1 /* 2 * Copyright (C) 2023 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef GRAPHICS_CONTEXT_H 17 #define GRAPHICS_CONTEXT_H 18 19 #include <3d/intf_graphics_context.h> 20 #include <base/containers/unique_ptr.h> 21 #include <base/containers/vector.h> 22 #include <core/namespace.h> 23 #include <render/resource_handle.h> 24 25 CORE_BEGIN_NAMESPACE() 26 class IEcs; 27 CORE_END_NAMESPACE() 28 29 RENDER_BEGIN_NAMESPACE() 30 class IRenderContext; 31 class IRenderDataStore; 32 RENDER_END_NAMESPACE() 33 34 CORE3D_BEGIN_NAMESPACE() 35 class IMeshUtil; 36 class MeshUtil; 37 class IGltf2; 38 class Gltf2; 39 class ISceneUtil; 40 class SceneUtil; 41 class IRenderUtil; 42 class RenderUtil; 43 44 class GraphicsContext final : public IGraphicsContext { 45 public: 46 explicit GraphicsContext(struct Agp3DPluginState&, RENDER_NS::IRenderContext& engine); 47 ~GraphicsContext() override; 48 49 GraphicsContext(const GraphicsContext&) = delete; 50 GraphicsContext& operator=(const GraphicsContext&) = delete; 51 52 void Init() override; 53 54 RENDER_NS::IRenderContext& GetRenderContext() const override; 55 56 BASE_NS::array_view<const RENDER_NS::RenderHandleReference> GetRenderNodeGraphs( 57 const CORE_NS::IEcs& ecs) const override; 58 59 ISceneUtil& GetSceneUtil() const override; 60 61 IMeshUtil& GetMeshUtil() const override; 62 63 IGltf2& GetGltf() const override; 64 65 IRenderUtil& GetRenderUtil() const override; 66 67 // IInterface 68 const CORE_NS::IInterface* GetInterface(const BASE_NS::Uid& uid) const override; 69 CORE_NS::IInterface* GetInterface(const BASE_NS::Uid& uid) override; 70 void Ref() override; 71 void Unref() override; 72 73 private: 74 struct Agp3DPluginState& factory_; 75 RENDER_NS::IRenderContext& context_; 76 77 BASE_NS::unique_ptr<SceneUtil> sceneUtil_; 78 BASE_NS::unique_ptr<MeshUtil> meshUtil_; 79 BASE_NS::unique_ptr<Gltf2> gltf2_; 80 BASE_NS::unique_ptr<RenderUtil> renderUtil_; 81 BASE_NS::vector<RENDER_NS::RenderHandleReference> defaultGpuResources_; 82 bool initialized_ { false }; 83 uint32_t refcnt_ { 0 }; 84 }; 85 CORE3D_END_NAMESPACE() 86 87 #endif // GRAPHICS_CONTEXT_H 88