1 /*
2 * Generic infrastructure for lifetime debugging of objects.
3 *
4 * Started by Thomas Gleixner
5 *
6 * Copyright (C) 2008, Thomas Gleixner <tglx@linutronix.de>
7 *
8 * For licencing details see kernel-base/COPYING
9 */
10
11 #define pr_fmt(fmt) "ODEBUG: " fmt
12
13 #include <linux/debugobjects.h>
14 #include <linux/interrupt.h>
15 #include <linux/sched.h>
16 #include <linux/sched/task_stack.h>
17 #include <linux/seq_file.h>
18 #include <linux/debugfs.h>
19 #include <linux/slab.h>
20 #include <linux/hash.h>
21 #include <linux/kmemleak.h>
22 #include <linux/cpu.h>
23
24 #define ODEBUG_HASH_BITS 14
25 #define ODEBUG_HASH_SIZE (1 << ODEBUG_HASH_BITS)
26
27 #define ODEBUG_POOL_SIZE 1024
28 #define ODEBUG_POOL_MIN_LEVEL 256
29 #define ODEBUG_POOL_PERCPU_SIZE 64
30 #define ODEBUG_BATCH_SIZE 16
31
32 #define ODEBUG_CHUNK_SHIFT PAGE_SHIFT
33 #define ODEBUG_CHUNK_SIZE (1 << ODEBUG_CHUNK_SHIFT)
34 #define ODEBUG_CHUNK_MASK (~(ODEBUG_CHUNK_SIZE - 1))
35
36 /*
37 * We limit the freeing of debug objects via workqueue at a maximum
38 * frequency of 10Hz and about 1024 objects for each freeing operation.
39 * So it is freeing at most 10k debug objects per second.
40 */
41 #define ODEBUG_FREE_WORK_MAX 1024
42 #define ODEBUG_FREE_WORK_DELAY DIV_ROUND_UP(HZ, 10)
43
44 struct debug_bucket {
45 struct hlist_head list;
46 raw_spinlock_t lock;
47 };
48
49 /*
50 * Debug object percpu free list
51 * Access is protected by disabling irq
52 */
53 struct debug_percpu_free {
54 struct hlist_head free_objs;
55 int obj_free;
56 };
57
58 static DEFINE_PER_CPU(struct debug_percpu_free, percpu_obj_pool);
59
60 static struct debug_bucket obj_hash[ODEBUG_HASH_SIZE];
61
62 static struct debug_obj obj_static_pool[ODEBUG_POOL_SIZE] __initdata;
63
64 static DEFINE_RAW_SPINLOCK(pool_lock);
65
66 static HLIST_HEAD(obj_pool);
67 static HLIST_HEAD(obj_to_free);
68
69 /*
70 * Because of the presence of percpu free pools, obj_pool_free will
71 * under-count those in the percpu free pools. Similarly, obj_pool_used
72 * will over-count those in the percpu free pools. Adjustments will be
73 * made at debug_stats_show(). Both obj_pool_min_free and obj_pool_max_used
74 * can be off.
75 */
76 static int obj_pool_min_free = ODEBUG_POOL_SIZE;
77 static int obj_pool_free = ODEBUG_POOL_SIZE;
78 static int obj_pool_used;
79 static int obj_pool_max_used;
80 static bool obj_freeing;
81 /* The number of objs on the global free list */
82 static int obj_nr_tofree;
83
84 static int debug_objects_maxchain __read_mostly;
85 static int __maybe_unused debug_objects_maxchecked __read_mostly;
86 static int debug_objects_fixups __read_mostly;
87 static int debug_objects_warnings __read_mostly;
88 static int debug_objects_enabled __read_mostly
89 = CONFIG_DEBUG_OBJECTS_ENABLE_DEFAULT;
90 static int debug_objects_pool_size __read_mostly
91 = ODEBUG_POOL_SIZE;
92 static int debug_objects_pool_min_level __read_mostly
93 = ODEBUG_POOL_MIN_LEVEL;
94 static const struct debug_obj_descr *descr_test __read_mostly;
95 static struct kmem_cache *obj_cache __read_mostly;
96
97 /*
98 * Track numbers of kmem_cache_alloc()/free() calls done.
99 */
100 static int debug_objects_allocated;
101 static int debug_objects_freed;
102
103 static void free_obj_work(struct work_struct *work);
104 static DECLARE_DELAYED_WORK(debug_obj_work, free_obj_work);
105
enable_object_debug(char * str)106 static int __init enable_object_debug(char *str)
107 {
108 debug_objects_enabled = 1;
109 return 0;
110 }
111
disable_object_debug(char * str)112 static int __init disable_object_debug(char *str)
113 {
114 debug_objects_enabled = 0;
115 return 0;
116 }
117
118 early_param("debug_objects", enable_object_debug);
119 early_param("no_debug_objects", disable_object_debug);
120
121 static const char *obj_states[ODEBUG_STATE_MAX] = {
122 [ODEBUG_STATE_NONE] = "none",
123 [ODEBUG_STATE_INIT] = "initialized",
124 [ODEBUG_STATE_INACTIVE] = "inactive",
125 [ODEBUG_STATE_ACTIVE] = "active",
126 [ODEBUG_STATE_DESTROYED] = "destroyed",
127 [ODEBUG_STATE_NOTAVAILABLE] = "not available",
128 };
129
fill_pool(void)130 static void fill_pool(void)
131 {
132 gfp_t gfp = __GFP_HIGH | __GFP_NOWARN;
133 struct debug_obj *obj;
134 unsigned long flags;
135
136 if (likely(READ_ONCE(obj_pool_free) >= debug_objects_pool_min_level))
137 return;
138
139 /*
140 * Reuse objs from the global free list; they will be reinitialized
141 * when allocating.
142 *
143 * Both obj_nr_tofree and obj_pool_free are checked locklessly; the
144 * READ_ONCE()s pair with the WRITE_ONCE()s in pool_lock critical
145 * sections.
146 */
147 while (READ_ONCE(obj_nr_tofree) && (READ_ONCE(obj_pool_free) < obj_pool_min_free)) {
148 raw_spin_lock_irqsave(&pool_lock, flags);
149 /*
150 * Recheck with the lock held as the worker thread might have
151 * won the race and freed the global free list already.
