1 /*
2 * GStreamer
3 * Copyright (C) 2020 Matthew Waters <matthew@centricular.com>
4 *
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Library General Public
7 * License as published by the Free Software Foundation; either
8 * version 2 of the License, or (at your option) any later version.
9 *
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Library General Public License for more details.
14 *
15 * You should have received a copy of the GNU Library General Public
16 * License along with this library; if not, write to the
17 * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
18 * Boston, MA 02110-1301, USA.
19 */
20
21 /**
22 * SECTION:gstqtoverlay
23 *
24 * qmlgloverlay provides a way to render an almost-arbitrary QML scene within
25 * GStreamer pipeline using the same OpenGL context that GStreamer uses
26 * internally. This avoids attempting to share multiple OpenGL contexts
27 * avoiding increased synchronisation points and attempting to share an OpenGL
28 * context at runtime which some drivers do not like. The Intel driver on
29 * Windows is a notable example of the last point.
30 *
31 * qmlgloverlay will attempt to retrieve the windowing system display connection
32 * that Qt is using (#GstGLDisplay). This may be different to any already
33 * existing window system display connection already in use in the pipeline for
34 * a number of reasons. A couple of examples of this are:
35 *
36 * 1. Adding qmlgloverlay to an already running pipeline
37 * 2. Not having any qmlgloverlay (or qmlglsink) element start up before any
38 * other OpenGL-based element in the pipeline.
39 *
40 * If one of these scenarios occurs, then there will be multiple OpenGL contexts
41 * in use in the pipeline. This means that either the pipeline will fail to
42 * start up correctly, a downstream element may reject buffers, or a complete
43 * GPU->System memory->GPU transfer is performed for every buffer.
44 *
45 * The requirement to avoid this is that all elements share the same
46 * #GstGLDisplay object and as Qt cannot currently share an existing window
47 * system display connection, GStreamer must use the window system display
48 * connection provided by Qt. This window system display connection can be
49 * retrieved by either a qmlglsink element or a qmlgloverlay element. The
50 * recommended usage is to have either element (qmlglsink or qmlgloverlay)
51 * be the first to propagate the #GstGLDisplay for the entire pipeline to use by
52 * setting either element to the READY element state before any other OpenGL
53 * element in the pipeline.
54 *
55 * In a dynamically adding qmlgloverlay (or qmlglsink) to a pipeline case,
56 * there are some considerations for ensuring that the window system display
57 * and OpenGL contexts are compatible with Qt. When the qmlgloverlay (or
58 * qmlglsink) element is added and brought up to READY, it will propagate it's
59 * own #GstGLDisplay using the #GstContext mechanism regardless of any existing
60 * #GstGLDisplay used by the pipeline previously. In order for the new
61 * #GstGLDisplay to be used, the application must then set the provided
62 * #GstGLDisplay containing #GstContext on the pipeline. This may effectively
63 * cause each OpenGL element to replace the window system display and also the
64 * OpenGL context it is using. As such this process may take a significant
65 * amount of time and resources as objects are recreated in the new OpenGL
66 * context.
67 *
68 * All instances of qmlgloverlay and qmlglsink will return the exact same
69 * #GstGLDisplay object while the pipeline is running regardless of whether
70 * any qmlgloverlay or qmlglsink elements are added or removed from the
71 * pipeline.
72 *
73 * The Qml scene will run at the pace of incoming buffers. One input buffer
74 * will cause a render of one output buffer. The timestamps on the input
75 * buffers are used to drive the animation time.
