1 /* GStreamer
2 * Copyright (C) 2007 Haakon Sporsheim <hakon.sporsheim@tandberg.com>
3 *
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
8 *
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
13 *
14 * You should have received a copy of the GNU Library General Public
15 * License along with this library; if not, write to the
16 * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
17 * Boston, MA 02110-1301, USA.
18 */
19
20 /**
21 * SECTION:element-dx9screencapsrc
22 * @title: dx9screencapsrc
23 *
24 * This element uses DirectX to capture the desktop or a portion of it.
25 * The default is capturing the whole desktop, but #GstDX9ScreenCapSrc:x,
26 * #GstDX9ScreenCapSrc:y, #GstDX9ScreenCapSrc:width and
27 * #GstDX9ScreenCapSrc:height can be used to select a particular region.
28 * Use #GstDX9ScreenCapSrc:monitor for changing which monitor to capture
29 * from.
30 *
31 * ## Example pipelines
32 * |[
33 * gst-launch-1.0 dx9screencapsrc ! videoconvert ! dshowvideosink
34 * ]| Capture the desktop and display it.
35 * |[
36 * gst-launch-1.0 dx9screencapsrc x=100 y=100 width=320 height=240 !
37 * videoconvert ! dshowvideosink
38 * ]| Capture a portion of the desktop and display it.
39 *
40 */
41
42 #ifdef HAVE_CONFIG_H
43 #include "config.h"
44 #endif
45
46 #include "gstdx9screencapsrc.h"
47 #include <gst/video/video.h>
48
49 GST_DEBUG_CATEGORY_STATIC (dx9screencapsrc_debug);
50
51 static GstStaticPadTemplate src_template = GST_STATIC_PAD_TEMPLATE ("src",
52 GST_PAD_SRC,
53 GST_PAD_ALWAYS,
54 GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE ("BGR"))
55 );
56
57 #define gst_dx9screencapsrc_parent_class parent_class
58 G_DEFINE_TYPE (GstDX9ScreenCapSrc, gst_dx9screencapsrc, GST_TYPE_PUSH_SRC);
59
60 enum
61 {
62 PROP_0,
63 PROP_MONITOR,
64 PROP_SHOW_CURSOR,
65 PROP_X_POS,
66 PROP_Y_POS,
67 PROP_WIDTH,
68 PROP_HEIGHT
69 };
70
71 static IDirect3D9 *g_d3d9 = NULL;
72
73 /* Fwd. decl. */
74 static void gst_dx9screencapsrc_dispose (GObject * object);
75 static void gst_dx9screencapsrc_set_property (GObject * object,
76 guint prop_id, const GValue * value, GParamSpec * pspec);
77 static void gst_dx9screencapsrc_get_property (GObject * object,
78 guint prop_id, GValue * value, GParamSpec * pspec);
79
80 static GstCaps *gst_dx9screencapsrc_fixate (GstBaseSrc * bsrc, GstCaps * caps);
81 static gboolean gst_dx9screencapsrc_set_caps (GstBaseSrc * bsrc,
82 GstCaps * caps);
83 static GstCaps *gst_dx9screencapsrc_get_caps (GstBaseSrc * bsrc,
84 GstCaps * filter);
85 static gboolean gst_dx9screencapsrc_start (GstBaseSrc * bsrc);
86 static gboolean gst_dx9screencapsrc_stop (GstBaseSrc * bsrc);
87
88 static gboolean gst_dx9screencapsrc_unlock (GstBaseSrc * bsrc);
89
90 static GstFlowReturn gst_dx9screencapsrc_create (GstPushSrc * src,
91 GstBuffer ** buf);
92
93 /* Implementation. */
94 static void
gst_dx9screencapsrc_class_init(GstDX9ScreenCapSrcClass * klass)95 gst_dx9screencapsrc_class_init (GstDX9ScreenCapSrcClass * klass)
96 {
97 GObjectClass *go_class;
98 GstElementClass *e_class;
99 GstBaseSrcClass *bs_class;
