1 //======================================================================== 2 // GLFW 3.2 Win32 - www.glfw.org 3 //------------------------------------------------------------------------ 4 // Copyright (c) 2006-2016 Camilla Berglund <elmindreda@glfw.org> 5 // 6 // This software is provided 'as-is', without any express or implied 7 // warranty. In no event will the authors be held liable for any damages 8 // arising from the use of this software. 9 // 10 // Permission is granted to anyone to use this software for any purpose, 11 // including commercial applications, and to alter it and redistribute it 12 // freely, subject to the following restrictions: 13 // 14 // 1. The origin of this software must not be misrepresented; you must not 15 // claim that you wrote the original software. If you use this software 16 // in a product, an acknowledgment in the product documentation would 17 // be appreciated but is not required. 18 // 19 // 2. Altered source versions must be plainly marked as such, and must not 20 // be misrepresented as being the original software. 21 // 22 // 3. This notice may not be removed or altered from any source 23 // distribution. 24 // 25 //======================================================================== 26 27 #ifndef _glfw3_win32_joystick_h_ 28 #define _glfw3_win32_joystick_h_ 29 30 #define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE \ 31 _GLFWjoystickWin32 win32_js[GLFW_JOYSTICK_LAST + 1] 32 33 // Joystick element (axis, button or slider) 34 // 35 typedef struct _GLFWjoyobjectWin32 36 { 37 int offset; 38 int type; 39 } _GLFWjoyobjectWin32; 40 41 // Win32-specific per-joystick data 42 // 43 typedef struct _GLFWjoystickWin32 44 { 45 GLFWbool present; 46 float* axes; 47 int axisCount; 48 unsigned char* buttons; 49 int buttonCount; 50 _GLFWjoyobjectWin32* objects; 51 int objectCount; 52 char* name; 53 IDirectInputDevice8W* device; 54 DWORD index; 55 GUID guid; 56 } _GLFWjoystickWin32; 57 58 59 void _glfwInitJoysticksWin32(void); 60 void _glfwTerminateJoysticksWin32(void); 61 void _glfwDetectJoystickConnectionWin32(void); 62 void _glfwDetectJoystickDisconnectionWin32(void); 63 64 #endif // _glfw3_win32_joystick_h_ 65