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1 /*
2  * Copyright (C) 2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "gpu_query_gles.h"
17 
18 #include <render/namespace.h>
19 
20 #include "device/device.h"
21 #include "gles/device_gles.h"
22 #include "gles/gl_functions.h"
23 #include "perf/gpu_query.h"
24 
RENDER_BEGIN_NAMESPACE()25 RENDER_BEGIN_NAMESPACE()
26 GpuQueryGLES::GpuQueryGLES(Device& device, const GpuQueryDesc& desc) : desc_(desc)
27 {
28     PLUGIN_ASSERT(static_cast<DeviceGLES&>(device).IsActive());
29     BASE_NS::vector<GLuint> queries(device.GetCommandBufferingCount() + 1);
30     glGenQueries(static_cast<GLsizei>(queries.size()), queries.data());
31     plats_.reserve(queries.size());
32     for (const auto q : queries) {
33         plats_.emplace_back().queryObject = q;
34     }
35 }
36 
~GpuQueryGLES()37 GpuQueryGLES::~GpuQueryGLES()
38 {
39     for (const auto& plat : plats_) {
40         glDeleteQueries(1, &plat.queryObject);
41     }
42 }
43 
NextQueryIndex()44 void GpuQueryGLES::NextQueryIndex()
45 {
46     queryIndex_ = (queryIndex_ + 1) % ((uint32_t)plats_.size());
47 }
48 
GetDesc() const49 const GpuQueryDesc& GpuQueryGLES::GetDesc() const
50 {
51     return desc_;
52 }
53 
GetPlatformData() const54 const GpuQueryPlatformData& GpuQueryGLES::GetPlatformData() const
55 {
56     PLUGIN_ASSERT(queryIndex_ < plats_.size());
57     return plats_[queryIndex_];
58 }
59 
CreateGpuQueryGLES(Device & device,const GpuQueryDesc & desc)60 BASE_NS::unique_ptr<GpuQuery> CreateGpuQueryGLES(Device& device, const GpuQueryDesc& desc)
61 {
62     return BASE_NS::make_unique<GpuQueryGLES>(device, desc);
63 }
64 RENDER_END_NAMESPACE()
65