1 // SPDX-License-Identifier: MIT
2 /*
3 * Copyright © 2019 Intel Corporation
4 */
5
6 #include "gen7_renderclear.h"
7 #include "i915_drv.h"
8 #include "intel_gpu_commands.h"
9
10 #define GT3_INLINE_DATA_DELAYS 0x1E00
11 #define batch_advance(Y, CS) GEM_BUG_ON((Y)->end != (CS))
12
13 struct cb_kernel {
14 const void *data;
15 u32 size;
16 };
17
18 #define CB_KERNEL(name) { .data = (name), .size = sizeof(name) }
19
20 #include "ivb_clear_kernel.c"
21 static const struct cb_kernel cb_kernel_ivb = CB_KERNEL(ivb_clear_kernel);
22
23 #include "hsw_clear_kernel.c"
24 static const struct cb_kernel cb_kernel_hsw = CB_KERNEL(hsw_clear_kernel);
25
26 struct batch_chunk {
27 struct i915_vma *vma;
28 u32 offset;
29 u32 *start;
30 u32 *end;
31 u32 max_items;
32 };
33
34 struct batch_vals {
35 u32 max_threads;
36 u32 state_start;
37 u32 surface_start;
38 u32 surface_height;
39 u32 surface_width;
40 u32 size;
41 };
42
num_primitives(const struct batch_vals * bv)43 static inline int num_primitives(const struct batch_vals *bv)
44 {
45 /*
46 * We need to saturate the GPU with work in order to dispatch
47 * a shader on every HW thread, and clear the thread-local registers.
48 * In short, we have to dispatch work faster than the shaders can
49 * run in order to fill the EU and occupy each HW thread.
50 */
51 return bv->max_threads;
52 }
53
54 static void
batch_get_defaults(struct drm_i915_private * i915,struct batch_vals * bv)55 batch_get_defaults(struct drm_i915_private *i915, struct batch_vals *bv)
56 {
57 if (IS_HASWELL(i915)) {
58 switch (INTEL_INFO(i915)->gt) {
59 default:
60 case 1:
61 bv->max_threads = 70;
62 break;
63 case 2:
64 bv->max_threads = 140;
65 break;
66 case 3:
67 bv->max_threads = 280;
68 break;
69 }
70 bv->surface_height = 16 * 16;
71 bv->surface_width = 32 * 2 * 16;
72 } else {
73 switch (INTEL_INFO(i915)->gt) {
74 default:
75 case 1: /* including vlv */
76 bv->max_threads = 36;
77 break;
78 case 2:
79 bv->max_threads = 128;
80 break;
81 }
82 bv->surface_height = 16 * 8;
83 bv->surface_width = 32 * 16;
84 }
85 bv->state_start = round_up(SZ_1K + num_primitives(bv) * 64, SZ_4K);
86 bv->surface_start = bv->state_start + SZ_4K;
87 bv->size = bv->surface_start + bv->surface_height * bv->surface_width;
88 }
89
batch_init(struct batch_chunk * bc,struct i915_vma * vma,u32 * start,u32 offset,u32 max_bytes)90 static void batch_init(struct batch_chunk *bc,
91 struct i915_vma *vma,
92 u32 *start, u32 offset, u32 max_bytes)
93 {
94 bc->vma = vma;
95 bc->offset = offset;
96 bc->start = start + bc->offset / sizeof(*bc->start);
97 bc->end = bc->start;
98 bc->max_items = max_bytes / sizeof(*bc->start);
99 }
100
batch_offset(const struct batch_chunk * bc,u32 * cs)101 static u32 batch_offset(const struct batch_chunk *bc, u32 *cs)
102 {
103 return (cs - bc->start) * sizeof(*bc->start) + bc->offset;
104 }
105
batch_addr(const struct batch_chunk * bc)106 static u32 batch_addr(const struct batch_chunk *bc)
107 {
108 return bc->vma->node.start;
109 }
110
batch_add(struct batch_chunk * bc,const u32 d)111 static void batch_add(struct batch_chunk *bc, const u32 d)
112 {
113 GEM_BUG_ON((bc->end - bc->start) >= bc->max_items);
114 *bc->end++ = d;
115 }
116
batch_alloc_items(struct batch_chunk * bc,u32 align,u32 items)117 static u32 *batch_alloc_items(struct batch_chunk *bc, u32 align, u32 items)
