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1 /*
2  * GStreamer
3  * Copyright (C) 2020 Matthew Waters <matthew@centricular.com>
4  *
5  * This library is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU Library General Public
7  * License as published by the Free Software Foundation; either
8  * version 2 of the License, or (at your option) any later version.
9  *
10  * This library is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13  * Library General Public License for more details.
14  *
15  * You should have received a copy of the GNU Library General Public
16  * License along with this library; if not, write to the
17  * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
18  * Boston, MA 02110-1301, USA.
19  */
20 
21 /**
22  * SECTION:gstqtoverlay
23  *
24  * qmlgloverlay provides a way to render an almost-arbitrary QML scene within
25  * GStreamer pipeline using the same OpenGL context that GStreamer uses
26  * internally.  This avoids attempting to share multiple OpenGL contexts
27  * avoiding increased synchronisation points and attempting to share an OpenGL
28  * context at runtime which some drivers do not like.  The Intel driver on
29  * Windows is a notable example of the last point.
30  *
31  * qmlgloverlay will attempt to retrieve the windowing system display connection
32  * that Qt is using (#GstGLDisplay).  This may be different to any already
33  * existing window system display connection already in use in the pipeline for
34  * a number of reasons.  A couple of examples of this are:
35  *
36  * 1. Adding qmlgloverlay to an already running pipeline
37  * 2. Not having any qmlgloverlay (or qmlglsink) element start up before any
38  *    other OpenGL-based element in the pipeline.
39  *
40  * If one of these scenarios occurs, then there will be multiple OpenGL contexts
41  * in use in the pipeline.  This means that either the pipeline will fail to
42  * start up correctly, a downstream element may reject buffers, or a complete
43  * GPU->System memory->GPU transfer is performed for every buffer.
44  *
45  * The requirement to avoid this is that all elements share the same
46  * #GstGLDisplay object and as Qt cannot currently share an existing window
47  * system display connection, GStreamer must use the window system display
48  * connection provided by Qt.  This window system display connection can be
49  * retrieved by either a qmlglsink element or a qmlgloverlay element. The
50  * recommended usage is to have either element (qmlglsink or qmlgloverlay)
51  * be the first to propagate the #GstGLDisplay for the entire pipeline to use by
52  * setting either element to the READY element state before any other OpenGL
53  * element in the pipeline.
54  *
55  * In a dynamically adding qmlgloverlay (or qmlglsink) to a pipeline case,
56  * there are some considerations for ensuring that the window system display
57  * and OpenGL contexts are compatible with Qt.  When the qmlgloverlay (or
58  * qmlglsink) element is added and brought up to READY, it will propagate it's
59  * own #GstGLDisplay using the #GstContext mechanism regardless of any existing
60  * #GstGLDisplay used by the pipeline previously.  In order for the new
61  * #GstGLDisplay to be used, the application must then set the provided
62  * #GstGLDisplay containing #GstContext on the pipeline.  This may effectively
63  * cause each OpenGL element to replace the window system display and also the
64  * OpenGL context it is using.  As such this process may take a significant
65  * amount of time and resources as objects are recreated in the new OpenGL
66  * context.
67  *
68  * All instances of qmlgloverlay and qmlglsink will return the exact same
69  * #GstGLDisplay object while the pipeline is running regardless of whether
70  * any qmlgloverlay or qmlglsink elements are added or removed from the
71  * pipeline.
72  *
73  * The Qml scene will run at the pace of incoming buffers.  One input buffer
74  * will cause a render of one output buffer.  The timestamps on the input
75  * buffers are used to drive the animation time.
