1nvShaderNoperspectiveInterpolation.frag 2ERROR: 0:5: 'noperspective' : Reserved word. 3ERROR: 0:5: 'noperspective' : not supported for this version or the enabled extensions 4ERROR: 2 compilation errors. No code generated. 5 6 7Shader version: 300 8Requested GL_NV_shader_noperspective_interpolation 9ERROR: node is still EOpNull! 100:13 Function Definition: main( ( global void) 110:13 Function Parameters: 120:14 Sequence 130:14 move second child to first child ( temp mediump 4-component vector of float) 140:14 'fragColor' ( out mediump 4-component vector of float) 150:14 'color' ( noperspective in mediump 4-component vector of float) 160:? Linker Objects 170:? 'bad' ( noperspective in mediump 4-component vector of float) 180:? 'color' ( noperspective in mediump 4-component vector of float) 190:? 'fragColor' ( out mediump 4-component vector of float) 20 21 22Linked fragment stage: 23 24 25Shader version: 300 26Requested GL_NV_shader_noperspective_interpolation 27ERROR: node is still EOpNull! 280:13 Function Definition: main( ( global void) 290:13 Function Parameters: 300:14 Sequence 310:14 move second child to first child ( temp mediump 4-component vector of float) 320:14 'fragColor' ( out mediump 4-component vector of float) 330:14 'color' ( noperspective in mediump 4-component vector of float) 340:? Linker Objects 350:? 'bad' ( noperspective in mediump 4-component vector of float) 360:? 'color' ( noperspective in mediump 4-component vector of float) 370:? 'fragColor' ( out mediump 4-component vector of float) 38 39