76 */
77
78 #ifdef HAVE_CONFIG_H
79 #include "config.h"
80 #endif
81
82 #include "gstqtelements.h"
83 #include "gstqtoverlay.h"
84 #include "qtglrenderer.h"
85 #include "gstqtglutility.h"
86
87 #include <QtGui/QGuiApplication>
88
89 #include <gst/gl/gstglfuncs.h>
90
91 #define GST_CAT_DEFAULT gst_debug_qt_gl_overlay
92 GST_DEBUG_CATEGORY (GST_CAT_DEFAULT);
93
94 static void gst_qt_overlay_finalize (GObject * object);
95 static void gst_qt_overlay_set_property (GObject * object, guint prop_id,
96 const GValue * value, GParamSpec * param_spec);
97 static void gst_qt_overlay_get_property (GObject * object, guint prop_id,
98 GValue * value, GParamSpec * param_spec);
99
100 static gboolean gst_qt_overlay_gl_start (GstGLBaseFilter * bfilter);
101 static void gst_qt_overlay_gl_stop (GstGLBaseFilter * bfilter);
102 static gboolean gst_qt_overlay_gl_set_caps (GstGLBaseFilter * bfilter,
103 GstCaps * in_caps, GstCaps * out_caps);
104
105 static GstFlowReturn gst_qt_overlay_prepare_output_buffer (GstBaseTransform * btrans,
106 GstBuffer * buffer, GstBuffer ** outbuf);
107 static GstFlowReturn gst_qt_overlay_transform (GstBaseTransform * btrans,
108 GstBuffer * inbuf, GstBuffer * outbuf);
109
110 static GstStateChangeReturn gst_qt_overlay_change_state (GstElement * element,
111 GstStateChange transition);
112
113 enum
114 {
115 PROP_0,
116 PROP_WIDGET,
117 PROP_QML_SCENE,
118 PROP_ROOT_ITEM,
119 };
120
121 enum
122 {
123 SIGNAL_0,
124 SIGNAL_QML_SCENE_INITIALIZED,
125 SIGNAL_QML_SCENE_DESTROYED,
126 LAST_SIGNAL
127 };
128
129 static guint gst_qt_overlay_signals[LAST_SIGNAL] = { 0 };
130
131 #define gst_qt_overlay_parent_class parent_class
132 G_DEFINE_TYPE_WITH_CODE (GstQtOverlay, gst_qt_overlay,
133 GST_TYPE_GL_FILTER, GST_DEBUG_CATEGORY_INIT (GST_CAT_DEFAULT,
134 "qtoverlay", 0, "Qt Video Overlay"));
135 GST_ELEMENT_REGISTER_DEFINE_WITH_CODE (qmlgloverlay, "qmlgloverlay",
136 GST_RANK_NONE, GST_TYPE_QT_OVERLAY, qt5_element_init (plugin));
137
138 static void
gst_qt_overlay_class_init(GstQtOverlayClass * klass)139 gst_qt_overlay_class_init (GstQtOverlayClass * klass)
140 {
141 GObjectClass *gobject_class;
142 GstElementClass *gstelement_class;
143 GstBaseTransformClass *btrans_class;
144 GstGLBaseFilterClass *glbasefilter_class;
145 GstGLFilterClass *glfilter_class;
146 GstElementClass *element_class;
147
148 gobject_class = (GObjectClass *) klass;
149 gstelement_class = (GstElementClass *) klass;
150 glbasefilter_class = (GstGLBaseFilterClass *) klass;
151 glfilter_class = (GstGLFilterClass *) klass;
152 btrans_class = (GstBaseTransformClass *) klass;
153 element_class = (GstElementClass *) klass;
154
155 gobject_class->set_property = gst_qt_overlay_set_property;
156 gobject_class->get_property = gst_qt_overlay_get_property;
157 gobject_class->finalize = gst_qt_overlay_finalize;
158
159 gst_element_class_set_metadata (gstelement_class, "Qt Video Overlay",
160 "Filter/QML/Overlay", "A filter that renders a QML scene onto a video stream",
161 "Matthew Waters <matthew@centricular.com>");
162
