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1# Copyright (c) 2023 Huawei Device Co., Ltd.
2# Licensed under the Apache License, Version 2.0 (the "License");
3# you may not use this file except in compliance with the License.
4# You may obtain a copy of the License at,
5#
6#     http://www.apache.org/licenses/LICENSE-2.0
7#
8# Unless required by applicable law or agreed to in writing, software,
9# distributed under the License is distributed on an "AS IS" BASIS,
10# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
11# See the License for the specific language governing permissions and
12# limitations under the License.
13
14import("//build/ohos.gni")
15import("../windowmanager_aafwk.gni")
16
17config("libdm_private_config") {
18  include_dirs = [
19    "include",
20    "../dm/include",
21  ]
22}
23
24config("libdm_public_config") {
25  include_dirs = [
26    "../interfaces/innerkits/dm",
27    "../interfaces/innerkits/dm_lite",
28    "../utils/include",
29    "../window_scene/session_manager/include",
30    "../wmserver/include",
31  ]
32}
33
34## Build libdm_lite.so
35ohos_shared_library("libdm_lite") {
36  branch_protector_ret = "pac_ret"
37  sanitize = {
38    cfi = true
39    cfi_cross_dso = true
40    debug = false
41  }
42  sources = [
43    "../dm/src/zidl/display_manager_agent_stub.cpp",
44    "../window_scene/session_manager/src/zidl/screen_session_manager_lite_proxy.cpp",
45    "../wmserver/src/zidl/mock_session_manager_service_proxy.cpp",
46    "src/display_lite.cpp",
47    "src/display_manager_adapter_lite.cpp",
48    "src/display_manager_lite.cpp",
49  ]
50
51  configs = [
52    ":libdm_private_config",
53    "../resources/config/build:coverage_flags",
54  ]
55
56  public_configs = [ ":libdm_public_config" ]
57
58  deps = [ "${window_base_path}/utils:libwmutil_base" ]
59
60  external_deps = [
61    "c_utils:utils",
62    "hilog:libhilog",
63    "ipc:ipc_single",
64    "samgr:samgr_proxy",
65  ]
66
67  innerapi_tags = [ "platformsdk" ]
68  part_name = "window_manager"
69  subsystem_name = "window"
70}
71
72group("test") {
73  testonly = true
74  if (scene_board_enabled) {
75    deps = [ "test:test" ]
76  } else {
77    deps = []
78  }
79}
80