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1# Copyright (c) 2021 Huawei Device Co., Ltd.
2# Licensed under the Apache License, Version 2.0 (the "License");
3# you may not use this file except in compliance with the License.
4# You may obtain a copy of the License at
5#
6#     http://www.apache.org/licenses/LICENSE-2.0
7#
8# Unless required by applicable law or agreed to in writing, software
9# distributed under the License is distributed on an "AS IS" BASIS,
10# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
11# See the License for the specific language governing permissions and
12# limitations under the License.
13
14import("//build/ohos.gni")
15import("//build/ohos/ndk/ndk.gni")
16
17ohos_ndk_headers("GLES3_header") {
18  dest_dir = "$ndk_headers_out_dir/GLES3"
19  sources = [
20    "//interface/sdk_c/third_party/openGLES/GLES3/gl3.h",
21    "//interface/sdk_c/third_party/openGLES/GLES3/gl31.h",
22    "//interface/sdk_c/third_party/openGLES/GLES3/gl32.h",
23    "//interface/sdk_c/third_party/openGLES/GLES3/gl3platform.h",
24  ]
25}
26
27ohos_ndk_library("libGLESv3_ndk") {
28  output_name = "GLESv3"
29  output_extension = "so"
30  ndk_description_file = "./libGLESv3.ndk.json"
31  system_capability = "SystemCapability.Graphic.Graphic2D.GLES3"
32  system_capability_headers = [
33    "GLES3/gl3.h",
34    "GLES3/gl31.h",
35    "GLES3/gl32.h",
36    "GLES3/gl3platform.h",
37  ]
38}
39