100 GstPushSrcClass *ps_class;
101
102 go_class = (GObjectClass *) klass;
103 e_class = (GstElementClass *) klass;
104 bs_class = (GstBaseSrcClass *) klass;
105 ps_class = (GstPushSrcClass *) klass;
106
107 go_class->dispose = GST_DEBUG_FUNCPTR (gst_dx9screencapsrc_dispose);
108 go_class->set_property = GST_DEBUG_FUNCPTR (gst_dx9screencapsrc_set_property);
109 go_class->get_property = GST_DEBUG_FUNCPTR (gst_dx9screencapsrc_get_property);
110
111 bs_class->get_caps = GST_DEBUG_FUNCPTR (gst_dx9screencapsrc_get_caps);
112 bs_class->set_caps = GST_DEBUG_FUNCPTR (gst_dx9screencapsrc_set_caps);
113 bs_class->start = GST_DEBUG_FUNCPTR (gst_dx9screencapsrc_start);
114 bs_class->stop = GST_DEBUG_FUNCPTR (gst_dx9screencapsrc_stop);
115 bs_class->unlock = GST_DEBUG_FUNCPTR (gst_dx9screencapsrc_unlock);
116 bs_class->fixate = GST_DEBUG_FUNCPTR (gst_dx9screencapsrc_fixate);
117
118 ps_class->create = GST_DEBUG_FUNCPTR (gst_dx9screencapsrc_create);
119
120 g_object_class_install_property (go_class, PROP_MONITOR,
121 g_param_spec_int ("monitor", "Monitor",
122 "Which monitor to use (0 = 1st monitor and default)",
123 0, G_MAXINT, 0, G_PARAM_READWRITE));
124
125 g_object_class_install_property (go_class, PROP_SHOW_CURSOR,
126 g_param_spec_boolean ("cursor", "Show mouse cursor",
127 "Whether to show mouse cursor (default off)",
128 FALSE, G_PARAM_READWRITE));
129
130 g_object_class_install_property (go_class, PROP_X_POS,
131 g_param_spec_int ("x", "X",
132 "Horizontal coordinate of top left corner for the screen capture "
133 "area", 0, G_MAXINT, 0, G_PARAM_READWRITE));
134 g_object_class_install_property (go_class, PROP_Y_POS,
135 g_param_spec_int ("y", "Y",
136 "Vertical coordinate of top left corner for the screen capture "
137 "area", 0, G_MAXINT, 0, G_PARAM_READWRITE));
138
139 g_object_class_install_property (go_class, PROP_WIDTH,
140 g_param_spec_int ("width", "Width",
141 "Width of screen capture area (0 = maximum)",
142 0, G_MAXINT, 0, G_PARAM_READWRITE));
143 g_object_class_install_property (go_class, PROP_HEIGHT,
144 g_param_spec_int ("height", "Height",
145 "Height of screen capture area (0 = maximum)",
146 0, G_MAXINT, 0, G_PARAM_READWRITE));
147
148 gst_element_class_add_static_pad_template (e_class, &src_template);
149
150 gst_element_class_set_static_metadata (e_class,
151 "DirectX 9 screen capture source", "Source/Video", "Captures screen",
152 "Haakon Sporsheim <hakon.sporsheim@tandberg.com>");
153
154 GST_DEBUG_CATEGORY_INIT (dx9screencapsrc_debug, "dx9screencapsrc", 0,
155 "DirectX 9 screen capture source");
156 }
157
158 static void
gst_dx9screencapsrc_init(GstDX9ScreenCapSrc * src)159 gst_dx9screencapsrc_init (GstDX9ScreenCapSrc * src)
160 {
161 /* Set src element initial values... */
162 src->surface = NULL;
163 src->d3d9_device = NULL;
164 src->capture_x = 0;
165 src->capture_y = 0;
166 src->capture_w = 0;
167 src->capture_h = 0;
168
169 src->monitor = 0;
170 src->show_cursor = FALSE;
171 src->monitor_info.cbSize = sizeof (MONITORINFO);
172
173 gst_base_src_set_format (GST_BASE_SRC (src), GST_FORMAT_TIME);