118 {
119 u32 *map;
120
121 if (align) {
122 u32 *end = PTR_ALIGN(bc->end, align);
123
124 memset32(bc->end, 0, end - bc->end);
125 bc->end = end;
126 }
127
128 map = bc->end;
129 bc->end += items;
130
131 return map;
132 }
133
batch_alloc_bytes(struct batch_chunk * bc,u32 align,u32 bytes)134 static u32 *batch_alloc_bytes(struct batch_chunk *bc, u32 align, u32 bytes)
135 {
136 GEM_BUG_ON(!IS_ALIGNED(bytes, sizeof(*bc->start)));
137 return batch_alloc_items(bc, align, bytes / sizeof(*bc->start));
138 }
139
140 static u32
gen7_fill_surface_state(struct batch_chunk * state,const u32 dst_offset,const struct batch_vals * bv)141 gen7_fill_surface_state(struct batch_chunk *state,
142 const u32 dst_offset,
143 const struct batch_vals *bv)
144 {
145 u32 surface_h = bv->surface_height;
146 u32 surface_w = bv->surface_width;
147 u32 *cs = batch_alloc_items(state, 32, 8);
148 u32 offset = batch_offset(state, cs);
149
150 #define SURFACE_2D 1
151 #define SURFACEFORMAT_B8G8R8A8_UNORM 0x0C0
152 #define RENDER_CACHE_READ_WRITE 1
153
154 *cs++ = SURFACE_2D << 29 |
155 (SURFACEFORMAT_B8G8R8A8_UNORM << 18) |
156 (RENDER_CACHE_READ_WRITE << 8);
157
158 *cs++ = batch_addr(state) + dst_offset;
159
160 *cs++ = ((surface_h / 4 - 1) << 16) | (surface_w / 4 - 1);
161 *cs++ = surface_w;
162 *cs++ = 0;
163 *cs++ = 0;
164 *cs++ = 0;
165 #define SHADER_CHANNELS(r, g, b, a) \
166 (((r) << 25) | ((g) << 22) | ((b) << 19) | ((a) << 16))
167 *cs++ = SHADER_CHANNELS(4, 5, 6, 7);
168 batch_advance(state, cs);
169
170 return offset;
171 }
172
173 static u32
gen7_fill_binding_table(struct batch_chunk * state,const struct batch_vals * bv)174 gen7_fill_binding_table(struct batch_chunk *state,
175 const struct batch_vals *bv)
176 {
177 u32 surface_start =
178 gen7_fill_surface_state(state, bv->surface_start, bv);
179 u32 *cs = batch_alloc_items(state, 32, 8);
180 u32 offset = batch_offset(state, cs);
181
182 *cs++ = surface_start - state->offset;
183 *cs++ = 0;
184 *cs++ = 0;
185 *cs++ = 0;
186 *cs++ = 0;
187 *cs++ = 0;
188 *cs++ = 0;
189 *cs++ = 0;
190 batch_advance(state, cs);
191
192 return offset;
193 }
194
195 static u32
gen7_fill_kernel_data(struct batch_chunk * state,const u32 * data,const u32 size)196 gen7_fill_kernel_data(struct batch_chunk *state,
197 const u32 *data,
198 const u32 size)
199 {
200 return batch_offset(state,
201 memcpy(batch_alloc_bytes(state, 64, size),
202 data, size));
203 }
204
205 static u32
gen7_fill_interface_descriptor(struct batch_chunk * state,const struct batch_vals * bv,const struct cb_kernel * kernel,unsigned int count)206 gen7_fill_interface_descriptor(struct batch_chunk *state,
207 const struct batch_vals *bv,
208 const struct cb_kernel *kernel,
209 unsigned int count)
210 {
211 u32 kernel_offset =
212 gen7_fill_kernel_data(state, kernel->data, kernel->size);
213 u32 binding_table = gen7_fill_binding_table(state, bv);
214 u32 *cs = batch_alloc_items(state, 32, 8 * count);
215 u32 offset = batch_offset(state, cs);
216
217 *cs++ = kernel_offset;
218 *cs++ = (1 << 7) | (1 << 13);
219 *cs++ = 0;
220 *cs++ = (binding_table - state->offset) | 1;
221 *cs++ = 0;
222 *cs++ = 0;
223 *cs++ = 0;
224 *cs++ = 0;
225
226 /* 1 - 63dummy idds */
227 memset32(cs, 0x00, (count - 1) * 8);
228 batch_advance(state, cs + (count - 1) * 8);
229
230 return offset;
231 }
232
233 static void
