1hlsl.semantic.geom 2Shader version: 500 3invocations = -1 4max_vertices = 4 5input primitive = triangles 6output primitive = line_strip 70:? Sequence 80:13 Function Definition: @main(u1[3];struct-S-f1-f1-f1-u1-u1-i11; ( temp void) 90:13 Function Parameters: 100:13 'VertexID' ( in 3-element array of uint) 110:13 'OutputStream' ( out structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) 120:? Sequence 130:15 Sequence 140:15 Sequence 150:15 move second child to first child ( temp float) 160:? 'OutputStream.clip0' ( out float Position) 170:15 clip0: direct index for structure ( temp float) 180:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) 190:15 Constant: 200:15 0 (const int) 210:? Sequence 220:15 move second child to first child ( temp float) 230:15 direct index ( out float ClipDistance) 240:? 'OutputStream.clip0' ( out 1-element array of float ClipDistance) 250:15 Constant: 260:15 0 (const int) 270:15 clip0: direct index for structure ( temp float) 280:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) 290:15 Constant: 300:15 1 (const int) 310:? Sequence 320:15 move second child to first child ( temp float) 330:15 direct index ( out float CullDistance) 340:? 'OutputStream.cull0' ( out 1-element array of float CullDistance) 350:15 Constant: 360:15 0 (const int) 370:15 cull0: direct index for structure ( temp float) 380:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) 390:15 Constant: 400:15 2 (const int) 410:15 move second child to first child ( temp uint) 420:? 'OutputStream.vpai' ( out uint ViewportIndex) 430:15 vpai: direct index for structure ( temp uint) 440:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) 450:15 Constant: 460:15 3 (const int) 470:15 move second child to first child ( temp uint) 480:? 'OutputStream.rtai' ( out uint Layer) 490:15 rtai: direct index for structure ( temp uint) 500:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) 510:15 Constant: 520:15 4 (const int) 530:15 move second child to first child ( temp int) 540:? 'OutputStream.ii' (layout( location=0) out int) 550:15 ii: direct index for structure ( temp int) 560:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) 570:15 Constant: 580:15 5 (const int) 590:15 EmitVertex ( temp void) 600:13 Function Definition: main( ( temp void) 610:13 Function Parameters: 620:? Sequence 630:13 move second child to first child ( temp 3-element array of uint) 640:? 'VertexID' ( temp 3-element array of uint) 650:? 'VertexID' (layout( location=0) in 3-element array of uint) 660:13 Function Call: @main(u1[3];struct-S-f1-f1-f1-u1-u1-i11; ( temp void) 670:? 'VertexID' ( temp 3-element array of uint) 680:? 'OutputStream' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) 690:21 Function Definition: notmain(u1[2];struct-S-f1-f1-f1-u1-u1-i11; ( temp void) 700:21 Function Parameters: 710:21 'VertexID' ( in 2-element array of uint) 720:21 'OutputStream' ( out structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) 730:? Sequence 740:23 Sequence 750:23 Sequence 760:23 move second child to first child ( temp float) 770:? 'OutputStream.clip0' ( out float Position) 780:23 clip0: direct index for structure ( temp float) 790:23 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) 800:23 Constant: 810:23 0 (const int) 820:? Sequence 830:23 move second child to first child ( temp float) 840:23 direct index ( out float ClipDistance) 850:? 'OutputStream.clip0' ( out 1-element array of float ClipDistance) 860:23 Constant: 870:23 0 (const int) 880:23 clip0: direct index for structure ( temp float) 890:23 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) 900:23 Constant: 910:23 1 (const int) 920:? Sequence 930:23 move second child to first child ( temp float) 940:23 direct index ( out float CullDistance) 950:? 'OutputStream.cull0' ( out 1-element array of float CullDistance) 960:23 Constant: 970:23 0 (const int) 980:23 cull0: direct index for structure ( temp float) 990:23 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) 1000:23 Constant: 1010:23 2 (const int) 1020:23 move second child to first child ( temp uint) 1030:? 