152 */
153 while (obj_nr_tofree && (obj_pool_free < obj_pool_min_free)) {
154 obj = hlist_entry(obj_to_free.first, typeof(*obj), node);
155 hlist_del(&obj->node);
156 WRITE_ONCE(obj_nr_tofree, obj_nr_tofree - 1);
157 hlist_add_head(&obj->node, &obj_pool);
158 WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
159 }
160 raw_spin_unlock_irqrestore(&pool_lock, flags);
161 }
162
163 if (unlikely(!obj_cache))
164 return;
165
166 while (READ_ONCE(obj_pool_free) < debug_objects_pool_min_level) {
167 struct debug_obj *new[ODEBUG_BATCH_SIZE];
168 int cnt;
169
170 for (cnt = 0; cnt < ODEBUG_BATCH_SIZE; cnt++) {
171 new[cnt] = kmem_cache_zalloc(obj_cache, gfp);
172 if (!new[cnt])
173 break;
174 }
175 if (!cnt)
176 return;
177
178 raw_spin_lock_irqsave(&pool_lock, flags);
179 while (cnt) {
180 hlist_add_head(&new[--cnt]->node, &obj_pool);
181 debug_objects_allocated++;
182 WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
183 }
184 raw_spin_unlock_irqrestore(&pool_lock, flags);
185 }
186 }
187
188 /*
189 * Lookup an object in the hash bucket.
190 */
lookup_object(void * addr,struct debug_bucket * b)191 static struct debug_obj *lookup_object(void *addr, struct debug_bucket *b)
192 {
193 struct debug_obj *obj;
194 int cnt = 0;
195
196 hlist_for_each_entry(obj, &b->list, node) {
197 cnt++;
198 if (obj->object == addr)
199 return obj;
200 }
201 if (cnt > debug_objects_maxchain)
202 debug_objects_maxchain = cnt;
203
204 return NULL;
205 }
206
207 /*
208 * Allocate a new object from the hlist
209 */
__alloc_object(struct hlist_head * list)210 static struct debug_obj *__alloc_object(struct hlist_head *list)
211 {
212 struct debug_obj *obj = NULL;
213
214 if (list->first) {
215 obj = hlist_entry(list->first, typeof(*obj), node);
216 hlist_del(&obj->node);
217 }
218
219 return obj;
220 }
221
222 static struct debug_obj *
alloc_object(void * addr,struct debug_bucket * b,const struct debug_obj_descr * descr)223 alloc_object(void *addr, struct debug_bucket *b, const struct debug_obj_descr *descr)
224 {
225 struct debug_percpu_free *percpu_pool = this_cpu_ptr(&percpu_obj_pool);
226 struct debug_obj *obj;
227
228 if (likely(obj_cache)) {
229 obj = __alloc_object(&percpu_pool->free_objs);
230 if (obj) {
231 percpu_pool->obj_free--;
232 goto init_obj;
233 }
234 }
235
236 raw_spin_lock(&pool_lock);
237 obj = __alloc_object(&obj_pool);
238 if (obj) {
239 obj_pool_used++;
240 WRITE_ONCE(obj_pool_free, obj_pool_free - 1);
241
242 /*
243 * Looking ahead, allocate one batch of debug objects and
244 * put them into the percpu free pool.
245 */
246 if (likely(obj_cache)) {
247 int i;
248
249 for (i = 0; i < ODEBUG_BATCH_SIZE; i++) {
250 struct debug_obj *obj2;
251
252 obj2 = __alloc_object(&obj_pool);
253 if (!obj2)
254 break;
255 hlist_add_head(&obj2->node,
256 &percpu_pool->free_objs);
257 percpu_pool->obj_free++;
258 obj_pool_used++;
259 WRITE_ONCE(obj_pool_free, obj_pool_free - 1);
260 }
261 }
262
263 if (obj_pool_used > obj_pool_max_used)
264 obj_pool_max_used = obj_pool_used;
265
266 if (obj_pool_free < obj_pool_min_free)
267 obj_pool_min_free = obj_pool_free;
268 }
269 raw_spin_unlock(&pool_lock);
270
271 init_obj:
272 if (obj) {
273 obj->object = addr;
274 obj->descr = descr;
275 obj->state = ODEBUG_STATE_NONE;
276 obj->astate = 0;
277 hlist_add_head(&obj->node, &b->list);
278 }
279 return obj;
280 }
281
282 /*
283 * workqueue function to free objects.
284 *
285 * To reduce contention on the global pool_lock, the actual freeing of
286 * debug objects will be delayed if the pool_lock is busy.
287 */
free_obj_work(struct work_struct * work)288 static void free_obj_work(struct work_struct *work)
289 {
290 struct hlist_node *tmp;
291 struct debug_obj *obj;
292 unsigned long flags;
293 HLIST_HEAD(tofree);
294
295 WRITE_ONCE(obj_freeing, false);
296 if (!raw_spin_trylock_irqsave(&pool_lock, flags))
297 return;
298
299 if (obj_pool_free >= debug_objects_pool_size)
300 goto free_objs;
301
302 /*
303 * The objs on the pool list might be allocated before the work is
304 * run, so recheck if pool list it full or not, if not fill pool
305 * list from the global free list. As it is likely that a workload
306 * may be gearing up to use more and more objects, don't free any
307 * of them until the next round.
308 */
309 while (obj_nr_tofree && obj_pool_free < debug_objects_pool_size) {
310 obj = hlist_entry(obj_to_free.first, typeof(*obj), node);
311 hlist_del(&obj->node);
312 hlist_add_head(&obj->node, &obj_pool);
313 WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
314 WRITE_ONCE(obj_nr_tofree, obj_nr_tofree - 1);
315 }
316 raw_spin_unlock_irqrestore(&pool_lock, flags);
317 return;
318
319 free_objs:
320 /*
321 * Pool list is already full and there are still objs on the free
322 * list. Move remaining free objs to a temporary list to free the
323 * memory outside the pool_lock held region.
324 */
325 if (obj_nr_tofree) {
326 hlist_move_list(&obj_to_free, &tofree);
327 debug_objects_freed += obj_nr_tofree;
328 WRITE_ONCE(obj_nr_tofree, 0);
329 }
330 raw_spin_unlock_irqrestore(&pool_lock, flags);
331
332 hlist_for_each_entry_safe(obj, tmp, &tofree, node) {
333 hlist_del(&obj->node);
334 kmem_cache_free(obj_cache, obj);
335 }
336 }
337
__free_object(struct debug_obj * obj)338 static void __free_object(struct debug_obj *obj)
339 {
340 struct debug_obj *objs[ODEBUG_BATCH_SIZE];
341 struct debug_percpu_free *percpu_pool;
342 int lookahead_count = 0;
343 unsigned long flags;
344 bool work;
345
346 local_irq_save(flags);
347 if (!obj_cache)
348 goto free_to_obj_pool;
349
350 /*
351 * Try to free it into the percpu pool first.
