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1 /*
2  * Copyright (C) 2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "graphics_manager_common.h"
17 
18 #include "3d_widget_adapter_log.h"
19 #include "engine_factory.h"
20 #include "i_engine.h"
21 #include "platform_data.h"
22 #include "widget_trace.h"
23 
24 namespace OHOS::Render3D {
~GraphicsManagerCommon()25 GraphicsManagerCommon::~GraphicsManagerCommon()
26 {
27     // should never be called
28 }
29 
Register(int32_t key,RenderBackend backend)30 void GraphicsManagerCommon::Register(int32_t key, RenderBackend backend)
31 {
32     if (viewTextures_.find(key) != viewTextures_.end()) {
33         return;
34     }
35 
36     viewTextures_.insert(key);
37     backends_[key] = backend;
38     return;
39 }
40 
LoadEngineLib()41 bool GraphicsManagerCommon::LoadEngineLib()
42 {
43     WIDGET_SCOPED_TRACE("GraphicsManagerCommon::LoadEngineLib");
44     if (engine_ == nullptr) {
45         return false;
46     }
47 
48     if (engineLoaded_) {
49         return true;
50     }
51 
52     auto success = engine_->LoadEngineLib();
53     if (success) {
54         engineLoaded_ = true;
55     }
56 
57     return success;
58 }
59 
InitEngine(EGLContext eglContext,PlatformData data)60 bool GraphicsManagerCommon::InitEngine(EGLContext eglContext, PlatformData data)
61 {
62     WIDGET_SCOPED_TRACE("GraphicsManagerCommon::InitEngine");
63     if (engine_ == nullptr) {
64         return false;
65     }
66 
67     if (engineInited_) {
68         return true;
69     }
70 
71     auto success = engine_->InitEngine(eglContext, data);
72     if (success) {
73         engineInited_ = true;
74     }
75 
76     return success;
77 }
78 
DeInitEngine()79 void GraphicsManagerCommon::DeInitEngine()
80 {
81     WIDGET_SCOPED_TRACE("GraphicsManagerCommon::DeInitEngine");
82     if (engineInited_ && engine_ != nullptr) {
83         engine_->DeInitEngine();
84         engineInited_ = false;
85     }
86 }
87 
UnloadEngineLib()88 void GraphicsManagerCommon::UnloadEngineLib()
89 {
90     WIDGET_SCOPED_TRACE("GraphicsManagerCommon::UnLoadEngineLib");
91     if (engineLoaded_ && engine_ != nullptr) {
92         engine_->UnloadEngineLib();
93         engineLoaded_ = false;
94     }
95 }
96 
GetEngine(EngineFactory::EngineType type,int32_t key,const HapInfo & hapInfo)97 std::unique_ptr<IEngine> GraphicsManagerCommon::GetEngine(EngineFactory::EngineType type, int32_t key,
98     const HapInfo& hapInfo)
99 {
100     WIDGET_SCOPED_TRACE("GraphicsManagerCommon::GetEngine");
101     auto backend = backends_.find(key);
102     if (backend == backends_.end() || backend->second == RenderBackend::UNDEFINE) {
103         WIDGET_LOGE("Get engine before register");
104         return nullptr;
105     }
106 
107     if (backend->second != RenderBackend::GLES) {
108         WIDGET_LOGE("not support backend yet");
109         return nullptr;
110     }
111 
112     // gles context
113     if (engine_ == nullptr) {
114         auto context = offScreenContextHelper_.CreateOffScreenContext(EGL_NO_CONTEXT);
115         engine_ = EngineFactory::CreateEngine(type);
116         WIDGET_LOGD("create proto engine");
117         if (!LoadEngineLib()) {
118             WIDGET_LOGE("load engine lib fail");
119             return nullptr;
120         }
121 
122         if (!InitEngine(context, GetPlatformData(hapInfo))) {
123             WIDGET_LOGE("init engine fail");
124             return nullptr;
125         }
126     }
127 
128     auto client = EngineFactory::CreateEngine(type);
129     client->Clone(engine_.get());
130     return client;
131 }
132 
GetEngine(EngineFactory::EngineType type,int32_t key)133 std::unique_ptr<IEngine> GraphicsManagerCommon::GetEngine(EngineFactory::EngineType type, int32_t key)
134 {
135     WIDGET_SCOPED_TRACE("GraphicsManagerCommon::GetEngine");
136     auto backend = backends_.find(key);
137     if (backend == backends_.end() || backend->second == RenderBackend::UNDEFINE) {
138         WIDGET_LOGE("Get engine before register");
139         return nullptr;
140     }
141 
142     if (backend->second != RenderBackend::GLES) {
143         WIDGET_LOGE("not support backend yet");
144         return nullptr;
145     }
146 
147     // gles context
