1# Copyright (c) 2021 Huawei Device Co., Ltd. 2# Licensed under the Apache License, Version 2.0 (the "License"); 3# you may not use this file except in compliance with the License. 4# You may obtain a copy of the License at 5# 6# http://www.apache.org/licenses/LICENSE-2.0 7# 8# Unless required by applicable law or agreed to in writing, software 9# distributed under the License is distributed on an "AS IS" BASIS, 10# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 11# See the License for the specific language governing permissions and 12# limitations under the License. 13 14import("//build/ohos.gni") 15import("//build/ohos/ndk/ndk.gni") 16 17ohos_ndk_headers("GLES3_header") { 18 dest_dir = "$ndk_headers_out_dir/GLES3" 19 sources = [ 20 "//interface/sdk_c/third_party/openGLES/GLES3/gl3.h", 21 "//interface/sdk_c/third_party/openGLES/GLES3/gl31.h", 22 "//interface/sdk_c/third_party/openGLES/GLES3/gl32.h", 23 "//interface/sdk_c/third_party/openGLES/GLES3/gl3platform.h", 24 ] 25} 26 27ohos_ndk_library("libGLESv3_ndk") { 28 output_name = "GLESv3" 29 output_extension = "so" 30 ndk_description_file = "./libGLESv3.ndk.json" 31 system_capability = "SystemCapability.Graphic.Graphic2D.GLES3" 32 system_capability_headers = [ 33 "GLES3/gl3.h", 34 "GLES3/gl31.h", 35 "GLES3/gl32.h", 36 "GLES3/gl3platform.h", 37 ] 38} 39