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1 /*
2  * Copyright (c) 2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "root_scene.h"
17 
18 #include <bundlemgr/launcher_service.h>
19 #include <event_handler.h>
20 #include <input_manager.h>
21 #include <iremote_stub.h>
22 #include <ui_content.h>
23 #include <viewport_config.h>
24 
25 #include "app_mgr_client.h"
26 #include "input_transfer_station.h"
27 #include "singleton.h"
28 #include "singleton_container.h"
29 
30 #include "anr_manager.h"
31 #include "intention_event_manager.h"
32 #include "vsync_station.h"
33 #include "window_manager_hilog.h"
34 #include "window_rate_manager.h"
35 
36 namespace OHOS {
37 namespace Rosen {
38 namespace {
39 constexpr HiviewDFX::HiLogLabel LABEL = { LOG_CORE, HILOG_DOMAIN_WINDOW, "RootScene" };
40 const std::string INPUT_AND_VSYNC_THREAD = "InputAndVsyncThread";
41 
42 class BundleStatusCallback : public IRemoteStub<AppExecFwk::IBundleStatusCallback> {
43 public:
BundleStatusCallback(RootScene * rootScene)44     explicit BundleStatusCallback(RootScene* rootScene) : rootScene_(rootScene) {}
45     virtual ~BundleStatusCallback() = default;
46 
OnBundleStateChanged(const uint8_t installType,const int32_t resultCode,const std::string & resultMsg,const std::string & bundleName)47     void OnBundleStateChanged(const uint8_t installType,
48         const int32_t resultCode, const std::string& resultMsg, const std::string& bundleName) override {}
49 
OnBundleAdded(const std::string & bundleName,const int userId)50     void OnBundleAdded(const std::string& bundleName, const int userId) override
51     {
52         rootScene_->OnBundleUpdated(bundleName);
53     }
54 
OnBundleUpdated(const std::string & bundleName,const int userId)55     void OnBundleUpdated(const std::string& bundleName, const int userId) override
56     {
57         rootScene_->OnBundleUpdated(bundleName);
58     }
59 
OnBundleRemoved(const std::string & bundleName,const int userId)60     void OnBundleRemoved(const std::string& bundleName, const int userId) override {}
61 
62 private:
63     RootScene* rootScene_;
64 };
65 } // namespace
66 
67 sptr<RootScene> RootScene::staticRootScene_;
68 
RootScene()69 RootScene::RootScene()
70 {
71     launcherService_ = new AppExecFwk::LauncherService();
72     if (!launcherService_->RegisterCallback(new BundleStatusCallback(this))) {
73         WLOGFE("Failed to register bundle status callback.");
74     }
75 }
76 
~RootScene()77 RootScene::~RootScene()
78 {
79     uiContent_ = nullptr;
80 }
81 
LoadContent(const std::string & contentUrl,napi_env env,napi_value storage,AbilityRuntime::Context * context)82 void RootScene::LoadContent(const std::string& contentUrl, napi_env env, napi_value storage,
83     AbilityRuntime::Context* context)
84 {
85     if (context == nullptr) {
86         WLOGFE("context is nullptr!");
87         return;
88     }
89     uiContent_ = Ace::UIContent::Create(context, reinterpret_cast<NativeEngine*>(env));
90     if (uiContent_ == nullptr) {
91         WLOGFE("uiContent_ is nullptr!");
92         return;
93     }
94 
95     uiContent_->Initialize(this, contentUrl, storage);
96     uiContent_->Foreground();
97     uiContent_->SetFrameLayoutFinishCallback(std::move(frameLayoutFinishCb_));
98     RegisterInputEventListener();
99     DelayedSingleton<ANRManager>::GetInstance()->Init();
100     DelayedSingleton<ANRManager>::GetInstance()->SetAnrObserver(([](int32_t pid) {
101         WLOGFD("Receive anr notice enter");
102         AppExecFwk::AppFaultDataBySA faultData;
103         faultData.faultType = AppExecFwk::FaultDataType::APP_FREEZE;
104         faultData.pid = pid;
105         faultData.errorObject.name = AppExecFwk::AppFreezeType::APP_INPUT_BLOCK;
106         faultData.errorObject.message = "User input does not respond normally, report by sceneBoard.";
107         faultData.errorObject.stack = "";
108         if (int32_t ret = DelayedSingleton<AppExecFwk::AppMgrClient>::GetInstance()->NotifyAppFaultBySA(faultData);
109             ret != 0) {
110             WLOGFE("NotifyAppFaultBySA failed, pid:%{public}d, errcode:%{public}d", pid, ret);
111         }
112         WLOGFD("Receive anr notice leave");
113     }));