352 */
353 percpu_pool = this_cpu_ptr(&percpu_obj_pool);
354 if (percpu_pool->obj_free < ODEBUG_POOL_PERCPU_SIZE) {
355 hlist_add_head(&obj->node, &percpu_pool->free_objs);
356 percpu_pool->obj_free++;
357 local_irq_restore(flags);
358 return;
359 }
360
361 /*
362 * As the percpu pool is full, look ahead and pull out a batch
363 * of objects from the percpu pool and free them as well.
364 */
365 for (; lookahead_count < ODEBUG_BATCH_SIZE; lookahead_count++) {
366 objs[lookahead_count] = __alloc_object(&percpu_pool->free_objs);
367 if (!objs[lookahead_count])
368 break;
369 percpu_pool->obj_free--;
370 }
371
372 free_to_obj_pool:
373 raw_spin_lock(&pool_lock);
374 work = (obj_pool_free > debug_objects_pool_size) && obj_cache &&
375 (obj_nr_tofree < ODEBUG_FREE_WORK_MAX);
376 obj_pool_used--;
377
378 if (work) {
379 WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + 1);
380 hlist_add_head(&obj->node, &obj_to_free);
381 if (lookahead_count) {
382 WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + lookahead_count);
383 obj_pool_used -= lookahead_count;
384 while (lookahead_count) {
385 hlist_add_head(&objs[--lookahead_count]->node,
386 &obj_to_free);
387 }
388 }
389
390 if ((obj_pool_free > debug_objects_pool_size) &&
391 (obj_nr_tofree < ODEBUG_FREE_WORK_MAX)) {
392 int i;
393
394 /*
395 * Free one more batch of objects from obj_pool.
396 */
397 for (i = 0; i < ODEBUG_BATCH_SIZE; i++) {
398 obj = __alloc_object(&obj_pool);
399 hlist_add_head(&obj->node, &obj_to_free);
400 WRITE_ONCE(obj_pool_free, obj_pool_free - 1);
401 WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + 1);
402 }
403 }
404 } else {
405 WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
406 hlist_add_head(&obj->node, &obj_pool);
407 if (lookahead_count) {
408 WRITE_ONCE(obj_pool_free, obj_pool_free + lookahead_count);
409 obj_pool_used -= lookahead_count;
410 while (lookahead_count) {
411 hlist_add_head(&objs[--lookahead_count]->node,
412 &obj_pool);
413 }
414 }
415 }
416 raw_spin_unlock(&pool_lock);
417 local_irq_restore(flags);
418 }
419
420 /*
421 * Put the object back into the pool and schedule work to free objects
422 * if necessary.
423 */
free_object(struct debug_obj * obj)424 static void free_object(struct debug_obj *obj)
425 {
426 __free_object(obj);
427 if (!READ_ONCE(obj_freeing) && READ_ONCE(obj_nr_tofree)) {
428 WRITE_ONCE(obj_freeing, true);
429 schedule_delayed_work(&debug_obj_work, ODEBUG_FREE_WORK_DELAY);
430 }
431 }
432
433 #ifdef CONFIG_HOTPLUG_CPU
object_cpu_offline(unsigned int cpu)434 static int object_cpu_offline(unsigned int cpu)
435 {
436 struct debug_percpu_free *percpu_pool;
437 struct hlist_node *tmp;
438 struct debug_obj *obj;
439 unsigned long flags;
440
441 /* Remote access is safe as the CPU is dead already */
442 percpu_pool = per_cpu_ptr(&percpu_obj_pool, cpu);
443 hlist_for_each_entry_safe(obj, tmp, &percpu_pool->free_objs, node) {
444 hlist_del(&obj->node);
445 kmem_cache_free(obj_cache, obj);
446 }
447
448 raw_spin_lock_irqsave(&pool_lock, flags);
449 obj_pool_used -= percpu_pool->obj_free;
450 debug_objects_freed += percpu_pool->obj_free;
451 raw_spin_unlock_irqrestore(&pool_lock, flags);
452
453 percpu_pool->obj_free = 0;
454
455 return 0;
456 }
457 #endif
458
459 /*
460 * We run out of memory. That means we probably have tons of objects
461 * allocated.
462 */
debug_objects_oom(void)463 static void debug_objects_oom(void)
464 {
465 struct debug_bucket *db = obj_hash;
466 struct hlist_node *tmp;
467 HLIST_HEAD(freelist);
468 struct debug_obj *obj;
469 unsigned long flags;
470 int i;
471
472 pr_warn("Out of memory. ODEBUG disabled\n");
473
474 for (i = 0; i < ODEBUG_HASH_SIZE; i++, db++) {
475 raw_spin_lock_irqsave(&db->lock, flags);
476 hlist_move_list(&db->list, &freelist);
477 raw_spin_unlock_irqrestore(&db->lock, flags);
478
479 /* Now free them */
480 hlist_for_each_entry_safe(obj, tmp, &freelist, node) {
481 hlist_del(&obj->node);
482 free_object(obj);
483 }
484 }
485 }
486
487 /*
488 * We use the pfn of the address for the hash. That way we can check
489 * for freed objects simply by checking the affected bucket.
490 */
get_bucket(unsigned long addr)491 static struct debug_bucket *get_bucket(unsigned long addr)
492 {
493 unsigned long hash;
494
495 hash = hash_long((addr >> ODEBUG_CHUNK_SHIFT), ODEBUG_HASH_BITS);
496 return &obj_hash[hash];
497 }
498
debug_print_object(struct debug_obj * obj,char * msg)499 static void debug_print_object(struct debug_obj *obj, char *msg)
500 {
501 const struct debug_obj_descr *descr = obj->descr;
502 static int limit;
503
504 if (limit < 5 && descr != descr_test) {
505 void *hint = descr->debug_hint ?
506 descr->debug_hint(obj->object) : NULL;
507 limit++;
508 WARN(1, KERN_ERR "ODEBUG: %s %s (active state %u) "
509 "object type: %s hint: %pS\n",
510 msg, obj_states[obj->state], obj->astate,
511 descr->name, hint);
512 }
513 debug_objects_warnings++;
514 }
515
516 /*
517 * Try to repair the damage, so we have a better chance to get useful
518 * debug output.