gen7_emit_state_base_address(struct batch_chunk * batch,u32 surface_state_base)234 gen7_emit_state_base_address(struct batch_chunk *batch,
235 u32 surface_state_base)
236 {
237 u32 *cs = batch_alloc_items(batch, 0, 10);
238
239 *cs++ = STATE_BASE_ADDRESS | (10 - 2);
240 /* general */
241 *cs++ = batch_addr(batch) | BASE_ADDRESS_MODIFY;
242 /* surface */
243 *cs++ = (batch_addr(batch) + surface_state_base) | BASE_ADDRESS_MODIFY;
244 /* dynamic */
245 *cs++ = batch_addr(batch) | BASE_ADDRESS_MODIFY;
246 /* indirect */
247 *cs++ = batch_addr(batch) | BASE_ADDRESS_MODIFY;
248 /* instruction */
249 *cs++ = batch_addr(batch) | BASE_ADDRESS_MODIFY;
250
251 /* general/dynamic/indirect/instruction access Bound */
252 *cs++ = 0;
253 *cs++ = BASE_ADDRESS_MODIFY;
254 *cs++ = 0;
255 *cs++ = BASE_ADDRESS_MODIFY;
256 batch_advance(batch, cs);
257 }
258
259 static void
gen7_emit_vfe_state(struct batch_chunk * batch,const struct batch_vals * bv,u32 urb_size,u32 curbe_size,u32 mode)260 gen7_emit_vfe_state(struct batch_chunk *batch,
261 const struct batch_vals *bv,
262 u32 urb_size, u32 curbe_size,
263 u32 mode)
264 {
265 u32 threads = bv->max_threads - 1;
266 u32 *cs = batch_alloc_items(batch, 32, 8);
267
268 *cs++ = MEDIA_VFE_STATE | (8 - 2);
269
270 /* scratch buffer */
271 *cs++ = 0;
272
273 /* number of threads & urb entries for GPGPU vs Media Mode */
274 *cs++ = threads << 16 | 1 << 8 | mode << 2;
275
276 *cs++ = 0;
277
278 /* urb entry size & curbe size in 256 bits unit */
279 *cs++ = urb_size << 16 | curbe_size;
280
281 /* scoreboard */
282 *cs++ = 0;
283 *cs++ = 0;
284 *cs++ = 0;
285 batch_advance(batch, cs);
286 }
287
288 static void
gen7_emit_interface_descriptor_load(struct batch_chunk * batch,const u32 interface_descriptor,unsigned int count)289 gen7_emit_interface_descriptor_load(struct batch_chunk *batch,
290 const u32 interface_descriptor,
291 unsigned int count)
292 {
293 u32 *cs = batch_alloc_items(batch, 8, 4);
294
295 *cs++ = MEDIA_INTERFACE_DESCRIPTOR_LOAD | (4 - 2);
296 *cs++ = 0;
297 *cs++ = count * 8 * sizeof(*cs);
298
299 /*
300 * interface descriptor address - it is relative to the dynamics base
301 * address
302 */
303 *cs++ = interface_descriptor;
304 batch_advance(batch, cs);
305 }
306
307 static void
gen7_emit_media_object(struct batch_chunk * batch,unsigned int media_object_index)308 gen7_emit_media_object(struct batch_chunk *batch,
309 unsigned int media_object_index)
310 {
311 unsigned int x_offset = (media_object_index % 16) * 64;
312 unsigned int y_offset = (media_object_index / 16) * 16;
313 unsigned int pkt = 6 + 3;
314 u32 *cs;
315
316 cs = batch_alloc_items(batch, 8, pkt);
317
318 *cs++ = MEDIA_OBJECT | (pkt - 2);
319
320 /* interface descriptor offset */
321 *cs++ = 0;
322
323 /* without indirect data */
324 *cs++ = 0;
325 *cs++ = 0;
326
327 /* scoreboard */
328 *cs++ = 0;
329 *cs++ = 0;
330
331 /* inline */
332 *cs++ = y_offset << 16 | x_offset;
333 *cs++ = 0;
334 *cs++ = GT3_INLINE_DATA_DELAYS;
335
336 batch_advance(batch, cs);
337 }
338
gen7_emit_pipeline_flush(struct batch_chunk * batch)339 static void gen7_emit_pipeline_flush(struct batch_chunk *batch)
340 {
341 u32 *cs = batch_alloc_items(batch, 0, 4);
342
343 *cs++ = GFX_OP_PIPE_CONTROL(4);
344 *cs++ = PIPE_CONTROL_RENDER_TARGET_CACHE_FLUSH |
345 PIPE_CONTROL_DEPTH_CACHE_FLUSH |