174 gst_base_src_set_live (GST_BASE_SRC (src), TRUE);
175
176 if (!g_d3d9)
177 g_d3d9 = Direct3DCreate9 (D3D_SDK_VERSION);
178 else
179 IDirect3D9_AddRef (g_d3d9);
180 }
181
182 static void
gst_dx9screencapsrc_dispose(GObject * object)183 gst_dx9screencapsrc_dispose (GObject * object)
184 {
185 GstDX9ScreenCapSrc *src = GST_DX9SCREENCAPSRC (object);
186
187 if (src->surface) {
188 GST_ERROR_OBJECT (object,
189 "DX9 surface was not freed in _stop, freeing in _dispose!");
190 IDirect3DSurface9_Release (src->surface);
191 src->surface = NULL;
192 }
193
194 if (src->d3d9_device) {
195 IDirect3DDevice9_Release (src->d3d9_device);
196 src->d3d9_device = NULL;
197 }
198
199 if (!IDirect3D9_Release (g_d3d9))
200 g_d3d9 = NULL;
201
202 G_OBJECT_CLASS (parent_class)->dispose (object);
203 }
204
205 static void
gst_dx9screencapsrc_set_property(GObject * object,guint prop_id,const GValue * value,GParamSpec * pspec)206 gst_dx9screencapsrc_set_property (GObject * object,
207 guint prop_id, const GValue * value, GParamSpec * pspec)
208 {
209 GstDX9ScreenCapSrc *src = GST_DX9SCREENCAPSRC (object);
210
211 switch (prop_id) {
212 case PROP_MONITOR:
213 src->monitor = g_value_get_int (value);
214 break;
215 case PROP_SHOW_CURSOR:
216 src->show_cursor = g_value_get_boolean (value);
217 break;
218 case PROP_X_POS:
219 src->capture_x = g_value_get_int (value);
220 break;
221 case PROP_Y_POS:
222 src->capture_y = g_value_get_int (value);
223 break;
224 case PROP_WIDTH:
225 src->capture_w = g_value_get_int (value);
226 break;
227 case PROP_HEIGHT:
228 src->capture_h = g_value_get_int (value);
229 break;
230 default:
231 G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
232 break;
233 };
234 }
235
236 static void
gst_dx9screencapsrc_get_property(GObject * object,guint prop_id,GValue * value,GParamSpec * pspec)237 gst_dx9screencapsrc_get_property (GObject * object, guint prop_id,
238 GValue * value, GParamSpec * pspec)
239 {
240 GstDX9ScreenCapSrc *src = GST_DX9SCREENCAPSRC (object);
241
242 switch (prop_id) {
243 case PROP_MONITOR:
244 g_value_set_int (value, src->monitor);
245 break;
246 case PROP_SHOW_CURSOR:
247 g_value_set_boolean (value, src->show_cursor);
248 break;
249 case PROP_X_POS:
250 g_value_set_int (value, src->capture_x);
251 break;
252 case PROP_Y_POS:
253 g_value_set_int (value, src->capture_y);
254 break;
255 case PROP_WIDTH:
256 g_value_set_int (value, src->capture_w);
257 break;
258 case PROP_HEIGHT:
259 g_value_set_int (value, src->capture_h);
260 break;
261 default:
262 G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
263 break;
264 };
265 }
266
267 static GstCaps *
gst_dx9screencapsrc_fixate(GstBaseSrc * bsrc,GstCaps * caps)268 gst_dx9screencapsrc_fixate (GstBaseSrc * bsrc, GstCaps * caps)
269 {
270 GstStructure *structure;
271
272 caps = gst_caps_make_writable (caps);
273
274 structure = gst_caps_get_structure (caps, 0);
275
276 gst_structure_fixate_field_nearest_int (structure, "width", 640);
277 gst_structure_fixate_field_nearest_int (structure, "height", 480);