519 */
520 static bool
debug_object_fixup(bool (* fixup)(void * addr,enum debug_obj_state state),void * addr,enum debug_obj_state state)521 debug_object_fixup(bool (*fixup)(void *addr, enum debug_obj_state state),
522 void * addr, enum debug_obj_state state)
523 {
524 if (fixup && fixup(addr, state)) {
525 debug_objects_fixups++;
526 return true;
527 }
528 return false;
529 }
530
debug_object_is_on_stack(void * addr,int onstack)531 static void debug_object_is_on_stack(void *addr, int onstack)
532 {
533 int is_on_stack;
534 static int limit;
535
536 if (limit > 4)
537 return;
538
539 is_on_stack = object_is_on_stack(addr);
540 if (is_on_stack == onstack)
541 return;
542
543 limit++;
544 if (is_on_stack)
545 pr_warn("object %p is on stack %p, but NOT annotated.\n", addr,
546 task_stack_page(current));
547 else
548 pr_warn("object %p is NOT on stack %p, but annotated.\n", addr,
549 task_stack_page(current));
550
551 WARN_ON(1);
552 }
553
lookup_object_or_alloc(void * addr,struct debug_bucket * b,const struct debug_obj_descr * descr,bool onstack,bool alloc_ifstatic)554 static struct debug_obj *lookup_object_or_alloc(void *addr, struct debug_bucket *b,
555 const struct debug_obj_descr *descr,
556 bool onstack, bool alloc_ifstatic)
557 {
558 struct debug_obj *obj = lookup_object(addr, b);
559 enum debug_obj_state state = ODEBUG_STATE_NONE;
560
561 if (likely(obj))
562 return obj;
563
564 /*
565 * debug_object_init() unconditionally allocates untracked
566 * objects. It does not matter whether it is a static object or
567 * not.
568 *
569 * debug_object_assert_init() and debug_object_activate() allow
570 * allocation only if the descriptor callback confirms that the
571 * object is static and considered initialized. For non-static
572 * objects the allocation needs to be done from the fixup callback.
573 */
574 if (unlikely(alloc_ifstatic)) {
575 if (!descr->is_static_object || !descr->is_static_object(addr))
576 return ERR_PTR(-ENOENT);
577 /* Statically allocated objects are considered initialized */
578 state = ODEBUG_STATE_INIT;
579 }
580
581 obj = alloc_object(addr, b, descr);
582 if (likely(obj)) {
583 obj->state = state;
584 debug_object_is_on_stack(addr, onstack);
585 return obj;
586 }
587
588 /* Out of memory. Do the cleanup outside of the locked region */
589 debug_objects_enabled = 0;
590 return NULL;
591 }
592
debug_objects_fill_pool(void)593 static void debug_objects_fill_pool(void)
594 {
595 /*
596 * On RT enabled kernels the pool refill must happen in preemptible
597 * context:
598 */
599 if (!IS_ENABLED(CONFIG_PREEMPT_RT) || preemptible())
600 fill_pool();
601 }
602
603 static void
__debug_object_init(void * addr,const struct debug_obj_descr * descr,int onstack)604 __debug_object_init(void *addr, const struct debug_obj_descr *descr, int onstack)
605 {
606 enum debug_obj_state state;
607 struct debug_bucket *db;
608 struct debug_obj *obj;
609 unsigned long flags;
610
611 debug_objects_fill_pool();
612
613 db = get_bucket((unsigned long) addr);
614
615 raw_spin_lock_irqsave(&db->lock, flags);
616
617 obj = lookup_object_or_alloc(addr, db, descr, onstack, false);
618 if (unlikely(!obj)) {
619 raw_spin_unlock_irqrestore(&db->lock, flags);
620 debug_objects_oom();
621 return;
622 }
623
624 switch (obj->state) {
625 case ODEBUG_STATE_NONE:
626 case ODEBUG_STATE_INIT:
627 case ODEBUG_STATE_INACTIVE:
628 obj->state = ODEBUG_STATE_INIT;
629 break;
630
631 case ODEBUG_STATE_ACTIVE:
632 state = obj->state;
633 raw_spin_unlock_irqrestore(&db->lock, flags);
634 debug_print_object(obj, "init");
635 debug_object_fixup(descr->fixup_init, addr, state);
636 return;
637
638 case ODEBUG_STATE_DESTROYED:
639 raw_spin_unlock_irqrestore(&db->lock, flags);
640 debug_print_object(obj, "init");
641 return;
642 default:
643 break;
644 }
645
646 raw_spin_unlock_irqrestore(&db->lock, flags);
647 }
648
649 /**
650 * debug_object_init - debug checks when an object is initialized
651 * @addr: address of the object
652 * @descr: pointer to an object specific debug description structure
653 */
debug_object_init(void * addr,const struct debug_obj_descr * descr)654 void debug_object_init(void *addr, const struct debug_obj_descr *descr)
655 {
656 if (!debug_objects_enabled)
657 return;
658
659 __debug_object_init(addr, descr, 0);
660 }
661 EXPORT_SYMBOL_GPL(debug_object_init);
662
663 /**
664 * debug_object_init_on_stack - debug checks when an object on stack is
665 * initialized
666 * @addr: address of the object
667 * @descr: pointer to an object specific debug description structure
668 */
debug_object_init_on_stack(void * addr,const struct debug_obj_descr * descr)669 void debug_object_init_on_stack(void *addr, const struct debug_obj_descr *descr)
670 {
671 if (!debug_objects_enabled)
672 return;
673
674 __debug_object_init(addr, descr, 1);
675 }
676 EXPORT_SYMBOL_GPL(debug_object_init_on_stack);
677
678 /**
679 * debug_object_activate - debug checks when an object is activated
680 * @addr: address of the object
681 * @descr: pointer to an object specific debug description structure
682 * Returns 0 for success, -EINVAL for check failed.
