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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef BASE_FILES_SCOPED_TEMP_DIR_H_
6 #define BASE_FILES_SCOPED_TEMP_DIR_H_
7 
8 // An object representing a temporary / scratch directory that should be
9 // cleaned up (recursively) when this object goes out of scope.  Since deletion
10 // occurs during the destructor, no further error handling is possible if the
11 // directory fails to be deleted.  As a result, deletion is not guaranteed by
12 // this class.  (However note that, whenever possible, by default
13 // CreateUniqueTempDir creates the directory in a location that is
14 // automatically cleaned up on reboot, or at other appropriate times.)
15 //
16 // Multiple calls to the methods which establish a temporary directory
17 // (CreateUniqueTempDir, CreateUniqueTempDirUnderPath, and Set) must have
18 // intervening calls to Delete or Take, or the calls will fail.
19 
20 #include "base/files/file_path.h"
21 
22 namespace base {
23 
24 class ScopedTempDir {
25  public:
26   // No directory is owned/created initially.
27   ScopedTempDir();
28 
29   // Recursively delete path.
30   ~ScopedTempDir();
31 
32   // Creates a unique directory in TempPath, and takes ownership of it.
33   // See file_util::CreateNewTemporaryDirectory.
34   [[nodiscard]] bool CreateUniqueTempDir();
35 
36   // Creates a unique directory under a given path, and takes ownership of it.
37   [[nodiscard]] bool CreateUniqueTempDirUnderPath(const FilePath& path);
38 
39   // Takes ownership of directory at |path|, creating it if necessary.
40   // Don't call multiple times unless Take() has been called first.
41   [[nodiscard]] bool Set(const FilePath& path);
42 
43   // Deletes the temporary directory wrapped by this object.
44   [[nodiscard]] bool Delete();
45 
46   // Caller takes ownership of the temporary directory so it won't be destroyed
47   // when this object goes out of scope.
48   FilePath Take();
49 
50   // Returns the path to the created directory. Call one of the
51   // CreateUniqueTempDir* methods before getting the path.
52   const FilePath& GetPath() const;
53 
54   // Returns true if path_ is non-empty and exists.
55   bool IsValid() const;
56 
57   // Returns the prefix used for temp directory names generated by
58   // ScopedTempDirs.
59   static const FilePath::CharType* GetTempDirPrefix();
60 
61  private:
62   FilePath path_;
63 
64   ScopedTempDir(const ScopedTempDir&) = delete;
65   ScopedTempDir& operator=(const ScopedTempDir&) = delete;
66 };
67 
68 }  // namespace base
69 
70 #endif  // BASE_FILES_SCOPED_TEMP_DIR_H_
71