163 g_object_class_install_property (gobject_class, PROP_QML_SCENE,
164 g_param_spec_string ("qml-scene", "QML Scene",
165 "The contents of the QML scene", NULL,
166 (GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
167
168 g_object_class_install_property (gobject_class, PROP_WIDGET,
169 g_param_spec_pointer ("widget", "QQuickItem",
170 "The QQuickItem to place the input video in the object hierarchy",
171 (GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
172
173 g_object_class_install_property (gobject_class, PROP_ROOT_ITEM,
174 g_param_spec_pointer ("root-item", "QQuickItem",
175 "The root QQuickItem from the qml-scene used to render",
176 (GParamFlags) (G_PARAM_READABLE | G_PARAM_STATIC_STRINGS)));
177
178 /**
179 * GstQmlGLOverlay::qml-scene-initialized
180 * @element: the #GstQmlGLOverlay
181 * @user_data: user provided data
182 */
183 gst_qt_overlay_signals[SIGNAL_QML_SCENE_INITIALIZED] =
184 g_signal_new ("qml-scene-initialized", G_TYPE_FROM_CLASS (klass),
185 G_SIGNAL_RUN_LAST, 0, NULL, NULL, NULL, G_TYPE_NONE, 0);
186
187 /**
188 * GstQmlGLOverlay::qml-scene-destroyed
189 * @element: the #GstQmlGLOverlay
190 * @user_data: user provided data
191 */
192 gst_qt_overlay_signals[SIGNAL_QML_SCENE_DESTROYED] =
193 g_signal_new ("qml-scene-destroyed", G_TYPE_FROM_CLASS (klass),
194 G_SIGNAL_RUN_LAST, 0, NULL, NULL, NULL, G_TYPE_NONE, 0);
195
196 gst_gl_filter_add_rgba_pad_templates (glfilter_class);
197
198 btrans_class->prepare_output_buffer = gst_qt_overlay_prepare_output_buffer;
199 btrans_class->transform = gst_qt_overlay_transform;
200
201 glbasefilter_class->gl_start = gst_qt_overlay_gl_start;
202 glbasefilter_class->gl_stop = gst_qt_overlay_gl_stop;
203 glbasefilter_class->gl_set_caps = gst_qt_overlay_gl_set_caps;
204
205 element_class->change_state = gst_qt_overlay_change_state;
206 }
207
208 static void
gst_qt_overlay_init(GstQtOverlay * qt_overlay)209 gst_qt_overlay_init (GstQtOverlay * qt_overlay)
210 {
211 qt_overlay->widget = QSharedPointer<QtGLVideoItemInterface>();
212 qt_overlay->qml_scene = NULL;
213 }
214
215 static void
gst_qt_overlay_finalize(GObject * object)216 gst_qt_overlay_finalize (GObject * object)
217 {
218 GstQtOverlay *qt_overlay = GST_QT_OVERLAY (object);
219
220 g_free (qt_overlay->qml_scene);
221 qt_overlay->qml_scene = NULL;
222
223 qt_overlay->widget.clear();
224
225 G_OBJECT_CLASS (parent_class)->finalize (object);
226 }
227
228 static void
gst_qt_overlay_set_property(GObject * object,guint prop_id,const GValue * value,GParamSpec * pspec)229 gst_qt_overlay_set_property (GObject * object, guint prop_id,
230 const GValue * value, GParamSpec * pspec)
231 {
232 GstQtOverlay *qt_overlay = GST_QT_OVERLAY (object);
233
234 switch (prop_id) {
235 case PROP_WIDGET: {
236 QtGLVideoItem *qt_item = static_cast<QtGLVideoItem *> (g_value_get_pointer (value));
237 if (qt_item)
238 qt_overlay->widget = qt_item->getInterface();
239 else
240 qt_overlay->widget.clear();
241 break;
242 }
243 case PROP_QML_SCENE:
244 g_free (qt_overlay->qml_scene);