278 gst_structure_fixate_field_nearest_fraction (structure, "framerate", 30, 1);
279
280 caps = GST_BASE_SRC_CLASS (parent_class)->fixate (bsrc, caps);
281
282 return caps;
283 }
284
285 static gboolean
gst_dx9screencapsrc_set_caps(GstBaseSrc * bsrc,GstCaps * caps)286 gst_dx9screencapsrc_set_caps (GstBaseSrc * bsrc, GstCaps * caps)
287 {
288 GstDX9ScreenCapSrc *src = GST_DX9SCREENCAPSRC (bsrc);
289 GstStructure *structure;
290 const GValue *framerate;
291
292 structure = gst_caps_get_structure (caps, 0);
293
294 src->src_rect = src->screen_rect;
295 if (src->capture_w && src->capture_h) {
296 src->src_rect.left += src->capture_x;
297 src->src_rect.top += src->capture_y;
298 src->src_rect.right = src->src_rect.left + src->capture_w;
299 src->src_rect.bottom = src->src_rect.top + src->capture_h;
300 }
301
302 framerate = gst_structure_get_value (structure, "framerate");
303 if (framerate) {
304 src->rate_numerator = gst_value_get_fraction_numerator (framerate);
305 src->rate_denominator = gst_value_get_fraction_denominator (framerate);
306 }
307
308 GST_DEBUG_OBJECT (src, "size %dx%d, %d/%d fps",
309 (gint) (src->src_rect.right - src->src_rect.left),
310 (gint) (src->src_rect.bottom - src->src_rect.top),
311 src->rate_numerator, src->rate_denominator);
312
313 return TRUE;
314 }
315
316 static GstCaps *
gst_dx9screencapsrc_get_caps(GstBaseSrc * bsrc,GstCaps * filter)317 gst_dx9screencapsrc_get_caps (GstBaseSrc * bsrc, GstCaps * filter)
318 {
319 GstDX9ScreenCapSrc *src = GST_DX9SCREENCAPSRC (bsrc);
320 RECT rect_dst;
321 GstCaps *caps;
322
323 if (src->monitor >= IDirect3D9_GetAdapterCount (g_d3d9)) {
324 GST_ELEMENT_ERROR (src, RESOURCE, NOT_FOUND,
325 ("Specified monitor with index %d not found", src->monitor), (NULL));
326 return NULL;
327 }
328
329 if (FAILED (IDirect3D9_GetAdapterDisplayMode (g_d3d9, src->monitor,
330 &src->disp_mode))) {
331 return NULL;
332 }
333
334 SetRect (&rect_dst, 0, 0, src->disp_mode.Width, src->disp_mode.Height);
335 src->screen_rect = rect_dst;
336
337 if (src->capture_w && src->capture_h &&
338 src->capture_x + src->capture_w < rect_dst.right - rect_dst.left &&
339 src->capture_y + src->capture_h < rect_dst.bottom - rect_dst.top) {
340 rect_dst.left = src->capture_x;
341 rect_dst.top = src->capture_y;
342 rect_dst.right = src->capture_x + src->capture_w;
343 rect_dst.bottom = src->capture_y + src->capture_h;
344 } else {
345 /* Default values */
346 src->capture_x = src->capture_y = 0;
347 src->capture_w = src->capture_h = 0;
348 }
349
350 /* Note:
351 * Expose as xRGB even though the Surface is allocated as ARGB!
352 * This is due to IDirect3DDevice9_GetFrontBufferData which only takes
353 * ARGB surface, but the A channel is in reality never used.
354 * I should add that I had problems specifying ARGB. It might be a bug
355 * in ffmpegcolorspace which I used for testing.
356 * Another interesting thing is that directdrawsink did not support ARGB,
357 * but only xRGB. (On my system, using 32b color depth) And according to
358 * the DirectX documentation ARGB is NOT a valid display buffer format,
359 * but xRGB is.
