 #endif 37 38 struct ArkUIFullNodeAPI; 39 40 namespace OHOS::Ace::NodeModel { 41 42 ArkUIFullNodeAPI* GetFullImpl(); 43 ArkUI_NodeHandle CreateNode(ArkUI_NodeType type); 44 void DisposeNode(ArkUI_NodeHandle nativePtr); 45 46 void AddChild(ArkUI_NodeHandle parentNode, ArkUI_NodeHandle childNode); 47 void RemoveChild(ArkUI_NodeHandle parentNode, ArkUI_NodeHandle childNode); 48 void InsertChildAfter(ArkUI_NodeHandle parentNode, ArkUI_NodeHandle childNode, ArkUI_NodeHandle siblingNode); 49 50 // deprecated. 51 [[deprecated]] void SetAttribute(ArkUI_NodeHandle node, ArkUI_NodeAttributeType attribute, const char* value); 52 53 int32_t SetAttribute(ArkUI_NodeHandle node, ArkUI_NodeAttributeType attribute, const ArkUI_AttributeItem* value); 54 const ArkUI_AttributeItem* GetAttribute(ArkUI_NodeHandle node, ArkUI_NodeAttributeType attribute); 55 void ResetAttribute(ArkUI_NodeHandle node, ArkUI_NodeAttributeType attribute); 56 57 int32_t RegisterNodeEvent(ArkUI_NodeHandle nodePtr, ArkUI_NodeEventType eventType, int32_t eventId); 58 void UnregisterNodeEvent(ArkUI_NodeHandle nodePtr, ArkUI_NodeEventType eventType); 59 void RegisterOnEvent(void (*eventReceiver)(ArkUI_NodeEvent* event)); 60 void UnregisterOnEvent(); 61 int32_t CheckEvent(ArkUI_NodeEvent* event); 62 63 void ApplyModifierFinish(ArkUI_NodeHandle nodePtr); 64 void MarkDirty(ArkUI_NodeHandle nodePtr, ArkUI_NodeDirtyFlag dirtyFlag); 65 66 }; // namespace OHOS::Ace::NodeModel 67