683 */
debug_object_activate(void * addr,const struct debug_obj_descr * descr)684 int debug_object_activate(void *addr, const struct debug_obj_descr *descr)
685 {
686 struct debug_obj o = { .object = addr, .state = ODEBUG_STATE_NOTAVAILABLE, .descr = descr };
687 enum debug_obj_state state;
688 struct debug_bucket *db;
689 struct debug_obj *obj;
690 unsigned long flags;
691 int ret;
692
693 if (!debug_objects_enabled)
694 return 0;
695
696 debug_objects_fill_pool();
697
698 db = get_bucket((unsigned long) addr);
699
700 raw_spin_lock_irqsave(&db->lock, flags);
701
702 obj = lookup_object_or_alloc(addr, db, descr, false, true);
703 if (likely(!IS_ERR_OR_NULL(obj))) {
704 bool print_object = false;
705
706 switch (obj->state) {
707 case ODEBUG_STATE_INIT:
708 case ODEBUG_STATE_INACTIVE:
709 obj->state = ODEBUG_STATE_ACTIVE;
710 ret = 0;
711 break;
712
713 case ODEBUG_STATE_ACTIVE:
714 state = obj->state;
715 raw_spin_unlock_irqrestore(&db->lock, flags);
716 debug_print_object(obj, "activate");
717 ret = debug_object_fixup(descr->fixup_activate, addr, state);
718 return ret ? 0 : -EINVAL;
719
720 case ODEBUG_STATE_DESTROYED:
721 print_object = true;
722 ret = -EINVAL;
723 break;
724 default:
725 ret = 0;
726 break;
727 }
728 raw_spin_unlock_irqrestore(&db->lock, flags);
729 if (print_object)
730 debug_print_object(obj, "activate");
731 return ret;
732 }
733
734 raw_spin_unlock_irqrestore(&db->lock, flags);
735
736 /* If NULL the allocation has hit OOM */
737 if (!obj) {
738 debug_objects_oom();
739 return 0;
740 }
741
742 /* Object is neither static nor tracked. It's not initialized */
743 debug_print_object(&o, "activate");
744 ret = debug_object_fixup(descr->fixup_activate, addr, ODEBUG_STATE_NOTAVAILABLE);
745 return ret ? 0 : -EINVAL;
746 }
747 EXPORT_SYMBOL_GPL(debug_object_activate);
748
749 /**
750 * debug_object_deactivate - debug checks when an object is deactivated
751 * @addr: address of the object
752 * @descr: pointer to an object specific debug description structure
753 */
debug_object_deactivate(void * addr,const struct debug_obj_descr * descr)754 void debug_object_deactivate(void *addr, const struct debug_obj_descr *descr)
755 {
756 struct debug_bucket *db;
757 struct debug_obj *obj;
758 unsigned long flags;
759 bool print_object = false;
760
761 if (!debug_objects_enabled)
762 return;
763
764 db = get_bucket((unsigned long) addr);
765
766 raw_spin_lock_irqsave(&db->lock, flags);
767
768 obj = lookup_object(addr, db);
769 if (obj) {
770 switch (obj->state) {
771 case ODEBUG_STATE_INIT:
772 case ODEBUG_STATE_INACTIVE:
773 case ODEBUG_STATE_ACTIVE:
774 if (!obj->astate)
775 obj->state = ODEBUG_STATE_INACTIVE;
776 else
777 print_object = true;
778 break;
779
780 case ODEBUG_STATE_DESTROYED:
781 print_object = true;
782 break;
783 default:
784 break;
785 }
786 }
787
788 raw_spin_unlock_irqrestore(&db->lock, flags);
789 if (!obj) {
790 struct debug_obj o = { .object = addr,
791 .state = ODEBUG_STATE_NOTAVAILABLE,
792 .descr = descr };
793
794 debug_print_object(&o, "deactivate");
795 } else if (print_object) {
796 debug_print_object(obj, "deactivate");
797 }
798 }
799 EXPORT_SYMBOL_GPL(debug_object_deactivate);
800
801 /**
802 * debug_object_destroy - debug checks when an object is destroyed
803 * @addr: address of the object
804 * @descr: pointer to an object specific debug description structure
805 */
debug_object_destroy(void * addr,const struct debug_obj_descr * descr)806 void debug_object_destroy(void *addr, const struct debug_obj_descr *descr)
807 {
808 enum debug_obj_state state;
809 struct debug_bucket *db;
810 struct debug_obj *obj;
811 unsigned long flags;
812 bool print_object = false;
813
814 if (!debug_objects_enabled)
815 return;
816
817 db = get_bucket((unsigned long) addr);
818
819 raw_spin_lock_irqsave(&db->lock, flags);
820
821 obj = lookup_object(addr, db);
822 if (!obj)
823 goto out_unlock;
824
825 switch (obj->state) {
826 case ODEBUG_STATE_NONE:
827 case ODEBUG_STATE_INIT:
828 case ODEBUG_STATE_INACTIVE:
829 obj->state = ODEBUG_STATE_DESTROYED;
830 break;
831 case ODEBUG_STATE_ACTIVE:
832 state = obj->state;
833 raw_spin_unlock_irqrestore(&db->lock, flags);
834 debug_print_object(obj, "destroy");
835 debug_object_fixup(descr->fixup_destroy, addr, state);
836 return;
837
838 case ODEBUG_STATE_DESTROYED:
839 print_object = true;
840 break;
841 default:
842 break;
843 }
844 out_unlock:
845 raw_spin_unlock_irqrestore(&db->lock, flags);
846 if (print_object)
847 debug_print_object(obj, "destroy");
848 }
849 EXPORT_SYMBOL_GPL(debug_object_destroy);
850
851 /**
852 * debug_object_free - debug checks when an object is freed
853 * @addr: address of the object
854 * @descr: pointer to an object specific debug description structure
855 */
debug_object_free(void * addr,const struct debug_obj_descr * descr)856 void debug_object_free(void *addr, const struct debug_obj_descr *descr)
857 {
858 enum debug_obj_state state;
859 struct debug_bucket *db;
860 struct debug_obj *obj;
861 unsigned long flags;
862
863 if (!debug_objects_enabled)
864 return;
865
866 db = get_bucket((unsigned long) addr);
867
868 raw_spin_lock_irqsave(&db->lock, flags);
869
870 obj = lookup_object(addr, db);
871 if (!obj)
872 goto out_unlock;
873
874 switch (obj->state) {
875 case ODEBUG_STATE_ACTIVE:
876 state = obj->state;
877 raw_spin_unlock_irqrestore(&db->lock, flags);
878 debug_print_object(obj, "free");
879 debug_object_fixup(descr->fixup_free, addr, state);
880 return;
881 default:
882 hlist_del(&obj->node);
883 raw_spin_unlock_irqrestore(&db->lock, flags);
884 free_object(obj);
885 return;
886 }
887 out_unlock:
888 raw_spin_unlock_irqrestore(&db->lock, flags);
889 }
890 EXPORT_SYMBOL_GPL(debug_object_free);