76  */
77 
78 #ifdef HAVE_CONFIG_H
79 #include "config.h"
80 #endif
81 
82 #include "gstqtelements.h"
83 #include "gstqtoverlay.h"
84 #include "qtglrenderer.h"
85 #include "gstqtglutility.h"
86 
87 #include <QtGui/QGuiApplication>
88 
89 #include <gst/gl/gstglfuncs.h>
90 
91 #define GST_CAT_DEFAULT gst_debug_qt_gl_overlay
92 GST_DEBUG_CATEGORY (GST_CAT_DEFAULT);
93 
94 static void gst_qt_overlay_finalize (GObject * object);
95 static void gst_qt_overlay_set_property (GObject * object, guint prop_id,
96     const GValue * value, GParamSpec * param_spec);
97 static void gst_qt_overlay_get_property (GObject * object, guint prop_id,
98     GValue * value, GParamSpec * param_spec);
99 
100 static gboolean gst_qt_overlay_gl_start (GstGLBaseFilter * bfilter);
101 static void gst_qt_overlay_gl_stop (GstGLBaseFilter * bfilter);
102 static gboolean gst_qt_overlay_gl_set_caps (GstGLBaseFilter * bfilter,
103     GstCaps * in_caps, GstCaps * out_caps);
104 
105 static GstFlowReturn gst_qt_overlay_prepare_output_buffer (GstBaseTransform * btrans,
106     GstBuffer * buffer, GstBuffer ** outbuf);
107 static GstFlowReturn gst_qt_overlay_transform (GstBaseTransform * btrans,
108     GstBuffer * inbuf, GstBuffer * outbuf);
109 
110 static GstStateChangeReturn gst_qt_overlay_change_state (GstElement * element,
111     GstStateChange transition);
112 
113 enum
114 {
115   PROP_0,
116   PROP_WIDGET,
117   PROP_QML_SCENE,
118   PROP_ROOT_ITEM,
119 };
120 
121 enum
122 {
123   SIGNAL_0,
124   SIGNAL_QML_SCENE_INITIALIZED,
125   SIGNAL_QML_SCENE_DESTROYED,
126   LAST_SIGNAL
127 };
128 
129 static guint gst_qt_overlay_signals[LAST_SIGNAL] = { 0 };
130 
131 #define gst_qt_overlay_parent_class parent_class
132 G_DEFINE_TYPE_WITH_CODE (GstQtOverlay, gst_qt_overlay,
133     GST_TYPE_GL_FILTER, GST_DEBUG_CATEGORY_INIT (GST_CAT_DEFAULT,
134         "qtoverlay", 0, "Qt Video Overlay"));
135 GST_ELEMENT_REGISTER_DEFINE_WITH_CODE (qmlgloverlay, "qmlgloverlay",
136     GST_RANK_NONE, GST_TYPE_QT_OVERLAY, qt5_element_init (plugin));
137 
138 static void
gst_qt_overlay_class_init(GstQtOverlayClass * klass)139 gst_qt_overlay_class_init (GstQtOverlayClass * klass)
140 {
141   GObjectClass *gobject_class;
142   GstElementClass *gstelement_class;
143   GstBaseTransformClass *btrans_class;
144   GstGLBaseFilterClass *glbasefilter_class;
145   GstGLFilterClass *glfilter_class;
146   GstElementClass *element_class;
147 
148   gobject_class = (GObjectClass *) klass;
149   gstelement_class = (GstElementClass *) klass;
150   glbasefilter_class = (GstGLBaseFilterClass *) klass;
151   glfilter_class = (GstGLFilterClass *) klass;
152   btrans_class = (GstBaseTransformClass *) klass;
153   element_class = (GstElementClass *) klass;
154 
155   gobject_class->set_property = gst_qt_overlay_set_property;
156   gobject_class->get_property = gst_qt_overlay_get_property;
157   gobject_class->finalize = gst_qt_overlay_finalize;
158 
159   gst_element_class_set_metadata (gstelement_class, "Qt Video Overlay",
160       "Filter/QML/Overlay", "A filter that renders a QML scene onto a video stream",
161       "Matthew Waters <matthew@centricular.com>");
162 
163   g_object_class_install_property (gobject_class, PROP_QML_SCENE,
164       g_param_spec_string ("qml-scene", "QML Scene",