148     if (engine_ == nullptr) {
149         auto context = offScreenContextHelper_.CreateOffScreenContext(EGL_NO_CONTEXT);
150         engine_ = EngineFactory::CreateEngine(type);
151         WIDGET_LOGD("create proto engine");
152         if (!LoadEngineLib()) {
153             WIDGET_LOGE("load engine lib fail");
154             return nullptr;
155         }
156 
157         if (!InitEngine(context, GetPlatformData())) {
158             WIDGET_LOGE("init engine fail");
159             return nullptr;
160         }
161     }
162 
163     auto client = EngineFactory::CreateEngine(type);
164     client->Clone(engine_.get());
165     return client;
166 }
167 
GetOrCreateOffScreenContext(EGLContext eglContext)168 EGLContext GraphicsManagerCommon::GetOrCreateOffScreenContext(EGLContext eglContext)
169 {
170     AutoRestore scope;
171     return offScreenContextHelper_.CreateOffScreenContext(eglContext);
172 }
173 
BindOffScreenContext()174 void GraphicsManagerCommon::BindOffScreenContext()
175 {
176     offScreenContextHelper_.BindOffScreenContext();
177 }
178 
UnRegister(int32_t key)179 void GraphicsManagerCommon::UnRegister(int32_t key)
180 {
181     WIDGET_SCOPED_TRACE("GraphicsManagerCommon::UnRegister");
182     WIDGET_LOGD("view unregiser %d total %zu", key, viewTextures_.size());
183 
184     auto it = viewTextures_.find(key);
185     if (it == viewTextures_.end()) {
186         WIDGET_LOGE("view unregiser has not regester");
187         return;
188     }
189 
190     viewTextures_.erase(it);
191     auto backend = backends_.find(key);
192     if (backend != backends_.end()) {
193         backends_.erase(backend);
194     }
195 
196     if (viewTextures_.empty()) {
197         // Destroy proto engine
198         WIDGET_LOGE("view reset proto engine");
199         DeInitEngine();
200         engine_.reset();
201         offScreenContextHelper_.DestroyOffScreenContext();
202     }
203     // need graphics task exit!!!
204 }
205 
GetRenderBackendType(int32_t key)206 RenderBackend GraphicsManagerCommon::GetRenderBackendType(int32_t key)
207 {
208     RenderBackend backend = RenderBackend::UNDEFINE;
209     auto it = backends_.find(key);
210     if (it != backends_.end()) {
211         backend = it->second;
212     }
213     return backend;
214 }
215 
HasMultiEcs()216 bool GraphicsManagerCommon::HasMultiEcs()
217 {
218     return viewTextures_.size() > 1;
219 }
220 
221 #if defined(MULTI_ECS_UPDATE_AT_ONCE) && (MULTI_ECS_UPDATE_AT_ONCE == 1)
UnloadEcs(void * ecs)222 void GraphicsManagerCommon::UnloadEcs(void* ecs)
223 {
224     WIDGET_LOGD("ACE-3D GraphicsService::UnloadEcs()");
225     ecss_.erase(ecs);
226 }
227 
DrawFrame(void * ecs,void * handles)228 void GraphicsManagerCommon::DrawFrame(void* ecs, void* handles)
229 {
230     WIDGET_SCOPED_TRACE("GraphicsManagerCommon::DrawFrame");
231     ecss_[ecs] = handles;
232     WIDGET_LOGD("ACE-3D DrawFrame ecss size %zu", ecss_.size());
233 }
234 
PerformDraw()235 void GraphicsManagerCommon::PerformDraw()
236 {
237     WIDGET_SCOPED_TRACE("GraphicsManagerCommon::PerformDraw");
238     if (engine_ == nullptr) {
239         WIDGET_LOGE("ACE-3D PerformDraw but engine is null");
240         return;
241     }
242 
243     WIDGET_LOGD("ACE-3D PerformDraw");
244     engine_->DrawMultiEcs(ecss_);
245     engine_->AddTextureMemoryBarrrier();
246     ecss_.clear();
247 }
248 
AttachContext(const OHOS::Ace::WeakPtr<OHOS::Ace::PipelineBase> & context)249 void GraphicsManagerCommon::AttachContext(const OHOS::Ace::WeakPtr<OHOS::Ace::PipelineBase>& context)
250 {
251     WIDGET_SCOPED_TRACE("GraphicsManagerCommon::AttachContext");
252     static bool once = false;
253     if (once) {
254         return;
255     }
256 
257     auto pipelineContext = context.Upgrade();
258     if (!pipelineContext) {
259         WIDGET_LOGE("ACE-3D GraphicsManagerCommon::AttachContext() GetContext failed.");
260         return;
261     }
262 
263     once = true;
264     pipelineContext->SetGSVsyncCallback([&] {
265         // here we could only push sync task to graphic task, if async manner we
266         // have no chance to update the rendering future
267         PerformDraw();
268     });
269 }
270 #endif
271 } // namespace OHOS::Render3D
272