891
892 /**
893 * debug_object_assert_init - debug checks when object should be init-ed
894 * @addr: address of the object
895 * @descr: pointer to an object specific debug description structure
896 */
debug_object_assert_init(void * addr,const struct debug_obj_descr * descr)897 void debug_object_assert_init(void *addr, const struct debug_obj_descr *descr)
898 {
899 struct debug_obj o = { .object = addr, .state = ODEBUG_STATE_NOTAVAILABLE, .descr = descr };
900 struct debug_bucket *db;
901 struct debug_obj *obj;
902 unsigned long flags;
903
904 if (!debug_objects_enabled)
905 return;
906
907 debug_objects_fill_pool();
908
909 db = get_bucket((unsigned long) addr);
910
911 raw_spin_lock_irqsave(&db->lock, flags);
912 obj = lookup_object_or_alloc(addr, db, descr, false, true);
913 raw_spin_unlock_irqrestore(&db->lock, flags);
914 if (likely(!IS_ERR_OR_NULL(obj)))
915 return;
916
917 /* If NULL the allocation has hit OOM */
918 if (!obj) {
919 debug_objects_oom();
920 return;
921 }
922
923 /* Object is neither tracked nor static. It's not initialized. */
924 debug_print_object(&o, "assert_init");
925 debug_object_fixup(descr->fixup_assert_init, addr, ODEBUG_STATE_NOTAVAILABLE);
926 }
927 EXPORT_SYMBOL_GPL(debug_object_assert_init);
928
929 /**
930 * debug_object_active_state - debug checks object usage state machine
931 * @addr: address of the object
932 * @descr: pointer to an object specific debug description structure
933 * @expect: expected state
934 * @next: state to move to if expected state is found
935 */
936 void
debug_object_active_state(void * addr,const struct debug_obj_descr * descr,unsigned int expect,unsigned int next)937 debug_object_active_state(void *addr, const struct debug_obj_descr *descr,
938 unsigned int expect, unsigned int next)
939 {
940 struct debug_bucket *db;
941 struct debug_obj *obj;
942 unsigned long flags;
943 bool print_object = false;
944
945 if (!debug_objects_enabled)
946 return;
947
948 db = get_bucket((unsigned long) addr);
949
950 raw_spin_lock_irqsave(&db->lock, flags);
951
952 obj = lookup_object(addr, db);
953 if (obj) {
954 switch (obj->state) {
955 case ODEBUG_STATE_ACTIVE:
956 if (obj->astate == expect)
957 obj->astate = next;
958 else
959 print_object = true;
960 break;
961
962 default:
963 print_object = true;
964 break;
965 }
966 }
967
968 raw_spin_unlock_irqrestore(&db->lock, flags);
969 if (!obj) {
970 struct debug_obj o = { .object = addr,
971 .state = ODEBUG_STATE_NOTAVAILABLE,
972 .descr = descr };
973
974 debug_print_object(&o, "active_state");
975 } else if (print_object) {
976 debug_print_object(obj, "active_state");
977 }
978 }
979 EXPORT_SYMBOL_GPL(debug_object_active_state);
980
981 #ifdef CONFIG_DEBUG_OBJECTS_FREE
__debug_check_no_obj_freed(const void * address,unsigned long size)982 static void __debug_check_no_obj_freed(const void *address, unsigned long size)
983 {
984 unsigned long flags, oaddr, saddr, eaddr, paddr, chunks;
985 const struct debug_obj_descr *descr;
986 enum debug_obj_state state;
987 struct debug_bucket *db;
988 struct hlist_node *tmp;
989 struct debug_obj *obj;
990 int cnt, objs_checked = 0;
991
992 saddr = (unsigned long) address;
993 eaddr = saddr + size;
994 paddr = saddr & ODEBUG_CHUNK_MASK;
995 chunks = ((eaddr - paddr) + (ODEBUG_CHUNK_SIZE - 1));
996 chunks >>= ODEBUG_CHUNK_SHIFT;
997
998 for (;chunks > 0; chunks--, paddr += ODEBUG_CHUNK_SIZE) {
999 db = get_bucket(paddr);
1000
1001 repeat:
1002 cnt = 0;
1003 raw_spin_lock_irqsave(&db->lock, flags);
1004 hlist_for_each_entry_safe(obj, tmp, &db->list, node) {
1005 cnt++;
1006 oaddr = (unsigned long) obj->object;
1007 if (oaddr < saddr || oaddr >= eaddr)
1008 continue;
1009
1010 switch (obj->state) {
1011 case ODEBUG_STATE_ACTIVE:
1012 descr = obj->descr;
1013 state = obj->state;
1014 raw_spin_unlock_irqrestore(&db->lock, flags);
1015 debug_print_object(obj, "free");
1016 debug_object_fixup(descr->fixup_free,
1017 (void *) oaddr, state);
1018 goto repeat;
1019 default:
1020 hlist_del(&obj->node);
1021 __free_object(obj);
1022 break;
1023 }
1024 }
1025 raw_spin_unlock_irqrestore(&db->lock, flags);
1026
1027 if (cnt > debug_objects_maxchain)
1028 debug_objects_maxchain = cnt;
1029
1030 objs_checked += cnt;
1031 }
1032
1033 if (objs_checked > debug_objects_maxchecked)
1034 debug_objects_maxchecked = objs_checked;
1035
1036 /* Schedule work to actually kmem_cache_free() objects */
1037 if (!READ_ONCE(obj_freeing) && READ_ONCE(obj_nr_tofree)) {
1038 WRITE_ONCE(obj_freeing, true);
1039 schedule_delayed_work(&debug_obj_work, ODEBUG_FREE_WORK_DELAY);
1040 }
1041 }
1042
debug_check_no_obj_freed(const void * address,unsigned long size)1043 void debug_check_no_obj_freed(const void *address, unsigned long size)
1044 {
1045 if (debug_objects_enabled)
1046 __debug_check_no_obj_freed(address, size);
1047 }
1048 #endif
1049
1050 #ifdef CONFIG_DEBUG_FS
1051
debug_stats_show(struct seq_file * m,void * v)1052 static int debug_stats_show(struct seq_file *m, void *v)
1053 {
1054 int cpu, obj_percpu_free = 0;
1055
1056 for_each_possible_cpu(cpu)
1057 obj_percpu_free += per_cpu(percpu_obj_pool.obj_free, cpu);
1058
1059 seq_printf(m, "max_chain :%d\n", debug_objects_maxchain);
1060 seq_printf(m, "max_checked :%d\n", debug_objects_maxchecked);
1061 seq_printf(m, "warnings :%d\n", debug_objects_warnings);
1062 seq_printf(m, "fixups :%d\n", debug_objects_fixups);
1063 seq_printf(m, "pool_free :%d\n", READ_ONCE(obj_pool_free) + obj_percpu_free);
1064 seq_printf(m, "pool_pcp_free :%d\n", obj_percpu_free);
1065 seq_printf(m, "pool_min_free :%d\n", obj_pool_min_free);
1066 seq_printf(m, "pool_used :%d\n", obj_pool_used - obj_percpu_free);
1067 seq_printf(m, "pool_max_used :%d\n", obj_pool_max_used);