360 */
361 caps = gst_caps_new_simple ("video/x-raw",
362 "format", G_TYPE_STRING, "BGRx",
363 "width", G_TYPE_INT, rect_dst.right - rect_dst.left,
364 "height", G_TYPE_INT, rect_dst.bottom - rect_dst.top,
365 "framerate", GST_TYPE_FRACTION_RANGE, 1, 1, G_MAXINT, 1,
366 "pixel-aspect-ratio", GST_TYPE_FRACTION, 1, 1, NULL);
367
368 if (filter) {
369 GstCaps *tmp =
370 gst_caps_intersect_full (filter, caps, GST_CAPS_INTERSECT_FIRST);
371 gst_caps_unref (caps);
372 caps = tmp;
373 }
374
375 return caps;
376 }
377
378 static gboolean
gst_dx9screencapsrc_start(GstBaseSrc * bsrc)379 gst_dx9screencapsrc_start (GstBaseSrc * bsrc)
380 {
381 GstDX9ScreenCapSrc *src = GST_DX9SCREENCAPSRC (bsrc);
382 D3DPRESENT_PARAMETERS d3dpp;
383 HMONITOR monitor;
384 HRESULT res;
385
386 src->frame_number = -1;
387
388 ZeroMemory (&d3dpp, sizeof (D3DPRESENT_PARAMETERS));
389 d3dpp.Windowed = TRUE;
390 d3dpp.Flags = D3DPRESENTFLAG_LOCKABLE_BACKBUFFER;
391 d3dpp.BackBufferFormat = src->disp_mode.Format;
392 d3dpp.BackBufferHeight = src->disp_mode.Height;
393 d3dpp.BackBufferWidth = src->disp_mode.Width;
394 d3dpp.BackBufferCount = 1;
395 d3dpp.MultiSampleType = D3DMULTISAMPLE_NONE;
396 d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD;
397 d3dpp.hDeviceWindow = GetDesktopWindow ();
398 d3dpp.PresentationInterval = D3DPRESENT_INTERVAL_DEFAULT;
399 d3dpp.FullScreen_RefreshRateInHz = D3DPRESENT_RATE_DEFAULT;
400
401 if (src->monitor >= IDirect3D9_GetAdapterCount (g_d3d9)) {
402 GST_ELEMENT_ERROR (src, RESOURCE, NOT_FOUND,
403 ("Specified monitor with index %d not found", src->monitor), (NULL));
404 return FALSE;
405 }
406
407 res = IDirect3D9_CreateDevice (g_d3d9, src->monitor, D3DDEVTYPE_HAL,
408 GetDesktopWindow (), D3DCREATE_SOFTWARE_VERTEXPROCESSING,
409 &d3dpp, &src->d3d9_device);
410 if (FAILED (res))
411 return FALSE;
412
413 monitor = IDirect3D9_GetAdapterMonitor (g_d3d9, src->monitor);
414 GetMonitorInfo (monitor, &src->monitor_info);
415
416 return
417 SUCCEEDED (IDirect3DDevice9_CreateOffscreenPlainSurface (src->d3d9_device,
418 src->disp_mode.Width, src->disp_mode.Height, D3DFMT_A8R8G8B8,
419 D3DPOOL_SYSTEMMEM, &src->surface, NULL));
420 }
421
422 static gboolean
gst_dx9screencapsrc_stop(GstBaseSrc * bsrc)423 gst_dx9screencapsrc_stop (GstBaseSrc * bsrc)
424 {
425 GstDX9ScreenCapSrc *src = GST_DX9SCREENCAPSRC (bsrc);
426
427 if (src->surface) {
428 IDirect3DSurface9_Release (src->surface);
429 src->surface = NULL;
430 }
431
432 return TRUE;
433 }
434
435 static gboolean
gst_dx9screencapsrc_unlock(GstBaseSrc * bsrc)436 gst_dx9screencapsrc_unlock (GstBaseSrc * bsrc)
437 {
438 GstDX9ScreenCapSrc *src = GST_DX9SCREENCAPSRC (bsrc);
439
440 GST_OBJECT_LOCK (src);
441 if (src->clock_id) {
442 GST_DEBUG_OBJECT (src, "Waking up waiting clock");
443 gst_clock_id_unschedule (src->clock_id);
444 }
445 GST_OBJECT_UNLOCK (src);
446
447 return TRUE;
448 }
449
450 static GstFlowReturn
gst_dx9screencapsrc_create(GstPushSrc * push_src,GstBuffer ** buf)451 gst_dx9screencapsrc_create (GstPushSrc * push_src, GstBuffer ** buf)
452 {
453 GstDX9ScreenCapSrc *src = GST_DX9SCREENCAPSRC (push_src);