346 PIPE_CONTROL_DC_FLUSH_ENABLE |
347 PIPE_CONTROL_CS_STALL;
348 *cs++ = 0;
349 *cs++ = 0;
350
351 batch_advance(batch, cs);
352 }
353
gen7_emit_pipeline_invalidate(struct batch_chunk * batch)354 static void gen7_emit_pipeline_invalidate(struct batch_chunk *batch)
355 {
356 u32 *cs = batch_alloc_items(batch, 0, 10);
357
358 /* ivb: Stall before STATE_CACHE_INVALIDATE */
359 *cs++ = GFX_OP_PIPE_CONTROL(5);
360 *cs++ = PIPE_CONTROL_STALL_AT_SCOREBOARD |
361 PIPE_CONTROL_CS_STALL;
362 *cs++ = 0;
363 *cs++ = 0;
364 *cs++ = 0;
365
366 *cs++ = GFX_OP_PIPE_CONTROL(5);
367 *cs++ = PIPE_CONTROL_STATE_CACHE_INVALIDATE;
368 *cs++ = 0;
369 *cs++ = 0;
370 *cs++ = 0;
371
372 batch_advance(batch, cs);
373 }
374
emit_batch(struct i915_vma * const vma,u32 * start,const struct batch_vals * bv)375 static void emit_batch(struct i915_vma * const vma,
376 u32 *start,
377 const struct batch_vals *bv)
378 {
379 struct drm_i915_private *i915 = vma->vm->i915;
380 const unsigned int desc_count = 1;
381 const unsigned int urb_size = 1;
382 struct batch_chunk cmds, state;
383 u32 descriptors;
384 unsigned int i;
385
386 batch_init(&cmds, vma, start, 0, bv->state_start);
387 batch_init(&state, vma, start, bv->state_start, SZ_4K);
388
389 descriptors = gen7_fill_interface_descriptor(&state, bv,
390 IS_HASWELL(i915) ?
391 &cb_kernel_hsw :
392 &cb_kernel_ivb,
393 desc_count);
394
395 /* Reset inherited context registers */
396 gen7_emit_pipeline_flush(&cmds);
397 gen7_emit_pipeline_invalidate(&cmds);
398 batch_add(&cmds, MI_LOAD_REGISTER_IMM(2));
399 batch_add(&cmds, i915_mmio_reg_offset(CACHE_MODE_0_GEN7));
400 batch_add(&cmds, 0xffff0000 |
401 ((IS_IVB_GT1(i915) || IS_VALLEYVIEW(i915)) ?
402 HIZ_RAW_STALL_OPT_DISABLE :
403 0));
404 batch_add(&cmds, i915_mmio_reg_offset(CACHE_MODE_1));
405 batch_add(&cmds, 0xffff0000 | PIXEL_SUBSPAN_COLLECT_OPT_DISABLE);
406 gen7_emit_pipeline_invalidate(&cmds);
407 gen7_emit_pipeline_flush(&cmds);
408
409 /* Switch to the media pipeline and our base address */
410 gen7_emit_pipeline_invalidate(&cmds);
411 batch_add(&cmds, PIPELINE_SELECT | PIPELINE_SELECT_MEDIA);
412 batch_add(&cmds, MI_NOOP);
413 gen7_emit_pipeline_invalidate(&cmds);
414
415 gen7_emit_pipeline_flush(&cmds);
416 gen7_emit_state_base_address(&cmds, descriptors);
417 gen7_emit_pipeline_invalidate(&cmds);
418
419 /* Set the clear-residual kernel state */
420 gen7_emit_vfe_state(&cmds, bv, urb_size - 1, 0, 0);
421 gen7_emit_interface_descriptor_load(&cmds, descriptors, desc_count);
422
423 /* Execute the kernel on all HW threads */
424 for (i = 0; i < num_primitives(bv); i++)
425 gen7_emit_media_object(&cmds, i);
426
427 batch_add(&cmds, MI_BATCH_BUFFER_END);
428 }
429
gen7_setup_clear_gpr_bb(struct intel_engine_cs * const engine,struct i915_vma * const vma)430 int gen7_setup_clear_gpr_bb(struct intel_engine_cs * const engine,
431 struct i915_vma * const vma)
432 {
433 struct batch_vals bv;
434 u32 *batch;
435
436 batch_get_defaults(engine->i915, &bv);
437 if (!vma)
438 return bv.size;
439
440 GEM_BUG_ON(vma->obj->base.size < bv.size);
441
442 batch = i915_gem_object_pin_map(vma->obj, I915_MAP_WC);
443 if (IS_ERR(batch))
444 return PTR_ERR(batch);
445
446 emit_batch(vma, memset(batch, 0, bv.size), &bv);
447
448 i915_gem_object_flush_map(vma->obj);
449 __i915_gem_object_release_map(vma->obj);
450
451 return 0;
452 }
453