1068 seq_printf(m, "on_free_list :%d\n", READ_ONCE(obj_nr_tofree));
1069 seq_printf(m, "objs_allocated:%d\n", debug_objects_allocated);
1070 seq_printf(m, "objs_freed :%d\n", debug_objects_freed);
1071 return 0;
1072 }
1073 DEFINE_SHOW_ATTRIBUTE(debug_stats);
1074
debug_objects_init_debugfs(void)1075 static int __init debug_objects_init_debugfs(void)
1076 {
1077 struct dentry *dbgdir;
1078
1079 if (!debug_objects_enabled)
1080 return 0;
1081
1082 dbgdir = debugfs_create_dir("debug_objects", NULL);
1083
1084 debugfs_create_file("stats", 0444, dbgdir, NULL, &debug_stats_fops);
1085
1086 return 0;
1087 }
1088 __initcall(debug_objects_init_debugfs);
1089
1090 #else
debug_objects_init_debugfs(void)1091 static inline void debug_objects_init_debugfs(void) { }
1092 #endif
1093
1094 #ifdef CONFIG_DEBUG_OBJECTS_SELFTEST
1095
1096 /* Random data structure for the self test */
1097 struct self_test {
1098 unsigned long dummy1[6];
1099 int static_init;
1100 unsigned long dummy2[3];
1101 };
1102
1103 static __initconst const struct debug_obj_descr descr_type_test;
1104
is_static_object(void * addr)1105 static bool __init is_static_object(void *addr)
1106 {
1107 struct self_test *obj = addr;
1108
1109 return obj->static_init;
1110 }
1111
1112 /*
1113 * fixup_init is called when:
1114 * - an active object is initialized
1115 */
fixup_init(void * addr,enum debug_obj_state state)1116 static bool __init fixup_init(void *addr, enum debug_obj_state state)
1117 {
1118 struct self_test *obj = addr;
1119
1120 switch (state) {
1121 case ODEBUG_STATE_ACTIVE:
1122 debug_object_deactivate(obj, &descr_type_test);
1123 debug_object_init(obj, &descr_type_test);
1124 return true;
1125 default:
1126 return false;
1127 }
1128 }
1129
1130 /*
1131 * fixup_activate is called when:
1132 * - an active object is activated
1133 * - an unknown non-static object is activated
1134 */
fixup_activate(void * addr,enum debug_obj_state state)1135 static bool __init fixup_activate(void *addr, enum debug_obj_state state)
1136 {
1137 struct self_test *obj = addr;
1138
1139 switch (state) {
1140 case ODEBUG_STATE_NOTAVAILABLE:
1141 return true;
1142 case ODEBUG_STATE_ACTIVE:
1143 debug_object_deactivate(obj, &descr_type_test);
1144 debug_object_activate(obj, &descr_type_test);
1145 return true;
1146
1147 default:
1148 return false;
1149 }
1150 }
1151
1152 /*
1153 * fixup_destroy is called when:
1154 * - an active object is destroyed
1155 */
fixup_destroy(void * addr,enum debug_obj_state state)1156 static bool __init fixup_destroy(void *addr, enum debug_obj_state state)
1157 {
1158 struct self_test *obj = addr;
1159
1160 switch (state) {
1161 case ODEBUG_STATE_ACTIVE:
1162 debug_object_deactivate(obj, &descr_type_test);
1163 debug_object_destroy(obj, &descr_type_test);
1164 return true;
1165 default:
1166 return false;
1167 }
1168 }
1169
1170 /*
1171 * fixup_free is called when:
1172 * - an active object is freed
1173 */
fixup_free(void * addr,enum debug_obj_state state)1174 static bool __init fixup_free(void *addr, enum debug_obj_state state)
1175 {
1176 struct self_test *obj = addr;
1177
1178 switch (state) {
1179 case ODEBUG_STATE_ACTIVE:
1180 debug_object_deactivate(obj, &descr_type_test);
1181 debug_object_free(obj, &descr_type_test);
1182 return true;
1183 default:
1184 return false;
1185 }
1186 }
1187
1188 static int __init
check_results(void * addr,enum debug_obj_state state,int fixups,int warnings)1189 check_results(void *addr, enum debug_obj_state state, int fixups, int warnings)
1190 {
1191 struct debug_bucket *db;
1192 struct debug_obj *obj;
1193 unsigned long flags;
1194 int res = -EINVAL;
1195
1196 db = get_bucket((unsigned long) addr);
1197
1198 raw_spin_lock_irqsave(&db->lock, flags);
1199
1200 obj = lookup_object(addr, db);
1201 if (!obj && state != ODEBUG_STATE_NONE) {
1202 WARN(1, KERN_ERR "ODEBUG: selftest object not found\n");
1203 goto out;
1204 }
1205 if (obj && obj->state != state) {
1206 WARN(1, KERN_ERR "ODEBUG: selftest wrong state: %d != %d\n",
1207 obj->state, state);
1208 goto out;
1209 }
1210 if (fixups != debug_objects_fixups) {
1211 WARN(1, KERN_ERR "ODEBUG: selftest fixups failed %d != %d\n",
1212 fixups, debug_objects_fixups);
1213 goto out;
1214 }
1215 if (warnings != debug_objects_warnings) {
1216 WARN(1, KERN_ERR "ODEBUG: selftest warnings failed %d != %d\n",
1217 warnings, debug_objects_warnings);
1218 goto out;
1219 }
1220 res = 0;
1221 out:
1222 raw_spin_unlock_irqrestore(&db->lock, flags);
1223 if (res)
1224 debug_objects_enabled = 0;
1225 return res;
1226 }
1227
1228 static __initconst const struct debug_obj_descr descr_type_test = {
1229 .name = "selftest",
1230 .is_static_object = is_static_object,
1231 .fixup_init = fixup_init,
1232 .fixup_activate = fixup_activate,
1233 .fixup_destroy = fixup_destroy,
1234 .fixup_free = fixup_free,
1235 };
1236
1237 static __initdata struct self_test obj = { .static_init = 0 };
1238
debug_objects_selftest(void)1239 static void __init debug_objects_selftest(void)
1240 {
1241 int fixups, oldfixups, warnings, oldwarnings;
1242 unsigned long flags;
1243
1244 local_irq_save(flags);
1245
1246 fixups = oldfixups = debug_objects_fixups;
1247 warnings = oldwarnings = debug_objects_warnings;
1248 descr_test = &descr_type_test;
1249
1250 debug_object_init(&obj, &descr_type_test);
1251 if (check_results(&obj, ODEBUG_STATE_INIT, fixups, warnings))
1252 goto out;
1253 debug_object_activate(&obj, &descr_type_test);
1254 if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
1255 goto out;
1256 debug_object_activate(&obj, &descr_type_test);
1257 if (check_results(&obj, ODEBUG_STATE_ACTIVE, ++fixups, ++warnings))
1258 goto out;
1259 debug_object_deactivate(&obj, &descr_type_test);