245 qt_overlay->qml_scene = g_value_dup_string (value);
246 break;
247 default:
248 G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
249 break;
250 }
251 }
252
253 static void
gst_qt_overlay_get_property(GObject * object,guint prop_id,GValue * value,GParamSpec * pspec)254 gst_qt_overlay_get_property (GObject * object, guint prop_id,
255 GValue * value, GParamSpec * pspec)
256 {
257 GstQtOverlay *qt_overlay = GST_QT_OVERLAY (object);
258
259 switch (prop_id) {
260 case PROP_WIDGET:
261 /* This is not really safe - the app needs to be
262 * sure the widget is going to be kept alive or
263 * this can crash */
264 if (qt_overlay->widget)
265 g_value_set_pointer (value, qt_overlay->widget->videoItem());
266 else
267 g_value_set_pointer (value, NULL);
268 break;
269 case PROP_QML_SCENE:
270 g_value_set_string (value, qt_overlay->qml_scene);
271 break;
272 case PROP_ROOT_ITEM:
273 GST_OBJECT_LOCK (qt_overlay);
274 if (qt_overlay->renderer) {
275 QQuickItem *root = qt_overlay->renderer->rootItem();
276 if (root)
277 g_value_set_pointer (value, root);
278 else
279 g_value_set_pointer (value, NULL);
280 } else {
281 g_value_set_pointer (value, NULL);
282 }
283 GST_OBJECT_UNLOCK (qt_overlay);
284 break;
285 default:
286 G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
287 break;
288 }
289 }
290
291 static gboolean
gst_qt_overlay_gl_start(GstGLBaseFilter * bfilter)292 gst_qt_overlay_gl_start (GstGLBaseFilter * bfilter)
293 {
294 GstQtOverlay *qt_overlay = GST_QT_OVERLAY (bfilter);
295 QQuickItem *root;
296 GError *error = NULL;
297
298 GST_TRACE_OBJECT (bfilter, "using scene:\n%s", qt_overlay->qml_scene);
299
300 if (!qt_overlay->qml_scene || g_strcmp0 (qt_overlay->qml_scene, "") == 0) {
301 GST_ELEMENT_ERROR (bfilter, RESOURCE, NOT_FOUND, ("qml-scene property not set"), (NULL));
302 return FALSE;
303 }
304
305 if (!GST_GL_BASE_FILTER_CLASS (parent_class)->gl_start (bfilter))
306 return FALSE;
307
308 GST_OBJECT_LOCK (bfilter);
309 qt_overlay->renderer = new GstQuickRenderer;
310 if (!qt_overlay->renderer->init (bfilter->context, &error)) {
311 GST_ELEMENT_ERROR (GST_ELEMENT (bfilter), RESOURCE, NOT_FOUND,
312 ("%s", error->message), (NULL));
313 delete qt_overlay->renderer;
314 qt_overlay->renderer = NULL;
315 GST_OBJECT_UNLOCK (bfilter);
316 return FALSE;
317 }
318
319 /* FIXME: Qml may do async loading and we need to propagate qml errors in that case as well */
320 if (!qt_overlay->renderer->setQmlScene (qt_overlay->qml_scene, &error)) {
321 GST_ELEMENT_ERROR (GST_ELEMENT (bfilter), RESOURCE, NOT_FOUND,
322 ("%s", error->message), (NULL));
323 goto fail_renderer;
324 return FALSE;
325 }
326
327 root = qt_overlay->renderer->rootItem();
328 if (!root) {
329 GST_ELEMENT_ERROR (GST_ELEMENT (bfilter), RESOURCE, NOT_FOUND,
330 ("Qml scene does not have a root item"), (NULL));
331 goto fail_renderer;
332 }
333 GST_OBJECT_UNLOCK (bfilter);
334
335 g_object_notify (G_OBJECT (qt_overlay), "root-item");
336 g_signal_emit (qt_overlay, gst_qt_overlay_signals[SIGNAL_QML_SCENE_INITIALIZED], 0);
337