114     DelayedSingleton<ANRManager>::GetInstance()->SetAppInfoGetter(
115         [](int32_t pid, std::string& bundleName, int32_t uid) {
116             int32_t ret = DelayedSingleton<AppExecFwk::AppMgrClient>::GetInstance()->GetBundleNameByPid(
117                 pid, bundleName, uid);
118             if (ret != 0) {
119                 WLOGFE("GetBundleNameByPid failed, pid:%{public}d, errcode:%{public}d", pid, ret);
120             }
121         });
122 }
123 
UpdateViewportConfig(const Rect & rect,WindowSizeChangeReason reason)124 void RootScene::UpdateViewportConfig(const Rect& rect, WindowSizeChangeReason reason)
125 {
126     if (uiContent_ == nullptr) {
127         WLOGFE("uiContent_ is nullptr!");
128         return;
129     }
130     Ace::ViewportConfig config;
131     config.SetSize(rect.width_, rect.height_);
132     config.SetPosition(rect.posX_, rect.posY_);
133     config.SetDensity(density_);
134     uiContent_->UpdateViewportConfig(config, reason);
135 }
136 
UpdateConfiguration(const std::shared_ptr<AppExecFwk::Configuration> & configuration)137 void RootScene::UpdateConfiguration(const std::shared_ptr<AppExecFwk::Configuration>& configuration)
138 {
139     if (uiContent_) {
140         WLOGFD("notify root scene ace");
141         uiContent_->UpdateConfiguration(configuration);
142     }
143 }
144 
UpdateConfigurationForAll(const std::shared_ptr<AppExecFwk::Configuration> & configuration)145 void RootScene::UpdateConfigurationForAll(const std::shared_ptr<AppExecFwk::Configuration>& configuration)
146 {
147     WLOGD("notify root scene ace for all");
148     if (staticRootScene_) {
149         staticRootScene_->UpdateConfiguration(configuration);
150     }
151 }
152 
RegisterInputEventListener()153 void RootScene::RegisterInputEventListener()
154 {
155     auto mainEventRunner = AppExecFwk::EventRunner::GetMainEventRunner();
156     if (mainEventRunner) {
157         WLOGFD("MainEventRunner is available");
158         eventHandler_ = std::make_shared<AppExecFwk::EventHandler>(mainEventRunner);
159     } else {
160         WLOGFD("MainEventRunner is not available");
161         eventHandler_ = AppExecFwk::EventHandler::Current();
162         if (!eventHandler_) {
163             eventHandler_ =
164                 std::make_shared<AppExecFwk::EventHandler>(AppExecFwk::EventRunner::Create(INPUT_AND_VSYNC_THREAD));
165         }
166         VsyncStation::GetInstance().SetIsMainHandlerAvailable(false);
167         VsyncStation::GetInstance().SetVsyncEventHandler(eventHandler_);
168     }
169     if (!(DelayedSingleton<IntentionEventManager>::GetInstance()->EnableInputEventListener(
170         uiContent_.get(), eventHandler_))) {
171         WLOGFE("EnableInputEventListener fail");
172     }
173     InputTransferStation::GetInstance().MarkRegisterToMMI();
174 }
175 
RequestVsync(const std::shared_ptr<VsyncCallback> & vsyncCallback)176 void RootScene::RequestVsync(const std::shared_ptr<VsyncCallback>& vsyncCallback)
177 {
178     std::lock_guard<std::mutex> lock(mutex_);
179     VsyncStation::GetInstance().RequestVsync(vsyncCallback);
180 }
181 
GetVSyncPeriod()182 int64_t RootScene::GetVSyncPeriod()
183 {
184     std::lock_guard<std::mutex> lock(mutex_);
185     return VsyncStation::GetInstance().GetVSyncPeriod();
186 }
187 
FlushFrameRate(uint32_t rate)188 void RootScene::FlushFrameRate(uint32_t rate)
189 {
190     std::lock_guard<std::mutex> lock(mutex_);
191     WindowRateManager::GetInstance().FlushFrameRateForRootWindow(rate);
192 }
193 
OnBundleUpdated(const std::string & bundleName)194 void RootScene::OnBundleUpdated(const std::string& bundleName)
195 {
196     WLOGFD("bundle %{public}s updated", bundleName.c_str());
197     if (uiContent_) {
198         uiContent_->UpdateResource();
199     }
200 }
201 
SetFrameLayoutFinishCallback(std::function<void ()> && callback)202 void RootScene::SetFrameLayoutFinishCallback(std::function<void()>&& callback)
203 {
204     frameLayoutFinishCb_ = callback;
205     if (uiContent_) {
206         uiContent_->SetFrameLayoutFinishCallback(std::move(frameLayoutFinishCb_));
207     }
208     WLOGFI("[WMSLayout] SetFrameLayoutFinishCallback end");
209 }
210 } // namespace Rosen
211 } // namespace OHOS
212