165           "The contents of the QML scene", NULL,
166           (GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
167 
168   g_object_class_install_property (gobject_class, PROP_WIDGET,
169       g_param_spec_pointer ("widget", "QQuickItem",
170           "The QQuickItem to place the input video in the object hierarchy",
171           (GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
172 
173   g_object_class_install_property (gobject_class, PROP_ROOT_ITEM,
174       g_param_spec_pointer ("root-item", "QQuickItem",
175           "The root QQuickItem from the qml-scene used to render",
176           (GParamFlags) (G_PARAM_READABLE | G_PARAM_STATIC_STRINGS)));
177 
178   /**
179    * GstQmlGLOverlay::qml-scene-initialized
180    * @element: the #GstQmlGLOverlay
181    * @user_data: user provided data
182    */
183   gst_qt_overlay_signals[SIGNAL_QML_SCENE_INITIALIZED] =
184       g_signal_new ("qml-scene-initialized", G_TYPE_FROM_CLASS (klass),
185       G_SIGNAL_RUN_LAST, 0, NULL, NULL, NULL, G_TYPE_NONE, 0);
186 
187   /**
188    * GstQmlGLOverlay::qml-scene-destroyed
189    * @element: the #GstQmlGLOverlay
190    * @user_data: user provided data
191    */
192   gst_qt_overlay_signals[SIGNAL_QML_SCENE_DESTROYED] =
193       g_signal_new ("qml-scene-destroyed", G_TYPE_FROM_CLASS (klass),
194       G_SIGNAL_RUN_LAST, 0, NULL, NULL, NULL, G_TYPE_NONE, 0);
195 
196   gst_gl_filter_add_rgba_pad_templates (glfilter_class);
197 
198   btrans_class->prepare_output_buffer = gst_qt_overlay_prepare_output_buffer;
199   btrans_class->transform = gst_qt_overlay_transform;
200 
201   glbasefilter_class->gl_start = gst_qt_overlay_gl_start;
202   glbasefilter_class->gl_stop = gst_qt_overlay_gl_stop;
203   glbasefilter_class->gl_set_caps = gst_qt_overlay_gl_set_caps;
204 
205   element_class->change_state = gst_qt_overlay_change_state;
206 }
207 
208 static void
gst_qt_overlay_init(GstQtOverlay * qt_overlay)209 gst_qt_overlay_init (GstQtOverlay * qt_overlay)
210 {
211   qt_overlay->widget = QSharedPointer<QtGLVideoItemInterface>();
212   qt_overlay->qml_scene = NULL;
213 }
214 
215 static void
gst_qt_overlay_finalize(GObject * object)216 gst_qt_overlay_finalize (GObject * object)
217 {
218   GstQtOverlay *qt_overlay = GST_QT_OVERLAY (object);
219 
220   g_free (qt_overlay->qml_scene);
221   qt_overlay->qml_scene = NULL;
222 
223   qt_overlay->widget.clear();
224 
225   G_OBJECT_CLASS (parent_class)->finalize (object);
226 }
227 
228 static void
gst_qt_overlay_set_property(GObject * object,guint prop_id,const GValue * value,GParamSpec * pspec)229 gst_qt_overlay_set_property (GObject * object, guint prop_id,
230     const GValue * value, GParamSpec * pspec)
231 {
232   GstQtOverlay *qt_overlay = GST_QT_OVERLAY (object);
233 
234   switch (prop_id) {
235     case PROP_WIDGET: {
236       QtGLVideoItem *qt_item = static_cast<QtGLVideoItem *> (g_value_get_pointer (value));
237       if (qt_item)
238         qt_overlay->widget = qt_item->getInterface();
239       else
240         qt_overlay->widget.clear();
241       break;
242     }
243     case PROP_QML_SCENE:
244       g_free (qt_overlay->qml_scene);
245       qt_overlay->qml_scene = g_value_dup_string (value);
246       break;
247     default:
248       G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