338 GST_OBJECT_LOCK (bfilter);
339 if (!qt_overlay->widget) {
340 QtGLVideoItem *qt_item = static_cast<QtGLVideoItem *>(root->findChild<QtGLVideoItem *> ());
341 if (qt_item)
342 qt_overlay->widget = qt_item->getInterface();
343 }
344 GST_OBJECT_UNLOCK (bfilter);
345
346 return TRUE;
347
348 fail_renderer:
349 {
350 qt_overlay->renderer->cleanup();
351 delete qt_overlay->renderer;
352 qt_overlay->renderer = NULL;
353 GST_OBJECT_UNLOCK (bfilter);
354 return FALSE;
355 }
356 }
357
358 static void
gst_qt_overlay_gl_stop(GstGLBaseFilter * bfilter)359 gst_qt_overlay_gl_stop (GstGLBaseFilter * bfilter)
360 {
361 GstQtOverlay *qt_overlay = GST_QT_OVERLAY (bfilter);
362 GstQuickRenderer *renderer = NULL;
363
364 /* notify before actually destroying anything */
365 GST_OBJECT_LOCK (qt_overlay);
366 if (qt_overlay->renderer)
367 renderer = qt_overlay->renderer;
368 qt_overlay->renderer = NULL;
369 GST_OBJECT_UNLOCK (qt_overlay);
370
371 g_signal_emit (qt_overlay, gst_qt_overlay_signals[SIGNAL_QML_SCENE_DESTROYED], 0);
372 g_object_notify (G_OBJECT (qt_overlay), "root-item");
373
374 if (qt_overlay->widget)
375 qt_overlay->widget->setBuffer (NULL);
376
377 if (renderer) {
378 renderer->cleanup();
379 delete renderer;
380 }
381
382 GST_GL_BASE_FILTER_CLASS (parent_class)->gl_stop (bfilter);
383 }
384
385 static gboolean
gst_qt_overlay_gl_set_caps(GstGLBaseFilter * bfilter,GstCaps * in_caps,GstCaps * out_caps)386 gst_qt_overlay_gl_set_caps (GstGLBaseFilter * bfilter, GstCaps * in_caps,
387 GstCaps * out_caps)
388 {
389 GstGLFilter *filter = GST_GL_FILTER (bfilter);
390 GstQtOverlay *qt_overlay = GST_QT_OVERLAY (bfilter);
391
392 if (!GST_GL_BASE_FILTER_CLASS (parent_class)->gl_set_caps (bfilter, in_caps, out_caps))
393 return FALSE;
394
395 qt_overlay->renderer->setSize (GST_VIDEO_INFO_WIDTH (&filter->out_info),
396 GST_VIDEO_INFO_HEIGHT (&filter->out_info));
397
398 return TRUE;
399 }
400
401 static GstFlowReturn
gst_qt_overlay_prepare_output_buffer(GstBaseTransform * btrans,GstBuffer * buffer,GstBuffer ** outbuf)402 gst_qt_overlay_prepare_output_buffer (GstBaseTransform * btrans,
403 GstBuffer * buffer, GstBuffer ** outbuf)
404 {
405 GstBaseTransformClass *bclass = GST_BASE_TRANSFORM_GET_CLASS (btrans);
406 GstGLBaseFilter *bfilter = GST_GL_BASE_FILTER (btrans);
407 GstGLFilter *filter = GST_GL_FILTER (btrans);
408 GstQtOverlay *qt_overlay = GST_QT_OVERLAY (btrans);
409 GstGLMemory *out_mem;
410 GstGLSyncMeta *sync_meta;
411
412 if (gst_buffer_n_memory (buffer) <= 0) {
413 GST_ELEMENT_ERROR (btrans, RESOURCE, NOT_FOUND,
414 (NULL), ("Buffer must have a memory object"));
415 return GST_FLOW_ERROR;
416 }
417
418 if (qt_overlay->widget) {
419 GstMemory *mem;
420 GstGLMemory *gl_mem;
421
422 qt_overlay->widget->setCaps (bfilter->in_caps);
423
424 mem = gst_buffer_peek_memory (buffer, 0);
425 if (!gst_is_gl_memory (mem)) {
426 GST_ELEMENT_ERROR (btrans, RESOURCE, NOT_FOUND,
427 (NULL), ("Input memory must be a GstGLMemory"));
428 return GST_FLOW_ERROR;
429 }
430 gl_mem = (GstGLMemory *) mem;