'OutputStream.vpai' ( out uint ViewportIndex) 1040:23 vpai: direct index for structure ( temp uint) 1050:23 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) 1060:23 Constant: 1070:23 3 (const int) 1080:23 move second child to first child ( temp uint) 1090:? 'OutputStream.rtai' ( out uint Layer) 1100:23 rtai: direct index for structure ( temp uint) 1110:23 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) 1120:23 Constant: 1130:23 4 (const int) 1140:23 move second child to first child ( temp int) 1150:? 'OutputStream.ii' (layout( location=0) out int) 1160:23 ii: direct index for structure ( temp int) 1170:23 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) 1180:23 Constant: 1190:23 5 (const int) 1200:23 EmitVertex ( temp void) 1210:? Linker Objects 1220:? 'VertexID' (layout( location=0) in 3-element array of uint) 1230:? 'OutputStream.clip0' ( out float Position) 1240:? 'OutputStream.vpai' ( out uint ViewportIndex) 1250:? 'OutputStream.rtai' ( out uint Layer) 1260:? 'OutputStream.ii' (layout( location=0) out int) 1270:? 'OutputStream.clip0' ( out 1-element array of float ClipDistance) 1280:? 'OutputStream.cull0' ( out 1-element array of float CullDistance) 129 130 131Linked geometry stage: 132 133 134Shader version: 500 135invocations = 1 136max_vertices = 4 137input primitive = triangles 138output primitive = line_strip 1390:? Sequence 1400:13 Function Definition: @main(u1[3];struct-S-f1-f1-f1-u1-u1-i11; ( temp void) 1410:13 Function Parameters: 1420:13 'VertexID' ( in 3-element array of uint) 1430:13 'OutputStream' ( out structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) 1440:? Sequence 1450:15 Sequence 1460:15 Sequence 1470:15 move second child to first child ( temp float) 1480:? 'OutputStream.clip0' ( out float Position) 1490:15 clip0: direct index for structure ( temp float) 1500:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) 1510:15 Constant: 1520:15 0 (const int) 1530:? Sequence 1540:15 move second child to first child ( temp float) 1550:15 direct index ( out float ClipDistance) 1560:? 'OutputStream.clip0' ( out 1-element array of float ClipDistance) 1570:15 Constant: 1580:15 0 (const int) 1590:15 clip0: direct index for structure ( temp float) 1600:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) 1610:15 Constant: 1620:15 1 (const int) 1630:? Sequence 1640:15 move second child to first child ( temp float) 1650:15 direct index ( out float CullDistance) 1660:? 'OutputStream.cull0' ( out 1-element array of float CullDistance) 1670:15 Constant: 1680:15 0 (const int) 1690:15 cull0: direct index for structure ( temp float) 1700:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) 1710:15 Constant: 1720:15 2 (const int) 1730:15 move second child to first child ( temp uint) 1740:? 'OutputStream.vpai' ( out uint ViewportIndex) 1750:15 vpai: direct index for structure ( temp uint) 1760:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) 1770:15 Constant: 1780:15 3 (const int) 1790:15 move second child to first child ( temp uint) 1800:? 'OutputStream.rtai' ( out uint Layer) 1810:15 rtai: direct index for structure ( temp uint) 1820:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) 1830:15 Constant: 1840:15 4 (const int) 1850:15 move second child to first child ( temp int) 1860:? 'OutputStream.ii' (layout( location=0) out int) 1870:15 ii: direct index for structure ( temp int) 1880:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) 1890:15 Constant: 1900:15 5 (const int) 1910:15 EmitVertex ( temp void) 1920:13 Function Definition: main( ( temp void) 1930:13 Function Parameters: 1940:? Sequence 1950:13 move second child to first child ( temp 3-element array of uint) 1960:? 'VertexID' ( temp 3-element array of uint) 1970:? 'VertexID' (layout( location=0) in 3-element array of uint) 1980:13 Function Call: @main(u1[3];struct-S-f1-f1-f1-u1-u1-i11; ( temp void) 1990:? 