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1 /*
2  * Copyright (C) 2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef DEVICE_SHADER_PIPELINE_BINDER_H
17 #define DEVICE_SHADER_PIPELINE_BINDER_H
18 
19 #include <atomic>
20 
21 #include <base/containers/array_view.h>
22 #include <base/containers/refcnt_ptr.h>
23 #include <render/device/intf_shader_pipeline_binder.h>
24 #include <render/namespace.h>
25 #include <render/resource_handle.h>
26 
RENDER_BEGIN_NAMESPACE()27 RENDER_BEGIN_NAMESPACE()
28 class ShaderPipelineBinder : public IShaderPipelineBinder {
29 public:
30     ShaderPipelineBinder() = delete;
31     ShaderPipelineBinder(const RenderHandleReference& shader, const PipelineLayout& pipelineLayout);
32     ~ShaderPipelineBinder() override = default;
33 
34     bool GetBindingValidity() const override;
35     RenderHandleReference GetShaderHandle() const override;
36 
37     void Bind(const uint32_t set, const uint32_t binding, const RenderHandleReference& handle) override;
38     void SetUniformData(
39         const uint32_t set, const uint32_t binding, const BASE_NS::array_view<const uint8_t> data) override;
40     void SetPushConstantData(const BASE_NS::array_view<const uint8_t> data) override;
41 
42     void BindBuffer(const uint32_t set, const uint32_t binding, const Buffer& handle) override;
43     void BindImage(const uint32_t set, const uint32_t binding, const Image& handle) override;
44     void BindSampler(const uint32_t set, const uint32_t binding, const Sampler& resource) override;
45 
46     DescriptorSetView GetDescriptorSetView(const uint32_t set) const override;
47     BASE_NS::array_view<const uint8_t> GetPushData() const override;
48 
49 protected:
50     void Ref() override;
51     void Unref() override;
52 
53 private:
54     std::atomic<int32_t> refcnt_ { 0 };
55 
56     RenderHandleReference shader_;
57     PipelineLayout pipelineLayout_;
58 
59     // NOTE: initial version with multiple vectors per descriptor set
60     // vectors are resized in the constructor
61     struct DescriptorSetResources {
62         BASE_NS::vector<Buffer> buffers;
63         BASE_NS::vector<Image> images;
64         BASE_NS::vector<Sampler> samplers;
65 
66         BASE_NS::vector<Binding> bindings;
67 
68         uint8_t bindingToIndex[PipelineLayoutConstants::MAX_DESCRIPTOR_SET_BINDING_COUNT] { 16, 16, 16, 16, 16, 16, 16,
69             16, 16, 16, 16, 16, 16, 16, 16, 16 };
70         uint32_t maxBindingCount { 0u };
71     };
72     BASE_NS::vector<DescriptorSetResources> descriptorSetResources_;
73 
74     BASE_NS::vector<uint8_t> pushData_;
75 };
76 RENDER_END_NAMESPACE()
77 
78 #endif // DEVICE_SHADER_PIPELINE_BINDER_H
79