249       break;
250   }
251 }
252 
253 static void
gst_qt_overlay_get_property(GObject * object,guint prop_id,GValue * value,GParamSpec * pspec)254 gst_qt_overlay_get_property (GObject * object, guint prop_id,
255     GValue * value, GParamSpec * pspec)
256 {
257   GstQtOverlay *qt_overlay = GST_QT_OVERLAY (object);
258 
259   switch (prop_id) {
260     case PROP_WIDGET:
261       /* This is not really safe - the app needs to be
262        * sure the widget is going to be kept alive or
263        * this can crash */
264       if (qt_overlay->widget)
265         g_value_set_pointer (value, qt_overlay->widget->videoItem());
266       else
267         g_value_set_pointer (value, NULL);
268       break;
269     case PROP_QML_SCENE:
270       g_value_set_string (value, qt_overlay->qml_scene);
271       break;
272     case PROP_ROOT_ITEM:
273       GST_OBJECT_LOCK (qt_overlay);
274       if (qt_overlay->renderer) {
275         QQuickItem *root = qt_overlay->renderer->rootItem();
276         if (root)
277           g_value_set_pointer (value, root);
278         else
279           g_value_set_pointer (value, NULL);
280       } else {
281         g_value_set_pointer (value, NULL);
282       }
283       GST_OBJECT_UNLOCK (qt_overlay);
284       break;
285     default:
286       G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
287       break;
288   }
289 }
290 
291 static gboolean
gst_qt_overlay_gl_start(GstGLBaseFilter * bfilter)292 gst_qt_overlay_gl_start (GstGLBaseFilter * bfilter)
293 {
294   GstQtOverlay *qt_overlay = GST_QT_OVERLAY (bfilter);
295   QQuickItem *root;
296   GError *error = NULL;
297 
298   GST_TRACE_OBJECT (bfilter, "using scene:\n%s", qt_overlay->qml_scene);
299 
300   if (!qt_overlay->qml_scene || g_strcmp0 (qt_overlay->qml_scene, "") == 0) {
301     GST_ELEMENT_ERROR (bfilter, RESOURCE, NOT_FOUND, ("qml-scene property not set"), (NULL));
302     return FALSE;
303   }
304 
305   if (!GST_GL_BASE_FILTER_CLASS (parent_class)->gl_start (bfilter))
306     return FALSE;
307 
308   GST_OBJECT_LOCK (bfilter);
309   qt_overlay->renderer = new GstQuickRenderer;
310   if (!qt_overlay->renderer->init (bfilter->context, &error)) {
311     GST_ELEMENT_ERROR (GST_ELEMENT (bfilter), RESOURCE, NOT_FOUND,
312         ("%s", error->message), (NULL));
313     delete qt_overlay->renderer;
314     qt_overlay->renderer = NULL;
315     GST_OBJECT_UNLOCK (bfilter);
316     return FALSE;
317   }
318 
319   /* FIXME: Qml may do async loading and we need to propagate qml errors in that case as well */
320   if (!qt_overlay->renderer->setQmlScene (qt_overlay->qml_scene, &error)) {
321     GST_ELEMENT_ERROR (GST_ELEMENT (bfilter), RESOURCE, NOT_FOUND,
322         ("%s", error->message), (NULL));
323     goto fail_renderer;
324     return FALSE;
325   }
326 
327   root = qt_overlay->renderer->rootItem();
328   if (!root) {
329     GST_ELEMENT_ERROR (GST_ELEMENT (bfilter), RESOURCE, NOT_FOUND,
330         ("Qml scene does not have a root item"), (NULL));
331     goto fail_renderer;
332   }
333   GST_OBJECT_UNLOCK (bfilter);
334 
335   g_object_notify (G_OBJECT (qt_overlay), "root-item");
336   g_signal_emit (qt_overlay, gst_qt_overlay_signals[SIGNAL_QML_SCENE_INITIALIZED], 0);
337 
338   GST_OBJECT_LOCK (bfilter);