'VertexID' ( temp 3-element array of uint) 2000:? 'OutputStream' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) 2010:21 Function Definition: notmain(u1[2];struct-S-f1-f1-f1-u1-u1-i11; ( temp void) 2020:21 Function Parameters: 2030:21 'VertexID' ( in 2-element array of uint) 2040:21 'OutputStream' ( out structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) 2050:? Sequence 2060:23 Sequence 2070:23 Sequence 2080:23 move second child to first child ( temp float) 2090:? 'OutputStream.clip0' ( out float Position) 2100:23 clip0: direct index for structure ( temp float) 2110:23 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) 2120:23 Constant: 2130:23 0 (const int) 2140:? Sequence 2150:23 move second child to first child ( temp float) 2160:23 direct index ( out float ClipDistance) 2170:? 'OutputStream.clip0' ( out 1-element array of float ClipDistance) 2180:23 Constant: 2190:23 0 (const int) 2200:23 clip0: direct index for structure ( temp float) 2210:23 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) 2220:23 Constant: 2230:23 1 (const int) 2240:? Sequence 2250:23 move second child to first child ( temp float) 2260:23 direct index ( out float CullDistance) 2270:? 'OutputStream.cull0' ( out 1-element array of float CullDistance) 2280:23 Constant: 2290:23 0 (const int) 2300:23 cull0: direct index for structure ( temp float) 2310:23 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) 2320:23 Constant: 2330:23 2 (const int) 2340:23 move second child to first child ( temp uint) 2350:? 'OutputStream.vpai' ( out uint ViewportIndex) 2360:23 vpai: direct index for structure ( temp uint) 2370:23 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) 2380:23 Constant: 2390:23 3 (const int) 2400:23 move second child to first child ( temp uint) 2410:? 'OutputStream.rtai' ( out uint Layer) 2420:23 rtai: direct index for structure ( temp uint) 2430:23 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) 2440:23 Constant: 2450:23 4 (const int) 2460:23 move second child to first child ( temp int) 2470:? 'OutputStream.ii' (layout( location=0) out int) 2480:23 ii: direct index for structure ( temp int) 2490:23 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) 2500:23 Constant: 2510:23 5 (const int) 2520:23 EmitVertex ( temp void) 2530:? Linker Objects 2540:? 'VertexID' (layout( location=0) in 3-element array of uint) 2550:? 'OutputStream.clip0' ( out float Position) 2560:? 'OutputStream.vpai' ( out uint ViewportIndex) 2570:? 'OutputStream.rtai' ( out uint Layer) 2580:? 'OutputStream.ii' (layout( location=0) out int) 2590:? 'OutputStream.clip0' ( out 1-element array of float ClipDistance) 2600:? 'OutputStream.cull0' ( out 1-element array of float CullDistance) 261 262Validation failed 263// Module Version 10000 264// Generated by (magic number): 8000a 265// Id's are bound by 88 266 267 Capability Geometry 268 Capability ClipDistance 269 Capability CullDistance 270 Capability MultiViewport 271 1: ExtInstImport "GLSL.std.450" 272 MemoryModel Logical GLSL450 273 EntryPoint Geometry 4 "main" 28 37 42 48 53 58 65 274 ExecutionMode 4 Triangles 275 ExecutionMode 4 Invocations 1 276 ExecutionMode 4 OutputLineStrip 277 ExecutionMode 4 OutputVertices 4 278 Source HLSL 500 279 Name 4 "main" 280 Name 12 "S" 281 MemberName 12(S) 0 "clip0" 282 MemberName 12(S) 1 "clip0" 283 MemberName 12(S) 2 "cull0" 284 MemberName 12(S) 3 "vpai" 285 MemberName 12(S) 4 "rtai" 286 MemberName 12(S) 5 "ii" 287 Name 17 "@main(u1[3];struct-S-f1-f1-f1-u1-u1-i11;" 288 Name 15 "VertexID" 289 Name 16 "OutputStream" 290 Name 25 "notmain(u1[2];struct-S-f1-f1-f1-u1-u1-i11;" 291 Name 23 "VertexID" 292 Name 24 "OutputStream" 293 Name 28 "OutputStream.clip0" 294 Name 29 "s" 295 Name 37 "OutputStream.clip0" 296 Name 42 "OutputStream.cull0" 297 Name 48 "OutputStream.vpai" 298 Name 53 "OutputStream.rtai" 299 Name 58 "OutputStream.ii" 300 Name 63 "VertexID" 301 Name 65 "VertexID" 302 Name 67 "OutputStream" 303 Name 68 "param" 