454 GstBuffer *new_buf;
455 gint new_buf_size, i;
456 gint width, height, stride;
457 GstClock *clock;
458 GstClockTime buf_time, buf_dur;
459 D3DLOCKED_RECT locked_rect;
460 LPBYTE p_dst, p_src;
461 HRESULT hres;
462 GstMapInfo map;
463 guint64 frame_number;
464
465 if (G_UNLIKELY (!src->d3d9_device)) {
466 GST_ELEMENT_ERROR (src, CORE, NEGOTIATION, (NULL),
467 ("format wasn't negotiated before create function"));
468 return GST_FLOW_NOT_NEGOTIATED;
469 }
470
471 clock = gst_element_get_clock (GST_ELEMENT (src));
472 if (clock != NULL) {
473 GstClockTime time, base_time;
474
475 /* Calculate sync time. */
476
477 time = gst_clock_get_time (clock);
478 base_time = gst_element_get_base_time (GST_ELEMENT (src));
479 buf_time = time - base_time;
480
481 if (src->rate_numerator) {
482 frame_number = gst_util_uint64_scale (buf_time,
483 src->rate_numerator, GST_SECOND * src->rate_denominator);
484 } else {
485 frame_number = -1;
486 }
487 } else {
488 buf_time = GST_CLOCK_TIME_NONE;
489 frame_number = -1;
490 }
491
492 if (frame_number != -1 && frame_number == src->frame_number) {
493 GstClockID id;
494 GstClockReturn ret;
495
496 /* Need to wait for the next frame */
497 frame_number += 1;
498
499 /* Figure out what the next frame time is */
500 buf_time = gst_util_uint64_scale (frame_number,
501 src->rate_denominator * GST_SECOND, src->rate_numerator);
502
503 id = gst_clock_new_single_shot_id (clock,
504 buf_time + gst_element_get_base_time (GST_ELEMENT (src)));
505 GST_OBJECT_LOCK (src);
506 src->clock_id = id;
507 GST_OBJECT_UNLOCK (src);
508
509 GST_DEBUG_OBJECT (src, "Waiting for next frame time %" G_GUINT64_FORMAT,
510 buf_time);
511 ret = gst_clock_id_wait (id, NULL);
512
513 GST_OBJECT_LOCK (src);
514 gst_clock_id_unref (id);
515 src->clock_id = NULL;
516 GST_OBJECT_UNLOCK (src);
517
518 if (ret == GST_CLOCK_UNSCHEDULED) {
519 /* Got woken up by the unlock function */
520 gst_object_unref (clock);
521 return GST_FLOW_FLUSHING;
522 }
523
524 /* Duration is a complete 1/fps frame duration */
525 buf_dur =
526 gst_util_uint64_scale_int (GST_SECOND, src->rate_denominator,
527 src->rate_numerator);
528 } else if (frame_number != -1) {
529 GstClockTime next_buf_time;
530
531 GST_DEBUG_OBJECT (src, "No need to wait for next frame time %"
532 G_GUINT64_FORMAT " next frame = %" G_GINT64_FORMAT " prev = %"
533 G_GINT64_FORMAT, buf_time, frame_number, src->frame_number);
534 next_buf_time = gst_util_uint64_scale (frame_number + 1,
535 src->rate_denominator * GST_SECOND, src->rate_numerator);
536 /* Frame duration is from now until the next expected capture time */
537 buf_dur = next_buf_time - buf_time;
538 } else {
539 buf_dur = GST_CLOCK_TIME_NONE;
540 }
541 src->frame_number = frame_number;
542
543 height = (src->src_rect.bottom - src->src_rect.top);
544 width = (src->src_rect.right - src->src_rect.left);
545 new_buf_size = width * 4 * height;
546
547 GST_LOG_OBJECT (src,
548 "creating buffer of %d bytes with %dx%d image",
549 new_buf_size, width, height);
550
551 /* Do screen capture and put it into buffer...