431 if (!gst_gl_context_can_share (gl_mem->mem.context, bfilter->context)) {
432 GST_WARNING_OBJECT (bfilter, "Cannot use the current input texture "
433 "(input buffer GL context %" GST_PTR_FORMAT " cannot share "
434 "resources with the configured OpenGL context %" GST_PTR_FORMAT ")",
435 gl_mem->mem.context, bfilter->context);
436 } else {
437 qt_overlay->widget->setBuffer (buffer);
438 }
439 }
440
441 /* XXX: is this the correct ts to drive the animation */
442 out_mem = qt_overlay->renderer->generateOutput (GST_BUFFER_PTS (buffer));
443 if (!out_mem) {
444 GST_ERROR_OBJECT (qt_overlay, "Failed to generate output");
445 return GST_FLOW_ERROR;
446 }
447
448 *outbuf = gst_buffer_new ();
449 gst_buffer_append_memory (*outbuf, (GstMemory *) out_mem);
450 gst_buffer_add_video_meta (*outbuf, (GstVideoFrameFlags) 0,
451 GST_VIDEO_INFO_FORMAT (&filter->out_info),
452 GST_VIDEO_INFO_WIDTH (&filter->in_info),
453 GST_VIDEO_INFO_HEIGHT (&filter->out_info));
454
455 sync_meta = gst_buffer_add_gl_sync_meta (bfilter->context, *outbuf);
456 gst_gl_sync_meta_set_sync_point (sync_meta, bfilter->context);
457
458 bclass->copy_metadata (btrans, buffer, *outbuf);
459
460 return GST_FLOW_OK;
461 }
462
463 static GstFlowReturn
gst_qt_overlay_transform(GstBaseTransform * btrans,GstBuffer * inbuf,GstBuffer * outbuf)464 gst_qt_overlay_transform (GstBaseTransform * btrans, GstBuffer * inbuf,
465 GstBuffer * outbuf)
466 {
467 return GST_FLOW_OK;
468 }
469
470 static GstStateChangeReturn
gst_qt_overlay_change_state(GstElement * element,GstStateChange transition)471 gst_qt_overlay_change_state (GstElement * element,
472 GstStateChange transition)
473 {
474 GstQtOverlay *qt_overlay = GST_QT_OVERLAY (element);
475 GstGLBaseFilter *filter = GST_GL_BASE_FILTER (element);
476 GstStateChangeReturn ret = GST_STATE_CHANGE_SUCCESS;
477
478 GST_DEBUG_OBJECT (filter, "changing state: %s => %s",
479 gst_element_state_get_name (GST_STATE_TRANSITION_CURRENT (transition)),
480 gst_element_state_get_name (GST_STATE_TRANSITION_NEXT (transition)));
481
482 switch (transition) {
483 case GST_STATE_CHANGE_NULL_TO_READY: {
484 QGuiApplication *app;
485 GstGLDisplay *display = NULL;
486
487 app = static_cast<QGuiApplication *> (QCoreApplication::instance ());
488 if (!app) {
489 GST_ELEMENT_ERROR (element, RESOURCE, NOT_FOUND,
490 ("%s", "Failed to connect to Qt"),
491 ("%s", "Could not retrieve QGuiApplication instance"));
492 return GST_STATE_CHANGE_FAILURE;
493 }
494
495 display = gst_qt_get_gl_display (FALSE);
496
497 if (display != filter->display)
498 /* always propagate. The application may need to choose between window
499 * system display connections */
500 gst_gl_element_propagate_display_context (GST_ELEMENT (qt_overlay), display);
501 gst_object_unref (display);
502 break;
503 }
504 default:
505 break;
506 }
507
508 ret = GST_ELEMENT_CLASS (parent_class)->change_state (element, transition);
509 if (ret == GST_STATE_CHANGE_FAILURE)
510 return ret;
511
512 switch (transition) {
513 default:
514 break;
515 }
516
517 return ret;
518
519 }
520