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1spv.offsets.frag
2// Module Version 10000
3// Generated by (magic number): 8000a
4// Id's are bound by 15
5
6                              Capability Shader
7               1:             ExtInstImport  "GLSL.std.450"
8                              MemoryModel Logical GLSL450
9                              EntryPoint Fragment 4  "main"
10                              ExecutionMode 4 OriginUpperLeft
11                              Source GLSL 450
12                              Name 4  "main"
13                              Name 7  "n1"
14                              MemberName 7(n1) 0  "a"
15                              MemberName 7(n1) 1  "b"
16                              MemberName 7(n1) 2  "c"
17                              MemberName 7(n1) 3  "d"
18                              Name 9  "i1"
19                              Name 12  "n2"
20                              MemberName 12(n2) 0  "e"
21                              MemberName 12(n2) 1  "f"
22                              MemberName 12(n2) 2  "g"
23                              MemberName 12(n2) 3  "h"
24                              Name 14  "i2"
25                              MemberDecorate 7(n1) 0 Offset 8
26                              MemberDecorate 7(n1) 1 Offset 4
27                              MemberDecorate 7(n1) 2 Offset 0
28                              MemberDecorate 7(n1) 3 Offset 12
29                              Decorate 7(n1) Block
30                              Decorate 9(i1) DescriptorSet 0
31                              Decorate 9(i1) Binding 0
32                              MemberDecorate 12(n2) 0 Offset 32
33                              MemberDecorate 12(n2) 1 Offset 48
34                              MemberDecorate 12(n2) 2 Offset 16
35                              MemberDecorate 12(n2) 3 Offset 0
36                              Decorate 12(n2) BufferBlock
37                              Decorate 14(i2) DescriptorSet 0
38                              Decorate 14(i2) Binding 1
39               2:             TypeVoid
40               3:             TypeFunction 2
41               6:             TypeInt 32 1
42           7(n1):             TypeStruct 6(int) 6(int) 6(int) 6(int)
43               8:             TypePointer Uniform 7(n1)
44           9(i1):      8(ptr) Variable Uniform
45              10:             TypeFloat 32
46              11:             TypeVector 10(float) 3
47          12(n2):             TypeStruct 11(fvec3) 11(fvec3) 11(fvec3) 11(fvec3)
48              13:             TypePointer Uniform 12(n2)
49          14(i2):     13(ptr) Variable Uniform
50         4(main):           2 Function None 3
51               5:             Label
52                              Return
53                              FunctionEnd
54