304 Name 70 "param" 305 Name 73 "s" 306 Decorate 28(OutputStream.clip0) BuiltIn Position 307 Decorate 37(OutputStream.clip0) BuiltIn ClipDistance 308 Decorate 42(OutputStream.cull0) BuiltIn CullDistance 309 Decorate 48(OutputStream.vpai) BuiltIn ViewportIndex 310 Decorate 53(OutputStream.rtai) BuiltIn Layer 311 Decorate 58(OutputStream.ii) Location 0 312 Decorate 65(VertexID) Location 0 313 2: TypeVoid 314 3: TypeFunction 2 315 6: TypeInt 32 0 316 7: 6(int) Constant 3 317 8: TypeArray 6(int) 7 318 9: TypePointer Function 8 319 10: TypeFloat 32 320 11: TypeInt 32 1 321 12(S): TypeStruct 10(float) 10(float) 10(float) 6(int) 6(int) 11(int) 322 13: TypePointer Function 12(S) 323 14: TypeFunction 2 9(ptr) 13(ptr) 324 19: 6(int) Constant 2 325 20: TypeArray 6(int) 19 326 21: TypePointer Function 20 327 22: TypeFunction 2 21(ptr) 13(ptr) 328 27: TypePointer Output 10(float) 32928(OutputStream.clip0): 27(ptr) Variable Output 330 30: 11(int) Constant 0 331 31: TypePointer Function 10(float) 332 34: 6(int) Constant 1 333 35: TypeArray 10(float) 34 334 36: TypePointer Output 35 33537(OutputStream.clip0): 36(ptr) Variable Output 336 38: 11(int) Constant 1 33742(OutputStream.cull0): 36(ptr) Variable Output 338 43: 11(int) Constant 2 339 47: TypePointer Output 6(int) 34048(OutputStream.vpai): 47(ptr) Variable Output 341 49: 11(int) Constant 3 342 50: TypePointer Function 6(int) 34353(OutputStream.rtai): 47(ptr) Variable Output 344 54: 11(int) Constant 4 345 57: TypePointer Output 11(int) 34658(OutputStream.ii): 57(ptr) Variable Output 347 59: 11(int) Constant 5 348 60: TypePointer Function 11(int) 349 64: TypePointer Input 8 350 65(VertexID): 64(ptr) Variable Input 351 4(main): 2 Function None 3 352 5: Label 353 63(VertexID): 9(ptr) Variable Function 35467(OutputStream): 13(ptr) Variable Function 355 68(param): 9(ptr) Variable Function 356 70(param): 13(ptr) Variable Function 357 66: 8 Load 65(VertexID) 358 Store 63(VertexID) 66 359 69: 8 Load 63(VertexID) 360 Store 68(param) 69 361 71: 2 FunctionCall 17(@main(u1[3];struct-S-f1-f1-f1-u1-u1-i11;) 68(param) 70(param) 362 72: 12(S) Load 70(param) 363 Store 67(OutputStream) 72 364 Return 365 FunctionEnd 36617(@main(u1[3];struct-S-f1-f1-f1-u1-u1-i11;): 2 Function None 14 367 15(VertexID): 9(ptr) FunctionParameter 36816(OutputStream): 13(ptr) FunctionParameter 369 18: Label 370 29(s): 13(ptr) Variable Function 371 32: 31(ptr) AccessChain 29(s) 30 372 33: 10(float) Load 32 373 Store 28(OutputStream.clip0) 33 374 39: 31(ptr) AccessChain 29(s) 38 375 40: 10(float) Load 39 376 41: 27(ptr) AccessChain 37(OutputStream.clip0) 30 377 Store 41 40 378 44: 31(ptr) AccessChain 29(s) 43 379 45: 10(float) Load 44 380 46: 27(ptr) AccessChain 42(OutputStream.cull0) 30 381 Store 46 45 382 51: 50(ptr) AccessChain 29(s) 49 383 52: 6(int) Load 51 384 Store 48(OutputStream.vpai) 52 385 55: 50(ptr) AccessChain 29(s) 54 386 56: 6(int) Load 55 387 Store 53(OutputStream.rtai) 56 388 61: 60(ptr) AccessChain 29(s) 59 389 62: 11(int) Load 61 390 Store 58(OutputStream.ii) 62 391 EmitVertex 392 Return 393 FunctionEnd 39425(notmain(u1[2];struct-S-f1-f1-f1-u1-u1-i11;): 2 Function None 22 395 23(VertexID): 21(ptr) FunctionParameter 39624(OutputStream): 13(ptr) FunctionParameter 397 26: Label 398 73(s): 13(ptr) Variable Function 399 74: 31(ptr) AccessChain 73(s) 30 400 75: 10(float) Load 74 401 Store 28(OutputStream.clip0) 75 402 76: 31(ptr) AccessChain 73(s) 38 403 77: 10(float) Load 76 404 78: 27(ptr) AccessChain 37(OutputStream.clip0) 30 405 Store 78 77 406 79: 31(ptr) AccessChain 73(s) 43 407 80: 10(float) Load 79 408 81: 27(ptr) AccessChain 42(OutputStream.cull0) 30 409 Store 81 80 410 82: 50(ptr) AccessChain 73(s) 49 411 83: 6(int) Load 82 412 Store 48(OutputStream.vpai) 83 413 84: 50(ptr) AccessChain 73(s) 54 414 85: 6(int) Load 84 415 Store 53(OutputStream.rtai) 85 416 86: 60(ptr) AccessChain 73(s) 59 417 87: 11(int) Load 86 418 Store 58(OutputStream.ii) 87 419 EmitVertex 420 Return 421 FunctionEnd 422