552 * Acquire front buffer, and lock it
553 */
554 hres =
555 IDirect3DDevice9_GetFrontBufferData (src->d3d9_device, 0, src->surface);
556 if (FAILED (hres)) {
557 GST_DEBUG_OBJECT (src, "DirectX::GetBackBuffer failed.");
558 if (clock != NULL)
559 gst_object_unref (clock);
560 return GST_FLOW_ERROR;
561 }
562
563 if (src->show_cursor) {
564 CURSORINFO ci;
565
566 ci.cbSize = sizeof (CURSORINFO);
567 GetCursorInfo (&ci);
568 if (ci.flags & CURSOR_SHOWING) {
569 ICONINFO ii;
570 HDC memDC;
571
572 GetIconInfo (ci.hCursor, &ii);
573
574 if (SUCCEEDED (IDirect3DSurface9_GetDC (src->surface, &memDC))) {
575 HCURSOR cursor = CopyImage (ci.hCursor, IMAGE_CURSOR, 0, 0,
576 LR_MONOCHROME | LR_DEFAULTSIZE);
577
578 DrawIcon (memDC,
579 ci.ptScreenPos.x - ii.xHotspot - src->monitor_info.rcMonitor.left,
580 ci.ptScreenPos.y - ii.yHotspot - src->monitor_info.rcMonitor.top,
581 cursor);
582
583 DestroyCursor (cursor);
584 IDirect3DSurface9_ReleaseDC (src->surface, memDC);
585 }
586
587 DeleteObject (ii.hbmColor);
588 DeleteObject (ii.hbmMask);
589 }
590 }
591
592 hres =
593 IDirect3DSurface9_LockRect (src->surface, &locked_rect, &(src->src_rect),
594 D3DLOCK_NO_DIRTY_UPDATE | D3DLOCK_NOSYSLOCK | D3DLOCK_READONLY);
595 if (FAILED (hres)) {
596 GST_DEBUG_OBJECT (src, "DirectX::LockRect failed.");
597 if (clock != NULL)
598 gst_object_unref (clock);
599 return GST_FLOW_ERROR;
600 }
601
602 new_buf = gst_buffer_new_and_alloc (new_buf_size);
603 gst_buffer_map (new_buf, &map, GST_MAP_WRITE);
604 p_dst = (LPBYTE) map.data;
605 p_src = (LPBYTE) locked_rect.pBits;
606 stride = width * 4;
607 for (i = 0; i < height; ++i) {
608 memcpy (p_dst, p_src, stride);
609 p_dst += stride;
610 p_src += locked_rect.Pitch;
611 }
612 gst_buffer_unmap (new_buf, &map);
613
614 /* Unlock copy of front buffer */
615 IDirect3DSurface9_UnlockRect (src->surface);
616
617 GST_BUFFER_TIMESTAMP (new_buf) = buf_time;
618 GST_BUFFER_DURATION (new_buf) = buf_dur;
619
620 if (clock != NULL)
621 gst_object_unref (clock);
622
623 *buf = new_buf;
624 return GST_FLOW_OK;
625 }
626