1260 if (check_results(&obj, ODEBUG_STATE_INACTIVE, fixups, warnings))
1261 goto out;
1262 debug_object_destroy(&obj, &descr_type_test);
1263 if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, warnings))
1264 goto out;
1265 debug_object_init(&obj, &descr_type_test);
1266 if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
1267 goto out;
1268 debug_object_activate(&obj, &descr_type_test);
1269 if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
1270 goto out;
1271 debug_object_deactivate(&obj, &descr_type_test);
1272 if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
1273 goto out;
1274 debug_object_free(&obj, &descr_type_test);
1275 if (check_results(&obj, ODEBUG_STATE_NONE, fixups, warnings))
1276 goto out;
1277
1278 obj.static_init = 1;
1279 debug_object_activate(&obj, &descr_type_test);
1280 if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
1281 goto out;
1282 debug_object_init(&obj, &descr_type_test);
1283 if (check_results(&obj, ODEBUG_STATE_INIT, ++fixups, ++warnings))
1284 goto out;
1285 debug_object_free(&obj, &descr_type_test);
1286 if (check_results(&obj, ODEBUG_STATE_NONE, fixups, warnings))
1287 goto out;
1288
1289 #ifdef CONFIG_DEBUG_OBJECTS_FREE
1290 debug_object_init(&obj, &descr_type_test);
1291 if (check_results(&obj, ODEBUG_STATE_INIT, fixups, warnings))
1292 goto out;
1293 debug_object_activate(&obj, &descr_type_test);
1294 if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
1295 goto out;
1296 __debug_check_no_obj_freed(&obj, sizeof(obj));
1297 if (check_results(&obj, ODEBUG_STATE_NONE, ++fixups, ++warnings))
1298 goto out;
1299 #endif
1300 pr_info("selftest passed\n");
1301
1302 out:
1303 debug_objects_fixups = oldfixups;
1304 debug_objects_warnings = oldwarnings;
1305 descr_test = NULL;
1306
1307 local_irq_restore(flags);
1308 }
1309 #else
debug_objects_selftest(void)1310 static inline void debug_objects_selftest(void) { }
1311 #endif
1312
1313 /*
1314 * Called during early boot to initialize the hash buckets and link
1315 * the static object pool objects into the poll list. After this call
1316 * the object tracker is fully operational.
1317 */
debug_objects_early_init(void)1318 void __init debug_objects_early_init(void)
1319 {
1320 int i;
1321
1322 for (i = 0; i < ODEBUG_HASH_SIZE; i++)
1323 raw_spin_lock_init(&obj_hash[i].lock);
1324
1325 for (i = 0; i < ODEBUG_POOL_SIZE; i++)
1326 hlist_add_head(&obj_static_pool[i].node, &obj_pool);
1327 }
1328
1329 /*
1330 * Convert the statically allocated objects to dynamic ones:
1331 */
debug_objects_replace_static_objects(void)1332 static int __init debug_objects_replace_static_objects(void)
1333 {
1334 struct debug_bucket *db = obj_hash;
1335 struct hlist_node *tmp;
1336 struct debug_obj *obj, *new;
1337 HLIST_HEAD(objects);
1338 int i, cnt = 0;
1339
1340 for (i = 0; i < ODEBUG_POOL_SIZE; i++) {
1341 obj = kmem_cache_zalloc(obj_cache, GFP_KERNEL);
1342 if (!obj)
1343 goto free;
1344 hlist_add_head(&obj->node, &objects);
1345 }
1346
1347 debug_objects_allocated += i;
1348
1349 /*
1350 * debug_objects_mem_init() is now called early that only one CPU is up
1351 * and interrupts have been disabled, so it is safe to replace the
1352 * active object references.
1353 */
1354
1355 /* Remove the statically allocated objects from the pool */
1356 hlist_for_each_entry_safe(obj, tmp, &obj_pool, node)
1357 hlist_del(&obj->node);
1358 /* Move the allocated objects to the pool */
1359 hlist_move_list(&objects, &obj_pool);
1360
1361 /* Replace the active object references */
1362 for (i = 0; i < ODEBUG_HASH_SIZE; i++, db++) {
1363 hlist_move_list(&db->list, &objects);
1364
1365 hlist_for_each_entry(obj, &objects, node) {
1366 new = hlist_entry(obj_pool.first, typeof(*obj), node);
1367 hlist_del(&new->node);
1368 /* copy object data */
1369 *new = *obj;
1370 hlist_add_head(&new->node, &db->list);
1371 cnt++;
1372 }
1373 }
1374
1375 pr_debug("%d of %d active objects replaced\n",
1376 cnt, obj_pool_used);
1377 return 0;
1378 free:
1379 hlist_for_each_entry_safe(obj, tmp, &objects, node) {
1380 hlist_del(&obj->node);
1381 kmem_cache_free(obj_cache, obj);
1382 }
1383 return -ENOMEM;
1384 }
1385
1386 /*
1387 * Called after the kmem_caches are functional to setup a dedicated
1388 * cache pool, which has the SLAB_DEBUG_OBJECTS flag set. This flag
1389 * prevents that the debug code is called on kmem_cache_free() for the
1390 * debug tracker objects to avoid recursive calls.
1391 */
debug_objects_mem_init(void)1392 void __init debug_objects_mem_init(void)
1393 {
1394 int cpu, extras;
1395
1396 if (!debug_objects_enabled)
1397 return;
1398
1399 /*
1400 * Initialize the percpu object pools
1401 *
1402 * Initialization is not strictly necessary, but was done for
1403 * completeness.
1404 */
1405 for_each_possible_cpu(cpu)
1406 INIT_HLIST_HEAD(&per_cpu(percpu_obj_pool.free_objs, cpu));
1407
1408 obj_cache = kmem_cache_create("debug_objects_cache",
1409 sizeof (struct debug_obj), 0,
1410 SLAB_DEBUG_OBJECTS | SLAB_NOLEAKTRACE,
1411 NULL);
1412
1413 if (!obj_cache || debug_objects_replace_static_objects()) {
1414 debug_objects_enabled = 0;
1415 kmem_cache_destroy(obj_cache);
1416 pr_warn("out of memory.\n");
1417 return;
1418 } else
1419 debug_objects_selftest();
1420
1421 #ifdef CONFIG_HOTPLUG_CPU
1422 cpuhp_setup_state_nocalls(CPUHP_DEBUG_OBJ_DEAD, "object:offline", NULL,
1423 object_cpu_offline);
1424 #endif
1425
1426 /*
1427 * Increase the thresholds for allocating and freeing objects
1428 * according to the number of possible CPUs available in the system.
1429 */
1430 extras = num_possible_cpus() * ODEBUG_BATCH_SIZE;
1431 debug_objects_pool_size += extras;
1432 debug_objects_pool_min_level += extras;
1433 }
1434