339   if (!qt_overlay->widget) {
340     QtGLVideoItem *qt_item = static_cast<QtGLVideoItem *>(root->findChild<QtGLVideoItem *> ());
341     if (qt_item)
342       qt_overlay->widget = qt_item->getInterface();
343   }
344   GST_OBJECT_UNLOCK (bfilter);
345 
346   return TRUE;
347 
348 fail_renderer:
349   {
350     qt_overlay->renderer->cleanup();
351     delete qt_overlay->renderer;
352     qt_overlay->renderer = NULL;
353     GST_OBJECT_UNLOCK (bfilter);
354     return FALSE;
355   }
356 }
357 
358 static void
gst_qt_overlay_gl_stop(GstGLBaseFilter * bfilter)359 gst_qt_overlay_gl_stop (GstGLBaseFilter * bfilter)
360 {
361   GstQtOverlay *qt_overlay = GST_QT_OVERLAY (bfilter);
362   GstQuickRenderer *renderer = NULL;
363 
364   /* notify before actually destroying anything */
365   GST_OBJECT_LOCK (qt_overlay);
366   if (qt_overlay->renderer)
367     renderer = qt_overlay->renderer;
368   qt_overlay->renderer = NULL;
369   GST_OBJECT_UNLOCK (qt_overlay);
370 
371   g_signal_emit (qt_overlay, gst_qt_overlay_signals[SIGNAL_QML_SCENE_DESTROYED], 0);
372   g_object_notify (G_OBJECT (qt_overlay), "root-item");
373 
374   if (qt_overlay->widget)
375     qt_overlay->widget->setBuffer (NULL);
376 
377   if (renderer) {
378     renderer->cleanup();
379     delete renderer;
380   }
381 
382   GST_GL_BASE_FILTER_CLASS (parent_class)->gl_stop (bfilter);
383 }
384 
385 static gboolean
gst_qt_overlay_gl_set_caps(GstGLBaseFilter * bfilter,GstCaps * in_caps,GstCaps * out_caps)386 gst_qt_overlay_gl_set_caps (GstGLBaseFilter * bfilter, GstCaps * in_caps,
387     GstCaps * out_caps)
388 {
389   GstGLFilter *filter = GST_GL_FILTER (bfilter);
390   GstQtOverlay *qt_overlay = GST_QT_OVERLAY (bfilter);
391 
392   if (!GST_GL_BASE_FILTER_CLASS (parent_class)->gl_set_caps (bfilter, in_caps, out_caps))
393     return FALSE;
394 
395   qt_overlay->renderer->setSize (GST_VIDEO_INFO_WIDTH (&filter->out_info),
396       GST_VIDEO_INFO_HEIGHT (&filter->out_info));
397 
398   return TRUE;
399 }
400 
401 static GstFlowReturn
gst_qt_overlay_prepare_output_buffer(GstBaseTransform * btrans,GstBuffer * buffer,GstBuffer ** outbuf)402 gst_qt_overlay_prepare_output_buffer (GstBaseTransform * btrans,
403     GstBuffer * buffer, GstBuffer ** outbuf)
404 {
405   GstBaseTransformClass *bclass = GST_BASE_TRANSFORM_GET_CLASS (btrans);
406   GstGLBaseFilter *bfilter = GST_GL_BASE_FILTER (btrans);
407   GstGLFilter *filter = GST_GL_FILTER (btrans);
408   GstQtOverlay *qt_overlay = GST_QT_OVERLAY (btrans);
409   GstGLMemory *out_mem;
410   GstGLSyncMeta *sync_meta;
411 
412   if (gst_buffer_n_memory (buffer) <= 0) {
413     GST_ELEMENT_ERROR (btrans, RESOURCE, NOT_FOUND,
414         (NULL), ("Buffer must have a memory object"));
415     return GST_FLOW_ERROR;
416   }
417 
418   if (qt_overlay->widget) {
419     GstMemory *mem;
420     GstGLMemory *gl_mem;
421 
422     qt_overlay->widget->setCaps (bfilter->in_caps);
423 
424     mem = gst_buffer_peek_memory (buffer, 0);
425     if (!gst_is_gl_memory (mem)) {
426       GST_ELEMENT_ERROR (btrans, RESOURCE, NOT_FOUND,
427           (NULL), ("Input memory must be a GstGLMemory"));
428       return GST_FLOW_ERROR;
429     }
430     gl_mem = (GstGLMemory *) mem;
431     if (!gst_gl_context_can_share (gl_mem->mem.context, bfilter->context)) {
432       GST_WARNING_OBJECT (bfilter, "Cannot use the current input texture "
433           "(input buffer GL context %" GST_PTR_FORMAT " cannot share "
434           "resources with the configured OpenGL context %" GST_PTR_FORMAT ")",
435           gl_mem->mem.context, bfilter->context);
436     } else {
437       qt_overlay->widget->setBuffer (buffer);
438     }
439   }
440 
441   /* XXX: is this the correct ts to drive the animation */
442   out_mem = qt_overlay->renderer->generateOutput (GST_BUFFER_PTS (buffer));
443   if (!out_mem) {
444     GST_ERROR_OBJECT (qt_overlay, "Failed to generate output");
445     return GST_FLOW_ERROR;
446   }
447 
448   *outbuf = gst_buffer_new ();
449   gst_buffer_append_memory (*outbuf, (GstMemory *) out_mem);
450   gst_buffer_add_video_meta (*outbuf, (GstVideoFrameFlags) 0,
451       GST_VIDEO_INFO_FORMAT (&filter->out_info),
452       GST_VIDEO_INFO_WIDTH (&filter->in_info),
453       GST_VIDEO_INFO_HEIGHT (&filter->out_info));
454 
455   sync_meta = gst_buffer_add_gl_sync_meta (bfilter->context, *outbuf);
456   gst_gl_sync_meta_set_sync_point (sync_meta, bfilter->context);
457 
458   bclass->copy_metadata (btrans, buffer, *outbuf);
459 
460   return GST_FLOW_OK;
461 }
462 
463 static GstFlowReturn
gst_qt_overlay_transform(GstBaseTransform * btrans,GstBuffer * inbuf,GstBuffer * outbuf)464 gst_qt_overlay_transform (GstBaseTransform * btrans, GstBuffer * inbuf,
465     GstBuffer * outbuf)
466 {
467   return GST_FLOW_OK;
468 }
469 
470 static GstStateChangeReturn
gst_qt_overlay_change_state(GstElement * element,GstStateChange transition)471 gst_qt_overlay_change_state (GstElement * element,
472     GstStateChange transition)
473 {
474   GstQtOverlay *qt_overlay = GST_QT_OVERLAY (element);
475   GstGLBaseFilter *filter = GST_GL_BASE_FILTER (element);
476   GstStateChangeReturn ret = GST_STATE_CHANGE_SUCCESS;
477 
478   GST_DEBUG_OBJECT (filter, "changing state: %s => %s",
479       gst_element_state_get_name (GST_STATE_TRANSITION_CURRENT (transition)),
480       gst_element_state_get_name (GST_STATE_TRANSITION_NEXT (transition)));
481 
482   switch (transition) {
483     case GST_STATE_CHANGE_NULL_TO_READY: {
484       QGuiApplication *app;
485       GstGLDisplay *display = NULL;
486 
487       app = static_cast<QGuiApplication *> (QCoreApplication::instance ());
488       if (!app) {
489         GST_ELEMENT_ERROR (element, RESOURCE, NOT_FOUND,
490             ("%s", "Failed to connect to Qt"),
491             ("%s", "Could not retrieve QGuiApplication instance"));
492         return GST_STATE_CHANGE_FAILURE;
493       }
494 
495       display = gst_qt_get_gl_display (FALSE);
496 
497       if (display != filter->display)
498         /* always propagate. The application may need to choose between window
499          * system display connections */
500         gst_gl_element_propagate_display_context (GST_ELEMENT (qt_overlay), display);
501       gst_object_unref (display);
502       break;
503     }
504     default:
505       break;
506   }
507 
508   ret = GST_ELEMENT_CLASS (parent_class)->change_state (element, transition);
509   if (ret == GST_STATE_CHANGE_FAILURE)
510     return ret;
511 
512   switch (transition) {
513     default:
514       break;
515   }
516 
517   return ret;
518 
519 }
520